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Command: Damage Report Answer from crew: minor damage to outer left wing, missing left elevator Command: Nearest Hostile Location Answer from crew: Enemy fighter at 4 o'clock |
I am not sure if possible but maybe lining pilot eyes camera to bank indicator.
It gives great effect in Lock On series. Basically when bank is out of neutral (total G is not directly down) pilots head is banking to keep summary G pointing directly down (in relation to head). It is pretty natural since if you try flying straight but with non-zero bank you will put your head to keep it straight related to what you feel and not to where cabin floor is. obviously some limits are required as person cannot bank head more than let's say +/- 90 degs but also I have not seen bank indicato that goes that far so still coupling camera to bank indicator should work. |
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Just finished the PDF, looks good DT, not a bomber lover, but B-24 looks great, and the new sights/w the co-op options adds a new level of realism. And I'm looking forward to gunners having to rearm/reload cartridges.
A nice 19 pages of some thing to look forward too. Thanks |
Can you DT please make AI planes request runway lights to turn on during landing and take-off (should work when stationary lights are assigned "red" or "blue" side).
Currently it's only the player who can use the langing lights by radio command. |
wonder what the ordinance cam will look like
Was just thinking about the upcoming ordinance camera, wonder how it will track a torpedo and the circling torpedoes? sea level? 100m?
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i downloaded the 4.13 guide, and i'm only at page 2... thank you very very much to TD and all involved!! great job! :D
edit: ... pe-2 bombardier position...new official campaign... uprising '44... tobruk map... wow! |
Useful information on fires and fire suppression systems in aircraft:
http://www.nist.gov/el/fire_research.../Chapter-2.pdf Mostly applicable to post-WW2 aircraft, but some discussion of WW2 era technology, and plenty of explanation and diagrams on where and how fires start on aircraft. The section on ballistically-induced fires is most relevant to the game. |
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So.. When do we get the patch..? May be just cut off WIP part and release the finished?
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