Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   CoD Multiplayer (http://forum.fulqrumpublishing.com/forumdisplay.php?f=192)
-   -   ATAG Dedicated Server is up! (http://forum.fulqrumpublishing.com/showthread.php?t=21191)

bw_wolverine 11-02-2011 01:07 PM

Quote:

Originally Posted by TomcatViP (Post 357377)
I wrote that else where but we also hve SPit and Hurri with no neg G cutout and a speed (in dive and level) similar to a 109

The neg G cutout is working just fine and is a damn nuisance, speaking as someone who flies Spits and Hurricanes exclusively.

TomcatViP 11-02-2011 03:18 PM

Quote:

Originally Posted by bw_wolverine (Post 357396)
The neg G cutout is working just fine and is a damn nuisance, speaking as someone who flies Spits and Hurricanes exclusively.

For sure I know as I am flying the hurri much more than anything else ;)

I am just saying that I hve noticed that some Hur&Spit does not suffer from this in MP :rolleyes:

klem 11-02-2011 04:55 PM

Quote:

Originally Posted by TomcatViP (Post 357435)
For sure I know as I am flying the hurri much more than anything else ;)

I am just saying that I hve noticed that some Hur&Spit does not suffer from this in MP :rolleyes:

Are they making an abrupt dive or pushing over perhaps just short of cutout or including a roll element during which they can keep a little stick-back and maintain positive G ?

bw_wolverine 11-02-2011 05:10 PM

Quote:

Originally Posted by TomcatViP (Post 357435)
For sure I know as I am flying the hurri much more than anything else ;)

I am just saying that I hve noticed that some Hur&Spit does not suffer from this in MP :rolleyes:

Just going back to re-read, I think you might be refering to the possibility that some people are cheating with spits and hurris that don't suffer from the nose down effect (through edited files or whatever - I have no idea how they could do this). That I absolutely can't attest to since I'm not in anyone else's cockpit but my own :P If so, it's despicable...just like if someone is using a lag trick to avoid being hit.

Yeah, sorry, I think the conversation got a bit mixed up through translation. Cheaters will cheat, unfortunately. Not much can be done about it. Very difficult to find solutions or we wouldn't have punkbuster this and VAC that. There's no clear solution.

SEE 11-02-2011 05:46 PM

Just out of curiosity, what is the 'IL2 printscreen' problem that Klem mentioned in his last post?

I have to say that most of the players seem to be honest, I haven't seen anything that would make me think otherwise. I do find that players with very high pings cause me lots of instabilty issues if they are in my area. I am not sure how a player can enjoy MP with a Ping of 2000 or 4000ms which were shown in netstats the other night...:confused:

klem 11-02-2011 06:53 PM

Quote:

Originally Posted by SEE (Post 357499)
Just out of curiosity, what is the 'IL2 printscreen' problem that Klem mentioned in his last post?

I have to say that most of the players seem to be honest, I haven't seen anything that would make me think otherwise. I do find that players with very high pings cause me lots of instabilty issues if they are in my area. I am not sure how a player can enjoy MP with a Ping of 2000 or 4000ms which were shown in netstats the other night...:confused:

First of all SEE, I have the dots disappearing to a practically invisible aircraft before it becomes more visible (with custom skins on). I think the transition from dot to visible aircraft needs reviewing by MG.

The PrtScrn 'feaure' in IL-2 meant that you could interrupt the data flow from your PC by holding down the PrtScrn key while you changed direction and the host would only be able to update your position when you released the key.

Its my understandong that this is not possible in CoD (but I can't remember where I read it).

TomcatViP 11-02-2011 09:23 PM

For me the game has become un-practicable at certain period of time.

No cut out
Hyper accel
Speed higher than 109 now
One hit all damage on
Plane disappearing at Med range only to be seen then at very close range
if egressing after being hit and flying back near base game systematically crash whatever time I hve to fly to the drome
...and from time to time of course our favorite: UFO and SOUND RADAR !

By the way those guys tend to fly in band

I 'll try single player. Thx I never really played that way.

Until so, Adios amigos

Riksen 11-04-2011 04:23 PM

Bomber in missions
 
Hey Bliss what's up my friend....???!!
I know its been a long time but, as ive already done earlier, i would like to congratulate u and ur crew once again for the server. Now that the latest patch has fixed up some important game engine mechanics, i started flying it again and couldnt resist to hope in ur server. First impression after a long time without flying couldnt been better but, as a bomber pilot, i couldnt help to notice the lack of land targets or even the difficulty in flying bombers in a server full of fighters... lol. As matter of fact i would like to suggest, if u dont mind, that the initial flying altitude of the bombers be changed to approximately 2000 m since it takes forever to get to a good bombing altitude; about 10 to 15 min to get to 3000 m in the He-111. This would sure stimulate more bomber pilots to pick bombers instead of fighters i think and would surely garantee additional fun for the bomber hunters as well, afterall who doesnt like to bust some bombers wings... lol

Regards,
Riksen

ATAG_Bliss 11-05-2011 09:57 PM

Hi Riksen!

Did you happen to read the briefing? There's 4 bomber objectives for each side, red and blue. 3 on each side, are inland. The other is ships. Plenty to bomb!

As far as the bomber spawns go, there are 2 airfields (1 on each side) that has an airstart of 1500m for the heavy bombers (no 109/110). Many of the airfields are spawnable for both bombers and fighters, so you don't necessarily have to spawn around where the fighters like to hang out.

The AI bombers are aprox 3000-5000m depending on the groups.. There are 60 some bomber groups for both sides within the 7 hour window the mission runs. These bombers have been slowed down a bit as well. So as a bomber pilot, you could actually get altitude and form up with the AI for a big gaggle.

As always, get on TS3, and ask for an escort. I'm sure anyone in there would be more than happy to help you out.

S!

335th_GRAthos 11-06-2011 08:56 AM

Quote:

Originally Posted by TomcatViP (Post 357377)
I hve seen that myself. Firing on a Spit after what seems to be hours to try to catch him trolling ard french coast at med alt. But mine disappeared from my visor with a rapid ascent just to reappear in a fraction of a second in my 6 all guns blazing !

Manage to hit him tough just to see me CTD less than 10 sec latter.

I wrote that else where but we also hve SPit and Hurri with no neg G cutout and a speed (in dive and level) similar to a 109


Common situation that you can experience in two cases:

#1. It happens, when the memory leak has reached its max limit, you start experiencing strange things and a few min later, CTD!

#2. What I have also experienced is: Strange lag, then 2min later the ATAG server did its daily restart. I was on TS that night so all of us experienced the same thing (strange lag) some earlier than others.


~S~


All times are GMT. The time now is 09:42 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.