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@supah
don´t you think it would be better to reach all possible customers, so please don´t be a seperationist. afaik the msfs series has so much more defiencies as a Combatsim than even the already aged il2 that it isn´t even worth talkink about that. The majority of the combat flight sim fans here are not the people who will spend 40 bucks for 1 additional aircraft as nobody could fly it online if not everybody has it. I believe we should have as much realism as needed without loosing the fun. |
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2. Il2 has as much deficiencies as FSX in other areas. 3. Apparently they are because it is the addons containing ww2 aircraft that are selling, think shockwave. Addon compatibility is no big issue, I have seen this in multiple games like Operation Flashpoint for which I did some modding. The users will sort it out themselves, the popular addons become the standard soon enough. 4. For me the current level of complexity is a big let down meaning less fun for me. |
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It's not about eclipsing MS - it's about drawing more users in who are familiar with that interface. No one said anything about eclipsing MS. Also, for serious simmers - it provides more difficulty. If you were to limit the engine to what many folks would want - then Il2 would only have had Wonder Woman view and padlock. Lastly - if this were solely a 'Combat flight sim' then how do you explain the inclusion of Su-26? I wonder if you are familiar with all of the folks that use Il2 for acrobatic teams and racing? S~ Gunny |
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I think I read somewhere that the SU-26 was included in the development (and plane set) of "BoB SoW" because its performance characteristics where well known to the game developers. With "verifiable real life data" the game developers where able to check that the Su-26 performed correctly under the same simulated conditions as they would in the real world...That way they are able to fine tune the atmospheric effects on the flight model... :) |
Yes indeed, the SU-26...can you boy's realize the amount of MS pilots that would buy Oleg's SOW just for that one aircraft!...but the SU-26 needs to be presented in the same way as the owners handbook. That means full engine prep start up too, I still am at a lose to understand Oleg's position on this, I mean he could make a ton of money, I just don't understand his thinking on this. Sims should evolve to the highest level posible, It's what the other half want, and there are alot of them...With the Oleg FM, graffic's, they would be hooked like the rest of us
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http://mission4today.com/index.php?n...ewtopic&t=3401
Maybe check out Beebop's topic at M4T, then come back and say this is how the average combat sim pilot wants to set off on a mission? I voted no, and this kind of film doesn't change my mind at all. |
Wow, there is certainly a lot of passion on this subject. I'm actually kind of glad about that, it means interest is alive and well.
I think that really the biggest reason people are against clickable cockpits is that they are afraid recources will be taken away from aspects of the sim that nearly all of us would agree are more important, and I think Oleg as much as said the same himself. That said, what are we getting all upset about here? Whether anyone wants clickable cockpits and completely realistic procedures or doesn't care about them, I doubt anyone is willing to give up a bit of flight model or damage model for it. |
BTW, Brando, how did your 'bios flash' go? are you getting any relief?
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something better than now would be improvement for sure |
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