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Red Dragon-DK 01-07-2012 11:00 PM

Need help with FXAA
 
Hey

I have installed FXAA for DX10 vertion (FXAA_PPI_Rev_37.zip) the sky is overexposed to the preposterous. There are many settings in the injFX_Settings.h file and it have a lot of settings I dont have a clue what does.

Is there anybody here, who have a guide or good setting they want to share I would be happy.

~S~

jg27_mc 01-08-2012 08:57 PM

Quote:

Originally Posted by Red Dragon-DK (Post 377273)
Hey

I have installed FXAA for DX10 vertion (FXAA_PPI_Rev_37.zip) the sky is overexposed to the preposterous. There are many settings in the injFX_Settings.h file and it have a lot of settings I dont have a clue what does.

Is there anybody here, who have a guide or good setting they want to share I would be happy.

~S~

I am using the one downloaded directly from the source http://www.forum-3dcenter.org/. I never edited the settings... although the game looks very nice it is a bit to dark IMHO.

Can't really give any input on tweaking the parameters, at this point I am completely like yourself...

Regards.

Red Dragon-DK 01-09-2012 04:01 PM

Thanks for your imput. I will try both your suggestions and see if that helps. We have one in the group is working hard on it, so I hope it's pretty light ahead. ;)

Trying Out
#define USE_TECHNICOLOR
#define USE_TONEMAP
#define USE_SEPIA

and the link http://www.forum-3dcenter.org/

Quote:

save a copy of the original, because you will most likely mess things up worse at times! I had a purple sky and ugly black trees at one point in time, lol!
I allready did several times :D

Cheers.

ACE-OF-ACES 01-09-2012 06:24 PM

You might find this useful?

http://forum.1cpublishing.eu/showthread.php?t=28978

I put all the current crop of FXAA and SMAA utils into JSGME to make it easier to install and un-install.. So you can try out each to see which one you like best

fruitbat 01-09-2012 06:29 PM

Hi i use this version thats been kicking around for a while, can't find a link for it anymore so i've uploaded it to medifire.

Just copy the 3 directx10 files into

C:\Program Files (x86)\Steam\SteamApps\common\il-2 sturmovik cliffs of dover

http://www.mediafire.com/?knjih6uktnp8h6h

Thats it.

ACE-OF-ACES 01-09-2012 06:45 PM

Quote:

Originally Posted by fruitbat (Post 377766)
Hi i use this version thats been kicking around for a while, can't find a link for it anymore so i've uploaded it to medifire.

Just copy the 3 directx10 files into

C:\Program Files (x86)\Steam\SteamApps\common\il-2 sturmovik cliffs of dover

http://www.mediafire.com/?knjih6uktnp8h6h

Thats it.

That is the util called 'injectFXAA by some dude'

The link you provided is to version 9.0, there is a new version out, 10.0. I inclueded both in my JSGME version here

http://forum.1cpublishing.eu/showthread.php?t=28978

=FI=Murph 01-10-2012 05:23 AM

Yes. The easiest thing to do is disable everything except AA in the injFXsettings file, which should have been included in the download. Open it with notepad and change the following settings;
SELECTION
------------------------------------------------------------------------------*/
// Comment to deactivate an effect.
// Example: To disable the tonemap effect, use // in front of #define USE_TONEMAP
#define USE_ANTI_ALIASING
//#define USE_PRE_SHARPEN
//#define USE_BLOOM *NOT WORKING
//#define USE_TECHNICOLOR
//#define USE_TONEMAP
//#define USE_SEPIA
//#define USE_VIGNETTE
//#define USE_POST_SHARPEN
//#define USE_FINAL_LIMITER


/*------------------------------------------------------------------------------
FXAA SHADER
------------------------------------------------------------------------------*/
// Set values to calculate the amount of Anti Aliasing applied
float fxaaQualitySubpix = 2.0; // Default: 0.75 Raise to increase amount of blur
float fxaaQualityEdgeThreshold = 0.01336; // Lower the value for more smoothing
float fxaaQualityEdgeThresholdMin = 0.01336; // Lower the value for more smoothing
This should prevent the program from affecting anything except FSAA.

Red Dragon-DK 01-10-2012 01:00 PM

Cheers for the tips and info. Great tool Ace so thank you for that one + the injectFXAA. Now I have some to test and work with, but keep it comming. I see a lot of guys, who need infor on the subject. (Include me) :D

~S~

ACE-OF-ACES 01-10-2012 03:52 PM

Quote:

Originally Posted by Red Dragon-DK (Post 378037)
Great tool Ace so thank you for that one + the injectFXAA.

No prob!

Quote:

Originally Posted by Red Dragon-DK (Post 378037)
I see a lot of guys, who need infor on the subject. (Include me) :D

Me too.. Which is one of the reasons I put them all into one package.. It was getting confusing as to which util some were refering to.. There is one more out there called A2FXAA.. that was made for ARMA.. The website is up, but the file dl seems to be down. If I can get my hands on a copy Ill add it in to the package

fruitbat 01-10-2012 04:37 PM

Quote:

Originally Posted by ACE-OF-ACES (Post 377774)
That is the util called 'injectFXAA by some dude'

The link you provided is to version 9.0, there is a new version out, 10.0. I inclueded both in my JSGME version here

http://forum.1cpublishing.eu/showthread.php?t=28978

cool, have you done any testing yourself yet?

ACE-OF-ACES 01-10-2012 05:17 PM

Quote:

Originally Posted by fruitbat (Post 378085)
cool, have you done any testing yourself yet?

A little.. I have verifed that each DX10 util 'has an effect' on CoD graphics using the default settings..

But as to the best settings.. I have not come up with any yet.. We also have to keep in mind that alot of the settings are 'personal' things such as the 'best' color and 'best' lighting is subjective and personal.. But I think we could all agree on settings that improve the 'jaggies'. Those are the settings I am really interested in, in that all the plane outlines at a distance look pretty jaggie to me

fruitbat 01-11-2012 12:37 AM

Quote:

Originally Posted by ACE-OF-ACES (Post 378102)
A little.. I have verifed that each DX10 util 'has an effect' on CoD graphics using the default settings..

But as to the best settings.. I have not come up with any yet.. We also have to keep in mind that alot of the settings are 'personal' things such as the 'best' color and 'best' lighting is subjective and personal.. But I think we could all agree on settings that improve the 'jaggies'. Those are the settings I am really interested in, in that all the plane outlines at a distance look pretty jaggie to me

I'm only interested in the aa to get rid of the jaggies as best i can, will go through them all and see what i think and report back.

Liz Lemon 01-11-2012 07:31 AM

Quote:

Originally Posted by =FI=Murph (Post 377951)
Yes. The easiest thing to do is disable everything except AA in the injFXsettings file, which should have been included in the download. Open it with notepad and change the following settings;
SELECTION
------------------------------------------------------------------------------*/
// Comment to deactivate an effect.
// Example: To disable the tonemap effect, use // in front of #define USE_TONEMAP
#define USE_ANTI_ALIASING
//#define USE_PRE_SHARPEN
//#define USE_BLOOM *NOT WORKING
//#define USE_TECHNICOLOR
//#define USE_TONEMAP
//#define USE_SEPIA
//#define USE_VIGNETTE
//#define USE_POST_SHARPEN
//#define USE_FINAL_LIMITER


/*------------------------------------------------------------------------------
FXAA SHADER
------------------------------------------------------------------------------*/
// Set values to calculate the amount of Anti Aliasing applied
float fxaaQualitySubpix = 2.0; // Default: 0.75 Raise to increase amount of blur
float fxaaQualityEdgeThreshold = 0.01336; // Lower the value for more smoothing
float fxaaQualityEdgeThresholdMin = 0.01336; // Lower the value for more smoothing
This should prevent the program from affecting anything except FSAA.

Except pre-sharpen and post-sharpen are used by the AA. Although having them on is more of personal taste, making things look a bit sharper.

ACE-OF-ACES 01-11-2012 04:53 PM

1 Attachment(s)
Quote:

Originally Posted by Liz Lemon (Post 378262)
Except pre-sharpen and post-sharpen are used by the AA. Although having them on is more of personal taste, making things look a bit sharper.

Thanks Liz.. I try it out when I get home tonight! Like fruitbat, my goal is to make the 'jaggies' less 'jaggie' to me the colors are good to go..

And just to be crystal.. These settings are for the following utils

Code:

FXAA PPI v37 for DX-9
FXAA PPI v37 for DX-10
FXAA Tool Hg v4.0 for DX-9

Note the 'injFxaaSettings.h' file is in the sub folder by the same name in the 'FXAA Tool Hg v4.0 for DX-9' util..

But you don't need to manually edit that file, that util provides a GUI to edit the settings.. See attachment

Problem with the 'FXAA Tool Hg v4.0 for DX-9' util is it only does DX9! :(

Here is a link to the JSGME combo of these utils and more

JSGME FXAA and SMAA utils

Enjoy

=FI=Murph 01-12-2012 02:27 PM

Hopefully, at some point the utility will be set up to use DX10. Personally, I prefer not using the pre and post sharpening, I find that it causes shimmer and texture flashing, or at least worsens it.
The best solution of course would be to have this fixed in the game itself, but I've no idea when or if that's going to happen.


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