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iMattheush 01-26-2016 12:57 PM

New planes requests (from other threads/please pin it)
 
Plane / requests (more than 5 requests - bolded;* - IL2 1946 - era)

Piston:

Arado Ar 196 1
Boeing B-17 flyable 1
Boeing B-29 flyable 1
*Boeing XB-44 a.k.a. B-29D a.k.a. B-50A 1
Boulton Paul Defiant 2
Bristol Beaufighter (Mk.IC, Mk.VIC, Mk.X) 4
Bristol Blenheim (Mk.I, Mk.IV flyable) 2
*Convair XB-36 Peacemaker (8 August 1946) 1
Curtiss SB2C Helldiver 8
Curtiss SOC Seagull 1
De Havilland Mosquito F Mk.II 1
Dornier Do 18 1
Dornier Do 24 1
Dornier Do 217K/M 1
Douglas A-20 series (A-20C lend lease, A-20G-20-DO, A-20H, Boston IIIa) 13
Douglas A-26 Invader 1
Douglas C-54 1
*Douglas XBT2D-1 Skyraider (18 March 1945) 1
Focke-Wulf Fw 189 flyable 2
Focke-Wulf Fw 200 Condor flyable 1
Fokker G.I 1
*Grumman F8F Bearcat 1
Hawker Typhoon Ib 10
Heinkel He 59C-2 1
Heinkel He 111 4
Heinkel He 115 1
Junkers Ju 88(A-14, C-1, C-6 9
Junkers Ju 188 2
Lavochkin-Gorbunov-Gudkov LaGG-3 ski variant 1
Lockheed P-38 (D, E, H) 3
Martin B-26 Marauder 7
Messerschmitt Bf 110 (B-1, B-2, B-3) 4
Messerschmitt Bf 110 (C-1, C-3, C-7) 6
Messerschmitt Bf 110 (D-2, E-1, G-4) 3
Messerschmitt Me 210 6
Messerschmitt Me 410 4
Mitsubishi F1M 2
Mitsubishi Ki-46 (46-II, 46-III, 46-IIIb) 3
Mitsubishi Ki-46-III-Kai flyable 1
North American B-25D 1
North American B-25 (C, G, H, J field mode flyable) 10
Petlyakov Pe-3 M105PF 1
PZL.37B "Łoś" 1
Shavrov Sh-2 1
Supermarine Walrus 1
Westland Whirlwind 1

JET:

Gloster Meteor 2
*McDonnell XFD-1 Phantom (26 January 1945) 1
*North American XFJ-1 Fury (11 September 1946) 1
*Republic XP-84 Thunderjet (28 February 1946) 1

-Added 4 most popular planes from (http://forum.1cpublishing.eu/showthread.php?t=40297), compressed list)
Thanks, @dimlee
Send me an PM if you want to add more planes.

Sita 01-26-2016 02:03 PM

ouch .... long list ....

majorfailure 01-26-2016 04:45 PM

Quote:

Originally Posted by iMattheush (Post 712064)
Northrop P-61
Vought O2SU Kingfisher 1

Ain't ever gonna happen. Noorthrap-Graumann Issue.
And He-111 which variant?

And you may want to include results from this thread:
http://forum.1cpublishing.eu/showthread.php?t=40297

Sita 01-26-2016 07:05 PM

add FW200 and B17 in list ...

but ...

just imagine ...

i work with all of that since 2010 .... and from that time i made pits for ... some about ...
5 or 6 planes ... and i spend on it almost all my free time ...

simple task ... how many people need to make quarter of that list?)))

Spudkopf 01-26-2016 08:53 PM

Quote:

Originally Posted by Sita (Post 712067)
add FW200 and B17 in list ...

but ...

just imagine ...

i work with all of that since 2010 .... and from that time i made pits for ... some about ...
5 or 6 planes ... and i spend on it almost all my free time ...

simple task ... how many people need to make quarter of that list?)))

..... and just so you know, I for one appreciate all your dedication and efforts for the past 5+ years very much.

Spudkopf 01-26-2016 09:26 PM

....and shoot me down here if you want, yet I'll bring up this old chestnut again, new planes are always great and very welcome no matter what type or force and please never ever stop , however I'm of the opinion that getting all the existing flyable's (both their externals and especially their cockpits) up to the same visual standards as the newer editions in the officially patched default game would only serve to keep this sims longevity ongoing.

I'll admit that I spend most of my time flying Axis types, so from that viewpoint there are stand out types (and especially cockpit wise) that need a just a little TLC. king of these are the Bf109's but the Ju87's, He111 and even the Ju88's could also benefit from a little love, and I'd even settle for just a refresh of the internal textures.

I know there are also several Soviet and Allied types that are equally crying out for that same level of love.

Janosch 01-26-2016 09:55 PM

I'd settle for bringing certain planes to a practical standard (missing fuel gauges)

Tuco22 01-27-2016 05:26 AM

Agree with the above two posts, 109's, 47's, Spits, etc could really use a cockpit retexture. With that said ill never get tired of more flyables though. Any updates a good update.

Derda508 01-27-2016 06:14 AM

Absolutely agree. While new flyables are always welcome (Me 210/410) I don´t think they are the most important missing parts.
Thanks to TD, we already have an almost unbelievable number of planes. A number that, from what I can see, no other Sim will ever reach. The same is true for maps and theaters. On the other hand, Il-2 1946 will never be able to reach the standards of graphics of more recent sims. So why try? Ok, bringing it closer might help to get some more pilots in their seats.
Thus, where Il-2 1946 shines most is offline, because of the number of planes and theaters, the huge community created content and because of the quality of AI. This is in many ways still far better than in the newer sims.
Still, we have some threads in this forum with very interesting ideas and suggestions of how to improve this even more. This would be number one of my personal wish-list.

But whatever you guys from TD do, be sure it is appreciatted.
Thank you very much indeed!

RPS69 01-27-2016 10:40 AM

We have lots of flyables without adequate missions for them.
I accept doing them for love, but what's the point on flying a rescue ship, where there are no rescue missions to implement fot it.

Pilot's rescue missions were most daring. They were flown everywhere, from the north sea, to the black sea, in europe, and the whole of the pacific scenery.

Those boats played the mine laying role also, and the long range scouts too.
But whats the point on flying them on il2, as bombers? fighters?

They were used on those roles where there was none other availale.

Be sure, I love them, more than many fighters, but I believe that we lack the mission functionality here to employ them as they should.

There are also some funny missions to be done, like flying Bismarcks Arado, trying to shot down the Swordfishs that will eventually bring it to his doom.

This sim, needs to evolve to a combat scenery, a low graphics one, but a whole combat scenery, just to bring more sense on campaign generation.

Pursuivant 01-27-2016 03:00 PM

Quote:

Originally Posted by Sita (Post 712067)
how many people need to make quarter of that list?

Most of the planes on the list exist as mods. It might be possible to get some new planes in the game by reaching out to modders, at least for content that meet's TD's standards.

Pursuivant 01-27-2016 03:19 PM

Quote:

Originally Posted by RPS69 (Post 712077)
We have lots of flyables without adequate missions for them.

This will be more of a problem once we get cargo and patrol aircraft into the game.

Not only will IL2 have to add new types of missions, but also new objects appropriate to the new missions.

Quote:

Originally Posted by RPS69 (Post 712077)
Pilot's rescue missions were most daring. They were flown everywhere, from the north sea, to the black sea, in europe, and the whole of the pacific scenery.

Actually, it was very rare for seaplanes/flying boats to land to rescue men at sea. Waves were usually too high for planes to land or take off safely. Instead, patrol aircraft just directed rescue boats to survivors, and sometimes dropped supplies.

It would also be quite difficult for IL2 to handle actual rescue missions. How would the game determine how many survivors a plane can hold? How does it figure added mass from survivors, and the time needed for them to board the plane? Once aboard, can survivors be injured or killed by enemy fire? If the plane crashes, how do survivors bail out?

Also, the game would have to make a lot of changes to water animations in order to simulate high seas, wave direction, and interactions between waves and floating objects.


Quote:

Originally Posted by RPS69 (Post 712077)
Those boats played the mine laying role also, and the long range scouts too.

Mine-laying missions would be easy. Basically, like bombing missions but with "bombs" with triggers that get delayed until a ship touches the mine (for contact mines) or comes within a certain distance of it (for magnetic or acoustic mines). Like torpedoes, mines can only be successfully laid if the player flies low and slow enough. Players would get points just for dropping mines in the assigned target area. Aerial mine objects would be simple to make and texture, and to add as new loadouts.

Scout missions already exist within the game.

Anti-Submarine Warfare and Artillery Spotting Missions would require some new objects and game programming.

CzechTexan 01-29-2016 02:42 AM

I was just browsing an old website that I haven't visited in a few years and came across photos of LaGG-3 aircraft with skis. I'm assuming they were used in a ground attack role because most of them were equipped with rockets. There are photos showing later series 29 aircraft in 1942-43. I think it would be a good addition. Personally, I like attacking ground targets so I would enjoy having a LaGG with skis on the list.

Since we already have the LaGGs then it might be an easy fix to add skis to one of them (series 29?).

Link: http://mig3.sovietwarplanes.com/lagg3/ski/ski.htm
http://i5.photobucket.com/albums/y18...s/lineskir.jpg

http://i5.photobucket.com/albums/y18...ous/ski2fr.jpg

RPS69 01-29-2016 11:08 AM

Quote:

Originally Posted by Pursuivant (Post 712082)

Actually, it was very rare for seaplanes/flying boats to land to rescue men at sea. Waves were usually too high for planes to land or take off safely. Instead, patrol aircraft just directed rescue boats to survivors, and sometimes dropped supplies.

Check the german boats activity over the black sea. Or even the He115 over barents sea. You will be surprised.

American PYB also see a lot of this kind of action.

_1SMV_Gitano 01-29-2016 12:30 PM

Quote:

Originally Posted by RPS69 (Post 712098)
Check the german boats activity over the black sea. Or even the He115 over barents sea. You will be surprised.

American PYB also see a lot of this kind of action.

+1

Luftwaffe and Regia Aeronautica ASR activity was remarkable in the MTO too.

Pursuivant 01-29-2016 03:56 PM

Quote:

Originally Posted by RPS69 (Post 712098)
Check the german boats activity over the black sea. Or even the He115 over barents sea. You will be surprised.

I'm not familiar with seaplane/flying boat ops in those areas. But, it wouldn't surprise me in the least if there were far more direct rescues in the Black and Mediterranean Seas. Waves don't get as big in smaller bodies of water, and due to nature of the coastlines there probably were more rescues in harbors and other sheltered areas.

I'll take your word that there were direct rescues in the Barents Sea. It seems a bit odd since there's ice for much of the year, and the cold water temperatures usually mean that water survival time is measured in minutes. No use risking an airplane and the lives of its crew just to pick corpses out of the water. But, I'm sure that some rescue planes crews took the risk and saved lives by doing so.

On the Western Front, the waves in the North Sea, Bay of Biscay, and English Channel were often too high for rescue planes to land. But there were still many rescues - especially in the English Channel, with the He-115, Supermarine Walrus, and PBY Catalina doing most of the work.

If IL2 ever decides to get into seaplane ops in the Mediterranean, an important aircraft to add to the wishlist is the CANT Z.501 Gabbiano. It was a real workhorse which suffered a lot of casualties.

Spudkopf 01-29-2016 09:00 PM

Sea sate...... Just do a quick YouTube search on the Do24 and you be quite impressed with sea state it was able to operate in due to the blended outrigger hull design, the Do18 was also quite capable, but being that it's diesels where so under powered, getting back off was an issue, then again it was designed to operate with a support ship, where it was whinche on board for a catapult launch negating that issue.

dimlee 01-31-2016 06:41 PM

Regarding waves as obstacles for a seaplane landing: it depends on local weather condition more than on particular area. Both Black Sea and West Med can be pretty rough. Waves are shorter than in the ocean and in "open" seas but high enough to cause a damage. Beaufort 9-10 winds and waves up to 6-9 m are not rare in those areas in winter period.
East Med is much calmer through most of year, especially in Levant - real safe haven. English Channel can be bad at Western approaches, but waves are much smaller in Dover Strait. Barentz probably was very tricky for seaplanes in winter. Ice helps to reduce waves, but... it's still ice. I wonder were they able to land in pancake ice conditions, for example.
Besides the waves, wind speed should be taken into account, of course. And in autumn/winter period - icing effect which is real menace for small ships stability and can develop extremely fast under certain conditions (wind speed/temperature/humidity).

Spudkopf 01-31-2016 07:19 PM

Quote:

Originally Posted by dimlee (Post 712144)
Regarding waves as obstacles for a seaplane landing: it depends on local weather condition more than on particular area. Both Black Sea and West Med can be pretty rough. Waves are shorter than in the ocean and in "open" seas but high enough to cause a damage. Beaufort 9-10 winds and waves up to 6-9 m are not rare in those areas in winter period.
East Med is much calmer through most of year, especially in Levant - real safe haven. English Channel can be bad at Western approaches, but waves are much smaller in Dover Strait. Barentz probably was very tricky for seaplanes in winter. Ice helps to reduce waves, but... it's still ice. I wonder were they able to land in pancake ice conditions, for example.
Besides the waves, wind speed should be taken into account, of course. And in autumn/winter period - icing effect which is real menace for small ships stability and can develop extremely fast under certain conditions (wind speed/temperature/humidity).

I seem to recall reading somewhere that the some He115's had been fitted with steel reinforcing strips on keel of the floats to make it possible to land and takeoff directly from ice for winter operations in the north. I can't remember however if this had only been trials or was actually operational used.

Pursuivant 01-31-2016 09:33 PM

Add the He-59C-2 to the list of important ASR types. It was specifically designed as an ASR plane and was used from 1939-44 on all fronts.

It also occurs to me that rather than having a wish list which will eventually extend to every plane designed from 1930-1950, that it would be more useful to group planes and other units by year, map, and role to create "modules." For example, the "must have" list of planes for a Battle of France map is very different from the "must have" list for a 1942 Bay of Biscay map, a 1943 Yunnan China map, or a 1945 Berlin map.

It might also be helpful to plane builders to designate which plane models shared identical cockpits or crew stations, or identical external models. That allows developers to focus work on planes which just need different cockpits or crew stations, or - even better - those which just require tweaks to FM and DM models.

RPS69 02-01-2016 03:03 PM

Quote:

Originally Posted by Pursuivant (Post 712154)
Add the He-59C-2 to the list of important ASR types. It was specifically designed as an ASR plane and was used from 1939-44 on all fronts.

It also occurs to me that rather than having a wish list which will eventually extend to every plane designed from 1930-1950, that it would be more useful to group planes and other units by year, map, and role to create "modules." For example, the "must have" list of planes for a Battle of France map is very different from the "must have" list for a 1942 Bay of Biscay map, a 1943 Yunnan China map, or a 1945 Berlin map.

It might also be helpful to plane builders to designate which plane models shared identical cockpits or crew stations, or identical external models. That allows developers to focus work on planes which just need different cockpits or crew stations, or - even better - those which just require tweaks to FM and DM models.

You are actually reaching the same conclusions Oleg made public on his last year with cliffs of Dover. He was right, be sure.

Problem was that his baby growed too big, and too fast. And they were all eager to get into a brush in between types. After achieving maturity, you look at your baby, and you realize that it should have developed differently.

Pursuivant 02-01-2016 07:34 PM

Quote:

Originally Posted by RPS69 (Post 712160)
Problem was that his baby growed too big, and too fast. And they were all eager to get into a brush in between types. After achieving maturity, you look at your baby, and you realize that it should have developed differently.

Choices that developers make when producing a new sim often limit its future growth. IL2 has been pushed in directions that it was never intended to go, so it's showing some strain.

It's a testament to just how good the game is that it's still going strong after more than a decade.

shelby 02-19-2016 11:51 AM

Vought OS2U Kingfisher

majorfailure 02-19-2016 03:25 PM

Quote:

Originally Posted by shelby (Post 712375)
Vought OS2U Kingfisher

read the third post in this thread.

Marabekm 02-22-2016 08:01 PM

Make following flyable:
TBD-1
Swordfish
Add an arrestor hook to Hurricane to make Sea Hurricane.

Just a dream I know. Wished I knew something about modeling and could help, but I haven't the slightest of clues how to do any of that stuff.

sniperton 02-23-2016 10:14 AM

+1 for the Sea Hurricane

Janosch 02-23-2016 01:38 PM

Spitfairy Mk.I, machine guns only
It would be ok, since gun sounds can be customized.

Asheshouse 02-23-2016 04:13 PM

Quote:

Originally Posted by majorfailure (Post 712377)
read the third post in this thread.

Vought is not owned by Northrop Grumman, as far as I know.

It operates as Vought Aircraft Industries, Inc - so comment in third post is not relevant.

Pursuivant 02-23-2016 10:10 PM

Quote:

Originally Posted by Asheshouse (Post 712423)
Vought is not owned by Northrop Grumman, as far as I know.

At one point Vought was associated with Northrop, before the merger with Grumman.

Depending on the wording of the consent decree, 1c/TD might be prevented from (further) modeling of ANY vehicle ever produced/modified/owned/whatever by any precursor companies of the evil that is Northrop-Grumman. We'll never know, since the exact terms of the decree are secret.

So, technically you might be right, but it might not make any difference with respect to IL2. Only the TD folks can tell us what the actual situation is.

I'd love to be wrong about Vought, since in addition to the OS2U, it would be very easy to modify existing Corsair variants to round out the Corsair family (Corsair Mk.I > F4U-1, modify F4U-1A to get F4U-4 and F4U-4C).

The Mk.I to F4U-1 conversion might not be necessary if the two planes were identical, otherwise all that's needed is different gauges in the cockpit.

The F4U-1A to F4U-4 conversion would require some external modeling work, some skinning changes, a new instrument panel, and FM and DM changes. Halfway to being a new airplane.

If you want to be absolutely completist about very WW2-era Vought plane ever built which saw combat service, add the SB2U Vindicator and O2U Corsair to the mix. The former served as hapless targets during the Battle of France and at Midway. The latter served as hapless targets in China.

Marabekm 02-23-2016 10:47 PM

Quote:

Originally Posted by Pursuivant (Post 712427)
If you want to be absolutely completist about very WW2-era Vought plane ever built which saw combat service, add the SB2U Vindicator and O2U Corsair to the mix. The former served as hapless targets during the Battle of France and at Midway. The latter served as hapless targets in China.

I wouldn't say VMSB-241 Vindicators were helpless at Midway. They couldn't keep up with the SBDs and hit the Japanese carriers, but were able to assist in the sinking of Japanese cruiser, despite being in shall we less than ideal flying condition.

I realize it will probably never be in the game, but nice to dream about, to complete my midway mission.

shelby 02-24-2016 06:45 PM

Kawasaki Ki-10 and Consolidated PBY Catalina

Pursuivant 02-24-2016 07:24 PM

Quote:

Originally Posted by Marabekm (Post 712430)
I wouldn't say VMSB-241 Vindicators were helpless at Midway.

I was being sarcastic. Any pre-1939 light bomber design was an easy target if it didn't have decent fighter escort, or if it faced heavy concentrations of flak. The Midway Vindicators got lucky, the French V-156s not so much. Had VMSB-241 run into an entire Air Wing of Zeroes, like VT-8 did with their TBDs, the Vindicator would have been notorious rather than obscure.

But, since I love obscure, crappy early war planes, I'd be happy if the Vindicator/V-156 was added to the game. Most folks would probably prefer to see the F4U-4 or FG-1, though.

Pursuivant 02-24-2016 07:31 PM

Quote:

Originally Posted by shelby (Post 712441)
Kawasaki Ki-10 and Consolidated PBY Catalina

Ki-10 is a requirement for Sino-Japanese war scenarios, otherwise not so much.

+1 for the PBY, although I'm not sure if IL2 allows amphibious ops.

shelby 02-24-2016 07:42 PM

Quote:

Originally Posted by Pursuivant (Post 712443)
Ki-10 is a requirement for Sino-Japanese war scenarios, otherwise not so much.

look here :)
https://en.wikipedia.org/wiki/Battle...losses.5B17.5D

Pursuivant 02-25-2016 03:26 AM

Quote:

Originally Posted by shelby (Post 712444)

Of course, that too. But I think of the Russo-Japanese conflicts of the late 30s as being "spillover" from the Japanese attempts to conquer China.

I've been studying the Sino-Japanese air war from 1932-39 and its a huge, untapped area for flight sims. The war zone was even bigger than the Eastern front, and although mechanized and aerial ops were far less intense, total casualties were higher.

I fear it would be almost impossible for Il2 to model, though, due to the very large, densely populated maps needed to do the area justice . Also, you'd need dozens of new ground objects and vehicles, an almost entirely new plane set, and perhaps a better method of modeling boggy or muddy ground.

daidalos.team 02-25-2016 07:35 PM

Quote:

Originally Posted by shelby (Post 712441)
Kawasaki Ki-10 and Consolidated PBY Catalina

Both models we have in archive in current stage at lod0. (25% done)
Unfortunately we don't have free hands for finish this planes.
Btw Ki-15 external model is close to finish ..

If somebody know IL2 modeling in 3dsmax/ Photoshop can continue in DT 3rd party on this models.

Sita 02-25-2016 08:36 PM

1 Attachment(s)
that one if i remember correctly ...

shelby 02-26-2016 07:07 PM

Quote:

Originally Posted by Sita (Post 712467)
that one if i remember correctly ...

i can't found which model is this :(

71st Mastiff 02-27-2016 04:05 AM

looks like a franken plane from IL-2 Sturmovik wings and the body of a kate?

Sita 02-27-2016 06:09 AM

no it's original external model of ki-15 just old ... from MG time ...

shelby 02-27-2016 08:08 AM

Kawanishi H6K

Nil 02-27-2016 08:38 AM

The ki15 is a very instersting plane in my opinion: fast and used in both army and navy, and made a world record flight!
https://upload.wikimedia.org/wikiped...5e/Ki-15-2.jpg

Marabekm 03-03-2016 10:25 AM

So to make a plane list by map:
Not saying I want any or all of these planes in the game, as most are utility aircraft, and some can be easily substituted with an in game plane. And some are not possible(Thanks Grumman) Just an idea of what is missing.

Map:Hawaii
Major Battle: Japanese attack on Pearl harbor.

Order of Battle: http://navweaps.com/index_oob/OOB_WW...arl_Harbor.htm

Japanese planes that participated:
D3A1, B5N2, A6M2-21, E13A (AI Only). We have all of these planes.

American planes
Planes available in game: P-40B, P-40C, P-36A(AI only), F4F-3, B-17D (AI only) A-20A (exist only as a skin option for A-20C), F2A-3

Planes Missing:

Trainers: BT-2BI (Douglas O-2), SNJ-3, AT-6 (Both alternate names of T-6 Texan), AT-12 (P-35 Advanced trainer).

Amphibians: OA-9, JRF (Alternate names Grumman Goose), J2F Duck, JRS-1(alternate name of Sikorsky S-43, O2SU, PBY-1/3/5

Transports: R2D-1, C-33 (alternate names Douglas DC-2), R3D-2(alternate name Douglas DC-5) JRB(alternate name Beechcraft Model 18 ), JO-2 (alternate name Lockheed Model 12 Junior Electra)

Bombers: B-12, SB2U-3, B-18, SBD-2, BT-1(The precursor to the SBD-1)

Fighters: P-26A/B

Ok so none of the missing planes here are necessary, but would be cool to have some more amphibians. (I like amphibs)

Map: Wake Island
Major Battle: Japanese Invasion

IJN planes we have: A6M2-21, D3A1, B5N2
IJN planes missing: G3M2 Nell

USMC planes we have: F4F-3 Wildcat.
USMC planes missing: None

Map: Midway
Major Battle: Battle of Midway

IJN Planes that we have: D3A1, B5N2, A6M2-21
IJN Planes missing: B4Y1, D4Y1

USN/USMC/USAAF planes we have: F4F-3, F4F-4, B-17D/E, SBD-3, TBF-1 (AI ONLY), TBD-1(AI Only)
USN/USMC/USAAF planes missing: SB2U-3, SBD-2, F2A-3, B-26/B-26B

Map: Singapore
Major Battle: Several Battles here, but constant plane set here.

RAF/RNZAF/RAAF planes we have: Buffalo Mk 1, Hurricane, Blenheim (AI only)
planes missing: Vickers Vildebeest, Lockheed Hudson, Fairey Albacore, CAC Wirraway, Blackburn Shark, Tiger Moth, Singapore III

KNIL planes we have: Buffalo ( Ok so both Dutch and RAF used B-339s, but Dutch didn't add all the upgrades the RAF did)
KNIL planes missing: B-10
(I need to do some more research on KNIL)

IJN/IJA planes have: Ki-27, Ki-43, Ki-21 A6M2 Model 21, G4M1-11
planes missing: (Ok this list is a big) Ki-30, Ki-44, Ki-51, K-57, Ki-48, Ki-15/C5M, G3M2

Map: Coral Sea
Major Battle: Battle of Coral Sea (Yorktown was NOT sunk)

USN planes we have: F4F-3, SBD-3, TBD-1(AI Only)
planes missing: SBD-2
IJN planes we have: D3A1, B5N2, A6M2-21, A5M4 (AI Only)
missing: None.


More at a later date

Pursuivant 03-04-2016 03:55 AM

Face it, IL2 kind of sucks for early Pacific War scenarios, not just in plane selection, but also map choices and ground objects.

This isn't just due to the NG Consent Decree limiting the selection of US ships and aircraft, but rather due to the 1c design staff trying to cover too much territory (sometimes literally) without much understanding of, or love for, the theater.

In a way, a Russian design team attempting to do a sim of the Pacific War falls about as flat as a US or Japanese design team attempting to do a sim of the Eastern Front!

Hawaii Map: This was a stupid choice for a map, since it was the scene of exactly one very unevenly matched historical scenario (although there were two very large waves of attackers). You get your choice of 1st wave Japanese dive bomber, torpedo bomber or fighter, 2nd wave ditto, or hapless Americans flying a P-40 in a "target rich environment." Maybe add a hypothetical Japanese "third wave" dive bomber/fighter attack vs. the oil tank farm at Pearl, possibly with a few more US defenders in the air.

You're terribly limited in the number of US ships you can put into the game, but there were a number of US ship types that NG never got its grubby hands on (via Ingalls Shipyards and its predecessors) that could be included.

Honolulu looks barren and strange to my Yankee eyes. For that matter, any built-up area just seems wrong, whether it's Stalingrad, Berlin or Singapore.

The map could be made more interesting, as well as more "target rich," by adding some distinctive "American" or "Hawaiian" ground objects to the game - like US-style water towers, naval facilities, civilian buildings, etc.

Adding a "golf course improvised airfield" object would be quite handy for early Pacific War scenarios, since the allies often resorted to landing (or launching) planes from golf course fairways. At Pearl Harbor, one B-17 made a forced landing on a golf course, so it's appropriate for that map.

As for planes, basically any American plane that wasn't a P-40B, P-40C or a P-36A was a target (any B-17 in the air were unarmed and filled with passengers), and most planes never got off the ground. All the second-line or obsolete US aircraft could be adequately modeled as static objects.

Currently, there is a flyable Hawk 75. It's quite possible that we could get a flyable P-36A by "reskinning" the cockpit, replacing the Finnish placards and gauges with American equipment.

Wake Island: For early war scenarios, this is another puzzler. The Japanese severely damaged aerial opposition in their first attack, but the defenders were able to do some damage to the invasion fleet before an IJN carrier group crushed them 10 days later. Basically, there are 5 historical early war scenarios there given the current plane set.

After that, the US put in a submarine blockade and starved the defenders. Periodically, the USAAF would bomb the place using unopposed high altitude level bombing raids. Sometimes they were literally advanced training missions for bomber aircrews transiting from Hawaii to the SW Pacific!

So, really boring and one-sided stuff unless you just want a nice, simple B-24 bombing scenario.

There are some critical missing ground objects, like the Pan Am Clipper terminal and barracks buildings.

Almost none of the actual Japanese ships which took part in the battle are available.

For planes, the really big omission is the G3M variants, which would be an incredibly handy plane to have for 1939-42 Asian scenarios.

Pursuivant 03-04-2016 04:40 AM

Singapore: Of all the crummy maps in Pacific Fighters, this one sucked worst.

First of all, most of the "interesting" aerial action took place up near the Thai border, which isn't even shown on the map.

The initial IJN and IJA raids vs. Singapore were virtually unopposed night raids, made easier by complete surprise by the Japanese and the fact that the city wasn't blacked out at all. Later raids were virtually unopposed because the IJN had achieved air superiority.

For IJN raids, you've got the G4M-1 which was used in limited numbers, but of course the G3M, the main workhorse of IJN bomber fleet in 1941, is missing.

Forget a historical mission where you sink the Prince of Wales and Repulse, because not only is there no G3M, but the area where those ships were sunk isn't on the map!

Early RAAF and RAF bombing raids (using Blenheims and Hudsons) could have possibly slowed the Japanese advance, but of course the Blenheim isn't flyable and the Hudson isn't in the game. And, the battles where they were used aren't on the map.

Mercifully, the last point where the ABDA Force AF made any serious attempt to use tactical air support was at Yong Peng, which is on the Singapore map. There are no scenarios for this action, but they could be made.

Again, the major Japanese ships which supported the invasion are mostly not modeled in the game. There are also no small British/Australian ships or boats although they were very heavily targeted by the Japanese as the Europeans tried to evacuate Singapore.

So, very little joy for Japanese anti-shipping missions, made worse by the fact that there is almost no sea area around the southern portions of the map.

Singapore looks like a sleepy little village although it was (and is) a thriving, highly advanced, heavily populated seaport. There are no distinctive "Singapore" or "Malaysian" objects to make the map more interesting.

There are almost no British Army ground objects, despite the fact that the Japanese advance was heavily supported by tactical air strikes. So, in addition to the lack of Japanese ground attack aircraft, like the C5M/Ki-15, or Ki-51 in the game, they have very little to attack!

The "Buffalo Mk. I" seems to mostly be a F2A2 with the serial numbers filed off. The Brits made a number of modifications to the basic B-339 design which made an already obsolete fighter into an utter disaster. Not least, they specified an oil tank which was too small to cool the engine, guaranteeing engine overheat at full power when used in tropical conditions!

In a hopeless attempt to stave off disaster, British and Australian ground crews heavily field-modded the Buffalo, reducing fuel tankage, removing unnecessary systems, reducing armament, etc. in an attempt to make it a more effective fighter. This means that there should be a Field-mod Buffalo I with reduced armor, fuel, fewer guns, etc. which behaves a bit more like the B-239, but with the inevitable trade-offs.

FWIW, there were also a few early mark Beaufighter night fighters committed early in the battle. But, rather than being used to defend Singapore as night fighters, some idiot decided to use them as ground attack aircraft in the early phases of the campaign up near the Thai border.

Another British addition to the battle was a civilian paramilitary scouting force equipped with light aircraft like De Havilland Tiger Moths and Puss Moths. They were very brave, but they were easy meat for planes like the Ki-27 and A6M2.

The Vickers Wildebeest and Blackburn Shark were only used in limited numbers and to no great effect, and only saw battle during WW2 during the Malaysian campaign. For those reasons, there's no real reason to add them to the game.

The Fairey Albacore served in a similar role in Singapore as the Wildebeest and Shark and was much more widely used, so it would make a good addition.

Finally, the ML-KNIL (Dutch East Indies AF) put in an appearance, so possibly the export version of the B-10 (139WH-3) could be added. Since this type saw service in Java, and possibly the defense of Northern Australia, it might be a decent addition, especially since it gives the Dutch a bomber of their own.

After Singapore fell, it was bombed twice by the Allies in 1945 using high altitude B-29 attacks against docks and shipping. Enemy resistance was very light. With proper objects added, this would be a good map for hypothetical flyable B-29 mission.

Pursuivant 03-04-2016 05:51 AM

Coral Sea - This map is just a big square of virtual ocean. There are no actual islands. Presumably the map portrays the area where the Yorktown was sunk. The area where the Shoho was sunk near the Deboyne Islands aren't modeled. Perhaps this is just as well because they were a backwater area for most of the war. A generic ocean map is more useful.

For once, the IJN has a reasonable selection of ships which were actually present during the battle, although there could be more Cruiser, Destroyer and Auxiliary types.

The US ship selection is also "not bad" although thanks to Northrop Grumman there are no US Battleships and some other ship types are missing. Again, there are plenty of smaller ships which aren't in the game.

My biases with regard to ship types are probably showing, though. It's fun to bomb big targets like BB or CVs, but most anti-shipping strikes (and sub ops) were attacks against smaller, more numerous ship types like DD, FF, minesweepers, gunboats, MTB/PT boats, and merchant ships.

With recent patches, there are (finally!) no important planes missing from the order of battle, and all but the TBD are flyable.

A flyable TBD would finally give the Americans a flyable torpedo bomber type, since the NG agreement makes a flyable TBF impossible. It would also open up a variety of other early war US torpedo bombing missions, not just suicide missions at Midway.

"Nice to have" planes which were unimportant during the Battle of the Coral Sea but widely used elsewhere would be the E7K "Alf," the G3M "Nell" (notice the trend here - if I could choose just one early Pacific War plane to add to the game, it would be the G3M), the H6K "Mavis", one USN Seaplane type (choose the Curtiss SOC Seagull, the Vought O2SU Kingfisher, or the Grumman J2F Duck), a flyable B-17E, and a flyable PBY.

Midway - This map actually does a decent job of depicting the area where there was intensive aerial action. While there were just one strike on Midway, it was critically important to the overall Midway campaign.

Midway island is missing a few period ground objects - like barracks, and the Pan Am Clipper dock and hotel (could also be used for Wake Island). By the time of the battle the island was a fortress, but placing guns, etc. is up to mission builders.

Most of the comments about the Coral Sea map apply to the Midway map.

A "nice to have" plane which was only peripherally involved in the Midway campaign, but which were extensively used elsewhere is the Martin B-26A Marauder. The obsolete Japanese types like the B4Y would only be useful additions if the game were to move into modeling the 2nd Sino-Japanese War.

Marabekm 03-04-2016 08:49 AM

I stared with those maps because of exactly that reason, only one or two major battles in a small time frame. Also this is only aircraft list, not other objects. But yes there are some ships/artillery types/vehicles/tanks that are missing as well.

Lets go to Stalingrad:
Major Battle: Battle of Stalingrad

VVS from what I can find (any help here would be appreciated)
Planes we have: Yak-1, Yak-7B, Lagg-3, I-16, I-153, La-5, P-40, Hurricane, Mig-3(This one there seems to be a lot of disagreement on), Il-2, Pe-2, SB, Su-2, R-5, U-2
missing: It is my understanding that the DB-3 (A-20) used by VVS had a different turret?

Luftwaffe planes we have: Ju-87B/D3, Hs-123(AI only), BF-109E/F/G, Ju-88A-4, He-111H6, Hs-129(AI Only), FW-189(AI Only)
planes missing: Ju-87R, BF-110(early types)

Regia Aeronautica: Planes available: MC 200, MC 202
missing: Ca311, Ca312, Ca164, Br-20
Romanian Royal Aeronautics Planes we have: BF-109E7, IAR 80, IAR 81a Blenheim Mk I
Planes missing: JRS-79, BF-109E3, He-111H3, Do17, Potez 633A/B, IAR-37


I need to do some more research on the subject. If I missed anything let me know. Hopefully will be getting some books on this soon.

Pursuivant 03-04-2016 02:59 PM

Quote:

Originally Posted by Marabekm (Post 712569)
I stared with those maps because of exactly that reason, only one or two major battles in a small time frame. Also this is only aircraft list, not other objects. But yes there are some ships/artillery types/vehicles/tanks that are missing as well.

Yeah, sorry about the digression/rant.

Quote:

Originally Posted by Marabekm (Post 712569)
Stalingrad:

VVS from what I can find (any help here would be appreciated)
Planes we have: Yak-1, Yak-7B, Lagg-3, I-16, I-153, La-5, P-40, Hurricane, Mig-3(This one there seems to be a lot of disagreement on), Il-2, Pe-2, SB, Su-2, R-5, U-2
missing: It is my understanding that the DB-3 (A-20) used by VVS had a different turret?

Plane set for the VVS is fairly complete, with only minor/second-line types missing: Yer-2, UT-2. Flyable SU-2 would be sort of interesting. A-20 with Soviet turret would be a nice addition.

Quote:

Originally Posted by Marabekm (Post 712569)
Luftwaffe planes we have: Ju-87B/D3, Hs-123(AI only), BF-109E/F/G, Ju-88A-4, He-111H6, Hs-129(AI Only), FW-189(AI Only)
planes missing: Ju-87R, BF-110(early types)

Add Fi-156 to the list of availables. Hs-129 is flyable.

Would be helpful to have flyable Ju-52, Bf-110C, Hs-123. Perhaps flyable FW-189 and Fi-156. Perhaps add German second-line types (at least as static objects) like the Bf-108 and FW-58.

Stalingrad map could use any distinctive ground objects - notably the grain elevators and the tractor factory complex.

Quote:

Originally Posted by Marabekm (Post 712569)
Regia Aeronautica: Planes available: MC 200, MC 202
missing: Ca311, Ca312, Ca164, Br-20

Regia was a minor factor at Stalingrad, but huge for the new Med maps that we'll be getting.

Ca-311 would be a handy addition. BR-20 would be very handy for both RA and for Chinese scenarios (Japanese used it briefly in the 30s).

While not relevant to Stalingrad, many of the late war Italian fighters aren't flyable. Grrr.

Quote:

Originally Posted by Marabekm (Post 712569)
Romanian Royal Aeronautics Planes we have: BF-109E7, IAR 80, IAR 81a Blenheim Mk I
Planes missing: JRS-79, BF-109E3, He-111H3, Do17, Potez 633A/B, IAR-37

Bf-109E3, He-111H3 and Do-17Z would be good adds for early war scenarios.
Flyable Blenheim would be incredibly useful.

If we are very good and say our prayers every night, we might be getting the He-112 as a flyable.

gaunt1 03-04-2016 03:40 PM

For the pacific, there is a plane that is direly missing! The D3A2!

http://img.wp.scn.ru/camms/ar/1027/pics/65_22.jpg

stugumby 03-04-2016 05:12 PM

What happened to the Boomerang?

dimlee 03-04-2016 06:19 PM

"There are no distinctive "Singapore" or "Malaysian" objects to make the map more interesting."

True. By the way, there are not many distinctive local objects on most of East Front maps as well. Leningrad and Slovakia are the only exceptions, probably. And some existing "distinctive" objects are plain wrong and/or were installed with time machine technology, for example, breakwaters in Sevastopol Bay (constructed in 1970s in real life).
And wrong toponymy...wrong hills...rivers...missing bays and lakes...etc. I better stop now ! :smile:

dimlee 03-04-2016 08:20 PM

Quote:

Originally Posted by Marabekm (Post 712569)
I stared with those maps because of exactly that reason, only one or two major battles in a small time frame. Also this is only aircraft list, not other objects. But yes there are some ships/artillery types/vehicles/tanks that are missing as well.

Lets go to Stalingrad:
Major Battle: Battle of Stalingrad

VVS from what I can find (any help here would be appreciated)
Planes we have: Yak-1, Yak-7B, Lagg-3, I-16, I-153, La-5, P-40, Hurricane, Mig-3(This one there seems to be a lot of disagreement on), Il-2, Pe-2, SB, Su-2, R-5, U-2
missing: It is my understanding that the DB-3 (A-20) used by VVS had a different turret?

Luftwaffe planes we have: Ju-87B/D3, Hs-123(AI only), BF-109E/F/G, Ju-88A-4, He-111H6, Hs-129(AI Only), FW-189(AI Only)
planes missing: Ju-87R, BF-110(early types)

Regia Aeronautica: Planes available: MC 200, MC 202
missing: Ca311, Ca312, Ca164, Br-20
Romanian Royal Aeronautics Planes we have: BF-109E7, IAR 80, IAR 81a Blenheim Mk I
Planes missing: JRS-79, BF-109E3, He-111H3, Do17, Potez 633A/B, IAR-37


I need to do some more research on the subject. If I missed anything let me know. Hopefully will be getting some books on this soon.

Stalingrad / other missing:
Ar-2, Pe-2 (or Pe-3) with Gneiss radar.

Ju-86, FW-200, FW-58, He-177, Ju-90, Ju-290 (OK, there was only one probably), Go-145, He-46, Do-215, Hs-126.

Probably: Cant 1007, Ca 133

IAR 38/39, RWD-13.

There were Hungarians as well, but info is scarce.

Seaplanes are mentioned there:
http://forum.axishistory.com/viewtop...?f=49&t=114464
I wonder where they were based. :confused:

sniperton 03-04-2016 11:59 PM

Quote:

Originally Posted by dimlee (Post 712585)
There were Hungarians as well, but info is scarce.

So far as I know, the Hungarian Air Force has not played any considerable role in, and in the close vicinity of, the battle of Stalingrad. The Hungarian 2nd Army was holding the Northwest flank and had only Re-2000 fighters, He-46 recces, and Ca-135bis medium bombers in numbers (>10). And their majority was withdrawn due to attrition and retraining before the Stalingrad battle started.

iMattheush 03-05-2016 08:39 AM

Why don't put HVARs on P-51 and P-47? Will be an amazing (and pretty simple) update in 4.13.1... :)

Marabekm 03-06-2016 04:22 PM

Quote:

Originally Posted by iMattheush (Post 712591)
Why don't put HVARs on P-51 and P-47? Will be an amazing (and pretty simple) update in 4.13.1... :)

P-47s have rockets available as a load out option. I Thought the P-51 (at least the C version) did as well but I am not 100% sure.

Marabekm 03-06-2016 04:35 PM

Quote:

Originally Posted by dimlee (Post 712585)
Seaplanes are mentioned there:
http://forum.axishistory.com/viewtop...?f=49&t=114464
I wonder where they were based. :confused:

http://www.ww2.dk/air/seefl/sagr125.htm

Well it looks like Constanza and Varna/Sevastapol. Not sure how they came into play in Stalingrad.

As far as the Regia Aeronautica, I looked here:
http://www.cgsc.edu/CARL/nafziger/940IXAL.pdf

61st Gruppo appears to have operated Ca-311.
21st Gruppo had MC200/MC202
71st Gruppo with BR-20M, Ca-311, Ca-312, Ca-164.

Can't find any mention of a Cant Z in Russia.

iMattheush 03-06-2016 05:10 PM

Quote:

Originally Posted by Marabekm (Post 712600)
P-47s have rockets available as a load out option. I Thought the P-51 (at least the C version) did as well but I am not 100% sure.

P-47? Yup, but not HVARs, just kinda bangalore rockets, named M8 :)

dimlee 03-06-2016 08:39 PM

Quote:

Originally Posted by Marabekm (Post 712601)
http://www.ww2.dk/air/seefl/sagr125.htm

Well it looks like Constanza and Varna/Sevastapol. Not sure how they came into play in Stalingrad.

As far as the Regia Aeronautica, I looked here:
http://www.cgsc.edu/CARL/nafziger/940IXAL.pdf

61st Gruppo appears to have operated Ca-311.
21st Gruppo had MC200/MC202
71st Gruppo with BR-20M, Ca-311, Ca-312, Ca-164.

Can't find any mention of a Cant Z in Russia.

I'm puzzled with those seaplanes as well. Need to check in Bergstrom's book.

Cant Z was mentioned in some "second hand" sources without reference to documents. (I've done quick search, but didn't bookmark or copy). So might be a mistake and can be ignored.

stugumby 03-07-2016 01:17 PM

Rockets for p47 are triple launcher m8 not zero length hvar. Rockets need updating for fm 2, p47,p51, 60lb rockets and mixed bomb loads needed for beaufighter and mosquito as well. Since the triple launcher exists it needs to be added to a20g and p40m as well. Beaufighter with straight tail is also needed.

Pursuivant 03-07-2016 11:19 PM

Quote:

Originally Posted by gaunt1 (Post 712578)
For the pacific, there is a plane that is direly missing! The D3A2!

Agreed, it saw a fair bit of use during the middle years of the Pacific War and probably doesn't need anything other than an FM change.

Likewise, the SBD-6 would be an easy "upgrade" to an existing plane that requires just an FM change.

B5N1 would be sort of useful for Sino-Japanese War scenarios, but that would require actual changes to aircraft exterior model.

Pursuivant 03-07-2016 11:26 PM

Quote:

Originally Posted by stugumby (Post 712579)
What happened to the Boomerang?

Short story:

2011 Christchurch, New Zealand earthquake. It wrecked the designer's computer and apparently messed up his HD, too.

Pursuivant 03-07-2016 11:33 PM

Quote:

Originally Posted by dimlee (Post 712584)
True. By the way, there are not many distinctive local objects on most of East Front maps as well. Leningrad and Slovakia are the only exceptions, probably.

Agreed, those are the most distinctive maps in the game. You can really tell that the Slovakia map was a labor of love, made by people who knew the territory.

Quote:

Originally Posted by dimlee (Post 712584)
And some existing "distinctive" objects are plain wrong and/or were installed with time machine technology, for example, breakwaters in Sevastopol Bay (constructed in 1970s in real life).

In some cases, coastlines and river courses are wrong compared to historical photos, and there are lakes that actually represent post-WW2 reservoirs.

Even ignoring the technical skills required, it takes access to historical resources and some knowledge of the area to make a good, historical map.

Pursuivant 03-08-2016 12:09 AM

Normandy Map: This is our only map of coastal France, so it has to do double duty as both the site of the D-Day Invasion and for RAF and early USAAF "Circus," "Ramrod", "Rhubarb", "Roadstead" and "Rodeo," missions.

The same criticisms apply about lack of distinctive ground objects as apply to most other maps. There's nothing about the buildings or trees that makes you think you're flying over France, much less Normandy. (Apple orchards?, poplar trees?, Gray fieldstone houses?, walled farms?, hedgerows?, cows?)

The US and UK plane sets could use some work. Obviously the complete list is huge, so here are the highlights.

US Planes 1942-43: B-26A, P-38F & H, P-47C-10, Flyable B-17E & F.
US Planes 1944: As above, but B-26B, P-38 "Droop Snoot", Piper L-5 "Cub"/"Grasshopper"

UK Planes 1942-43: Mustang Mk. I, Hawker Typhoon MkIB, Supermarine Spitfire Mk XIV, more Beaufighter variants (NF and anti-shipping), Mosquito intruder and NF variants, possibly Westland Lysander (for SOE agent drop missions).

UK Planes 1944: As above but add Auster AOP and possibly the Albemarle bomber/transport.

German Planes: Complete AFAIK.

For the D-Day invasion, many ships and ground objects are missing. There should be many more varieties of beach obstacles, bunkers, landing craft, ground vehicles, etc.

gaunt1 03-08-2016 05:56 PM

Quote:

Originally Posted by Pursuivant (Post 712621)
German Planes: Complete AFAIK.

Me-410? Ju-88C6? Or maybe Bf-110F?

BTW, the easiest to add from that list would be the P-47C I think. Would be easy to backdate the P-47D-10 model we already have. (external model: only modifying some panel lines on the skin?) Maybe only some minor cockpit work that would be needed. (EDIT: Not that easy. C had somewhat different cowling and smaller landing flaps)

Pursuivant 03-09-2016 08:20 AM

Quote:

Originally Posted by gaunt1 (Post 712629)
Me-410? Ju-88C6? Or maybe Bf-110F?

Point taken. There were plenty of German aircraft used along the western coasts of Occupied Europe, but the lack of a map of England limits the scope for German bombing and maritime ops on the Normandy map. So, I was thinking of the Normandy maps as maps where the Allies are on the offensive.

With the addition of the Tobruk and Italian maps, there's much more scope for German offensive scenarios. Taking off my blinders, here's a list of mid- to late-War German bomber or fighter bomber aircraft which were commonly used on the Western Front/Mediterranean:

Bomber/Intruder: Flyable Do-217K-1 & Do-217M-1. Do-217E-1, Do-217E-3, Do-217E-5, Do-217J-1, He-111H-16, He-111H-20, Ju-88C-2, Ju-88C-4, Ju-88S-1, Ju-188E-1, Me-410A-1.

Cargo: Flyable Ju-52/3mg3e.

Heavy Fighter/Strike Fighter: Flyable Bf-110C-4/B. Bf-110C-7, Bf-110D-1, Bf-110D-3, Bf-110E-1, Bf-110F-2, Ju-88C-6c, Me-410A-1/U2, Me-410A-1/U4, Me-410B-1.

Night Fighter: Bf-110F-4, Bf-110G-4, Ju-88C-6b NJ

Patrol Bomber: Flyable Do-217K-2. BV-138B-1, FW-200C-4, He-115B-1, He-115C-1, Ju-88H-2, Ju-290A-5, Ju-290A-7.

Training/Liaison: Bf-108B, FW-57B-1, FW-57B-2, Si-204D-1.

These aircraft would be most appropriate for the Italy, Normandy and Norway maps. Sub-sets would be appropriate to the Ardennes, Berlin and Tobruk maps. They'd also be perfect for the modded Channel maps, as well as any forthcoming maps of Southern Italy or Malta.

gaunt1 03-09-2016 03:46 PM

Honestly, I'd be glad if we would get at least a late He-111 variant, like the H-16, a flyable Bf-110C4 (even without rear gunner), and a flyable Ju-88C6. Sadly we cant expect more from the german side :(

shelby 03-31-2016 12:46 PM

Mitsubishi F1M

P-38L 03-31-2016 01:25 PM

Some airplanes
 
My wish list:

Sukhoi Su-2
TBF Avenger
TBD Devastator
Any Liaison Airplane
Ju-52 Military and Passenger transport

Marabekm 03-31-2016 01:43 PM

For early Mediterranean Maps:
RAF: Flyable Blenheims - both Mk I and MkIV
Flyable Gladiators Mk I and MkII ( Yes J8A and Gladiator MkII same plane,
so not top priority)
AI only - Lysander, Short Sunderland
And flyable- Martin Maryland, Beaufighter Ic

Regia Aeronautica: Add flyable - Fiat Cr-32, Ba-65, G.50 bis
AI only- Ro-37, Ca-310 series

Luftwaffe: Add Ju-87R, Bf-110E (tropical version?)

Pacific:
TBD Devastator
F1M Pete
A6M3 Model 22

Just my wishlist..... But always happy with whatever you guys decide to add. Looking foward to R-5. I like bi-planes.
Perhaps a match up between Hungarian Cr-42s and VVS R-5s, but..... that's another topic.

Pursuivant 03-31-2016 09:02 PM

Quote:

Originally Posted by P-38L (Post 712884)
Sukhoi Su-2

Might be difficult to get cockpit pictures for such a rare bird. Ditto for the Neiman R-10. Agreed that it would be cool to fly these rare birds.

Quote:

Originally Posted by P-38L (Post 712884)
TBF Avenger

Can't happen. Thanks for nothing Northrop-Grumman!


Quote:

Originally Posted by P-38L (Post 712884)
Any Liaison Airplane

You got your liaison plane right here:

http://forum.1cpublishing.eu/member.php?u=17669

Quote:

Originally Posted by P-38L (Post 712884)
TBD Devastator

Seems to be a common request. With the TBD/TBM being off-limits, a flyable TBD is about the closest we'll ever get to a flyable USN torpedo bomber.

Quote:

Originally Posted by P-38L (Post 712884)
Ju-52 Military and Passenger transport

I'm not sure it's necessary to add the civilian version, since they saw very little action during WW2 (unlike the DC-3 which sometimes strayed into war zones). But, making the Ju-52 3m/4e flyable would be useful they regularly went into harm's way.

Pursuivant 03-31-2016 09:37 PM

Quote:

Originally Posted by Marabekm (Post 712885)
Flyable Blenheims - both Mk I and MkIV

Not just useful for early Med maps, but also 1939-42 Western Europe, 1940-43 Finland, and 1942 Singapore.

It's probably the most useful AI plane to make flyable.

Quote:

Originally Posted by Marabekm (Post 712885)
Flyable Gladiators Mk I and MkII

I'm surprised that the Gladiators haven't been flyable made yet.

Literally, all you need to do is rework the instrument panel and repaint the rest of the cockpit so that the placards are in English rather than Swedish.

Quote:

Originally Posted by Marabekm (Post 712885)
Lysander, Short Sunderland, Martin Maryland, Beaufighter Ic

Yep. Westland Lysander Mk. I & II (the Mk. II was just an engine upgrade), Short Sunderland Mk. I, Martin 167 Maryland Mk. II, Bristol Beaufighter Mk. IC.

Possibly add the Martin 187 Baltimore to the list. Possibly Martin 167 French version and Martin Maryland Mk. I.

But all of these would be a LOT of work. It might be too ambitious to make the Maryland flyable, since I'm not sure that pictures of the interior exist.

Quote:

Originally Posted by Marabekm (Post 712885)
Add flyable - Fiat Cr-32, Ba-65, G.50 bis

CR-32 and Ba-65 might not have cockpit references needed to make it flyable.

G.50bis looks like it would be incredibly easy to add to the game - all that changed was the size of the fuel tank, which would just be a simple change to FM and DM.

TD could also take a look at the G.50 series, since apparently Finnish versions were much slower than the Italian versions. There could also be a G.50 Serie I version with closed cockpit. The version in the game is the Serie II.

sniperton 03-31-2016 11:05 PM

Just a question, but does anybody positively know that the Ba-65 actually saw combat?

_1SMV_Gitano 03-31-2016 11:17 PM

Quote:

Originally Posted by sniperton (Post 712891)
Just a question, but does anybody positively know that the Ba-65 actually saw combat?

Yes, from memory it was used mainly in North Africa in 1940-41 as a ground attack aircraft.

Marabekm 04-01-2016 01:53 AM

Quote:

Originally Posted by sniperton (Post 712891)
Just a question, but does anybody positively know that the Ba-65 actually saw combat?


Yes it did, with 50th Stormo. At least through Operation Compass anyways. Problem was it was an older design. And its replacement, the Ba. 88 was shall we say not up to the task, so the Ba. 65 had stay past its time. Seems like they were in North Africa from June 1940 until February 1941.

Have a look at: A History of the Mediterranean Air War 1940 - 1945 Vol. 1


Also, have a look here: http://www.aeronautica.difesa.it/mus...mRO-37bis.aspx
that is the Italian Air Force museum. They have an actual Ro. 37 and A Cr-32(well the Spanish Version) on display. So who wants to take cockpit pictures? lol

majorfailure 04-01-2016 03:04 PM

Quote:

Originally Posted by Pursuivant (Post 712889)
Seems to be a common request. With the TBD/TBM being off-limits, a flyable TBD is about the closest we'll ever get to a flyable USN torpedo bomber.

SB2C
While not a pure torpedo bomber it had the ability to carry torpedoes and it is not a low performance plane like the TBD. Or use the Fairey Barracuda, which is a least Western allied material - and the Avenger's role&performance should be close enough to fill the gap in the planeset.

Pursuivant 04-01-2016 04:29 PM

Quote:

Originally Posted by majorfailure (Post 712898)
SB2C
While not a pure torpedo bomber it had the ability to carry torpedoes and it is not a low performance plane like the TBD. Or use the Fairey Barracuda, which is a least Western allied material - and the Avenger's role&performance should be close enough to fill the gap in the planeset.

The Fairey Albacore would also be a good choice for an Allied early/mid war torpedo bomber. It saw plenty of action in the Mediterranean, both in North Africa and operating from Malta. Given the choice between adding the Lysander or the Albacore to the game, I'd have to go with the Albacore.

Pursuivant 04-01-2016 04:41 PM

Quote:

Originally Posted by Marabekm (Post 712894)
Yes it did, with 50th Stormo. At least through Operation Compass anyways. Problem was it was an older design. And its replacement, the Ba. 88 was shall we say not up to the task, so the Ba. 65 had stay past its time.

Basically, the Ba.65 was Italy's answer to the Neiman R-10, the Sukhoi Su-2, or the Fairey Battle. It was obsolete, not a great design to begin with, and used in small numbers against terrible odds by very brave/suicidal/foolhardy men.

The most effective Italian ground attack aircraft was the Ju-87 or the SM79. All the Regia Aeronautica's other ground attack aircraft were obsolete and/or outright dangerous to fly.

I'd also add the Ba.88 Lince to the list of Italian types commonly used in North Africa. But, it shouldn't be flyable. Instead, it would just be a static object which could be placed near airfields as a decoy. :)

Marabekm 04-01-2016 11:20 PM

The Ba. 65 performed well in the Spanish Civil war. As did the Cr. 32. This is what helped lull Italy into thinking its planes were good enough, and not much was designed between the Spanish Civil War and WW2.

The Ba. 88 was useless. On paper it was an all star, but in reality, not even close. Fully loaded, the Ba. 88 was not even capable of take-off. Even by reducing the ammunition carried, getting rid of the rear crewman, and reducing bomb loads did very little to help. So the Regia Aeronautica was forced to use the Ba. 65 (not a bad plane, just past its time- like the TBD Devastator) and Cr-32 in the ground attack role. Until Ju-87s arrived.

According to Mr. Sores (A History of the Mediterranean Air War) The Ba. 88s of 7 Gruppo arrived in North Africa on August 1940. Two days later only 1/3 of those that arrived were considered serviceable. Last combat mission of Ba. 88 was October 15th of the same year. But.... If someone wants to add it, go for it.

Pursuivant 04-02-2016 04:00 AM

Quote:

Originally Posted by Marabekm (Post 712902)
The Ba. 65 performed well in the Spanish Civil war. As did the Cr. 32. This is what helped lull Italy into thinking its planes were good enough, and not much was designed between the Spanish Civil War and WW2.

Yep. That, plus the inherent conservatism of the leaders of the Regia Aeronautica doomed Italian air power in WW2, although they were leaders in aviation in the 1920s and early 30s. But, to give Italy credit, its economy and industrial base wasn't that strong, so there were limits to what it could do. The Italians had some great planes, but never enough of them, and often far too late in arriving to do any good.

Quote:

Originally Posted by Marabekm (Post 712902)
The Ba. 88 was useless. On paper it was an all star, but in reality, not even close.

I think of it as being like the Brewster Buffalo - a good design destroyed by all the added equipment required to turn it into a combat aircraft.

I proposed just including it in the game as a static decoy aircraft because that was its historical role!

Were someone crazy enough to add a flyable Ba.88 to the game, I'd be more interested in the unarmed and unarmored prototype version. Potentially, it could have been used as a successful liaison or recon plane, or even as a high-speed target tug (all traditional roles for failed light bomber designs - see Bristol Buckingham). Another "what if" version is the Ba.88M with longer wings and up-rated engines. That might have potentially been a decent airplane.

majorfailure 04-02-2016 12:18 PM

Quote:

Originally Posted by Pursuivant (Post 712907)
I think of it as being like the Brewster Buffalo - a good design destroyed by all the added equipment required to turn it into a combat aircraft.

Maybe the Italians should have given all of their Ba88 to the Finnish Airforce, the would have turned into some kind of super ground attack, best pilot destroying more tanks than Rudel.

Marabekm 04-02-2016 01:09 PM

Quote:

Originally Posted by majorfailure (Post 712909)
Maybe the Italians should have given all of their Ba88 to the Finnish Airforce, the would have turned into some kind of super ground attack, best pilot destroying more tanks than Rudel.

:rolleyes: lol. Its true. Actually I think it had more to do with the fact that the Finnish Buffalo did not have all the extra armor for the pilots and self sealing tanks. RAF and Americans added all these extra features and performance dropped.

Marabekm 04-02-2016 07:37 PM

Vichy
 
Not a new aircraft, but would be nice to be able to add France to the axis side for mission building. Vichy aircraft did fight against the RAF and initially against the American during the allied landings of Operation Torch.

Pursuivant 04-02-2016 11:32 PM

Quote:

Originally Posted by majorfailure (Post 712909)
Maybe the Italians should have given all of their Ba88 to the Finnish Airforce, the would have turned into some kind of super ground attack, best pilot destroying more tanks than Rudel.

:)

Perhaps the Ba.88 could have been a useful light bomber, but only if it carried nothing but a light bomb load and a pilot, and had just about all the combat equipment stripped from it.

It's good points were an overbuilt, very heavy structure (stressed to 12 G), 3 12.7 mm guns, and very good range for a ground attack plane (12 self-sealing fuel cells, 1640 km range). The bad points were that it was overweight not just due to combat equipment, but also utter lack of attention to weight reduction during design and production.

At best, if a team of very clever Finnish engineers got their hands on it, they'd turn it into something a bit like the Hs-129, but with less armor, lighter bomb load, and considerably less firepower. The obvious places to save weight would be to get rid of the rear gunner and remove at least half the fuel cells. Perhaps, they'd use captured Soviet engines with more power.

Even then, it would probably have ended up like the G.50 - an inferior plane kept in service long after its useful life, upgraded in small but clever ways, and used to maximum effect by a small but highly professional air force, along a quiet sector of the Eastern Front.

Pursuivant 04-02-2016 11:36 PM

Quote:

Originally Posted by Marabekm (Post 712915)
Not a new aircraft, but would be nice to be able to add France to the axis side for mission building. Vichy aircraft did fight against the RAF and initially against the American during the allied landings of Operation Torch.

+1.

The "All Nations" mod is one of the handiest mods out there. Among other things, it gives the options of Vichy France as an Axis nation, and Hungary and Italy as Allied nations.

HBPencil 04-07-2016 04:04 AM

It has already been mentioned but I too would like to see the Blenheim IV made flyable seeing as it saw a lot of service in many theaters around the world during the early and mid war periods.

Likewise it'd be great to see (even if they're 'just' ai) the Lockheed Hudson as well as the B-34, PV-1 and PV-2 family, these types seeing a lot of service with many airforces in a number of theatres.

Pursuivant 04-07-2016 08:46 PM

Quote:

Originally Posted by HBPencil (Post 712971)
Likewise it'd be great to see (even if they're 'just' ai) the Lockheed Hudson as well as the B-34, PV-1 and PV-2 family, these types seeing a lot of service with many airforces in a number of theatres.

B-34 wouldn't be needed since it didn't see combat, PV-2 was built in limited numbers during WW2 and didn't see much action. +1 for the other suggestions.

Orangeman 04-16-2016 07:22 PM

Most of the below exist as Mods but they would be relatively simple (I hope) to port across

British
Mosquito BIV
GladiatorI and II with UK cockpit
Spitfire Mk XIVC, XIVE and LXIVE
Typhoon

Japanese
Ki-44 Tojo
Nakajima J1N1 Gekko Irving night fighter
Yokosuka D4Y Val dive bomber

USA
Helldiver dive bomber

HBPencil 04-19-2016 10:58 AM

Quote:

Originally Posted by Pursuivant (Post 712995)
B-34 wouldn't be needed since it didn't see combat, PV-2 was built in limited numbers during WW2 and didn't see much action. +1 for the other suggestions.

Didn't the B-34 see some (admittedly unsuccessful) action as the Ventura Mk I with the RAF? Fair call on the PV-2 though.

Pursuivant 04-19-2016 05:24 PM

Quote:

Originally Posted by HBPencil (Post 713140)
Didn't the B-34 see some (admittedly unsuccessful) action as the Ventura Mk I with the RAF?

The UK originally ordered the Ventura, before the USAAF had any interest in the type. That was the Ventura Mk. I.

It was only after Pearl Harbor that the USAAF impressed some Ventura Mk. IIA ordered by the UK and called them B-34s. They were mostly used for training, but some (~30) were used for ASW patrols along the North American coast. After 1942, the USN took over ASW duties and also took over production of the Ventura under the designation PV-1.

During its time with the Air Force, the B-34 never saw combat and never left the Western Hemisphere. Hypothetically, the Ventura Mk. IIA would be similar enough to the B-34 that it could substitute. So, no reason to model it.

Orangeman 04-20-2016 08:53 PM

Would it be possible to get the following flyables?

RAF
Gladiator I and II (just needs a cockpit revision)
Typhoon (late version with bubble canopy)
Mosquito bomber version (just needs a slight cockpit revision and bomb aimer's position)

IJA/IJN
Ki-44 (a big omission)

USAF/USN
Helldiver

AIs

RAF
Halifax/Lancaster/Stirling

IJA/IJN
Judy
Irving

USAF/USN
P-61
B-26
B-17

Luftwaffe
Me-410

Sita 04-21-2016 05:15 PM

Quote:

Originally Posted by Orangeman (Post 713159)
RAF
Gladiator I and II (just needs a cockpit revision)

could you find any good reff about MkI and MkII pits?

Marabekm 04-21-2016 06:28 PM

I don't know if its MkI or MkII but here is one image.
http://www.britmodeller.com/walkarou.../7985%2020.jpg

Sita 04-21-2016 07:47 PM

it's MkII .... but not that kind of refference we need ...

at first need scheme of pilots panel ...

Sita 04-22-2016 07:00 AM

in fact i have that scheme ....


https://m1.behance.net/rendition/mod...2d7c643539.jpg


and i want know from what book is it ..

Asheshouse 04-22-2016 10:06 AM

Its not the same image but details of both Mk1 and MkII cockpit instrument layouts appear in the Polish publication Monografie Lotnicze 24 - Gloster Gladiator

_1SMV_Gitano 04-22-2016 12:07 PM

I found this picture by googling "Gloster Gladiator cockpit:

http://www.maquetland.com/v2/images_...0121201-1d.jpg

I can provide the same images with better resolution but, unfortunately, nothing more. Anyway google search returns some interesting pictures!

Sita 04-22-2016 01:40 PM

if for MkII we can findout which gauge was used ... for MkI its a mystery

Asheshouse 04-22-2016 03:44 PM

Original image is here https://www.behance.net/gallery/8575...-Gladiator-MkI
From scratch built model project.

https://mir-s3-cdn-cf.behance.net/pr...bfd4e5cc74.JPG

https://mir-s3-cdn-cf.behance.net/pr...bfe8d0248e.JPG

Hi-Res cockpit photo here https://commons.wikimedia.org/wiki/F...or_Cockpit.jpg

Sita 04-22-2016 03:46 PM

yep)i insert link directly from there) ....

Pursuivant 04-22-2016 05:09 PM

Quote:

Originally Posted by Orangeman (Post 713159)
Typhoon (late version with bubble canopy)
Mosquito bomber version (just needs a slight cockpit revision and bomb aimer's position)

Typhoon would be an entirely new project.

Mosquito bomber variant would essentially be a new project due to scope of 3d work required.

Quote:

Originally Posted by Orangeman (Post 713159)
Ki-44 (a big omission)

There are plenty of omissions in the IJAAF line-up. This is one of them. But, basically a whole new plane. The mod version might be acceptable, however, if the creator wishes to share his work with DT.

Quote:

Originally Posted by Orangeman (Post 713159)
Helldiver

This exists as a mod. I think that DT was/is still working on an official version.

Quote:

Originally Posted by Orangeman (Post 713159)
Halifax/Lancaster/Stirling

Those are three, big, huge requests.

I believe that an official Lancaster is in the works.

Quote:

Originally Posted by Orangeman (Post 713159)
Judy
Irving

Again, new projects, but often requested additions to the IJN order of battle.
The J1N would be particularly useful if night fighters ever get added to the game.

Quote:

Originally Posted by Orangeman (Post 713159)
P-61

Very frequently requested but off limits due to NG Consent Decree. Exists as mod.

Quote:

Originally Posted by Orangeman (Post 713159)
B-26

Basically 2 different aircraft depending on whether you want the B-26/B-26A or B-26B late block production. Would be another big, complex project, but also represents the one big hole in the US bomber line-up.

Quote:

Originally Posted by Orangeman (Post 713159)
B-17

?? Most of the major B-17 variants are already in the game.

Quote:

Originally Posted by Orangeman (Post 713159)
Me-410

Quite possibly the most requested Luftwaffe plane not yet modeled. Exists as a mod, which could be added as an official model since the quality is quite good.


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