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Is this the "June announcement" that never was?
Check this out!
http://bobgamehub.blogspot.co.uk/201...talingrad.html Official answer: http://forum.1cpublishing.eu/showpos...2&postcount=24 |
Tossing ubi would not be a big deal imho..
Actully I think it would be a smart move! Don't know much about BUKA but they can NOT be any worse that ubi! Here is what they had to say about BUKA Quote:
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Pretty detailed for a fake...
Well.... Sounds like we don´t get an MMO - Pay - Monthly - Thing...:) |
Here is what interested me.
"Q&A with Sturmovik: Battle for Stalingrad project leader, Ilya Yevchenko. How is this project related to your earlier work such as IL2 Sturmovik and Cliffs of Dover? This is a new project. We have heard earlier about another sequel to IL2 Sturmovik, Cliffs of Dover, called Battle for Moscow, is this the same project? No, that is a different project which we are also announcing at the expo. With Battle for Stalingrad we are focusing on one of the most famous Battle of the Eastern Front, and which the air war story has never been told. What can players look forward to? We’re looking at some major improvements to the terrain and water. Also players will be able to join massive online games with a dynamic war flavor. Also players in this game will be able to drive vehicles such as tanks, aim searchlights, and man the anti aircraft weapons. Is the latest in SLI support included? We haven’t made changes to our usual SLI and Quad SLI support What operating systems are supported? For example Windows 8 Windows 8 is not supported at this time, perhaps in future." This explains a lot to me. I believe for all practical purposes, what we have now in CloD is all we ever will. I just don't believe that 3 projects can be properly supported. This is just my opinion based upon the last 16 months in owning and testing CloD. I hope the other members here have more patience than myself. I'm done with this. Sincerely, Good Luck 1C |
Interesting. Given that they have proven unable to develop a single title satisfactorily, I would be interested to know how they plan to develop three simultaneously.
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How is this project related to your earlier work such as IL2 Sturmovik and Cliffs of Dover?
This is a new project. What can players look forward to? We’re looking at some major improvements to the terrain and water. I'm curious. How does anyone expect major improvements to an all new product that has yet to be introduced? |
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Texans rarely quit!:-P...they can pull it off if we support them. They are small team, they lost key players, they want success, they are trying hard. :) |
This is great - If it's real?
Think about it. I think everyone's most worry-some thing in the back of their minds was the possibility of these guys shutting the doors. Well it looks like not only is that not gonna happen, there's 2 flight sims being made in parallel on the eastern front :) Though, I'm as disappointed as anyone with the painfully slow fix of this sim, it really makes you wonder if and when the merge happens - this sim with BoM/BoS or w/e it will be, if that foundation is actually solid - learned from their mistakes and perhaps the integration of this sim into the next (like 46) includes all the major fixes we've been wanting forever. I know this is a long shot, but even in this little blog Luthier still talks of drivable tanks, AAA and the likes. We all remember those videos - the game engine looks the same. So perhaps the real issue, which I know is sad for the customer of BoB, is that when they pushed forward on the sequel, to be grandfathered into many of the fixes or should I say, pushed a patch with them all, that would mean cleaning the code without all the new features in the sequel, which would be more of a mess than we're already in now - meaning it would be impossible. My hopes from some of the earlier communication with B6 (talking about how missions will work / online etc of the sequel) is we'll get the proper BoB after it's merged into the new stuff of BoM or BoS or w/e it is, similar to 46 in a way. It's wishful thinking, I know. But I'm sure the team know they have to deliver a successful working product or they will lose this market forever, and/or possibly their jobs. I still think (if this is real) this is the best news I've heard in a long time. All I know is if this post is real, WWII flight simming will continue to live on :) |
@Slipball
No quitter here. You can only graze cows in one spot for a limited period of time. Then you gotta move them. ;) It's that time, now. As a certainty.:( |
Its highly unlikely that this new 3d game engine isn't based on the COD game engine. I doubt they would have had time to build a different game engine that works when they are still trying to fix the COD game engine. I believe the June announcement was delayed because the COD game engine hasn't been stabilized as quickly as they'd hoped, but I won't be jumping to any positive or negative conclusions just yet.
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We're probably all posting to this topic to find out it's fake :) |
@Chivas
I still have a lot of admiration for your loyalty and respect for your enthusiasm. My thoughts/experiences lead me to a different conclusion. All I know is that if a person were to make a graph of all the official patches in the last 12 months? The line on the graph would be flatter than a plate full of pee....:???: Hope you're right and I'm proved wrong....S~ |
Very interesting, but I see the link at top of the page to Igromir now generates a 404 error.
First impressions - an incredible number of aircraft listed for inclusion - 20 flyable and 15 AI controlled. So that's where the effort has been going for the last year? As the Moscow scenario is still ongoing and the MMO is being introduced too it's not surprising that progress in COD has been painfully slow, in fact it seems likely that they must have further 3rd parties involved beyond the already confirmed map-makers. A Luftwaffe trainer would be a nice addition and the SU26 is mentioned again. Also DX11 ("API support" as before). But maybe this time we'll actually get DX11 features? Encouraging news. Hopefully B6 is going to talk about this later today? + that is a Focke Wulf in the Pe2 pic isn't it? |
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Very interesting stuff
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What a great announcement. Thank you dev team, maker of all times greatest flight sims
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Well I for one think this is pretty positive news given that:
A - We are getting 3 flight sims in the future, and B - This is more or less the same pattern as the original IL2 release and they will eventually be mergable. Also points to 1C doing some serious hiring :D |
At this point I'll believe it when I see it for sale.
Until then, it's vaporware. |
I hate to be a bubble popper but I am 90% sure this is a fake. For one, the link with the supposed announcement is a bad link so that makes me suspect it isn't true. The LaGG 3 picture was one of the screens B6 posted earlier and as for the PE-2/ FW 190 screen, look at it closely: it actually is from the game Iron Front 1944. I noticed that the lighting was "off," and the models looked different then from other screens that B6 posted. The ground detail is just like Iron Front and the draw distance is quite poor for a flight sim. Just be patient and observe tiny details, and things can be found that you wouldn't believe. Sorry again for bursting everyone's bubble and if I'm wrong, go ahead and point your finger at me for being wrong.
Eagle |
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to create this battle of stalingrad or the MMO, it isnt as big of a leap as some might think. all they need to add is drivable vehicles (tanks in partic), no statements so far have indicated in any way that it would also be a 1e person shooter (which would be a giant leap) so in summary we have right now 1) CoD having very minor work done, only really what is needed to get BoM working reasonably at release and not have another debacle 2) BoM: adds some new buildings, a new but relatively easy flat rolling landscape, and a fixed CoD gfx engine 3) BoStalingrad MMO, add drivable vehicles like tanks to the BoM scenery and objects, (vehicles and tanks were already working a few yrs ago, and was going to be included in CoD anyway), they improve a few ground details so it doesnt look to empty. one problem is that stalingrad was really an infantry slog-fest in building rubble, and didnt majorly involve vehicles in major ground battles in the city itself (until the german side of stalingrad collapsed and their supply lines were cut off). but with the names not being finalized, this project could easily be diluted to a "greater stalingrad" battle involving tank battles on the outskirts of the city, and fighting over supply lines etc.. presumably a significant part of the flightsim element would be the german supply missions trying to get into the city. all 3 of those projects will require their net code to be fixed the only problem i see is from adding the MMO concept is the potential loss of focus ( which has been an issue from the start with BoB) - BoB was already ambitious for current hardware and had some major hurdles that delayed it (loss of staff, complete rebuilt of game engine, loss of oleg etc) - CoD was a disaster on release, and took 18 months to get running in a most basic way where new players can get some enjoyment from it. and 2/3 of the time that should have been spent on fixing it was directed at the next project instead - BoM is needed for new revenue, but i suspect 50% of its resources have now been directed at the new MMO project, so BoM is not getting the fixes CoD desperately needs - BoS MMO can again become an over ambitious project that gets major delays as they overshoot their mark and end up loosing yrs of time while still producing an incomplete product. one big hope is that if the newly acquired company, which has a reputation for good management and bringing out projects on time, can transfer some management staff/skill to the MG-SoW projects to manage it more effectively (both in bug fixing approaches and setting priorities for gameplay issues). we dont want to loose luthier or oleg, since both of those can be trusted on our part to have a great vision of the ultimate realistic ww2 flightsim, but some better project management is needed. alternatively the SoW MMO project might actually be given a significant boost in staff to make the project accelerate, that is another option and imho would be the best solution. |
Excellent news. Let's hope its true and that it will be released real soon.
Viking |
Definately Iron Front. :grin:
Good fake though. |
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Go 145, Do 217M-1/He 111H-6, Do 17/Ju 88D-1/D-5, Ju 87B/R, Fw 189A-2/A-3, Bf 109F-4/G-2, Bf 109G-4/G-6, Bf 110G-3, Fw 190A-5/F-3, (Italy, ARMIR) Macchi C.200, Macchi C.202, Fiat Br.20. (Allies): IL2/T/3M, Su26, Mig-3, Lavochkin LAGG-3, La-5, Yak -2/3, Yak -9/T/U, Hurricane I/II, Pe-8, Pe-2 . It's impossible to make and some of them have never been used at Stalingrad. And Buka has no relation to the development of aviasimulators. Wait for the normal announcement, please. |
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Thanks BlackSix :) Are you making some sort of announcement later today? or is that fake also? hehehe ;) save others bombarding you with the question. |
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It looks like an elaborate hoax and 1C already owns BUKA.... So its clever but as others have pointed out, looking at the details its extremely unlikely.
From a 2008 announcement. Yakov is reporting that Prague-based game and software publisher 1C Company has agreed to aquire Russian video game creator Buka. The deal is reported at an estimated $80 million. BUKA generated revenues of $35 million and EBITDA of $10 million in 2007. Yakov notes regarding Buka, "BUKA, which was founded in 1993, has 250 employees. BUKA published games Far Cry, Half Life series, War Hammer 40,000: Dawn of Warfrom from Western publishers including THQ, Ubisoft, Valve, Codemasters, Lesta Studio, Targem, and CDV." Here's where some of the quotes were stolen from an earlier press release about the acquisition of Buka. http://www.gamasutra.com/php-bin/new...hp?story=19461 |
Glad to hear its a fake.
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Just think for a minute of the level of insanity someone has to create this hoax, LOL...he should use his time better, maybe to look for employment or a girlfriend. |
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Question: - Is the latest in SLI support included? Answer: - We haven’t made changes to our usual SLI and Quad SLI support. ----------------------------------------------------------------------------------------------------------- Seeing that there has been no official support in C.o.D for SLI or Crossfire I wouldn't hold my breath for that one. |
What a nicely done fake. Good work, guys.
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Bubble well and truly burst :)
And the 'Monday statement' apparently put back as well. Back to business as usual then. |
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Igromir conference is not until October. Maybe the news is true but it leaked which is why the 404 error. Anyway shame if it is fake, I would have loved that Su26...hint hint
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The level of knowledge to do a fake as good as this one pretty much narrows down the creator to one among us here in this forum - or maybe the Zoo (as it is written in good English I rule out Sukhoi and ze german forums).
So - who was it? Place your bets gentlemen! ;) EDIT: The only thing that really burst the bubble was the Iron Front screenie, otherwise I would vote it to be a true leak :) |
"The stuff that dreams are made from..."
http://i34.photobucket.com/albums/d1...esCA1MT9TV.jpg |
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http://i34.photobucket.com/albums/d1...0-48-27-56.jpg |
Actually, when last seen, Bogey was walking into the desert. No drivable vehicles as yet I assume.
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