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King's Bounty 2 - Coming 2020
Use this thread to discuss about the upcoming King's Bounty 2.
Links: Official site: https://kingsbounty2.com/en/ Steam: https://store.steampowered.com/app/1...ngs_Bounty_II/ |
Well can't say I am all over this, despite waiting for ages for the news...
The CGI is nice, yes, but it just looks like a generic medieval setting. The fantasy creatures are thrown in almost as an afterthought, and we never even see magic used in the trailer. The designs are not as vibrant and cartoonish as in the first games, which was its unique style, and now look like any other RPG's. These armored soldiers could be from For Honor or the Witcher, for all I know. The very few screens showing combat seem to indicate instead of 1 unit representing a troop now there will be many in one hex, same as in Age of Wonders. https://kingsbounty2.com/wp-content/...stria.0001.png The preorders are rather ridiculous... you only get certain units and items if you buy the more expensive editions? Heck the Rage Casket (from the first game) is only in the most expensive edition... The story certainly seems to be more in focus than in the old games. But I dunno overall. It seems to be Game of Thrones style low fantasy as opposed to the high fantasy of the old games where magic and wonder was on every corner... |
God, we've been waiting for this forever so I'm glad that we're finally getting a sequel.
Looks very DIFFERENT. Time will tell whether it's good different or bad different. I'm just playing it's not Disciples II to Disciples III different... Or MOO2 to MOO3 different... |
Well, they said we'd hear something sooner than we'd expect. And eventually I expected it to be in another lifetime. So they were right.
Seems it's truly something new, though not sure about the more "realistic" graphics. In the end it's about gameplay though. They got my attention again. |
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I could care less what they do with the graphics, as long as they deliver on the game play and remember that this is a FANTASY GAME. Magic, elven lands, undead islands, pirate beaches, demonis, ect are what makes these games unique and interesting. Based on the trailer it looks a bit too...medieval. We'll see though, either way i'm absolutely thrilled to see another one coming and I'm in. Let's see who in this forum will be the first to complete a no loss run :twisted:
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While I agree that it definitely has a different feel, I am excited about it. I am not going to judge too much from the photoes. They really needed to update the game drastically for it to feel like a king's bounty 2 instead of just another expansion. I am looking forward to the more complex tactically battle. I wonder if we still see our hero from above, or if the hero will now move in third person? It could look like both.
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The graphics are not important for me, I'll judge the product based on the AI improvements, general gameplay and inner balance. |
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I do hope there will be more magic and fantasy, not just micromanaging a human kingdom... because that was the campaign of Heroes of Might and Magic VI too, and it was incredibly boring. |
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Watch this video:
It's an interview with the team making King's Bounty 2. It's in russian, but you should still be able to understand what they say if you enable english subtitles. It also contains some gameplay and a lot of cutscenes (and even a design for a dwarf unit if you spot it; Edit: now I uploaded two photos with the dwarf unit). https://www.youtube.com/watch?v=lhtQ5no8MgQ |
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What bugs me right now is the fact that it seems like it is third person. I played King's bounty from the very first release back in 89-90. I am used to seeing it from the top. I love that about the game. Riding or sailing around deciding which mob to attack in order to avoid casualties.
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I am also really concerned about the fact that they keep saying it is not a strategy game. Well, I hope they do consider different types of damage as in the original, and so on. I really like how the battles look, but I fear that they might be cutting all the fun tactical elements of king's bounty. It would suck as I've been looking forward to a sequal for years. It also makes me think the replayability of the original might be gone. A good story with strong cutscenes is all good and dandy, but if it comes at the expense of good and interesting gameplay, then it is a bad thing. I've replayed crossworlds so many many times, and I had hoped king's bounty 2 would deliver the same kind of replayability. If it is just like an RPG adventur, there really is little reason to replay the game. Using different tactics, spells, playstyles ect, is what made the previous game replayable.
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EDIT: I forgot to mention that you were right about the armor stat. One of the photos shows the hero geared up and the army with a 7% bonus to the stat. |
Wow. Looks really disappointing, like a generic Total War / Might & Magic: Heroes VI hybrid. Won't be holding my breath. :rolleyes:
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There was a guy on Steam who posted a link to another interview with the devs of KB2, here it is: https://www.gametech.ru/articles/1350/
Also on Youtube: https://www.youtube.com/watch?time_c...&v=8Q60VNcomTM |
This is another interview, still in russian, but it contains waaaay more info on KB2 than the last one and also photos of spells and lots of new units (some of them are similar to newer HoMM units, like the golems or the elementals): http://www.gamer.ru/everything/king-...voe-znakomstvo
Still, there are major flaws, for example you need to have a certain leadership indicator to get dragons or something like this, which is absurd. |
Is this King's Bounty we loved?
I loved King's Bounty series more than any other game.
I loved it's comic style graphic. I loved it's top viewed battlefields like chess I loved it's tons of spells that gives us many ways to succeed in combat. I loved It's tons of really different units each with unique playing style. I loved kiting enemies. I loved randomizing items, units, monsters - endless different game playing. I loved deep strategic combat - KB was a better chess for me. Now have a look at the infos we have about King's Bounty 2. - beloved graphics gone - hard to get a battlefield overview - combat is more rpg than strategy - beloved fantasy is gone, medieval rules now - hex field filled with several units (KB 1 had a single unit with numbers) - don't know if we have any randomizing but i'm in fear it's gone too This new KB 2 is more like Blackguards than a title from King's Bounty series. This KB 2 is not Kings Bounty. Additional - with a release of this game as a King's Bounty sequel, 1C destroyed any chance that we will see a real KB sequel in future I will continue playing all KB 1 until my time on this earth is coming |
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I would have blindly bought a new King's Bounty based on the "old" engine.
This KB II feels like a Fallout 76... Another game from a series I would have bought blindly, but was warned that it wasn't *anything* like a previous game. Ah well, "Outer Worlds" is a Fallout without being a Fallout....maybe we'll be getting a King's Bounty that isn't a King's Bounty in the future as well. One can hope and dream... |
So are the forums dead now? Katauri did not even make a KB2 section?
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When the game will be released? I'm really anxious about the new iteration of the saga, and hope for the best.
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I have played the KB games a lot too, but only for ~ 500-700 hours (4 times each game, WotN only with Ice and Fire, since it makes the 3rd game more interesting). Also, ever played HoMM games? I discovered the series several months ago, and, as a KB fan, I couldn't help but like the game. If you didn't, maybe you will like it too, since it's similar to KB in certain aspects (especially battles and units) and some parts from KB were inspired by it. As a side note, the 3rd installment is the best, the fifth is pretty good too (with expansions), but the 6th and the 7th aren't that much (their community is almost non-existent, since Ubisoft knows how to destroy game franchises). |
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The battles from Heroes are simmilar to the ones in KB, yet I find the latter much more varied, complex and inmersive. By the way, until KB 2 comes out, have you tried The Trent war unofficial campaign for Crossworlds or Matt's mod for the Legend? I recommend both without hesitation. The first overhaul enemy heroes AI (among other things), and Trent War is simply too well designed and balanced out to overlook (moreover, I put my grain of salt on it myself) |
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What version did you play with? I don't remember so many places where the lack of painting felt weird or annoying. I agree about the islands area, though. That part is full of details. Epicness is overrated for me. I'm tired of it. You have tons of games with such a tone. On the other hand, on my book, balance is key. The absence of dominant strategies, the unpredictability and real challenge mean all much more to my taste. I play on Impossible, by the way. |
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And about the balance and strategies (and all other stuff you mentioned), that is still mandatory. I never said I didn't really care about that. Only that I also like to have very nice visuals (one of the reasons I chose HotA over WoG for HoMM3). And nowadays, there are many games that just tend to become more grey, more darker in terms of graphics. HoMM7 without color-enhancing mod is all just a sea of grey-toned colors, and let's not even talk about Diablo 4 (I never played any of the Diablo games, but one of my relatives did). Even KB2 lacks that amazing UI, replacing it with a grey-toned Xbox game UI, a thing that I dislike. Anyway, I've gotten a little off-topic. I'm sorry for confusing you with my epicness :-). That's not what I really meant. And balance and tactical part of the game are still a big part (but in KB they really exist, Trent too), but it's always really nice to include good decorations when making a map or anything of sorts, in my opinion (one more reason why HoMM7 is pretty bad; let's not forget the awkward animations). But again, it might not have been the creator's strong point, so I don't blame him (I think it's him), even though the adventure map was relatively well made. |
KB2 Dragons
I almost forgot. Since this is a thread about King's Bounty 2, did you ever read that interview with the devs from gamescom 2019 in which they showcased the griffins and other creatures, including an armored dragon (gotta be honest, that dragon looked pretty dope, and no, it's not the one from trailer, I think it was rusty-colored)? I'm asking this because I can't seem to find it anymore, and all my history from before december is gone since I re-installed Windows.
If it helps, I think one of the guys from the interview was called "John" or something similar. They also showed differences between KB2 and older games. |
Eek, focus on immersion.
https://youtu.be/DQCpJ6eOBpo
Well, this game can be either incredibly awesome or just not my kind of game anymore. The focus on immersion has me worried since resources are going to be put into silly things I don't care much about. Sure we had "fetch quests" but to slow that down anymore would drive me up the wall especially with forced 1st person view. <shudders> I sort of like the idea that you have to adjust your armies later, but we shall see how that plays out. Sometimes there is an allure to using that super peasant army, but I get a feeling that meta will be gone for good. I did like the idea of terrain being used to your advantage, but too much "fluff" in a combat heavy game doesn't add value, it just adds toil. I am hopeful but also expecting it to not be the type of game I want to continue to play. Man. The old 1C King's Bounty games were really something, eh? Going to miss them. |
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I was just too lazy to post the Dev Diary, so thanks. It's not like it contained something that was not said before (everything in it was known for months, weeks), and the only different part was game duration, which changed (according to older sources and this dev diary) from 20-30 hours to 30-40 hours, but it still has a lot of information for someone who won't start googling every russian site (for hours, not joking), gaming blog and all steam comments in search of all the details :grin:. |
We should remember that the old Katauri team is long gone, and I doubt that any of the original creators are working on the new game.
1C aren't the most trustworthy company either, just remember what flops WotN and Dark Side were. Those games were mostly just milking the original engine, and felt more like an amateur mod for Legend/AP, than an actual game in the series. Don't get me wrong, I still enjoyed playing them, but they were nowhere near the quality of the original games. I'd recommend setting expectations rather low, if at all. |
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Actually, this is not the same team that made the last two KBs. This is a new one, that made only one game before, if I remember right. Some russian game called II Sturmovik 2 or something like that. |
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Look, this is the link I found on 3rd page: http://www.gamer.ru/everything/king-...voe-znakomstvo Edit: I just started to frantically search through the internet archives... Edit 2: No luck. The page had no archive yet. |
Ah the forums are back at last. I tried a few times and they were down like a month ago.
Not really liking the new game so far. It did away with the units system (now every unit is just 1 unit, not a stack of units), dialed back the colorful fantasy elements, and the units revealed so far are almost all just boring variation of human fighter and archer. No magic so far either. The graphics are OK but boring grey/brown realistic medieval... not the Heroes of Might and Magic 1-2-3-4 look that King's Bounty expanded upon. And who the heck ever wanted a Dragon Age style NPC discussion system from King's Bounty? The bread and butter of the game was always tactical combat. If I wanted to play an RPG I'd play an RPG. A TBS just needs a storyline with a few dialogue trees every now and then... All in all this looks more like a sequel to Blackguards than KB. Quote:
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KB2 units are not THAT boring, at least if you have read russian blogs with images of interviews. You probably didn't read the entire discussion, where I said they are gonna include griffins, elementals, a really good-looking dragon (quite the only really wonderful thing in the game right now), but I don't blame you, since we talked a lot. And yeah, TBS -> RPG is totally not the way; they should have done something like Knight's Bounty or something instead of a sequel. |
Also, Dev Diary 2 was released!
https://steamcommunity.com/app/1135300 This is when you can see someone repair a golem like those in HoMM7: https://youtu.be/Aki19o0iHW8?t=402 Edit: I found a dragon troop in this video about KB2: https://youtu.be/7JxNWELTKaI?t=815 The dragon is here: https://youtu.be/7JxNWELTKaI?t=838 It seems to be the same as the one I was talking before. Battledogs (clearer image) are also shown, together with the wolves, bears, stonemen, skeletons, dual-wielding black-haired protagonist (does that flag something?), thieves, more skeletons, Resurrection spell, Lightning Bolt, rocs (brown eagles, like those in HoMM3), a crossbow (skeleton wields it). Edit 2: Also, is anyone here? Steam is relatively active, to be honest, but the official forum is all dormant. Edit 3: ... |
I wonder if the lack of discussion about KB2 is a reflection of a lack of interest in the game? Or maybe it's just that these boards, and message boards in general, are a thing of the past...
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Pretty sure they are mostly a thing of the past. The lack of people coming here made me stop giving updates about the game. And there is also the lack of interest in KB2 which contributes to the low number of people being curious about the game, as well as many of the old fans not even knowing about KB2.
I should also mention, I still visit this forum daily, but stopped looking at this thread since nobody literally said anything for months, compared to other boards about KB. |
What other boards are there about KB
that are updated more often?
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Not a fan of the color and 1st/3rd person view. If KB and Eador have a baby, then I will absolutely like it.
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Other forum?
Its there a more active one?
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