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What's currently stopping you ??
..from flying / enjoying / being productive in CLOD more ?
For me it's (1) Strange AI, i'm half way through creating a scenario but have stopped because the AI doesn't act like I expect. "Death of 141 Sqn" has Defiants being attacked by a gaggle of 109s but the deffy's keep climbing when being attacked and the gunners ignore close attacking aircraft to concentate on those in the distance. You'd think this would lead to 141 dimise .. but no, the fast zooming 109s cannot handle the slowing, climbing Deffys and either - (1) crash into them, (2) crash into each other, or (3) just zoom past. Maybe the slow climb is good tactics for normal fighters against fast zooming 109s ?? but it's not working for defiants. Actually i just retested this, the deffys were on average skill rating. I just now rerated them all to aces and ... all deffy's when being attacked barrel-rolled themselves into the ocean .. not one survived ! yes they shot down 2 109s but 6 defiants are now sleeping with the fishes whereas, as average pilots most survived ???????????????????? What needs to be fixed. (1) Defiants do NOT climb when being attacked from 6 oclock high, they let the fools come on. (2) Defiant gunners do NOT concentrate on far off aircraft, ignoring the enemy right on it's tail. (3) expert enemy pilots do NOT attack the defiant from 6 oclock high !! fast zoom down, pull up and quick fire from 6 oclock low, then pulling left or right. How could this be easily achieved? (1) Defiant AI should be similar to bomber - Whimpy? when being attacked. (2) Users should be able to write their own AI code (2) Poor performance, when creating Videos (fraps), recording performance suffers especially when explosions / smoke happens, frame rates can dive giving a poor recording result. What needs to be fixed. (1) better multi-thread performance (2) SLI / Hotlink ability. Apart from the 2 stoppers above, the game is great I enjoy playing it ! :) . |
A good starter topic.
Currently I Alt-X my way out of the game and do not come back to it for the following: Poor overall performance with visuals that are disproportionate to the strength of hardware required to run it. Exceptionally poor AI voice acting Flickering shadows Exceptionally poor AI behavior Badly implemented FM's that make CEM unrewarding Unpleasant global colour palette Ugly GUI with irritating splash screens Insufficient ships to represent the convoy phase of the battle Insufficient resource management to represent anything more than skirmishes (come back in ten years for Adler Tag) |
I'm waiting for it to get out of beta, simple as that.
There are too many problems, all of which we know, to list. I miss "flying" but it's simply too frustrating, and I'm not going to muck about with all the manual beta installs. Call me when the next official patch is released. |
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To add insult to injury instead of completing what people bought, they are already making a new game. Funny, and sad. A modern era WWII sim game aint happening soon it seems. |
The only thing stopping me is otw to me in the mail... an adaptor for my joystick :) when it arrives..... god help everyone* :P :P
* subject to who im up against, how much alcohol has been consumed.... an more than likely other things :D |
-Poor AI: That don't use same physics as human. Strange bomber gunner behavior.
-Poor FMs and DMs: RAF planes that are neither fun to fight against or in. Far too slow, engines blowing up/overheating; Hurricane that can't turn to save it's life. Although much potential, DMs are screwed. |
Bad framerates and strange display corruption I get with the occasional game including this one - I get green and/or black squares being rendered accross my monitors about 50% of the time I try to play the game... (resolution is 5040x1050 accross SLI'd 470's which I soon plan to update to 670's.)
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For me its the following and in no particular order.
1. Floating ships online 2. Lack of ship models 3. Poor Fm's 4. Lack of aircraft damage sounds 5. Slow downs, dust particles/smoke and zooming in 6. Aircraft skins and weathering, kills immersion for me when I see the same rubbish skin on all 109's. 7. Netcode 8. Crap AI 9. Radio commands 10. Flickeing trees 11. Buiulding pop up, incredible that a game released in 2011 cannot get this sorted. 12. see bug list. |
Poorly implemented and/or non-existent basic flight combat game functions/features. As Feathered said, visual fidelity/performance is not in proportion with recommended hardware to run it. The game is poorly optimized and stuff has been taken out (which we will see again in the retail patch....?). Claims have been made that the game has been optimized and graphics engine re-written, that means that we should be able to play the game in all of it's original glory with better performance than before, OPTIMIZING MEANS IMPROVING GAME PERFORMANCE/STABILITY NOT REMOVING VISUAL FIDELITY, THAT'S CALLED "NERFING".
As I've said before though, I reserve further judgment until the retail patch is released. I'm not expecting any miracles though, after all that's what luthier and his "new" team has taught us, never expect anything, even when they announce something themselves. |
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I enjoy flying Cliffs of Dover.:grin:
It's vast complexity will increase the number of bugs compared to say il2 46. Best Regards, MB_Avro |
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I would like to add: 13. Different weather... I dont care if it dynamic or not... I just want some overcast and some stratus clouds... Maybe some high towering CBs as well. 14. Darker tree colours. SImple fix. Trees have a tendancy to be the darker part of the landscape. This will make a huge difference for the look of the game. examples below ClOD Landscape http://www.google.com/imgres?um=1&hl...r:8,s:42,i:235 Real british landscape http://www.google.com/imgres?um=1&hl...94&tx=97&ty=47 http://www.google.com/imgres?start=1...:1,s:150,i:179 |
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There's no point in trawling over this ground again guys. You can put as many things as you like on a wish-list, it's just not going to happen :( The devs are focused on getting the graphics-engine right for BOM. There will be no further develoment of COD perse.
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Nothing.
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Guild Wars 2 :grin:
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1 - popping trees, planes, cities, builfings, pop pop pop
2- nothing much to do online but ATAG / no-coops. 3- poor AI, offline experience. 4- FM/DM issues. 4- performance issues (this is tricky, it doesnt affect me, but affects a lot of people on my squad, and playing alone is not fun). |
-The terrible GUI (loadouts!)
- performance issues and technical problems (freezes, CTDs) - weird, inconsistent AI - popping up of buildings -terrain basically "blanketed" by random trees -horrible control implementation for bombers -radio commands -stock campaigns - terrain colours - FM problems - lack of ship models - lack of basic weather system |
Not that the developer has demonstrated any interest in fixing these, here is my short list:
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1.) No offline gameplay worth the designation (includes AI and FM issues, no campaign engine).
2.) Too much job-related stress leaves no creative energy to create own missions, not to mention my total failure at making sense out of C# code. :-? 3.) General lack of interest in the BoB. I'm much more into the Eastern Front. 4.) Absolutely no interest in online flying. |
I'll just keep this simple...
For the most part is all about the "AI", the better and more interesting the "AI" performs...the better my experience is. |
launcher crashes :(
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How after all the experience with il-2 can they make something so much worse in COD???! I've turned it off. Quote:
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I think its important to realize, especially if you are a tree :grin:, that deciduous trees actually have a flickering effect due to air passing through the foliage. This effect actually reflects in the trees shadow on a sunny day as you see it flickering too. I don't have a problem with the trees, because it makes them come alive, it makes you believe there is wind unlike ROFs static looking trees that are lifeless.
My problem is flickering shadows on SOLID objects, buildings, radar stations etc, which with the lack of proper Anti Aliasing makes the whole terrain seem flickery. As for the GUI, well it took some getting use to. But now I love it, when you know how to use it well, its so logical, Info windows are a fantastic idea. I agree with the other points though, still much room for improvement. |
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I remember when they said they'd fix SLI in a couple of weeks and there'd be new campaigns and so forth in the coming months (no sign of either). I hate that the planes don't work together with proper tactics from the time - which I feel should be a strong part of the mission flavour.. The campaign was really poor I thought. If they'd have done a preorder/ paid alpha type setup, finished a couple of more study level plane simulations and the main game engine - and then followed up with strong DLC planes and campaigns.. I'd have been really into that. I feel like there's no point making missions right now in it's current state. I'm just taken aback that this is the same people that made Il2 - and gave us so much over all that time. I'm sure they work hard - but ultimately perhaps there is just too much to do and fix - hence the mess - and actually marketing/ release approach - all of these things need to be changed to something like what ROF and DCS are doing in order to ever do this kind of game justice (sorry if this is heading off topic). |
I think it's the lack of any real progress since release.
Performance problems aside, I was positive in the beginning that they would fix (replace) the user interface, well... One of the features I used most in Il2/46 was probably the Quick Mission Builder, which is nowhere to be found in CLOD. Yes, there is a sort of alternative but the options are more limited, and again the UI is just..ugh. Another thing is, I don't have quite so much spare time as I used to. |
For me its the following and in order.
1. Building pop up, incredible that a game released in 2011 cannot get this sorted. 1a) Weather/Clouds/ Overcast (lack of any real weather effects or immersion) 2. Crap AI 3. Poor FM's 4. Slow downs, dust particles/smoke and zooming in 5.Stutters (micro) 6. Flickering trees 7. Netcode (as I mainly play offline) 8. No Anti-Aliasing 9. Ridiculously hard to use in-game .avi creator with no manual to explain just how to use it effectively! 10. Just in-case you forgot since I mentioned it- Building pop up, incredible that a game released in 2011 cannot get this sorted when others make it look easy. 11. Loadout can't be changed on some aircraft (and even if you say it can...I can't do it!) 12. Basically no Single player content that is enjoyable due to "2. Crap AI" and the ridiculous response of the enemy when attacked. Either carries on regardless and gets shot up or does amazing impossible rolls until it thinks you aren't following anymore....and repeats until either dead or escapes |
S!
Nothing stops me from playing CoD, but I don't play it at all these days. Have other games to play meanwhile waiting for CoD being patched or it's sequel released. Then take another look. |
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It's sad that the AI isn't able to cope in that situation. |
For me, I just want them to sort out the Aircraft weathering thats all especially the Spitfire, not asking much we can add our own.
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no windows 8 support, I just upgraded my rig, keep popping back to see if any progress, don't mind waiting hopefully soon the devs will spend a few minutes to bypass metro.
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The people too busy not upgrading or moaning about things to come play multiplayer... ;)
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Yes, i'm hearing it's better than WOW. i'm not into Fantasy (except LOTR) but who knows .. :( . |
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All of the above, plus the fact that- 1. UP3-RC4 has tons of great maps. 2. Mission building doesn't need a degree in quantum physics. 3. It has a very easy to use interface. 4. You can record on the fly. 5. It has fantastic effects and sound mods available for easy installation. 6. No problems with online play. 7. Thousands of objects, planes, tanks, armour, ships etc all easy to use in mission building and much much more. I keep coming back to C.O.D. hoping, but disappointed I go straight back to iL2 UP3-RC4. Praise be to Oleg. cheers, Ibis. |
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I agree there are many problems with the sim, and don't fly it much myself anymore, because of them. The sim was released "Unfinished" and I'll see how it looks and feels after the "RC Patch" to reevaluate. It should be better, and hopefully it will rekindle my interest in flying again. COD probably won't see all the fixes I'd like to see until the Sequel is released and the FMB tools work better for the community to build more interesting online and offline missions/campaigns. I can't see the Sequel being released for a year or two, so we may see further patches to COD to test features for the Sequel. Hopefull the future of the series will be better when the average computer is more powerfull, and the sim series is further optimized.
This post by BlackSix today was very good news that suggests that some of the old business model will be continued. "We plan to extend game after release and add new theaters." |
Problem is, people didnt buy CLoD with the impression that, in order to have it up to par, they need to buy something else down the road.
Thats total BS. Thank goodness there are other sims out there with a good rep, and deliver what they are suppose to. I aint spending a dime on another game from this group of devs. |
Unfortunately for me I buy other sims, but don't play them for more than day, other than CFS1,2, BOB WOV, and IL-2. IMHO there are no other new combat flight sims now or on the horizon that I might be interested in flying than the new IL-2 series, so I will have to wait until its finished. I certainly don't mind paying for the beta, rather than seeing a sim I could be flying for another ten years canceled.
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My joystick broke :mad:
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CLOD never going to be a sim with those bugs
what currently flying is VRS F-18 with TACPAC in fsx and it rocks i keep an eye on this forum just for a beta once in a week after all B6 already mentioned that no new things going to be part in CLOD no animations no new weather system so whats the point;) salute.. |
-poor AI
-radio commands -no DCG -Skyrim and soon F1 2012 |
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Personally I have no doubt we will see many new features for COD if the development keeps adding Theaters, and BlackSix did say yesterday that they have plans to add new theaters. There is little chance they will be building a new game engine for these theaters so it wouldn't take much to add these features to COD, either thru patches, or they could just add the COD map to the Sequel and you'll see the new features that way. |
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.... what keeps me from flying .... ?
.... Recently my squadron comrades talked me into installing tha latest beta patch and fly again with them. I didnt fly CloD for a long time because it never evoked the same enthusiasm in me as the old IL2 did.
Even though the desastersoft campaigns are good, the overall sim is not! Instead I`m flying ROF, a much better sim at the moment! So, after they had talked me into flying again, we went on an escort mission to Ramsgate or so, escorting some 110s to their target. Over Ramsgate flak, exloding bombs on the ground and whatnot caused such a terrible lag that I had screenfreeze after screenfreeze (and I do not have an outdated PC) . It was so bad that continuing was no option anymore. I dont know, but CloD has completely denatured my passion for WW2 flightsims. I really wonder what is going on in the heads of the guys at 1C Company. How can they expect that their sequel will sell, after such a poor performance and no major improvements more than a year after release of CloD. Only the fanboys will probably jump on the sequel as soon as available but they are not going to be enough to get overall big sales figures I guess. |
CloD has just too little to offer when compared to Il2. I still play Il2 a lot more than Clod and that should mean something. Far more exciting stuff is going on with Il2 than it ever has been or will be with CloD.
CloD is poorly designed, poorly coded, has near non-existant AI and very few features that I find interesting or like. The models and cockpits are great and highly detailed, but that's about it. It's not enough to keep playing it. |
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What are your specs, what are your in game setting I bet good money that the problem lies there! |
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My CloD ingame graphics settings are all on medium. Everything else runs with no problem on high settings, Skyrim, Crysis2 and other games that look graphically more impressive than CloD. Thanks for your reply anyway ;) |
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How much ram does your graphics card have I.e. 1gb, 2gb etc...
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Basically got fed up with broken promises, backward steps and a very, very poor quality product that we were lied to about from the very start to this moment. Uninstalled at the moment, and in truth not holding out much hope as I won't spend more money to either uprade from a system that plays any other current game just fine or on a dubious promise that fixes might be in a paid sequal. |
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I will still wait for a better product and hope it is achieved so there is more than 5 people online, in the afternoons, for us Aussies. I still believe it can be achieved. The Moderators on this forum need to start banning those few who thought, and still think, that abusing people that are upset with the deceit is the way to save CloD. Just because they reach 2000 posts doesn't make them experts on what was happening behind the scenes...... now extremely obvious. |
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Pluto, you have the same card as me. It runs the game fine, with everything on High. I have Epi off, SSao off and AA off, but have enabled FXAA and CSAA in Nvidia control panel for nice smooth edges. I can fly low over London fine with these settings, and can make nice smooth videos using Fraps. See this thread here; http://theairtacticalassaultgroup.co...-driver-301-24 In fact, for flying offline, I can increase the game settings. I just like to leave a bit of 'Headroom' for online play. FPS with the new Nvidia driver is 45-50 on the ground, and sticks at 60fps the rest of the time, which is only limited by v-sync and my screen refresh rate. |
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I'm not expert but have done some game development in the past . |
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my job
I don't make enough money to save up to build a monster of a machine (yeah yeah, should have done it while I was making 70 k a year ago . . .) and that's the major hiccup. Also my last job (before the current one I'm at) I built servers, so the lab machine had this game on it (with a logitech stick) |
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