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-   -   4.12.2 de-bugging (http://forum.fulqrumpublishing.com/showthread.php?t=40139)

Volksfürsorge 06-23-2013 02:11 PM

Fuel trucks explode. But they do not burn after it. By design?
M4A2(76)W Shermans still have no gun sound.

ElAurens 06-23-2013 02:34 PM

I have been having trouble with the level autopilot since installing 4.12.
In essence, it does not work for me.

Here is a screenshot of what I see in cockpit when I activate the level autopilot, the first key press says "Autopilot Automation Off", then the second
key press says "Autopilot Automation On".

http://imageshack.us/a/img94/4907/aykk.jpg

Now here is a shot of my key binds, I am not hitting "A" for "Toggle Autopilot", I am using the key combination for "Toggle Level Autopilot". You will see two different key combos bound as I was trying to make it work.

http://imageshack.us/a/img708/21/26ut.jpg

Any ideas what is going on?

It worked fine in 4.11

*EDIT*

Could this be due to a corrupt DL of the patch? Mine is from M4T.

MrKilroy 06-23-2013 02:48 PM

Not sure if it is a bug or just a glitch. We were flying a co-op mission and I was the lead of the second flight. I accidentally hit the command Attack my target. As soon as I did, the flight dropped their bombs and #8 opened up fire on me.

We ran the mission a few more times to replicate it. Each time #6,7, and 8 would drop their bombs and would attack #6 and or me. I could order them to rejoin and they would be normal. If I order them to attack my target, they would break off and start chasing #6 again.

If #1 ordered his flight to "attack my target" they would reply "unable".

I tried replicating it again in FMB , but they acted normal.

http://img.photobucket.com/albums/v6...lroy/th_FF.jpg

ElAurens 06-23-2013 03:33 PM

OK, I officially proclaim myself village idiot of the day.

I was not activating the level stabilizer, as you have probably noticed from my screen shots.

Guess I need to fly bombers more.

Sorry guys.

baball 06-23-2013 04:31 PM

Hi TD,

I have changed some skins for stationary planes to use them in some dgen campaigns like Burma and they don't show up when I play the missions even if I have changed the Dgen (hatever)Red/Blue.mis file.

Could you correct this bug for 4.12.1 please ?

baball 06-23-2013 04:37 PM

Quote:

Originally Posted by Pursuivant (Post 505463)
In FMB, the object viewer (for objects, not other things) displays the objects too high, so that they are partially "cut off" by the top edge of the view screen.

In the list of object names, there are still some objects which aren't given useful names (e.g., Misc Object X rather than, "clothesline," "wood pile" or "wood shed").

You can resize the object viewer in FMB.

FC99 06-23-2013 04:37 PM

Quote:

Originally Posted by MrKilroy (Post 505468)
Not sure if it is a bug or just a glitch. We were flying a co-op mission and I was the lead of the second flight. I accidentally hit the command Attack my target. As soon as I did, the flight dropped their bombs and #8 opened up fire on me.

We ran the mission a few more times to replicate it. Each time #6,7, and 8 would drop their bombs and would attack #6 and or me. I could order them to rejoin and they would be normal. If I order them to attack my target, they would break off and start chasing #6 again.

If #1 ordered his flight to "attack my target" they would reply "unable".

Can you post that mission?

FlyingShark 06-23-2013 05:58 PM

The P40's are wrong now.
They have WEP now, I don't think P40's had WEP irl, except the P40M field mod which used to have it before.
They can't lock their tailwheels anymore.
When giving 120% mixture, their engine will go out or refuse to start while 120% mixture (full mixture) only served at starting up engines.

~S~

Pursuivant 06-23-2013 06:27 PM

Quote:

Originally Posted by baball (Post 505478)
You can resize the object viewer in FMB.

I tried that. It helps, but objects (but not planes, ships, armor, etc.) still appear to be centered too high up in the view window.

It's consistent for all objects, so I'm hoping it's a simple fix.

nic727 06-23-2013 07:11 PM

That's a list of issue I have :
  • Can't change command in HOTAS command (last section in commands list)
  • Zoom-in and zoom-out automaticly when moving the mouse (find the problem. In the HOTAS command, I had for "zoom" Mouse axis Z so when moving the mouse, it's was bugged. I just turn off this command, but can't change to another command (see #1).
  • Sometimes I'm starting the game with zoom-in instead of normal view. But it's not the full zoom-in, it's like between normal and zoom-in. (Hope you understand :( )
  • On my laptop, I have a problem when I am in winter. Just see the pictures :
http://image.noelshack.com/fichiers/...1-grab0007.jpg
http://image.noelshack.com/fichiers/...1-grab0008.jpg
http://image.noelshack.com/fichiers/...2-grab0010.jpg
http://image.noelshack.com/fichiers/...2-grab0012.jpg

It's happening in almost all winter map for me. The two last pictures are in "Kurland Winter Online". The other pictures it was online in another map. Maybe it's just my laptop or it's the game itself and you never see that.

[*] Multiplayers 10b winter look strange :
http://image.noelshack.com/fichiers/...2-grab0009.jpg




Some questions about new squad command :

1. What the command "start engine" do?
2. When we are #1 and and want to start from parking, the other plane from our squad don't move and stay on the parking. It could be nice to be able to say them to go on the runway (without crashing on you).
3. Could it be possible to have in conf.ini to have a way to make longer smoke trail?


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