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-   -   You think CloD get patched alot? (http://forum.fulqrumpublishing.com/showthread.php?t=22649)

Vengeanze 05-08-2011 07:05 AM

You think CloD get patched alot?
 
We all remember IL-2 Sturmovik as a great game that broke new boundaries and started a new era in WW2 flightsim. But we don't remember the patchrate.
Many complain about CloD patches being patched and one thing fixed and two broken.
So how was it in the days of IL-2 Sturmovik?

Googled some and this is what I found. It might be inaccurate. If so the please correct it.

Game released in November 2001

Patch 1.01g
Patch 1.02a
Patch 1.02b
Patch 1.03a
Patch 1.04
Patch 1.04b
Patch 1.1
Patch 1.1a
Patch 1.2
Patch 1.2ov released in September 2002

So in less than a year we had 10 patches!

Seems CloD development and patches ain't any different from IL-2 which we today hold so high!

Patience is a virtue! ;-)

Baron 05-08-2011 07:23 AM

And in response u will now have to read a gazillion posts starting with: "True, but.........."

Luftrofl 05-08-2011 07:31 AM

edit failure

Luftrofl 05-08-2011 07:32 AM

Quote:

Originally Posted by Vengeanze (Post 280132)
We all remember IL-2 Sturmovik as a great game that broke new boundaries and started a new era in WW2 flightsim. But we don't remember the patchrate.
Many complain about CloD patches being patched and one thing fixed and two broken.
So how was it in the days of IL-2 Sturmovik?

Googled some and this is what I found. It might be inaccurate. If so the please correct it.

Game released in November 2001

Patch 1.01g
Patch 1.02a
Patch 1.02b
Patch 1.03a
Patch 1.04
Patch 1.04b
Patch 1.1
Patch 1.1a
Patch 1.2
Patch 1.2ov released in September 2002

So in less than a year we had 10 patches!

Seems CloD development and patches ain't any different from IL-2 which we today hold so high!

Patience is a virtue! ;-)

Without knowing the state of the game before and after those patches and what they were patching this means nothing. I can't say, as I didn't play Il2 THAT far back. One could just as easily make the argument that the original Il2 release should have taught them something about releasing a finished game.

Considering we've had several patches yet the game is still unplayable by people whose systems exceed the minimum system requirements I'd say they have a right to be irritable.

I can play the game, and I believe the team will continue making improvements. However, remember that just because the game works decent for you(and me) doesn't mean there aren't many others who are getting crashes, severe stutters, etc, rendering the game useless.

addman 05-08-2011 07:44 AM

I played IL-2 day one so I can confirm that it wasn't half-broken on release like CloD. Sure there were quite a few patches but the game wasn't crippled like this "thing" is. The IL-2 patches were mostly tweaks and minor fixes whilst this game was released without functioning commands system for example.

Vengeanze 05-08-2011 08:10 AM

Just saying that in 10 years we'll probably say that CloD was the best thing ever happened to the sim world.

Capt Backasswards 05-08-2011 08:11 AM

Actually the original IL2 had a good number of glitches when it first came out. Minimal ground graphics had people making "Lawn Dart" jokes because they couldn't gauge distances and were constantly flying into the ground. Many of the gauges in the cockpits weren't working when the original IL2 came out. Planes would belly bump the ground and not be damaged. Vehicles rolled along the road and their tires were sunk too deep in the road, as well as planes on runways. It all has a familiar ring, doesn't it? Everybody wants everything yesterday, and with a complex flight sim like this - that isn't going to happen overnight. Patients young Jedi's! Patients! :grin:

Eldur 05-08-2011 08:37 AM

Quote:

Originally Posted by Vengeanze (Post 280132)
Game released in November 2001

Patch 1.01g
Patch 1.02a
Patch 1.02b
Patch 1.03a
Patch 1.04
Patch 1.04b
Patch 1.1
Patch 1.1a
Patch 1.2
Patch 1.2ov released in September 2002

So in less than a year we had 10 patches!

Still have them, but interestingly, I don't have the 1.01g, maybe it's the release version. Or it came directy after release (Nov 26th 2001). And 1.02a... :D

BTW 1.04b was the one that killed Multiplayer :cool:

http://home.arcor.de/eldur/bilder/il2patches.jpg

TwistedAdonis 05-08-2011 09:05 AM

Quote:

Originally Posted by Capt Backasswards (Post 280147)
Patients young Jedi's! Patients.

Where are these young Jedi's patients of which you speak?
;)

Langnasen 05-08-2011 09:07 AM

I feel vaguely tempted to install the IL2 beta, just for the trip down memory lane. Assuming it would work on W7-64.

addman 05-08-2011 10:30 AM

I think IL-2 had some expectations on it but it really was a surprise how good it really was (sense of speed/flight) compared to other sims at the time. Therefore I think we had extremely high expectations this time around BUT plz have a look at the reviews of IL-2 Sturmovik 1.0 and compare them to the CloD reviews so far. Example below, two different reviewers yes but still:

IL-2 Sturmovik 1.0

http://www.gamespot.com/pc/sim/il2sturmovik/review.html

IL-2 Sturmovik: Cliffs of Dover "1.0"

http://www.gamespot.com/pc/sim/il-2-...er/review.html

Al Schlageter 05-08-2011 10:38 AM

To refresh some memories of what some of the Il-2 patches did.

Patch 1.22

http://ubisoft.custhelp.com/app/answ...es-v1.22-patch

Patch 1.04

On April 13th Ubisoft released the latest version of IL-2 Sturmovik. The “patch,” while fixing some bugs, was virtually an upgrade, adding three new flyable aircraft and adding many desired features.

The patch was released in two parts, both around 30MB. The first part includes all the fixes and new features, and the second part (104a) is intended to address the stutter problem for those who had it.

The new aircraft are the BI-1 Soviet rocket fighter, the P.Z.L. P.11c Polish fighter and the Bf 109 F-4.

Key improvements or additions include:

* A more realistic flaps deployment behavior.
* Reworked flight models
* A Full Mission Builder feature restricting available planes in dogfight games
* An integrated FPS meter
* A server console command to define plane icons visibility and other options
* A new ‘Toggle Icon Types’ control command can be used to cycle icon options to simplify or remove them
* Padlock target selection and cycling procedures are improved
* Padlock distance increased to 5km and the marker is drawn even with icons off
* Added wing guns non-synchronization and nose cannons barrel vibration
* Increased airfield visibility distance to 16 km.
* Included new switch of difficulty settings “No Map Icons”

more http://www.combatsim.com/memb123/htm...4/il2-104-rev/


http://en.wikipedia.org/wiki/IL-2_St...8video_game%29

IL-2 Sturmovik and subsequent games in the series have received overall good reviews. The review aggregator Metacritic gives IL-2 Sturmovik a score of 91 out of 100,[7] while GameRankings, another review aggregator, gives a score of 91.31%.[8]

* Gamespot rated IL-2 Sturmovik at 9.1 out of 10.[9]

* IGN called the game "impressive" and gave a rating of 8.3 out of 10.[10]

* Igromania rated IL-2: Sturmovik at 10 out of 10[11]

* Meristation rated IL-2: Sturmovik at 10 out of 10[12]

TUSA/TX-Gunslinger 05-08-2011 02:59 PM

I see lots of posts across the CoD forums using the term "patches".

A patch is an official, non-beta release. Since CoD was released in Russia and Europe there has been only 1, official patch that was delivered over steam.

There have been 5 beta versions released - 1 for the RU version and 4 since the English version was released.

The beta versions are intended for community testing, and in some sim communities this situation works pretty well. No small developer can have all examples of O/S's - video cards and CPU's - therefore it usually benefits progress to release in this manner.

So, there's only been 1 patch since release - the rest have been beta's.

S!

Gunny

LoBiSoMeM 05-08-2011 03:27 PM

Quote:

Originally Posted by Vengeanze (Post 280146)
Just saying that in 10 years we'll probably say that CloD was the best thing ever happened to the sim world.

I can say that today, for my taste of FS. And I fly in FS since ZX81... WWII air combat, great FM, great graphics. The evolution of IL-2 series.

Just need some polishing and we are ready to go to next scenario. I'm having a lot of fun just now.

Capt Backasswards 05-09-2011 12:30 AM

Quote:

Originally Posted by TwistedAdonis (Post 280163)
Where are these young Jedi's patients of which you speak?
;)


All right. Patience!!! Are you happy? :lol:

You wouldn't by any chance be my old english teacher, Ms. McNamara would you? Actually, she was pretty hot now that I think back.

TwistedAdonis 05-09-2011 05:12 PM

Quote:

Originally Posted by Capt Backasswards (Post 280484)
All right. Patience!!! Are you happy? :lol:

You wouldn't by any chance be my old english teacher, Ms. McNamara would you? Actually, she was pretty hot now that I think back.

Actually, I am an English teacher/Librarian. Ook! :cool:

Capt Backasswards 05-09-2011 09:10 PM

Quote:

Originally Posted by TwistedAdonis (Post 280813)
Actually, I am an English teacher/Librarian. Ook! :cool:

:o Too funny! :-)

MOH_Hirth 05-10-2011 04:10 AM

Patch=faith, work, compromisse, step by step, like was auor beloved IL-2.

baronWastelan 05-10-2011 04:54 AM

Quote:

Originally Posted by TUSA/TX-Gunslinger (Post 280269)
I see lots of posts across the CoD forums using the term "patches".

A patch is an official, non-beta release. Since CoD was released in Russia and Europe there has been only 1, official patch that was delivered over steam.

There have been 5 beta versions released - 1 for the RU version and 4 since the English version was released.

The beta versions are intended for community testing, and in some sim communities this situation works pretty well. No small developer can have all examples of O/S's - video cards and CPU's - therefore it usually benefits progress to release in this manner.

So, there's only been 1 patch since release - the rest have been beta's.

S!

Gunny

There have actually been 2 official patches via steam since release.

C_G 05-10-2011 05:15 PM

For giggles I installed the original IL2 from its CD the other day without updating it.
Two observations:
1- it's come a long way, baby...
2- it WAS playable out of the box, took some getting used to after CFS, but totally playable with all its core functionalities implemented. So in that respect, head and shoulders above CloD release (from what I've read, I haven't upgraded my old rig.

That said, there is absolutely no doubt in my mind that the 1C team are going to get CloD up to scratch in the near-future; most likely prior to the North American release. I think they are ACUTELY aware that if the major bugs (commands/communications being the most salient) which remain are not squashed by that date they are going to be mauled in reviews.

I think the Jedi's patients just need a little more patience, and should give 1C a bit of leeway based on past support experience over the last DECADE :)

TwistedAdonis 05-10-2011 05:22 PM

Quote:

Originally Posted by C_G (Post 281330)
I think the Jedi's patients just need a little more patience, and should give 1C a bit of leeway based on past support experience over the last DECADE :)

A* and go to the top of the class. :grin:


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