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the prop pitch of the 109 has only 3 positions now
its this normal?
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I flew for the first time last night since the new patch and it felt like someone had replaced the 109 engine with a lawnmower wtf is that about bring back the old pitch control ffs
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is the way that it works during BOB
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Neutral position of the lever means the pitch stays as currently is. If you push the lever up the pitch get finer (increasing revs). The lever has a spring centering. So once you let it go it returns to centerposition and the pitch remains as fine as it has gotten until then. If you push the lever down the pitch gets more coarse (decreasing revs). And again if you let it go the pitch remains where it is. It has only 3 positions if you put it to an analog axis. You have to think of that. I put it to a switch that has auto centering on my throttle. A coolie hat works best for that purpose. Winger PS: If i mixed something up feel free to correct me. |
Look at the topic in jg53frankyboys link. Short quote from kurfurst:
"In short what needs to be fixed: 1, (re-)Adding a fully featherable propellor and key binding for it on the 109E series, plus graphical rework of the dashboard prop pitch lever. 2, Fixing the propellor pitch speed change which became abnormally low." |
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I don't understand: something is fixed on the 109 there and in return something else is porked instead. |
Doing some tests I have the impression that the current process for 109 prop pitch as implemented is:
Set prop pitch (taking too much time) then prop pitch slowly sets in. My guess is that by accident the prop pitch angle rate was mirrored to the clock that is: setting it to a certain position now takes as much as realizing that amount of delta prop pitch. Thus the realization of a certain prop pitch takes more time than it should. Setting it should be much quicker, realization should be like it had been but working in parallel. It should start moving the blades the moment I change prop pitch. But whereas I have very quickly the prop pitch clock set to where I want it the real prop pitch will lag behind like it did before patch. Anyone sharing this observation? |
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What does feathering do? I see it as a bind one can use but I don't know what it does
And yes mine is backwards as well. I liked the old one. |
If I understand your question correctly; What is prop feather? The answer is you turn the blades so that the propeller blade airfoil chord is paralell to the airstream, they produce the minimal amount of drag possible, and prevents the propeller windmilling. Picture this: you hold your hand flat out of the window of a moving car, if you hold your hand vertically, you will feel the force of the drag very well, but if you tilt your hand so it's horizontal, there's a lot less drag.
That is what prop feathering does to your propellers. You adjust the blades angle to produce the minimum amount of drag possible. Typically used for gliding after engine loss, or generally on multi-engine aircraft to lessen drag caused by an engine loss. In modern day airplanes, often the engines start with the prop in feathered position to avoid creating thrust. In german I believe the prop-pitch panel is marked "Segel-something" and means "Sailplane" mode sortof and intended for gliding incase of an engine stop. |
I love how the change in the PP setting mode (why was it changed anyway? Is the change to the current method historically correct?) spawned one major bug and at least two awkward-feeling issues - PP setting the other way around and being waay too slow. Talk about development cycles :rolleyes:
Who is that guy luthier talked about *doing bad things to him* ? :eek: On a side note: the PP slider having 3 positions for actuating in both directions and leaving it alone may properly represent things now, but it really shouldn't be that way on the 109's water radiator slider. I mean, you use the crank to change it and there is nothing which snaps back to neutral or something. The slider should show the water rad's position, as it currently does on the oil radiator slider. |
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The small icons (engine info window) signal it only, what you know without it being necessary to look down onto the panels. Your hand on the gas arm, you feel it what his position. Oil radioator is the same. As opposed to these, the water radiator arm you don't know, even if you grab it (it may turn two and quarter times round.). It is necessary to look out onto the wing, the indicator what shows. The new Prop pitch method causes the same one. The position of the switch does not reveal the accurate value, you must to look at the instrument. |
Thank you everyone! Very informative and very interesting.
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Quick fix. Reverse your current keybindings for Increase Prop Pitch and Decrease Prop pitch.
Save as a new profile. When you fly the 109 or 110 load this profile. For all other types then load your default profile. Doing this all looks and behaves the same. Profiles can be loaded on the fly. |
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I think the clock is not for selecting a desired setting to which the prop will catch up, to me it seems the clock just tells you what the actual setting is currently. At least that's the way it works on my end. Kurfurst's recommendations are good. Adding a feathering lock and making the pitch change match a historically correct rate of degrees of pitch change per second, along with correcting the reversal of the controls, would pretty much fix it once and for all. |
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Winger |
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You can't boom and zoom with Spits now, you are either over revving or under-revving as it takes too long to adjust. |
Are there hints that the devs are working on this issue and some solution will turn up soon?
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It's a strange, strange world. |
theres a conspiracy to make the spit uber in all sims
actually the spit turns better than the 109 if both pilots are unexperienced in case of experten the 109 out turns the spit :-P the spit is easier to handle:-Pthe 109 performs better:-P |
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If the Spit in game performed as it should the 109 will NOT out turn it, not in this life or another :) In a stall fight with slats extended Yes the spit would fall out the sky..But if your saying a spit and a 109 turning generally with both pilots equal experience in the cockpits...id have to disagree with your statement In game now i would agree however due to the Spit1/1a not having the correct power to maintain airspeed/airflow over the wings |
Definitely alot harder to use BnZ tactics now with the PP as it is..As said already it takes too long to adjust so keeping optimal performance is very tricky now in the 109
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i would say out of nothing so i would take my opinion as drunken nonsense:
the 109 burns energy to 220kph the spit burns energy to 260kph on a turn so inesperince dogfight the spit will win for turning a optimum speed while 109 didn know more is less but an expert will keep at an ideal turning speed and defeat the spit do you really think a spit would beat an f16 in a dogfight? well take it for a climbing spiral you can do that with the spit ii now hell why do people still fly 109 on aeroquake when they can be uber? hero worship? well they are heros after all when spits dominate the virtual skies the dark powers of the world will have impose their view on this matter well just to understand this people im going to aeroquaeke and take a 109 :) |
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People still fly the 109 in the quake server because most people that fly the 109 dont like the Spit...The K/D from the more experienced 109 pilots has reduced alot since they introduced the SpitII as well as i see some pilots who usually fly 109's in SpitII's.. The match up evens out because the the Spit has the correct Power..not so easy to outclimb or extend for the 109 pilots especially with the PP how it is go and HF :) |
Could we please put the 109vsspit discussion into another thread and stick to topic which is the porked prop pitch of the 109.
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well just tried it and its not so bad, the pitch
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prop(b)itch 109...
...looks like every patch that is released in order to fix something, also screws up something that was working all right before.
So there will be another patch that fixes what the previous patch has f.....-up. That new patch then will of course alo f....-up something else that has worked so far ok. So we will need another patch to fix that again and so on and on and on, .... Nice way to drive someone into madness,.... :twisted: |
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