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People working on the games at 1C?!?
Hey,
looking throught this new forum, ive found lots of games, i havent even known 1c is workin on. How many people are u? Do u work on several games at the same time or one after another? TruckingSulzi |
Thank you for your question. :D
We're quit big company, so we're able to work on several projects at the same time. |
Your welcome! :wink:
Yea, it takes alota people and some time to develope these games. Great that yall answering so fast. :D |
Re: People working on the games at 1C?!?
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But we also work with a big number of independent developers from ex-USSR countries and Eastern Europe. The majority of the games mentioned on this forum is developed by such studios. |
And so is Rig´n´Roll?
I know IL2 i bought Forgotten Battles and the Sturmovike |
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Ah yea i remember reading bout that.
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If the company is big, why is it taking forever to bring Storm of War BOB to market? The project was announced for 2005 and it is now doubtful you will deliver in 2008.
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I think the true fans will agree with you. :D It is better to get something fantastic that works, rather than something inferior which is rushed to market. Good luck! And godspeed!
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Anatoly are u a 1C employee or are u with Softlab NSK?
And why dont they (you) post anything about Rig´n´ROll on the nsk site? |
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First of all we are here to answer questions about our games. The forum link from the Rig'n'Roll web site leads to the official Russian forum and this one is for English-speaking gamers. |
So we can ask you all kinds of questions about the games without having to be afraid of annoying u or even pissing u off? :D
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Great, yea i do have some questions on Rig´n´Roll for example.
I'll post them l8r on. |
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We flight simmers are a thirsty bunch and need to hear whats going on with Oleg and company. Especially when, as stated, it was announced two years ago and nary a word for the last year. We are starting to wonder if it will actually be completed or not. It would be nice to see some sort of regular updates here in your new forums. Will there be any regular news updates? |
yes - a good question - will there be regular SoW:BoB updates from Oleg or 1c on this board ?
can we expect any new information soon? |
Again - Silence - This happens every time.. Wierd.. Why not tell us why there is no updates?? Could that really be breaking some kind of contract between 1c and UBI. Don't get it.. Sorry.. It's just plain wierd..
Please tell.. Pretty please :shock: |
Well, certainly, there will be updates and all the new information will be given to you here. Thank you for your questions.
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Thanks, Evgeny
I'm looking forward to hearing something soon :) BTW, any bones you can toss us for now? Cheers, |
Evgeny: Thanks and I´m sorry if I sound negative, but it has just been so long since any news about the game has come forward. And nobody knows why and nobody whants to tell us why.. Are you able to reveal something? Just a grain of news?? When news will come???
I just have a few more questions for you. What game do you work on and whats your job there?? And again thanks for this new forum and I actually like the colours :shock: Best regards Henrik |
Oleg will oon have his room, where he will be posting updates, etc...
Guys, please be patient. It took us over 4 years to develop the first IL-2, and next flight sim will be another jump forward. Will again set up standards in the genre for years. |
megakill: Thank you very much. That´s all I needed to hear for now. Looking forward to this new forum..
What are you currently working on megakill? Regards Henrik |
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S!
No 74 squadron flew in both the battle of britain and also on the western front in WW1. We are extremely interested in both SOW BOB (WW2) and also Knights of the Sky (WW1). Above it was mentioned that you had links to other game companies in russia. Are you linked in with Knights of the Sky development team. For some time there was regular updates and then nothing. http://www.gennadich.com/ Do you know anything. As most - we are hungry for news about both new sims. |
Well, actually, we don't know anything about Knights of Sky. :(
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Evgeny: Thanks for the info and I hope you are ok with answering a few more questions that I have for you? Is there a direct connection between the development of Theater of War and Storm of War? Do they use the same models? Or plan to? Are you able to reveal specific requirements for the models in the games? Texture size, tri count, etc..
Megakill: What is a PC IP? I think i know that PC is Personal computer but IP? Can you reveal the titel? Keep up the good work guys. You seem to have this forum on the right track :D Best Regards Henrik |
Hi, HenFre.
Well, the only connection between these two dev teams is that they both are our internal studios. As for requirements, we can't reveal any, cause this is an internal info. Thank you for your questions. |
Hi Evgeny, I wanted to ask about RRG studios. They worked on one il2 add-on(actually the last one Il-2 '46), are they a part of 1C?
It's their "Project Galba"(that is suppose to use SoW engine) I'm highly interested in, so I would like to know if they will have a forum and updates/developement shots here also... Thx. |
RRG is a separate company, that has a contract-based cooperation with 1C.
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Thx for the fast reply :D
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Hello there!
Well guys I just made my account on forum today.Actually made it couse of my holly quest for solving problem with ATTT bug.Than (as any common manager on his vacation) I shooted few more topics and found my self browsing arround the forum like kid in pile of biscuites 8) Than Couldn't resist , had to say something ( again professional deformation , I admit) ; I would just like to say that I really like to see that "eastern" brains making fine break trough the market bringing fresh ideas,solutions and warm feelings in games where ever I play.For long time all that small independent studios was developing unfinished or badly brushed products on market (well guess we all know why ) sunking potentional jewells of games just becouse they HAD to let it go as it is ( again, we all know why I guess). Please stop that, I want to see that games coming out polished and finalised as it should be and I want to see that games filling our local (or more wide) gaming magazines without usual coments of unfinished buisness . You guys from 1C know that better than me ( I am not in any kind of Gaming job) ,first of all PLEASE relese that online store or whatever it is so we can buy games! as someone already mentioned it I had to by accident bump on my employee and cought him playing ATTT in working time to find out what great potential that game have/had (I tooked game from his PC with that dangerus eye look and bring it to my home wasting my vacation on game play hihih) .More targeted and focused marketing please for all projects you working on atm.Make this forum get on LVL when it will be overcrowded by inpatient people screaming for game.Most of them really diserves it.And keep that warm Sloven touch in them.It is indeed unique. Best regards and sorry about lousy English |
Thank you for the warm words, we do our best to meet your needs and we're going to keep on doing it. :wink: Thank you once more!
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Hi Evgeny,
Would it be possible for 1C to consider making a title on similar lines to Rainbow6:RavenShield. As the R6 series has now pretty much died, but has a huge following of classic R6 fans, but they have no decent game now and are forced to find other arcade FPS. There seems to be a gap in the market now for a realistic PC based tactical FPS, Granted, i have looked at Death to spies, but i prefer shooting the guns a bit more, not too much of this sneaking around stuff. -keeping it just realistic special forces rather than the fiction Rainbow team. -Would be very cool to have Spetznaz and all others like SAS, SBS, GIGN, G9, Delta etc... -A game where you can plan missions of assault on buildings, hostage rescue, have realistic weapons for each different elite forces team too. -where you can have a team of 8 people doing an assault together, so you can work as a team to cover each other, smoke, flashbang, etc. -a game where such things are modelled like the power of some guns/bullets affect on body armour acurately modelled etc.. so that you have to fine tune your approach for each mission from your intelligence on the terrorists in order to be really effective. |
There is a game by 1C called 7.62, it's the third person tactics game, and it's very realistic, hope you'll like it, despite it's not a shooter. The game is going to be released in summer 2008.
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