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-   -   Daidalos Team's Room -QUESTIONS AND REQUESTS ONLY on IL2 Authorized Addons (http://forum.fulqrumpublishing.com/showthread.php?t=8815)

Sita 01-13-2010 04:00 PM

Quote:

Originally Posted by mkubani (Post 135741)
We plan to start posting some public development updates of our current work on 4.10 patch maybe even starting this week.

GOOD news! :)

Quote:

Originally Posted by mkubani (Post 135741)

We will check if we have any IL-4 references.

GREAT NEWS!!! :) we will be waiting... :)

mkubani 01-14-2010 02:52 PM

We have sent him some references. Hopefully, they will be useful somehow.

Sita 01-14-2010 04:27 PM

Quote:

Originally Posted by mkubani (Post 136150)
We have sent him some references. Hopefully, they will be useful somehow.

Thank you very much!!! :)

=FPS=Salsero 01-15-2010 12:57 AM

Hi, just to let you know.
I have scanned some info (including sketches) on Soviet Rotating-dispersing bombs (РРАБ), that is 8 pages from the Pyrjev and Reznichenko's book on the bombs. Unfortunately at the moment I am extremely busy and cannot thanslate anything.
What should I do with the scans?

Bearcat 01-15-2010 11:33 AM

Quote:

Originally Posted by RPS69 (Post 135536)
I have mixed feelllings withs this, since shelling tanks with bullets will surelly enough shatter the nerves of their crews. Airplanes disturbing an attack, even if they don´t score kills, will diminish the tank crews effectiveness, by making much more difficult to spot enemy firing positions, and keep their commanders ducked in, effectively blinding them.

Since on il-2 minor ground units breakings are not simmulated, because they are absolutely digital, alive/dead, this habit of stopping and trying to fire on low flying aircraft with the main gun of tanks is not that bad. Yow really give a better chance to defending positions on destroying the attacking tanks by getting them distracted from their original "purpose", and exposing them to ground AT fire for some more time.

Maybe it could be arranged for tanks to change their moving behavior while threatened by aircraft, but don´t try to shoot at aircraft. Something similar to the code implemented on trucks that made peolple run out of them. They allready have something like that since they change their line formation to a diamond shapped one when being attacked by air, or when they get on gun range with any enemy ground position, and they are not on a road.

Still though.. Iagree with Thor.. and the odds of actually hitting a moving aircraft with a tank round even a big slow moving bomber.. were miniscule..

mazex 01-15-2010 07:40 PM

Quote:

Originally Posted by Eldur (Post 127728)
It would be nice if they could set up a website with a ToDo so we can see what they actually are planning to do.

He he, or put up a public bugzilla server and let all the 10 years of personal opinions regarding what is a bug and what is a feature flow free ;)

Qpassa 01-16-2010 07:23 PM

It is very troublesome when you forget to connect the Track Ir, and you have to disconnect and reconnect,could it be fixed? Also would be interesting if we could turn on/off forcefeedback using a key
Thanks

76.IAP-Blackbird 01-16-2010 09:12 PM

I have one small request, when you take a look on the weapon attachments on the Betty, you can only see 2 bombs but it has a fully load of much more. But all hag on the same position of those two bombs.

Just my 2 cents

76.IAP-Blackbird 01-20-2010 09:45 PM

Hi I have one more question, hope it was not questioned before if yes so sorry ;-)

Do you have plans to implement some US Navy planes into the game? or making the Avenger flyabel, Devastator or some more?!

best regards

Martin

_RAAF_Smouch 01-20-2010 10:33 PM

I have mentioned this in the development news thread and not sure if it has been mentioned before:

A map of Norhtern Australia. Update the Beaufighter to have the rear gunner selectable. And the Boomerang and Wirraway as flyable aircraft.

Good work guys, and thanks very much for your work to keep this great game going.


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