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great job guys, it looks and flys fantastic!
i did notice there seem to be a lot less radio calls giving info on radar contacts. also i had an idea which may possibly make a difference to how the maps are flown, and encourage more of the RAF flyers to get some altitude. maybe reduce the amount of RAF bomber raids and increase the amount of Luftwaffe raids. the theory being that historically there were a lot more luftwaffe raids put up during the battle than RAF raids. hopefully if the raids are put up at say between 4-5000m the german flyers will spend more time escorting the bombers due to not having RAF bombers to shoot down, the RAF guys will hopefully rise to the bait. from what i am seeing is that Hawkinge is where the Luft fighters congregate, this i think is due to the fact that it is so difficult to find a fight, most of the 109's seem to come over at about 3-4000m altitude and only drop down to ground level because there are rarely any spits or hurris at altittude, that is when you get the vulch fests, usually out of frustration, and or being in the right place at the right time. basically the German bomber formattions would become a mobile combat magnet at a decent altittude to replace the present Hawkinge combat magnet :) just my little opinion on how we can change the mode of play to better represent the battle. also, if the sever is quiet then it may encourage more people to fly RAF due to the large amounts of bombers to intercept! Cheers Craig |
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Had a really good session tonight - we had three of us working together in Hurries, and I think we actually came out on top over the 109's who seemed to come over in 1s and 2s. Lots of fun. Recon. |
New tactic for Spitfire 1 on ATAG server: first off, I have no problem from a gameplay aspect with Luftwaffe fighters/fighter bombers vulching RAF airfields. It happened in the BoB, so it should happen in CoD. The obvious solution is to spawn from a more distant airfield, such as Maidstone, in a Spit 1a, and take the 10 minutes to travel overland to gain altitude while watching for telltale flak bursts over Hawkinge, Lympne, or Littlestone.
Last night I did things a little differently....... :) Hawkinge was under attack when I spawned in a Spitfire 1. Sitting between two airdromes warming my cold-blooded Merlin (and feeling very vulnerable) I could see and track the fast 'n furious flak bursts as they pursued a fast-moving 109 skimming the tarmac. With my canopy open I could only admire the great new external DB601 engine noises as I hunched lower in my seat. Fortunately, the mottled brown & black intruder didn't see me as he passed overhead. At that moment I kicked the throttle wide open and waddled out from between the buildings, then picked up speed as I bumped along the grass -- all the while keeping an eye on the black dot receding way ahead of me. As I lifted off I could see the black dot turning back and I knew I had been spotted. Low and slow -- heck!!! If I tried to gain height I knew I'd be easy meat for this energy-fighter. I reduced throttle to bring revs down to about 2800 (peripheral vision at 30 POV - can't take my eyes off that now-rapidly approaching black dot-of-death!). Hugging the terrain I took advantage of the Spit 1's primary strength -- manoeuvrability. Glad I had switched back to my Sidewinder MSFFB2, I was able to keep within the boundary of accelerated stall as I trimmed the trees with my prop and followed the hilly contours in crazy figure 8's. The 109 stayed high and nipped in frequently to take a shot, but my wild twisting and course reversals were frustrating his otherwise all-too-accurate marksmanship. Suddenly, the 109 seemed to stop in mid-turn, then fell almost straight down in a leaf-like flutter. Stalled! He had no room to recover, and, cheap opportunist that I am, I even gave an unaimed squirt in his general direction hoping that I might get credited with a kill! ;) A quick check on Netstats said "NOT!" LOL. THE 109 "blew up real good" which I saw and heard through the still-open canopy. Looking back to Hawkinge.......MORE flak bursts!!! Tree-hopping back at high speed still at 2800 rpms (full rich, fine pitch, radiator about 3/4 closed) I could plainly see another black dot (thank you, Bliss!) low over the airfield, with an explosion occurring near the airdromes. As I ruddered into position the black dot materialised into a rapidly growing 110! As it climbed out of its low-level run I followed his trajectory and opened fire just as my nose began to cover him. With a kick of left rudder he came back into view to starboard heading for the coast with white smoke streaming behind. Suddenly, I was entering a stall myself, and after narrowly recovering I had lost sight of my quarry. At this point all was quiet at Hawkinge and I decided not to push my luck and pancaked right there. A quick check of Netstats showed ".79 kills". Not sure if that was the 109 earlier or if the 110 had ditched out to sea. Either way, it was another good night on the ATAG server! :D |
Hi guys!
I'm Russian, so I use a translator .. Sorry for the bad translation ...I learned that about me here and decided to go write:) I like your server. you have good pilots. In the first part of my video shows the red error pilots. I think you can understand them. I want to show you the second part, if you have see. It is also a lot of mistakes red pilots. http://www.youtube.com/watch?v=GoW4kr8LBaY Quote:
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Gota love Tomcat's Msg after being shot down...haha |
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LOL i was in the same boat SEE, i think from memory i flew the first 2 sorties and didnt fire a shot! suppose it was my fault as i wanted to spend some time chasing fighters to see if they performed any better post patch, all good though eventually found the action over the ships. must say, the flack over Hawkinge was particularly savage today... those boys are getting good, but i suppose they do get a lot of practice!
Craig |
ah, thats why! i try not to get that low unless i'm bombing in a 110.
re the stats, at the moment they are only being collected from a couple of test missions from what i understand, they will in time be introduced into all maps from all accounts. Talking to Spinfx one of the biggest issues is scoring for ground targets, apparently not many of the objects listed have any sort of value as a kill! i am sure that Bliss will be along at some stage to explain things better ;) Craig |
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Just like the cammo that makes them low observable. It's cut on the movie but I chased them for mins without being able to see them each time they were flying deck. As you can deduce of the bunch of SPit and hurri packed in the same thiny box of airspace I was not the only one. :evil: |
9:50pm UK time and its night on the ATAG server - is that correct or an oversight? Anyway only four people on there.
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My thoughts too! Current mission unplayable for good while now so posted on the ATAG forum.
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Hmm,
Can you guys tell me what map was running? It appears like an admin changed to a different map and let it run without any sort of rotation. Sorry about that fellas. Edit: It appears it was my own screw up. It helps to have the .cmd file that rotates the map actually in the root folder and not on the desktop. Sorry! |
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From the feedback I'm getting, it seems like it's right on the money. Thanks guys ;) Quote:
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Ok...this is getting really old.
Every single time I log onto ATAG I get a game crash to desktop. I do not get it in single player. My system: i72600K @ 4.4ghz GTX580sc 1.5GB 8Gigs ram Running 1.04 beta patch with the hotfix for the explosion crashes. This has happened to me with the 285.27, 285.38, and 280.26 Drivers. In fact everyone in my swarm has either experienced crashes or single fram rate slide shows as soon as we make contact. W.T.F.? |
Strange - Your PC should have no problems at all :(
Have you tried verifying game integrity through steam, deleting the entire cache folder, and then reinstalling the patch again? In other news - Bomber guys have fun :) http://theairtacticalassaultgroup.co...=4484#post4484 |
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In what file does the Dot range command exist ?
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I don't really know the file, but you can change it by adding a line: mp_dotrange DOT 15 (setting it for 15km for instance) in your startup.cmd.
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The Beta 2 also has great horizon haze. 56RAF_phoenix |
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Iam interested in doing it client side so even off line you get this setting. In IL2 you could do it via the console. |
A track from ATAG posted http://forum.1cpublishing.eu/showthread.php?t=26897
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@All - I've been messing around with netspeed through the conf.ini and have had some interesting results. Could everyone change their netspeed line in the conf.ini to 20000 and tell me if your online performance is improved. Netspeed was definitely choking the server, it could very well be limiting clients as well. Quote:
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hmm... i think the FM need a little rework::rolleyes:
I lost my half right wing, but i landed :neutral: (and was not very difficult, the final was tricky, but this should corrected ) pic |
10.10p.m. BST. Just got bounced by a Hurricane at 4000m. whilst escorting a group of Dorniers towards Hawkinge. Riddled me silly on his first pass whilst I had my pants round my ankle's. Decided to scarper back to France but he made a wide sweep and followed me.
I came upon a lone Wellington with engine trouble on the way back and decided to line him up for a squirt whereupon Mr. Hurricane put a few rounds through my canopy with a bang and then p.k'ed me on his next pass whilst I wobbled around in shock. Don't know who he is but if he's reading this; a big ~S!~. A real pleasure to get whacked at a realistic altitude, in a realistic situation. Haven't been hit at this height on a public D/F server since Warclouds days. For you ATAG guys, it's looking really, really good. New beta is working a treat and sounds are now coming into their own. Thanks for all the hard work on your server guys. Really enjoying it. |
Good time on ATAG today, too bad me and the rest of my squad lagged out and CTD'd at the end :(
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I think I've figured out why.
60 players on the server, the server was only using around 2mbps of bandwidth. For the heck of it, I changed netspeed. 30 players rejoined and it was streaming around 8mbps. 4x the data being transferred for 1/2 the number of players. So you'd think the server was being limited by the setting. But to go even further, I wonder if the same thing is happening to clients. I seriously suggest going into your conf.ini in the 1cSoft folder and doubling it to 20000. After rejoining, I barely got a single pause in 2 hours worth of play. That's on a laptop in a hotel :) But I bet I'm on to something. Please try it. |
Tried that, although my [NET] speed was 100000, so i just made it 200000
Also tried starting from a fresh 1.02 via steam files verification and adding the new patch and hotfix. Still get crashes to desktop. Sometimes though they aren't complete crashes: The game will freeze, and i can alt/tab or hit the windows key, get back to the desktop and select the game as its still running in the taskbar. Mostly though it just locks up and I have to start task manager to kill it. Very disconcerting! but I'm loving the server regardless. |
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I have 100 000 on my client too. Reducing the speed on client makes sense. In ADW admins requested everyone to reduce speed to ISDN or even lower when more than 80 people were on the server. There are tools for this in IL-2. Do you know if we can restrict client speed in CloD on server side? |
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Just a theory, but I don't know if 10,000 = 1mbps or 100kbps or if it means any of the above. |
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btw mine was 25000 and I get pauses of a couple of seconds when, it seems, someone enters the server or at least when the logserver(?) prints out some stuff (not all) in the chat window. Could that be due to custom skins being used by some players? |
Custom skins make my game lag when I get someone in my sights, today the situation wasn't much better then last time I played on ATAG, overall lots of stutters and lag. I did try to increase the net speed in my config, but it didn't help :(
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Well I wouldn't want the voting system, but it would be nice if the server could put together a pack so whatever it had, along with the clients having that same pack on the pc, would be the only skins that could be used.. But any sort of system that way takes tons of time to manage. Lets just hope they get it all sorted out :)
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In the video of Mr. X I noticed he/she uses a zoom function when looking out of the cockpit. Surely that contravenes reality? I don't remember WWII pilots having zoomable eyes or a hand pair of binnocs.
Can this zoom function be banned from the server ? I certainly won't be using it as i'm all for realism.:cool: |
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My cache folder is full of what I think are custom skins, logos, emblems, etc Jpeg, Bitmap, all sorts and one for a BF that looks cunningly like an allied paint job from above......hmmm? Ban them I say! :grin:
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I am 10 years flying in the IL2 and I have never seen such a statement ... It's a game! Do you have good eyesight? Large monitor? .. But in others, poor and small, so that the theme of nothing ...:) |
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In il2 online wars most hosts asked people to set their netspeed lower, as apparently that helped. il2 had a simple 'skins off' setting for hosts, and I'm surprised that is not present in CoD.Either they forgot, or assumed skins would not be a problem any more... |
Hi Bliss
Have you considered having 'engines warm' on your server? If we consider that we are 'at readiness' the groundcrew would have kept the engines warm ready for a scramble. Also, I know I say don't take off from a field under attack but sometimes I do and to sit there being vulched while the engine warms up is a bit annoying and unreal. There may be reasons why some guys would want to sit and wait for the engine to warm up but that's not very realistic from an operational point of view. Its ok if you're just wanting to go through the whole process off line just for the added realism of a test flight. |
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I am always surprised how the action on ATAG can be so packed low ard hawkinge or high over the Calais (!?). |
Why is it Hawking that seems to attract the low level sorties? Manston and nearby rarely gets that level of attention so I use those bases
There were 60 players last night, I and another player escorted a flight of Wellingtons to and from the target without a single attack. It seems that a lot of players on both sides prefer and enjoy the low level sorties which is why I think Trumps suggestion could help though my gut feeling is that it probably won't (it takes a while to get to around 20K) and not a lot happens player v player. When you do get the odd escort, the challenge of confronting any escort and downing the bombers is far more satisfying and more in the spirit of the BoB (for myself and a few others anyway). Which is OK...each to their own! |
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60 and 90 deg. FOVs included in game because in RL our total FOV is about 180 degrees. You can check it if you raise your hands to your sides and move fingers you can see movement of both hands with peripheral vision without moving your eyes. Ingame 90 deg. FOV is only an attempt to squeeze RL 90 deg. into a small monitor window which occupies only 30 deg. of your RL FOV. Thus with 90 deg. ingame FOV all objects appear more than 3 times smaller than in real life ;) This is a known game-design issue: average monitor can not provide realistic 180 deg. FOV and only 40-50 inch panels can provide about 90 deg. RL FOV. |
~S~
...The normal human visual field extends to approximately 60 degrees nasally (toward the nose, or inward) from the vertical meridian in each eye, to 100 degrees temporally (away from the nose, or outwards) from the vertical meridian, and approximately 60 degrees above and 75 below the horizontal meridian... |
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This is not me trying to avoid being vulched - thats a risk you take even with a warm engine - its just unrealistic waiting around for the engine to warm up. EDIT: cheesehawk I didn't realise that. You mean that CEM is disabled if you select warm engines? Another bug on the windscreen of real life :( |
the thing that makes it really difficult is that unlike the real BoB in which a raid consisting of bomber groups and their attached escorts were picked up by RDF over france as they formed up into a complete unit, in Cod we have sporadic bomber groups coming over the channel and the fighters spawning constantly with no need for them to hang around gaining altitude to form an escort. there ends up just being a constant stream of 1's and 2's luftwaffe fighters heading over.
If maybe there was a bomber raid that formed up and circled at say 4-5k above Calais, and French point every say 10 minutes before heading over it might serve as a marker, or rally point for the LW fighters. i know for my part that i quite enjoy escorting bombers but due to rarely being able to locate my bombers before they head across the channel it becomes a rather hit and miss affair, and i can understand why people don't bother with it. it would really be something to see the game develop into something more than just another furball server, but unfortunately the only way i can see it becoming all it could be is if the mission design makes it too easy for the LW fighters to play their historical part by dangling the carrot somewhere that we can easily form up on, that way the RAF can take off and come to us, instead of us having to go looking for them down in the weeds. Sorry if i sound like i am full of big ideas but nothing to back them up Bliss and co, but at the present time i am afraid that ideas is all i can offer, real life has got me by the balls at the moment ! Cheers Craig |
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Craig |
Just flown on the server for around 3 hours, in a Spit 1 for the first time, and it was probably the best time I have had in CoD so far! Managed to stay alive all night, intercepted a group of 15 BR20's on the way to bomb Hawkinge ( I think) and shot one down, managed to avoid being blasted by a 109 that was sat right on my tail when I looked round, and took off while the airfield was being bombed just like in the BoB film!
Great server! |
Yep, a few night ago my swarm mates and I were trying to get onto ATAG and there were NO red flyers, so we had to fly for the bad guys...
http://img843.imageshack.us/img843/5233/thebadguys.jpg |
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Not my day :( |
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I would be really gratefull if someone could someone check their Conf.ini file and see if I have a problem with my settings for [Net]. I can't log in using Clinet or HL and keep getting Serverfail message. Tried all the usual things but no luck (and my name wasn't showing as a ghost connected).
[NET] speed=25000 localPort=27016 serverName=My Server serverDescription=IL-2 Sturmovik: Cliffs of Dover serverInfo1= serverInfo2= serverInfo3= serverInfo4= VAC=1 maxPlayers=255 socksEnable=0 socksHost= socksPort=1080 socksUser= socksPwd= host=216.52.148.29 port=27016 localHost= tryDirectConnect=1 |
So am I really the only one getting CTD's from the atag server consistently? lol!
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[NET] speed=100000 localPort=27015 serverName=My Server serverDescription=IL-2 Sturmovik: Cliffs of Dover serverInfo1= serverInfo2= serverInfo3= serverInfo4= VAC=1 maxPlayers=255 socksEnable=0 socksHost= socksPort=1080 socksUser= socksPwd= host=216.52.148.29 port=27016 i havent changed anything so guess its default, i dont have the direct connect or local host incase ud thought i missed them off. good luck |
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Next time this happens just hop on TS/our forums and let one of us know, usually a server restart is the only thing that will fix it :( |
I apprecite that Bliss and very kind of you but it would be unfair to the other players to lose their scores and have to start over. I need to find out why when I try to log in I frequently get no Flags and can never get in on the first attempt anyway. The 'no flags' load screen error is a sure sign that I will get FailServer on any subsequent attempt.
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That's odd. 1/2 of ATAG is from Australia, and most tell me it's by far the smoothest server for them. I'd say there's more going on on the client side tbh. This looks like old IL2 (netcode) anyhow where ping didn't really matter. As long as you're under 400 and constant (ping wise) you were golden.
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oh and Im with the Aussies on smoothness, it runs very, very smooth. Smoother actually than I think it does offline, but it crashes to desktop 100% of the time. baffled...! |
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Other than that it runs perfectly smooth for me :) Dont know if ive said it b4, but thanks for a great server ATAG guys. Great server, with a great crew playing on it, it makes all the difference :) |
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[NET] speed=250000 localPort=27016 serverName=56RAF Convoys Mission << just a record of my own last mission, not ATAGs serverDescription=IL-2 Sturmovik: Cliffs of Dover serverInfo1=testing << just a record of my own last mission, not ATAGs serverInfo2= serverInfo3= serverInfo4= VAC=1 maxPlayers=12 << just a record of my own last mission, not ATAGs socksEnable=0 socksHost= socksPort=1080 socksUser= socksPwd= host=216.52.148.29 port=27016 localHost= tryDirectConnect=1 I did have speed=25000 like yours and I never had CTD. I increased it to 250000 to see if it helped with pauses when players entered the game (or loaded custom skin?) Over an hour I only had one two second pause instead of many. Jury's still out on that though. Also: Broadband is "20Mb down/2Mb up" (getting about 17/1.6) Settings: All High except Anti-Epilepsy, SSAO, Forest, and Grass all off. Buildings Amount = Medium. Specs: ASUS Sabertooth mobo i7 950 @ 4GHz 6Gb DDR3 RAM EVGA GTX570 GPU Crucial 128Gb SSD SATA III 6Gb/s, 355Mb/215Mb Read/Write 850W PSU Coolermaster HAF912+ case Windows 7 64 bit Home Premium Samsung 22" 226BW @ 1680 x 1050 TrackIR4 with TrackIR5 software X52 HOTAS X45 miscellaneous controls |
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Apologies to Mrs X for questioning your honour :cool: |
Just had a great fight with EvangelusE on ATAG server.
S! A few stutters but nothing to complain about really. No CTD! |
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I don't particularly enjoy the stuff that happens near Hawkinge, but lately I've been just flying cover over that airfield to help protect pilots trying to get off the ground. I usually take off from Manston and climb to about 10,000 before I get to Hawkinge. |
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Donatons accepted....... :) |
I don't know if it is this pox ridden POS buggy game or we have a couple of print screen mutha F's out there but damn this game pissed me off tonight with lockups, crashes, slide shows you name it, it did it. only when i was going in for the kill though!
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I had a lot of fun last night. Though the game only crashed once as the server loaded a new mission. I didn't know doing taking screen shots effected the game. Though I only took one after I had crashed and I had unusual graphic effect. Sorry if it effected other players. Will not do it again on line. A few times I had some quiet long freezes a couple of seconds or so. Cheers and hope to see you online again soon! |
heya bud, in all honesty i don't know if they are an issue, it was probably more just a case of my connection being on the piss tonight for some reason, though i did seem to suffer most of these at the most in-opportune times, don't mind me, just having a little vent ;) was good fun in the main though thats for sure.
Cheers Craig |
Sorry to hear that you had problems Trumps. Mind you, not sure wether you intended to be humerous, but your chat lines with Bliss (while you were escorting those Ju87s and the RAF suddenly appeared from nowhere) had me smiling. That was a big formation and I had a slide show too......you got one of the Reds.......he probably wished you were suffering stutters and freezes as you squeezed the trigger......:grin:
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Craig |
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is there a way to not allow custom skins and force a set for each plane to see if this helps, even just to test?
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I dont have any problem with skins loading. I'm betting these guys that do have more connection issues. Personally for me it runs flawlessly...until it ctd's lol! |
Just got a spot of phantom bomber formation action. Mid-channel, around 4000m. A formation of six or seven would hove into view. As I got closer they'd disappear one by one only to re-appear behind me, lol. Chased em' around for a few minutes until a 'real' formation of HE111's turned up complete with an attacking Spitfire.
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Have yet to see any ghost dots myself.. but I tend to go for the human piloted aircraft.
I have been flying bombers mainly this week but with the low numbers in blue I decided to jump into a 109 and WOW I finally seem to be getting to grasps with my aiming. http://s4.postimage.org/jfplom9dd/sh...012_235543.png tiff upload Only three kills all pilot kills from the damned 303 and a few ditches near the French coast... fantastic fun. Thanks for hosting ATAG. |
Had the same thing. Must be the Ghost Squadron ...
Another thing I noticed already yesterday and again today. These small single plane T-shaped hangars are a deadly trap to any plane spawning there. One notorious airfield where this happens is Coquincelle (I think that was the name, it is right West of Calais). When one turns on one's engine even with as low as power as possible and standing on the brakes the plane will turn by itself and bamboom explosion. Following solution should work: place an object (static should work I think) into each of the T-shaped hangars and the game should automatically delete this spawnpoint. Players then should spawn at another spawn point. There should be some outside a hangar. I also think there is still one red flak left on the French coast. Ok. The Brits left it perhaps behind after their evacuation from Dunkirk but I doubt they left the crew there too ... :) |
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Good night last night Krupi. I think some of those 303s were courtesy of 56 Sqdn (but you got your own back in the end). The game is really coming together on-line for us now thanks to ATAG IMHO. |
I still see the ghost formations, not as many thankfully, but still their none the less. It may be that it is only certain formations/ac types that are ghosting but I can confirm the ones that Arthursmedly refers to in his post.
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Sunday 16th Oct 2pm GMT: Server is off
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MoGas, see our fight to ATAG ...:grin:
http://www.youtube.com/watch?v=bf0wW__0OK0 |
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Valec and myself on the ATAG TS, Valec was on station over Hawking, he reported 3-4 109`s (kinda reminded me on the "repeat please" scene from BoB movie with his way of speaking), I was coming in from 17.000ft I saw the fight, started to dive down. Sadly at 1:54 Valec got killed, by X via a cockpit hit, at this point I was getting on the tail on the "green Mr.X 109" at 2:00. Lost my wingman Valec, great loss, very good Hurrie pilot. Then the chase started low, heavy defensive turns, and too close distance on the 109, made hitting pretty difficult. At 3:40 a wingy from X arrived as well (one infront and one on the tail lol), cant remember the name anymore, got a good hit on me, but he did a belly landing soon after (maybe hit by AAA?).. Wingy was out of the game, but I lost sight on X, "lose the sight, lose the fight" princible, took into place if you want, plus X got energy back for his fancy E1, I knew at this point, it is just a matter of time, I was hoping for a RED fighter to come in, I was still close by Hawking, but no, no help.... Good flying as usual from X, using the 109 in the right way, too bad that a wingy arrived but thats life, I wanted his ass at this day :grin: (the day will come) best regards MoGas |
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.dmp file at 9:30 is empty. This is about the third freeze since the new beta patch+fix file but I don't know if its the game or the server. |
Server is now running the official patch :)
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having a blast.
Completely removed the game, and reinstalled (1.05 updated thanks to steam...) 4 of us were chasing wellingtons when within 5 minutes of eachother we each had a huge lag spike, and then crashes to desktop. Oh well...hopping back on... |
Is there something going on with Hawkinge, because my FPS were going into single digits around there, whereas they had been 30-50 everywhere else last night.
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Played last night and had a great time. Stayed up way too late :D Also, a cautionary tale: make sure you identify the bombers that you're shooting at. They're not very chatty about telling you that they're friendlies until it's too late. |
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How can anyone say that didn't look great, and must have been adrenalin fueled fun to fly.. |
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Hi all,
I had a very good evening here on ATAG tonight. Lots of great battles and especially I enjoyed a formation flight with fellow pilot Dutch_851. It was very nice, and Dutch_851 showed some good skill flying in formation. Here are some pictures of the mentioned formation flight: http://cloud.steampowered.com/ugc/54...751553DA0E3D1/ http://cloud.steampowered.com/ugc/54...414608E3CDD0E/ Best regards |
Well, been on ATAG for the first time tonight, managed to take off from Ramsgate with no problems, thought I'd take my old Hurri over to the Dover area where there seemed to be a bit of a 'flap on'..
I could hear over the RT that Hawkinge was getting a bit of a dusting as well but the party seemed to be over by the time I got there.. I could here the chaps getting stuck in but I was having wireless problems and wasn't sure if anyone could hear me squawking away.. As everyone was heading back down to the drome I did the same, .. Landed alright, not even a bouncer, lol! All in all, for a first time out it wasn't so bad, no jerries, no drama, didn't even get the old trousers singed.. Bung Ho chaps!! :) |
Bloody good show, Trooper! Sorry I wasn't on flight duty tonight. :(
Smart to launch from Ramsgate -- it's usually pretty quiet there; Hawkinge/Lympne/Littlestone seem to get the brunt of it on a regular basis. Are you on Teamspeak3? |
Saw in someone's sig there were 39 people in ATAG tonight so I went to join - but it didn't show up in my Client list (though 4 others did).
It was the first time I went MP since updating to the patch yesterday, if that might be a factor. Charlo |
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56 will be on again tonight from around 7:30pm UK time :) |
I played tonight It was great
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I didn't want to keep butting in with my problems when everyone was trying to fight an air battle so I kept quiet, lol.. I will have to investigate further, will try and sort it.. Still, for me it was a good outing, not been online since my IL2 days so trying to catch up with the technology etc.. :mrgreen: |
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