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furbs 03-02-2012 07:07 AM

Blacksix please...
 
Since there is no patch today, please could you ask Luthier to take 5 mins to answer these very very important questions to the best of his knowledge in the update thread today...

1) Will the patch fix the CTD(MEM leak)

2) What changes in the FM will we see in the patch?

3) What improvements can we expect in the AI?

4) Have the radio commands been worked on and fixed?

5) Has the ground handling been addressed?

6) Distant LoD model visibility fixed for aircraft and ground objects?

7) How close are the server docs and SDK away from release?

8 ) Has Luthier looked again at the issue of COOPs?

9) Will the FPS boost allow FSAA to be addressed and improved?

Thanks very much Blacksix and i hope you can inform Luthier about these important questions.

Tree_UK 03-02-2012 07:10 AM

Quote:

Originally Posted by furbs (Post 395792)
Since there is no patch today, please could you ask Luthier to take 5 mins to answer these very very important questions to the best of his knowledge in the update thread today...

1) Will the patch fix the CTD(MEM leak)

2) What changes in the FMwill we see in patch?

3) What improvements can we expect in the AI?

4) Have the radio commands been worked on and fixed?

5) Has the ground handling been addressed?

6) Distant LoD model visibility fixed for aircraft and ground objects?

7) How close are the server docs and SDK away from release?

8 ) Has Luthier looked again at the issue of COOPs?

Thanks very much Blacksix and i hope you can inform Luthier about these important questions.

I would much rather have just one of these questions answered than a pic of an IL2, hopefully you can get some answers Blacksix. Good luck.

jimbop 03-02-2012 07:36 AM

Quote:

Originally Posted by Tree_UK (Post 395793)
I would much rather have just one of these questions answered than a pic of an IL2, hopefully you can get some answers Blacksix. Good luck.

I'm looking forward to the sequel but have to agree with the sentiment here. Patch news, please, BlackSix/Luthier!

David198502 03-02-2012 07:56 AM

Quote:

Originally Posted by furbs (Post 395792)
Since there is no patch today, please could you ask Luthier to take 5 mins to answer these very very important questions to the best of his knowledge in the update thread today...

1) Will the patch fix the CTD(MEM leak)

2) What changes in the FM will we see in patch?

3) What improvements can we expect in the AI?

4) Have the radio commands been worked on and fixed?

5) Has the ground handling been addressed?

6) Distant LoD model visibility fixed for aircraft and ground objects?

7) How close are the server docs and SDK away from release?

8 ) Has Luthier looked again at the issue of COOPs?

Thanks very much Blacksix and i hope you can inform Luthier about these important questions.

+1
i think these are the real questions, the vast majority of the community wants them to be answered...
to be honest, pictures of an il-2 are nice, but only as a side-show next to the more pressing issues answered.
i really dont know where i should get my next kick of patience...

kristorf 03-02-2012 08:24 AM

Quote:

Originally Posted by furbs (Post 395792)
Since there is no patch today, please could you ask Luthier to take 5 mins to answer these very very important questions to the best of his knowledge in the update thread today...

1) Will the patch fix the CTD(MEM leak)

2) What changes in the FM will we see in the patch?

3) What improvements can we expect in the AI?

4) Have the radio commands been worked on and fixed?

5) Has the ground handling been addressed?

6) Distant LoD model visibility fixed for aircraft and ground objects?

7) How close are the server docs and SDK away from release?

8 ) Has Luthier looked again at the issue of COOPs?

9) Will the FPS boost allow FSAA to be addressed and improved?

Thanks very much Blacksix and i hope you can inform Luthier about these important questions.

Can't argue with these, simple, respectfully put questions relating to what we have now, not in two years time.

hc_wolf 03-02-2012 08:33 AM

The answer to all your questions is................. 42.

jimbop 03-02-2012 08:37 AM

lol, haven't read that for ages... But days, weeks or months!

BlackSix 03-02-2012 09:12 AM

Quote:

Originally Posted by furbs (Post 395792)
Since there is no patch today, please could you ask Luthier to take 5 mins to answer these very very important questions to the best of his knowledge in the update thread today...

1) Will the patch fix the CTD(MEM leak)

2) What changes in the FM will we see in the patch?

3) What improvements can we expect in the AI?

4) Have the radio commands been worked on and fixed?

5) Has the ground handling been addressed?

6) Distant LoD model visibility fixed for aircraft and ground objects?

7) How close are the server docs and SDK away from release?

8 ) Has Luthier looked again at the issue of COOPs?

9) Will the FPS boost allow FSAA to be addressed and improved?

Thanks very much Blacksix and i hope you can inform Luthier about these important questions.

All we can tell about the patch is in today's update.
We do not announce anything yet about the details. To talk and not do - it's the worst thing in our situation. Expect the Readme, please, everything will be written.

Osprey 03-02-2012 09:23 AM

B6, there are 2 types of people here. One type will ask for tons and tons of information and then moan about it. The others are after answers to those questions listed and have asked them after practically every update. It is this second group of people who are the main defenders of the sim and the most patient, the ones that believe in the long term vision however that doesn't mean that they have infinite patience.

Today is my 40th birthday so I am disappointed enough already since I was praying for some answers rather than pictures (which are very good of course). Could you please bring me a nice birthday present today? ie, the answers to furbs questions :)


PS, Question 2, many of us are very interested in the 100 octane fuel question - that is will 12lbs boost be available for Spitfire and Hurricane when the cut-out is enabled?

mugen 03-02-2012 09:31 AM

Quote:

Originally Posted by Osprey (Post 395830)
.. Today is my 40th birthday ..

So,

http://www.smilies.4-user.de/include...ie_geb_084.gif

carguy_ 03-02-2012 09:35 AM

Yes, +1 for the list, as it presents the most important present issues.

BlackSix 03-02-2012 09:49 AM

Quote:

Originally Posted by Osprey (Post 395830)
B6, there are 2 types of people here. One type will ask for tons and tons of information and then moan about it. The others are after answers to those questions listed and have asked them after practically every update. It is this second group of people who are the main defenders of the sim and the most patient, the ones that believe in the long term vision however that doesn't mean that they have infinite patience.

Today is my 40th birthday so I am disappointed enough already since I was praying for some answers rather than pictures (which are very good of course). Could you please bring me a nice birthday present today? ie, the answers to furbs questions :)


PS, Question 2, many of us are very interested in the 100 octane fuel question - that is will 12lbs boost be available for Spitfire and Hurricane when the cut-out is enabled?

Happy birthday!

Once again I asked Ilya, his answer:
"Patch information will be released when the patch itself is ready.
The BETA version of the patch will be for graphics and performance only."

As for the 100 octane fuel. Ilya discussed this with the programmers, the result is not yet known.

Sorry. I can not do more now.

pupo162 03-02-2012 09:50 AM

Quote:

Originally Posted by Osprey (Post 395830)
.................

Today is my 40th birthday so I am ........


happy birthday to you

happy birthday to you

happy birthday to you

but no patch for il-2!!!!!!




happy birthday mate , how is the new guitar going?

jimbop 03-02-2012 09:51 AM

BlackSix, can you please clarify? When you say "graphics and performance only" you mean that flight models, AI etc will not be changed in the beta?

DroopSnoot 03-02-2012 09:53 AM

B6, no new sounds in beta either?

BlackSix 03-02-2012 09:54 AM

Quote:

Originally Posted by jimbop (Post 395850)
BlackSix, can you please clarify? When you say "graphics and performance only" you mean that flight models, AI etc will not be changed in the beta?

Probably. I quoted the answer of Ilya. I have no other information.

swiss 03-02-2012 09:58 AM

Patience is a virtue.
Jeez!
Can't you guys play something else in the meantime?
Or maybe just take a walk - I mean, it's already getting warmer, there's fresh air...

DroopSnoot 03-02-2012 09:58 AM

Quote:

Originally Posted by BlackSix (Post 395853)
Probably. I quoted the answer of Ilya. I have no other information.

Please could you try to get some info on how the new patch will sound when fully released, most of us are very excited about the new sounds Luthier very briefly mentioned as he only said the aircraft seem alive.

Osprey 03-02-2012 09:58 AM

Quote:

Originally Posted by BlackSix (Post 395847)
Happy birthday!

Once again I asked Ilya, his answer:
"Patch information will be released when the patch itself is ready.
The BETA version of the patch will be for graphics and performance only."

As for the 100 octane fuel. Ilya discussed this with the programmers, the result is not yet known.

Sorry. I can not do more now.

Thank you B6 :D

Honestly this answer you give here is a very good update for me. It is always nice to see pictures but with those words I can reset my expectation, and also know that Luthiers team are aware of the things we are seeking.

Big party tonight for me, I decided to put my rock band on stage for the entertainment, supported by a couple of other bands. As usual before a gig, nervous but also looking forward to it :D Thank you all for the birthday wishes!

addman 03-02-2012 09:59 AM

Quote:

Originally Posted by Osprey (Post 395830)
B6, there are 2 types of people here. One type will ask for tons and tons of information and then moan about it. The others are after answers to those questions listed and have asked them after practically every update. It is this second group of people who are the main defenders of the sim and the most patient, the ones that believe in the long term vision however that doesn't mean that they have infinite patience.

Today is my 40th birthday so I am disappointed enough already since I was praying for some answers rather than pictures (which are very good of course). Could you please bring me a nice birthday present today? ie, the answers to furbs questions :)


PS, Question 2, many of us are very interested in the 100 octane fuel question - that is will 12lbs boost be available for Spitfire and Hurricane when the cut-out is enabled?

Maybe I will have a bigger chance of getting the patch on my birthday, which is in July.;) Seriously though, congrats on the birthday!

Osprey 03-02-2012 10:02 AM

Quote:

Originally Posted by DroopSnoot (Post 395858)
Please could you try to get some info on how the new patch will sound when fully released, most of us are very excited about the new sounds Luthier very briefly mentioned as he only said the aircraft seem alive.


Bit tricky to describe sound though isn't it?

jimbop 03-02-2012 10:06 AM

Thanks blacksix. Swiss, it's getting colder down here!

Screamadelica 03-02-2012 10:15 AM

And wetter!!

furbs 03-02-2012 10:22 AM

Blacksix, can you please explain if you can ...

Do you mean the "BETA" will be performance and graphics only...and the "RETAIL" version of this patch will have other improvements as well?

or this "RETAIL" patch will ONLY be performance and graphics and we will have to wait for the next patch for other improvements?


i hope you mean the first.

Flanker35M 03-02-2012 10:23 AM

S!

Not to piss on your parade, but really tiring to read about this 100 octane all over the place. Answers come when/if Luthier feels to say so and Black6 already said he has discussed about it. Sure it should enable 12lbs boost and whatever, but feels like most who want it think it is some kind of a wondersetting saving the world and turning their Sissyfires or Hurricanes to F16's..100oct fuel or not, engines still have limits..fuel does not turn them undestroyable :rolleyes:

BlackSix 03-02-2012 10:27 AM

Quote:

Originally Posted by furbs (Post 395879)
Blacksix, can you please explain if you can ...

Do you mean the "BETA" will be performance and graphics only...and the "RETAIL" version of this patch will have other improvements as well?

or this "RETAIL" patch will ONLY be performance and graphics and we will have to wait for the next patch for other improvements?


i hope you mean the first.

I don't know the plans of management. Maybe then there will be a second, expanded beta.

addman 03-02-2012 10:27 AM

Quote:

Originally Posted by Flanker35M (Post 395880)
S!

Not to piss on your parade, but really tiring to read about this 100 octane all over the place. Sure it should enable 12lbs boost and whatever, but feels like most who want it think it is some kind of a wondersetting saving the world. 100oct fuel or not, engines still have limits..fuel does not turn them undestroyable :rolleyes:

Agree, I'm also tired of seeing "100 octane" line everywhere. If you get shot down without 100 octane you will most likely be shot down with 100 octane too.

Blackdog_kt 03-02-2012 11:03 AM

Quote:

Originally Posted by carguy_ (Post 395839)
Yes, +1 for the list, as it presents the most important present issues.

The list is good and i would like to see the answers too, but it also presents what's wrong about us all: everyone thinks their favorite issue is the most important issue. :-P

For example, none of you mentioned anything about the inability to use bombers in the sim the way they are meant to be used.: the German ones have bugged bombsights and/or compasses, which make it impossible to use them the way they are supposed to (flying on autopilot via bombardier inputs from initial point to target and dropping as a group), while the Blenheim has some visibility issues in bombsight view that makes it hard to align with the target.

I don't want to rain on anyone's parade, i'd like to see the answers to those questions too, but just a little food for thought here to show you what's been bothering a lot of people for a long time: the loudest complaints are unfortunately the ones that get the spotlight and they tend to be long-term, difficult fixes, no matter if half the aircraft in the sim are almost unusable in their current state and they only need simple fixes like reversing a variable for a compass here and there.

What are all you fighter boys going to do with no bombers to escort or shoot down? Give us some bomber love too :-P

RCAF_FB_Orville 03-02-2012 11:44 AM

Quote:

Originally Posted by Flanker35M (Post 395880)
S!

Not to piss on your parade, but really tiring to read about this 100 octane all over the place. Answers come when/if Luthier feels to say so and Black6 already said he has discussed about it. Sure it should enable 12lbs boost and whatever, but feels like most who want it think it is some kind of a wondersetting saving the world and turning their Sissyfires or Hurricanes to F16's..100oct fuel or not, engines still have limits..fuel does not turn them undestroyable :rolleyes:

It has nothing to do with turning anything into a 'superplane-sissyfire' (lol) at all. Your own post indicates that would not be the case anyway, and this is true. :) The salient point is that of historical veracity for all sides both blue and red. :)

This is important in something claiming to be a sim and representing the state of play in the BoB, I'm sure you'll agree. :) I actually fly blue more often than red these days, and have no favourites (unlike you Flanker mate I must say hehehe :grin:) I continually ask about correct blue performance in game also. Again, 'sides' have nothing to do with it and are neither here nor there.

So, we can hope that all aircraft receive their correct performances etc and everyone's happy.....Even the Luftwaffler-MoanerSchmitt crowd too (LOL! I jest of course. :D That will never happen! :grin:)

@Blackdog, agreed about the bombers specifically, but this is implicit when I usually ask about progress on systems implementation and bugs.....including what you have mentioned. There are so many things porked you'd have to write a Novella to cover them all specifically in every post, but I agree....Bombers need love too. :)

Cheers. :grin:

zapatista 03-02-2012 12:01 PM

Quote:

Originally Posted by BlackSix (Post 395847)
The BETA version of the patch will be for graphics and performance only."

that is a fair answer, BUT ..... the problem list provided by the OP of this thread is a pretty good summary of the MAJOR problems that exist (and have been left unresolved in the last 12 months)

our biggest issue is the Gfx and performance issue, so great that is being done properly with a major rewrite, BUT... we do expect that other programmers have been working on the other "gameplay affecting" problems that really degrade the quality and use of the sim for most of those using it (both online and offline)

those patient supporters cant be expected to wait for BoM to get these important essential fixes.

Majo 03-02-2012 12:11 PM

"expanded beta"
 
Quote:

Originally Posted by BlackSix (Post 395882)
I don't know the plans of management. Maybe then there will be a second, expanded beta.

"expanded beta"
:confused:

Salutes SG1_Majo

jimbop 03-02-2012 12:16 PM

Yes, confused here too. Given the amount of time passed I was hoping that this patch would convert the rushed release version to what it should have been (fixed bomber and other FM problems as well as the graphics performance). Maybe not.

csThor 03-02-2012 12:18 PM

The way I read it the current plans for the Beta patch are focused on and limited to field-testing the new graphics engine. In itself that is a major issue and deserves and needs careful testing. This is supposed to be the solution of one of the fundamental problems of the game, after all.

6S.Manu 03-02-2012 12:27 PM

Quote:

Originally Posted by addman (Post 395883)
Agree, I'm also tired of seeing "100 octane" line everywhere. If you get shot down without 100 octane you will most likely be shot down with 100 octane too.

I have to disagree.

In real life the aircraft performance was a minor fact as you write: the famous "it's the pilot, not the plane" was a factual sentence. A Bf109F4 pilot, even a great one, could be ambushed and taken down by a greater pilot in a hurricane. This because in an ambush the defender can't exploit the plane's performance.

Instead because of the limitations of the sim it's really difficult to be ambushed so every fight it's more a "plane vs plane" then a "pilot vs pilot" (think about the experience of the average pilot, he can it refly so he learns something at every KIA... the line between great pilot and average pilot is real thin).

I think it would be nice in a sim having the player choosing a plane because of its cockpit visibility than the 30km/h of more speed because of the different fuel.

Anyway I agree with th OP about the question...

FS~Phat 03-02-2012 12:31 PM

Quote:

Originally Posted by csThor (Post 395919)
The way I read it the current plans for the Beta patch are focused on and limited to field-testing the new graphics engine. In itself that is a major issue and deserves and needs careful testing. This is supposed to be the solution of one of the fundamental problems of the game, after all.

Spot on mate! You are 100% right here. This graphics rewrite performance patch will be the biggest change to the code so it deserves a run on its own to discover specific problems related to it. The idea of a more comprehensive 2nd beta patch before retail patch that B6 raised sounds more likely to me.

Kwiatek 03-02-2012 12:34 PM

I dont know what to say? No other fixes ( FM, DM, AI) in incoming patch? Luthier start to think about 100 octan fuel performacne in CloD???

:confused:

So after performacne beta patch we will be waiting another few months for other fixes???

It looks for me that 1C focus on future Russian Front addon or tanks battles in game and BoB is postponed to rest.

Actually i dont care too much about Russian Front casue i played it about 10 years in old IL2 but i really wanted to play good simulator in BoB scenario unfortunately it looks it will not happend soon.

Backing to play ROF.

addman 03-02-2012 12:37 PM

Quote:

Originally Posted by FS~Phat (Post 395922)
Spot on mate! You are 100% right here. This graphics rewrite performance patch will be the biggest change to the code so it deserves a run on its own to discover specific problems related to it. The idea of a more comprehensive 2nd beta patch before retail patch that B6 raised sounds more likely to me.

Sounds good to me but I hope they've included a CTD fix also, otherwise it'll be pretty useless. Think I read somewhere that the CTD problem was with the old graphics engine so by totally rewriting it the CTD problem would disappear per default...I think I read somewhere.:)

BlackSix 03-02-2012 12:38 PM

Quote:

Originally Posted by Kwiatek (Post 395923)
I dont know what to say? No other fixes ( FM, DM, AI) in incoming patch?

No other fixes in first BETA

csThor 03-02-2012 12:39 PM

The CTD issue comes from the "old" gfx engine ... writing a new one wasn't done because the MG coders were bored or didn't like the writing style of the previous one. ;)

EDIT: I hope they understand now, BlackSix. You could hardly be any clearer. :mrgreen:

addman 03-02-2012 12:40 PM

Quote:

Originally Posted by BlackSix (Post 395925)
No other fixes in first BETA

Doesn't get any clearer then that!:grin: Thanks B6.

addman 03-02-2012 12:42 PM

Quote:

Originally Posted by csThor (Post 395926)
The CTD issue comes from the "old" gfx engine ... writing a new one wasn't done because the MG coders were bored or didn't like the writing style of the previous one. ;)

EDIT: I hope they understand now, BlackSix. You could hardly be any clearer. :mrgreen:

Well, to be fair, they re-wrote the graphics engine mostly because of the performance problems and other weird hick-ups of the old one.

FS~Phat 03-02-2012 12:44 PM

Quote:

Originally Posted by addman (Post 395924)
Sounds good to me but I hope they've included a CTD fix also, otherwise it'll be pretty useless. Think I read somewhere that the CTD problem was with the old graphics engine so by totally rewriting it the CTD problem would disappear per default...I think I read somewhere.:)

Yes you are correct. It has been stated several times now that the new graphics engine effectively removes the code that was causing the CTD. Of course there may yet be other undiscovered issues in the new graphics beta which is why its a beta, and why they have painstakingly been working on it.

It shouldnt be forgotten that the engine will no doubt also require a number of adjustments to other areas of code in the game, like for example the last minute hitch they discovered with roundels etc that they talked about last week. This means they have to tweak other areas of the game before releasing what we perceive as "just" a beta graphics patch.

Please be patient we are all waiting anxiously and it should be worth the wait!

zapatista 03-02-2012 12:45 PM

Quote:

Originally Posted by csThor (Post 395919)
The way I read it the current plans for the Beta patch are focused on and limited to field-testing the new graphics engine. In itself that is a major issue and deserves and needs careful testing. This is supposed to be the solution of one of the fundamental problems of the game, after all.

yes, i agree that is a good way to proceed

but i really hope they have been identifying and resolving the other big problems in this important "major bug list" just provided, and have finished work on what is needed to include the elements that are missing (for ex coop functions). if instead all their other folks have been working on BoM aspects, that would be a major problem for all of us, we simply cant be expected to wait that long (or not have BoB omissions and problems fixed) !

Kwiatek 03-02-2012 12:51 PM

Quote:

Originally Posted by BlackSix (Post 395925)
No other fixes in first BETA

So you mean that first beta for graphic performacne fixes and official patch (or final) will include also other fixes ( FM, DM etc)?

I think people ( inculded me) are little confused about these things.

tintifaxl 03-02-2012 12:58 PM

Suddenly I'm not interested in the beta patch anymore. I'll have to wait for the retail patch then. :-|

Kwiatek 03-02-2012 01:05 PM

Quote:

Originally Posted by tintifaxl (Post 395940)
Suddenly I'm not interested in the beta patch anymore. I'll have to wait for the retail patch then. :-|

Well graphic and performacne patch is the same important like other fixes ( FM, DM, AI etc) to get full potential from these game.

So i could wait a little more for all these fixes ( if they will be fairly done) but i really dont want to wait another few months.

csThor 03-02-2012 01:08 PM

What the final patch will entail only time will tell ... I would, however, not assume or expect too much as the potential for disappointment would be too great. Either way we won't read about details until the final patch readme is out ... Before all we could do is speculate and that's a waste of time and braincells.

kendo65 03-02-2012 01:09 PM

Quote:

Originally Posted by BlackSix (Post 395925)
No other fixes in first BETA

BlackSix, I realise we are like hungry dogs thrown a piece of meat and tearing it apart...but this could mean that there will be several beta patches preceding the official Steam update?

Beta 1 - graphics engine only
testing and corrections

Beta 2 - incorporating other work - sounds, FM tweaks, etc
testing and corrections

Official Steam update

6 months work - so it could be a MEGA patch. If so understandable they would want to introduce and test features separately

Sorry Thor, but I have plenty of time to waste - not too sure about the brain cells though...

addman 03-02-2012 01:10 PM

Quote:

Originally Posted by csThor (Post 395944)
What the final patch will entail only time will tell ... I would, however, not assume or expect too much as the potential for disappointment would be too great. Either way we won't read about details until the final patch readme is out ... Before all we could do is speculate and that's a waste of time and braincells.

Agree! I'm quite happy with what we know actually, substantial performance increase in a soon to be released beta patch, good enough for me.:grin:

tintifaxl 03-02-2012 01:14 PM

Without working AI and radios, I don't see mayself flyin CloD anymore, performance boost or not. It's just boring for me as an offliner and coop player.

Kwiatek 03-02-2012 01:18 PM

The same with FM, historical performance of planes and DM for me as online player.

Nice graphic and good fps is not enough for me to play these game.

I see potential in these game like 2 years ago i saw it in ROF with initialy relase ( plenty of bugs, bad performacne etc). ROF team make their homework since these time and now i could enjoy these game ( beside long range accuracy shoting and effectivnes of gunners :P )

Im sure that 1C is able to do the same with CloD if they will want to do it. I still have some hope that they will exploit potential of these game and dont waste their chance.

Tree_UK 03-02-2012 01:35 PM

For those asking about Coo-ops I think Luthier as made it quiet clear that the dev's dont seem to think that there is any problem, so it seems that this issue will not be addressed.

robtek 03-02-2012 02:13 PM

Yeah, the idea is to adapt and advance! :D

Flanker35M 03-02-2012 02:19 PM

S!

Orville, my favorite in CoD is Me110 at the moment so not the hottest rod in the inventory :) I just think that there will be a fundamental work done to the FM if 100 octane would implemented. People should not just expect that the Rotol Hurricane would be even better or Sissyfire II became Mk.Vb or IX with the boost ;)

I wish this new IL-2 series would stay clear from the "features" it had in the original one and really focus on accuracy within the game engine limits. If not then we will have the same ordeal in our hands as with the original one when BoM comes etc. I remember Oleg and his team said in beginning of creating CoD that they had learned a lot from IL-2 and will put that into effect with this new title..so let's hope so will also happen :)

Anyways..good weekend to all :)

carguy_ 03-02-2012 02:32 PM

Quote:

Originally Posted by Tree_UK (Post 395952)
For those asking about Coo-ops I think Luthier as made it quiet clear that the dev's dont seem to think that there is any problem, so it seems that this issue will not be addressed.

If the code already has the ability, it doesn`t need to. Online wars weren`t created by 1C either. All we need is the SDK and serious community input and we`ll be okay.

But to achieve that, we need to make this game stable and have good enough performance to play for your average virtual pilot Joe first.

DroopSnoot 03-02-2012 02:34 PM

Quote:

Originally Posted by Osprey (Post 395864)
Bit tricky to describe sound though isn't it?

I mean to have a list of the new/updated sounds.

@ B6, From a customer point of view - A real problem we have continusly had so far with beta tests is being given a beta with content "A" in it, and then when it comes down to the Release Candidate or Offical patch it has content "A" & "B" and a whole host of extra bugs because they were not spotted by the community as they didnt experience the beta with "B" content.

I remain in hope that the development management have seen that it would be more benefical to have content "A" & "B" as RC seprate patches.

RCAF_FB_Orville 03-02-2012 02:35 PM

Quote:

Originally Posted by Flanker35M (Post 395968)
S!

Orville, my favorite in CoD is Me110 at the moment so not the hottest rod in the inventory :) I just think that there will be a fundamental work done to the FM if 100 octane would implemented. People should not just expect that the Rotol Hurricane would be even better or Sissyfire II became Mk.Vb or IX with the boost ;)

I wish this new IL-2 series would stay clear from the "features" it had in the original one and really focus on accuracy within the game engine limits. If not then we will have the same ordeal in our hands as with the original one when BoM comes etc. I remember Oleg and his team said in beginning of creating CoD that they had learned a lot from IL-2 and will put that into effect with this new title..so let's hope so will also happen :)

Anyways..good weekend to all :)

Quote:

People should not just expect that the Rotol Hurricane would be even better or Sissyfire II became Mk.Vb or IX with the boost
Hehehe, of course and agreed. I have to say I don't know anyone who does think or expect that though, myself included, to be fair. :)

Have a good weekend too. :)

klem 03-02-2012 02:44 PM

Quote:

Originally Posted by Blackdog_kt (Post 395892)
......... everyone thinks their favorite issue is the most important issue. :-P
...................

True. As long as they don't upgrade the 109 model before they upgrade the Spitfires I'll wait.

The biggest thing keeping a lot of guys from flying CoD is game/graphics performance/CTD. Fix that so more guys can play and we'll be on the up.

I know, I know... GUI, offline play, radio commands, FMB etc.. I believe it will all come, much of it is 'core' stuff that will be needed for the sequel.

Here's an irony, if the graphics update makes online playable while offline continues to be a problem, come and join us online. Exchange radio commands for real-time Teamspeak :)

btw, thanks BlackSix.

carguy_ 03-02-2012 02:52 PM

Quote:

Originally Posted by Flanker35M (Post 395968)
S!

Orville, my favorite in CoD is Me110 at the moment so not the hottest rod in the inventory :) I just think that there will be a fundamental work done to the FM if 100 octane would implemented. People should not just expect that the Rotol Hurricane would be even better or Sissyfire II became Mk.Vb or IX with the boost ;)

The gaming reality is that most people will not be able to use the advantage that comes with certain types/field mods of aircraft. Those that shout the most about such changes end up being shot down the same as it always was.

SiThSpAwN 03-02-2012 03:03 PM

People are having issues with tunnel vision...

The graphics engine re-write should fix alot more than just stutters, it should fix other stuff like CTDs. Not saying it will fix all, but lets see how the next patch shakes out and go from there.

As for the other stuff, a perfect FM does nothing if you are flying in a slideshow over London :)

Asking them to write what it will address or should address would be virtual suicide, specially on this forum, if one of those things they stated didnt work out as planned... gawd help the mods here lol...

carguy_ 03-02-2012 03:08 PM

I`m affraid you are right ,SiThSpAwN.

The patch expectations are already skyhigh. Moreover, the BETA patch expectations alone are skyhigh.

Buchon 03-02-2012 03:42 PM

Well ... is clearly now that we will beta testing a critical graphics engine fix.

Fix this graphics engine problem is critical (CDT, performance), they can´t rush now so I understand that they don´t want problems with the beta test patch either, that´s why it will contain the graphics fix only.

Sounds pretty usual.

ACE-OF-ACES 03-02-2012 03:42 PM

Quote:

Originally Posted by furbs (Post 395792)
Since there is no patch today, please could you ask Luthier to take 5 mins to answer these very very important questions to the best of his knowledge in the update thread today...

furbs.. I have a few questions for you.. Could you take 5 mins to answer them? Thanks in advance

1) Looking at your list of questions, do you belive there are any that Luthier is NOT aware of?
2) Do you believe Luither lying when he says "We’re working on it non-stop" wrt the patch?
3) Do you belive all your questions could be answered in 5 min or less to the level of detail that would satisfy you and others? (ie beyond a simple Y or N)

If you answered no to all three questions..

Than wouldn't you agree that Luither's time would be better spent working on the patch than giving us highly detailed dally updates that due to the very nature of programing could be undone or changed the next day due to an previously unforeseen programing issue?

If you answered yes to any of the three questions disregard the need to reply back

S!

Buzpilot 03-02-2012 03:47 PM

If this patch fixes the rivers turning into fjords far away, this will be quite an improvement too. From 15k It's sometimes very hard to navigate because of this.

zapatista 03-02-2012 03:58 PM

Quote:

Originally Posted by ACE-OF-ACES (Post 396019)
furbs.. I have a few questions for you.. Could you take 5 mins to answer them? Thanks in advance

1) Looking at your list of questions, do you belive there are any that Luthier is NOT aware of?
2) Do you believe Luither lying when he says "We’re working on it non-stop" wrt the patch?
3) Do you belive all your questions could be answered in 5 min or less to the level of detail that would satisfy you and others? (ie beyond a simple Y or N)

If you answered no to all three questions..

Than wouldn't you agree that Luither's time would be better spent working on the patch than giving us highly detailed dally updates that due to the very nature of programing could be undone or changed the next day due to an previously unforeseen programing issue?

If you answered yes to any of the three questions disregard the need to reply back

S!

why do you believe every post in this forum needs your opinion ?

at this point you'r contributing nothing here and are just adding antagonism

if you cant contribute constructively, dont bother posting. threads are not like lamp posts for dogs where they have a bit of a wiff and leave their piddle. their intended to be meaningful exchanges, and we were doing fine here before you added your nonsense.

Tvrdi 03-02-2012 04:00 PM

Quote:

Originally Posted by zapatista (Post 396028)
why do you believe every post in this forum needs your opinion ?

Hes on meds. Just ignore him because thers no sense...

ACE-OF-ACES 03-02-2012 04:16 PM

Quote:

Originally Posted by Tvrdi (Post 396029)
Hes on meds. Just ignore him because thers no sense...

Tvrdi.. now you know better than that.. Just uncalled for.. So instead of me reporting your post to the mods.. Why do we work this out here? How about you del that post and than Ill del this one and lets keep this thread clean.. Deal?

ACE-OF-ACES 03-02-2012 04:20 PM

Quote:

Originally Posted by zapatista (Post 396028)
why do you believe every post in this forum needs your opinion ?

zap.. do you understand what forums are for?

As in a place for people to discuss the game and exchange ideas.

You do reliase that right?

zapatista 03-02-2012 04:38 PM

Quote:

Originally Posted by ACE-OF-ACES (Post 396038)
zap.. do you understand what forums are for?

As in a place for people to discuss the game and exchange ideas.

You do reliase that right?

but that is not what you are doing here

reread this thread from the start, untill you added you'r personal antagonism the exchange of information here was productive

this isnt about YOUR rights, this is about the rights of forum visitors to have normal exchanges of information without your constant interference.

if a picture is easier for you to understand, your rights to wave your arms about stop where the next persons nose starts, and you dont seem to comprehend that

when you go into a pub or bar, do you go up to every group of people having a conversation and "contribute" ?. telling one person you dont like the beer he is drinking, the next that he should dress different, and another group that they should talk about something else or have a different opinion ? get it ? other people here have conversations that dont always need to involve you,

your clue to determine if your input is appropriate or not is whether you can contribute in a productive sense in the discussion and let the "original poster's topic" conversation run its course, if you cant do that your in the wrong place (like you are in this instance).

ACE-OF-ACES 03-02-2012 04:43 PM

Quote:

Originally Posted by zapatista (Post 396044)
but that is not what you are doing here

Well that is your opinion and your welcome to it.. but know that I disagree

Now if you really belive that is what I am doing..

Than instead of you playing MOD

Simply report the post and let the mods decide!

Who knows maybe they will agree with you and del the post?

But this tit for tat game you want to play with me only makes things worse imho

So this will be my last reply to you on this.

Thanks in advance for understanding

Kongo-Otto 03-02-2012 04:47 PM

Whats up?
Ah AoA trolling again.
*grab me a beer and watch the show*

Force10 03-02-2012 04:56 PM

Quote:

Originally Posted by ACE-OF-ACES (Post 396019)
furbs.. I have a few questions for you.. Could you take 5 mins to answer them? Thanks in advance

1) Looking at your list of questions, do you belive there are any that Luthier is NOT aware of?
2) Do you believe Luither lying when he says "We’re working on it non-stop" wrt the patch?
3) Do you belive all your questions could be answered in 5 min or less to the level of detail that would satisfy you and others? (ie beyond a simple Y or N)

If you answered no to all three questions..

Than wouldn't you agree that Luither's time would be better spent working on the patch than giving us highly detailed dally updates that due to the very nature of programing could be undone or changed the next day due to an previously unforeseen programing issue?

If you answered yes to any of the three questions disregard the need to reply back

S!

If you read his post you would see he is asking if these "known" issues are going to be addressed in this patch, or if we will have to wait longer. Maybe you can just put your personal issues aside, because it is something most of us want to know, pessimists and optimists alike.

zapatista 03-02-2012 05:00 PM

Quote:

Originally Posted by ACE-OF-ACES (Post 396048)
Well that is your opinion and your welcome to it..

no, what We (the rest of the forum users) should be "welcome to", is to be able to use the forum in the normal manner it was intended without the interference from constant thread crapping, and as such your constant antagonism and personal vendetta's are as disruptive as "the one named after a species of vegetation" with his negative whining (say no more, say no more)

Quote:

Simply report the post and let the mods decide!

Who knows maybe they will agree with you and del the post?
if the only guide to behaviour and human motivation for action was mommy's wooden spoon, we'd still be living in a feudal peasant agrarian society, why not instead try and use your higher cognitive functions for behavioural self regulation.

the constant meaningless interference by a few is a major part of what has made this forum nearly unusable as a constructive place to exchange information. being in a communal place does not equate with the right to urinate on the carpet whenever you feel like it, and ignoring the "common good of the group" is where the problem lies

Quote:

But this tit for tat game you want to play with me only makes things worse imho

So this will be my last reply to you on this.
there is no game playing you are referring to, its boring , its a waste of time, nobody enjoys it, its a simple repost to your disruption here in this thread in an attempt to try and get you to wakeup to it

ACE-OF-ACES 03-02-2012 05:14 PM

Quote:

Originally Posted by Force10 (Post 396056)
If you read his post you would see he is asking if these "known" issues are going to be addressed in this patch, or if we will have to wait longer.

Read it.. And I have read it each and everytime furbs or anyone else asks it..

Just wanted to get a feel as for what people like furbs expect..

In that I fear the exptations are allreayd set so high that no amount of fixes or additions will make everyone happy..

But I digresss..

It appear that BS has allready stated what I was trying to say, i.e.

Quote:

Originally Posted by BlackSix (Post 395827)
All we can tell about the patch is in today's update.
We do not announce anything yet about the details. To talk and not do - it's the worst thing in our situation. Expect the Readme, please, everything will be written.

In a nut shell..

Why have Luither write up the pending 'readme' prior to the work being done?

Nuff said on this imho

Your milage may vary

Damixu 03-02-2012 05:24 PM

What I see here in the forum in general is different people asking the same (valid or not) questions again and again, even some of them are already answered.

May I propose that you Black Six collect and condense these same (20ish or so) key questions to one solid highly visible sticky thread and cleary communicate with mods that no already stated question are allowed to be posted.

At least I suffer a lot glansing these forums reading same (and often whiney) questions again and again. The more relevant content are clouded by this unneccesary repetition.

Just my two cents...

Force10 03-02-2012 05:28 PM

Quote:

Originally Posted by ACE-OF-ACES (Post 396063)

In that I fear the exptations are allreayd set so high that no amount of fixes or additions will make everyone happy..


Well, the response was bad news for offline flyers like myself since the game runs pretty smooth already, so it was good to know. The patch won't do much for the offline experience, so on the shelf it will stay....again. It's funny how far we have to lower the bar when "expectations are set so high" to be able to have a enjoyable offline experience a year after purchase.

StG2_Winni 03-02-2012 05:33 PM

Quote:

Originally Posted by BlackSix (Post 395925)
No other fixes in first BETA


Firstly, let me say I'm unlucky like all of you (the dev team as well for sure...)

but

this course of action is absolutely understandable (from my point of view and I'm a dev as well)


I guess they want to ensure that they have sorted out the graphics issues and then they can look after the other problems. Maybe things are already prepared...

Imagine: We put all together CTD fix, graphic performance, FM, DM, ... and then problems occurs. They/You/One will never ever be able to sort them out. So, it is not the best news, but I stay optimistic.

Have a nice weekend pilots and dev team!

Chromius 03-02-2012 05:46 PM

Well, I found more info in this thread than the patch one unless I missed something in it.

I now have some hope the patch will be here soon and at least make MP more playable, without the ctd's

I also enjoy SP but the axis bomber issues are a problem as are the radio commands. Co-op fixes would be very nice also.

And I hate to admit it but I play BF3 on default ultra settings and do not even turn anything down to play online(waiting on Arma 3). So the graphics rewrite is a good sign.

Thanks for the info in this thread, good stuff mostly.

III/JG53_Don 03-02-2012 07:07 PM

I'm looking forward to the graphics update.... and to the expanded sound hopefully in the second beta ;) At least bugfixing of the minor problems. Like Luther stated a while ago: changing a lever just takes 3-5 minutes. Therefore there would be a huge list of (minor) fixes accomplished during the last couple of months! *fingers crossed*

Chivas 03-02-2012 07:15 PM

I had hoped the performance patch would include other fixes, but I do understand its better to test the performance issues first before introducing other fixes which could make the fixing and testing more complicated.

You have to think that the sequel won't be out for sometime, which should allow plenty of time for another patch with some fixes for the AI, Commands, etc etc.

adonys 03-02-2012 07:41 PM

Quote:

Originally Posted by BlackSix (Post 395847)
Happy birthday!

Once again I asked Ilya, his answer:
"Patch information will be released when the patch itself is ready.
The BETA version of the patch will be for graphics and performance only."

As for the 100 octane fuel. Ilya discussed this with the programmers, the result is not yet known.

Sorry. I can not do more now.

I see.. so.. the ONLY thing we'll get for the next three to six months would be a new graphic engine in a beta patch..

AWESOME!!!

furbs 03-02-2012 07:43 PM

Look at the update from a few weeks ago....

"First of all, let’s talk about the upcoming patch.

We haven’t talked about our flight model for some time. We haven’t been idle however. Not only are we fine-tuning plane performance, we’re making some very deep changes to the underlying core of our physics code.

We are completely rewriting collision and landing gear, while also making other elements of the flight model more complete and precise. Control surface behavior and reaction has been significantly improved. Refined transverse velocity calculations in relation to aircraft performance. Made it possible to calculate different transverse velocity at different points along the wing. Improved pylon and loadout FM calculations. Added many new features to allow FM calculation needed in future sequels. Many of these changes have also entailed completely rewriting existing code.

And this is by no means a complete list!
---------------------------------------------------------------



So i dont know, bit confusing i would say....which is why i posted these questions this morning, because as normal everything is a clear as mud.

furbs 03-02-2012 07:46 PM

And this from the readme of the last patch....

What to expect next.

1. Physics and FM. This means plane behavior in the air, brand new landing gear model on the ground, collision modeling including tree collision (if performance allows), and improved vehicle physics.
2. AI. Currently working on everyone’s favorite controls flutter and AI wingman behavior. Also working on improving radio comms, getting your crew to be more verbose on the intercom, and lots of other changes. Coupled with #1, this should give us quite a dramatic change in how air combat looks and feels.
3. Performance. We are in final stages of testing a thorough overhaul of the game’s graphic engine. It won’t look any different but it will be much more streamlined. It’s too early to say what the FPS increase will be in the final version, but it shouldn’t be less than 50%.
4. Sound. The sound in the v15950 is considered a beta. We will continue to improve existing sound, and to add new ones to the aircraft and to the world around them.
5. SDK. As promised earlier, still planning to release a map-making SDK in the near future. More details will be released when we are ready for them.

David Hayward 03-02-2012 07:51 PM

Quote:

Originally Posted by adonys (Post 396107)
I see.. so.. the ONLY thing we'll get for the next three to six months would be a new graphic engine in a beta patch..

AWESOME!!!

Where did you see this timeline posted?

adonys 03-02-2012 07:54 PM

in the official IL2CoD patch releases timeline.. do you want me to quote it for you?

PS: here you go..

latest beta patch release date [PCH] (2011.10.17)
today is 2012.03.02

-> 4.5 months and still counting

and considering the current state of official words regarding the next beta patch's state.. I would say it won't come earlier than another 2-4 weeks, which would rise the bar to 5-5.5 months time interval between patches.

and as you can see, I actually was optimistic by saying 3 to 6 months, instead saying directly "another 6 months" or the even more probable "9 months/BoM's release"..

David Hayward 03-02-2012 08:04 PM

Quote:

Originally Posted by adonys (Post 396111)
in the official IL2CoD patch releases timeline.. do you want me to quote it for you?

PS: here you go..

latest beta patch release date [PCH] (2011.10.17)
today is 2012.03.02

-> 4.5 months and still counting

and considering the current state of official words regarding the next beta patch's state.. I would say it won't come earlier than another 2-4 weeks, which would rise the bar to 5-5.5 months time interval between patches.

and as you can see, I actually was optimistic by saying 3 to 6 months, instead saying directly "another 6 months" or the even more probable "9 months/BoM's release"..

I didn't ask for the timeline of previous updates. I wanted to know where you got the timeline for upcoming updates.

adonys 03-02-2012 08:11 PM

if you're trying to look stupid.. you're close to actually succeed.

and if you've missed your 10 years old math classes, you can go search the "deductive reasoning" expression on wikipedia..

DroopSnoot 03-02-2012 08:31 PM

lol
http://1.bp.blogspot.com/-6c-TGyfmEC.../dunce_cap.jpg

David Hayward 03-02-2012 08:34 PM

Quote:

Originally Posted by adonys (Post 396116)
if you're trying to look stupid.. you're close to actually succeed.

and if you've missed your 10 years old math classes, you can go search the "deductive reasoning" expression on wikipedia..

Are you familiar with the term "past performance is not indicative of future results"?

BTW, according to your link they released a beta patch a couple weeks after RoF was released. Did your "deductive reasoning" take that into consideration?

furbs 03-02-2012 08:38 PM

Quote from Luthier...this from the last patch notes...

"Generally, releases should follow at about the same pace as they have with the current patch"

David Hayward 03-02-2012 08:48 PM

They're releasing a beta graphics patch to isolate graphics issues from everything else. I would expect a full patch soon afterwards, as they have been working on other issues at the same time that they have been working on graphics. That seems like it would be pretty obvious.

furbs 03-02-2012 08:59 PM

Thats what we hope is going to happen....

BETA graphics patch then maybe full retail with other fixes 2 weeks later.

but as we are saying its not clear what is going to happen and when.

David Hayward 03-02-2012 09:07 PM

2 weeks is probably the best case. His prediction of 3-6 months is nothing but trolling/

furbs 03-02-2012 09:18 PM

But David, it could well be true. we just dont know...yet.

David Hayward 03-02-2012 09:30 PM

Quote:

Originally Posted by furbs (Post 396136)
But David, it could well be true. we just dont know...yet.

He seems to know. That's why I'm asking where he saw the timeline posted.

adonys 03-02-2012 09:44 PM

are you a game developer?

I am, and I am working in game development industry back from 2002 as lead game-designer and senior producer. that's 10 years of experience by now.

"overhauling" a "graphic engine" like this practically must be read as re-writing the core part of the game (which is also consistent with the 6-12 months long timeline of this "overhauling") . after that you have to integrate all the other subsystems, and that can not be done in two weeks, or a month. unless you're doing both (core and other subsystems in the same branch) at the same time, case in which you can not release a beta only for the core part of the code..

maybe you can't read between the lines, but I can.

are you willing to bet with me that a full patch won't come earlier than 3 months at least from now on?

David Hayward 03-02-2012 09:50 PM

Are you on this dev team? If not, you know as much about the timeline as the rest of us. NOTHING.

David Hayward 03-02-2012 09:52 PM

Speaking of updates, you need to update your signature...

zapatista 03-03-2012 12:55 AM

Quote:

Originally Posted by Force10 (Post 396067)
Well, the response was bad news for offline flyers like myself since the game runs pretty smooth already, so it was good to know. The patch won't do much for the offline experience, so on the shelf it will stay....again. It's funny how far we have to lower the bar when "expectations are set so high" to be able to have a enjoyable offline experience a year after purchase.

force10,

what are your main offline issues ? (other then some specific problems in several plane models flight behaviour and bugs in their controls, which the on-liners also experience)

it be helpfull if you can provide some specific information of what your priority fixes for off-line would be.

zapatista 03-03-2012 01:10 AM

Quote:

Originally Posted by adonys (Post 396107)
I see.. so.. the ONLY thing we'll get for the next three to six months would be a new graphic engine in a beta patch..

AWESOME!!!

Adonys,

lol, i just read something completely different in B6's short reply. what B6 did say was that the initial beta version of the patch was only/mainly the gfx engine update, which would give the big performance improvement and better scenery which are the main problems right now preventing normal use of the game for many (presumably resulting in no more shimmering, better distant object visibility etc). having a beta patch initially released of what is a complete rewrite of the gfx engine makes a lot of sense, since it will have repercussions on many other aspects of the game.

his wording however suggested that the soon thereafter released non-beta version of the patch would include many of the other bug fixes we were waiting for

i didnt see anywhere that B6 said we had to wait an additional 6 months for the other priority fixes (as for ex listed by the OP in this thread) which currently still prevent the normal functioning of important parts of the flight sim :)


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