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let’s face it, sitting on a computer debating about the game is much more fun than actually playing it.
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The fact that the 'CloD community' is this forum is incredibly pathetic.
mxmadman has a point. Forcing this amount of realism is driving players away. My computer monitor doesn't compare to looking out of a real cockpit at all, a lot of engagements exploit the terrible visibility in this game with that 'come up from under the tree canopy' reverse bounce etc. To be honest, even if CloD ran perfectly, in it's present state I wouldn't bother launching it. The only reason why I haven't deleted it is because I don't need the hard drive space yet. It's first on my list though. The flight sim community I'm a part of has basically written off CloD, this dev team in general and the only time we spend discussing the game is to mock you people in the Banana forums. We're pretty much waiting for the rest of the team to collapse, fold and sell the CloD assets to a studio like 777 or ED, who've already taken on a few of the better CloD devs who have jumped ship and know how to make good games. Until then enjoy waiting 5 minutes for your oil to get to the right temperature, not being able to see anything and fellating the modellers here whenever they post a new picture of a barn or hedge. |
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^ ^ Well, that was totally unneccessary |
@ EvilJoven
You should definitely get into WoP beta. Likeminded people like this game a lot ;) GL |
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I think that there are servers for quick dogfighting and servers for those who just like realism. Why do we need to turn any server to a quick dogfight server and leaving the ppl who prefer realism (even if they are a minority) with nothing? ATAG has its audience with realism settings and me personally I overall prefer flying on this kind of server like my squadron mates even if occasionally I go for a quicky on the reduced realism df servers. Full realism servers do have their audience. The lack of players currently may be rather attributed with the still missing patch. |
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Also lack of comprehensive CooP mode. << Runs out :) |
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Since I posted this I've actually noticed an increase in popularity for those servers. In all likelihood it had nothing to do with my posts, but its a good thing none-the-less. Of course more total players will equal more players in other servers, but my idea was to gather the ones who are already here or who don't normally participate in Clod multiplayer. |
There will be plenty of servers with most of the options you prefer when the sim is optimized with the next patch. If the servers available don't suit your needs then start your own if possible. It appears that at the moment people with systems that can play the sim happen to like near full real settings. Like I said that will change and the pendulum will swing the other way when the sim is optimized. Just like the IL-2 1946, where most servers use relaxed settings.
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Those settings are about full difficulty, not full realism.
Visibility in game is really different from visibility in real life. Icons should be OK if their presence was dynamic because of many variables (sun, camo, speed ect). But however playing with dots only makes the sim more difficult... not more realistic. Both dots and icons have pros and cons in drawing up the sim to RL. Still both can be used in a realistic server IMO. We can discuss about the immersion factor, these ugly coloured labels over the wonderful landscape, but this should be a combat simulator... most of the people play it to fight (fast low alt dogfighting or long high alt hunting, you choose your style), not to look at our own plane through the external camera making screenshots. |
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