Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   Daidalos Team discussions (http://forum.fulqrumpublishing.com/forumdisplay.php?f=202)
-   -   Daidalos Team's Room -QUESTIONS AND REQUESTS ONLY - For 4.11 (http://forum.fulqrumpublishing.com/showthread.php?t=18260)

Tolwyn 09-28-2011 05:25 PM

Any response? :)
I thought it was a great idea. ;)

Quote:

Originally Posted by Tolwyn (Post 328340)
Here's a post on SimHQ that I wanted to share... Also follows an idea I had.

In conf.ini:

smoke_rtip_hexvalue "rrggbb" (FF0000 is red, 00FF00 is Green, etc.)
smoke_ltip_hexvalue "rrggbb" (same)
smoke_persistence "" (value is in seconds before dissipation)


Lagarto 09-30-2011 07:02 AM

Is it possible to tweak the damage model so that an a/c hit in the wing would drop wheel? Judging from debriefing reports, it was a common occurrence, esp. with Bf 109s and Fw 190s.

Hanzu 09-30-2011 08:59 AM

Requesting fixes for these official missions which have been broken since Forgotten Battles was released.

\Missions\Net\coop\1IBCo-op3-HungaryBridge.mis is missing [Target] which makes RED WON ! and BLUE WON ! impossible
\Missions\Net\coop\1IBCo-op6-SeelowHeights.mis is missing [Target] which makes RED WON ! and BLUE WON ! impossible
\Missions\Net\coop\1IBCo-op8-FirstDay.mis is missing [Target] which makes RED WON ! and BLUE WON ! impossible
\Missions\Net\coop\3IBCo-op1-Stalingrad.mis is misbalanced and BLUE WON ! is 99% impossible
\Missions\Net\coop\3IBCo-op3-MistelBerlin.mis is missing "army" and "[Target] time" which makes RED WON ! impossible
\Missions\Net\coop\3IBCo-op5-ConvoyChina.mis is using "Target Ground" for non-stationary units which makes RED WON ! and BLUE WON ! impossible

More details here.

Pursuivant 09-30-2011 02:21 PM

Quote:

Originally Posted by Lagarto (Post 342281)
Is it possible to tweak the damage model so that an a/c hit in the wing would drop wheel? Judging from debriefing reports, it was a common occurrence, esp. with Bf 109s and Fw 190s.

Wheels dropping are an indicator of a hydraulic fluid leak and/or damage to the hydraulic system, which was sometimes used to control other systems, such as flaps.

It's possible to model this sort of damage in IL2; there are several mods which do so for certain planes. But, it would require a fair bit of time given the number of planes in the game. It would also require investigation into which planes had hydraulics, what parts of the plane they controlled and how quickly they would fail if the system sprung a leak. To complicate things further, some planes had multiple hydraulic systems which controlled different parts.

Tempest123 09-30-2011 02:49 PM

I have a request relating to runway lights. In the real world, many ARCAL and other light systems stay active for 15 minutes after being turned on.
In Il2 tried them out and had to request the lights to be turned on 3 times during approach in Bf110, once they went out right as I was over the threshold. I doubt in the real world, that the ground crews would have killed the lights while the aircraft was on approach.
Can we make the duration of runway lights at least 5-10 minutes so that a full approach from a beacon can be made?


Another request, the landing light is non functional as it doesn't light up the ground, can this be fixed, maybe in the same way that flares and explosions cast light?

Xilon_x 09-30-2011 04:16 PM

i request exential object in the game actualy exist only 3 flags GERMANY, JAPAN,AMERICAN..... where are the all flags of the rest of nations?
in mission builder if i want constructed italian base after i put only GERMAN flags where are the all flags?

and wing meausure wind flag in the airport.

SaQSoN 09-30-2011 04:52 PM

Quote:

Originally Posted by Pursuivant (Post 342396)
Wheels dropping are an indicator of a hydraulic fluid leak and/or damage to the hydraulic system

As someone here has already said, gear dropping is a result of landing gear leg upper lock damage (which was holding the leg in retracted position). It has nothing to do with hydraulic system damage (or damage to any other system, used to operate the gear).

IceFire 10-01-2011 11:47 PM

Quote:

Originally Posted by Xilon_x (Post 342464)
i request exential object in the game actualy exist only 3 flags GERMANY, JAPAN,AMERICAN..... where are the all flags of the rest of nations?
in mission builder if i want constructed italian base after i put only GERMAN flags where are the all flags?

and wing meausure wind flag in the airport.

Actually there are only two nation flags. There is a Japanese Flag, an alternate Japanese Flag and the American flag. No Germany or otherwise without mods. Having some additional flags would be nice although the German flag would have to be modified or obscured to meet with censorship laws in various countries including Germany.

Flags would be nice props to have.

Xilon_x 10-02-2011 07:30 AM

axis powers raprestation of flags.

http://upload.wikimedia.org/wikipedi..._june_1943.png

loock this flags
http://en.wikipedia.org/wiki/Axis_powers
and after loock allied flags
http://en.wikipedia.org/wiki/Allies_of_World_War_II

if you want to GERMANY flags eliminate or removed the swastika(if it is illegal), while the rest of the flag remains normal.

Lagarto 10-02-2011 12:29 PM

While looking at a possibility to enjoy a good "Flying Tigers" campaign, I realized that there are no Ki-30 "Ann" nor Ki-48 "Lily" Japanese light bombers. Just a hint for future patches :)
By the way, both types were extensively used in kamikaze attacks in 1945.


All times are GMT. The time now is 07:49 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.