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-   -   4-12 wish list (Merged) (http://forum.fulqrumpublishing.com/showthread.php?t=29249)

greybeard1 10-02-2012 08:57 AM

When player's number two
 
Would be possible to fix in some way number three and four of same flight foolishly following player when he's #2 of a formation of four during landing (or, in general, when #1 has been shot down)? This causes almost always a landing accident to them, often involving player, since AI tries to stay close in formation during player's landing. Player has no way to issue orders to AI since they're grayed-out in related menu. Curiously, this AI fixation for close vicinity doesn't happen when player's #4.

S!
GB

FC99 10-02-2012 09:34 AM

Quote:

Originally Posted by greybeard1 (Post 466101)
Would be possible to fix in some way number three and four of same flight foolishly following player when he's #2 of a formation of four during landing (or, in general, when #1 has been shot down)? This causes almost always a landing accident to them, often involving player, since AI tries to stay close in formation during player's landing. Player has no way to issue orders to AI since they're grayed-out in related menu. Curiously, this AI fixation for close vicinity doesn't happen when player's #4.

S!
GB

Fixed for 4.12, in general, player will have more communication options in 4.12

Alan Grey 10-02-2012 10:08 AM

Quote:

Originally Posted by FC99 (Post 466110)
Fixed for 4.12, in general, player will have more communication options in 4.12

1+ 1+ 1+ :razz:

fabianfred 10-02-2012 01:17 PM

I've been away for a couple of years...did the proposed 'triggers' for the FMB ever get implemented?

1984 10-02-2012 04:57 PM

Quote:

Originally Posted by RegRag1977 (Post 464828)
Would be good to have an alternative to the Bf109G2, why not give us a G4? It would give something less dominant between 42 and 43...

+1, yak-7b without gargrot and bf109g-4 it's what really need for historical correct soviet-german front'43...

and, maybe, it's time for correct 1.3/1.42 ata perfomance...

Lagarto 10-02-2012 05:51 PM

I have one, simple wish for 4.12 - remove the lettering "MISSION COMPLETE" flashing right in the middle of the screen. Please.

Ala13_Kokakolo 10-02-2012 05:58 PM

Sorry for bother again, but there is one from the list of sugestions I would like a word from Daidalos and it is about engine temperatures. Is there any plans of get even more realistic this IL2 aspect? I mean, as I explained in a previous post, in the current situation the lower temperatures of the engine (i.e. long descent with cowling flaps open in a winter map) has no impact on the engine. I am not asking for a "plane by plane" acurate behaviour, a more "one fits all" will make me a happy man.

T}{OR 10-02-2012 06:34 PM

Here are two of mine:
  • Tighter AI formations for heavy bombers (i.e. B-17s and B-24s)
  • Elimination of the irritating wing over or flip over effect every time a plane flies over a WP.

Mysticpuma 10-02-2012 06:36 PM

Just in case it's already possible in QMB but I missed it.....is it possible or could we have the player not always lead the flight and maybe be No.2 (wingman) or 3 or 4 in the flight?

Currently I am always the leader unless I go into FMB? So it would be great from the drop-down menu to have a switch in Aircraft Customisation (where you choose the skins) to have a switch that lets you choose which is the Players plane?

Cheers, MP

martinistripes 10-03-2012 08:58 AM

4.12 Complete?
 
Quote:

Originally Posted by martinistripes (Post 465355)
@TD Any chance you can release 4.12 complete as a one stop download. I know community members have bundled them together previously but it would be great to have the whole lot compiled officially.

Obviously, I realise an incremental patch is still needed for modders that want to switch back and forth between various versions.

I posted this in Update Discussion and Feedback, but it probably belongs here.


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