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-   -   4.12 development update discussion and feedback (http://forum.fulqrumpublishing.com/showthread.php?t=31734)

Treetop64 01-19-2013 10:48 PM

Quote:

Originally Posted by KG26_Alpha (Post 494905)

I was one of the old school that was happy with the sound IL2 engine and not too interested in modified exploitive sound files.

That was 7-8 years ago.

A work around must be looked at and a plug-in (backdoor) should be possible.
:)

I think I'm one of the two or three people in the world that is OK with the default sounds. My sound hardware does a good job of making it sound pretty good, though! But yes, I agree with implementing some sort of door that doesn't violate any legal boundaries.

panzer1b 01-19-2013 11:20 PM

Quote:

Originally Posted by Treetop64 (Post 494906)
I think I'm one of the two or three people in the world that is OK with the default sounds. My sound hardware does a good job of making it sound pretty good, though! But yes, I agree with implementing some sort of door that doesn't violate any legal boundaries.

personally i agree...

the sounds dont add anything to teh game but at the same time are not that bad that they make me complain

still id welcome an option to add custom sounds.....afterall mods let you do this (although i will say i cant stand hsfx's sounds as they are so quiet, the guns that is).

still i wouldnt have anything against changing some of the crappy ones such as the 50cal external sounds, the mg81 sounds (fire to slow) and sound like the mg15s

still i like teh shkas internal sounds as well as 50 internal

cannons could use a bit more variety as mg151s, japs, mgff, shvak, most have 1 sound effect.....

anyways any progress is good to see

IceFire 01-19-2013 11:42 PM

Quote:

Originally Posted by KG26_Alpha (Post 494905)
So it not possible ?

No can must or should verbs, I'm just giving an speculative response to an old question, the very question that invoked the mods pack in the first place.

I was one of the old school that was happy with the sound IL2 engine and not too interested in modified exploitive sound files.

That was 7-8 years ago.

A work around must be looked at and a plug-in (backdoor) should be possible.
:)

Second time I post this on this very page...

http://forum.1cpublishing.eu/showpos...&postcount=728

Unless that was a joke I just wasn't in on...

Luno13 01-20-2013 05:27 AM

Indeed, I was thinking I had a case of deja vu! :)

I certainly don't mind the stock sounds. The new options by TD should allow for a proliferation of sound packs though, so it might be nice to experiment.

IceFire 01-20-2013 04:14 PM

Quote:

Originally Posted by Luno13 (Post 494941)
Indeed, I was thinking I had a case of deja vu! :)

I certainly don't mind the stock sounds. The new options by TD should allow for a proliferation of sound packs though, so it might be nice to experiment.

Definitely. It'll be a great thing to be able to drop in packs and see what people like the most. There is the potential for cheating so I'm glad to hear that they have gone with the all options are best possibility: Sounds restricted if need be (for competitive matches) and opened up if you want them to be.

Gets around some of the sticky issues. TD will only allow the option, not distribute themselves.

EJGr.Ost_Caspar 01-20-2013 08:14 PM

Quote:

Originally Posted by KG26_Alpha (Post 494905)
So it not possible ?

No can must or should verbs...

Just exchange them to 'is' or 'will be'. Check few postings/pages back! ;)

EDIT: ... as IceFire say. Its no joke. But its fun. :D

Ala13_Kokakolo 01-21-2013 12:28 AM

I have already asked this question some time ago with no luck, there it goes again. Sorry in advance. Is there any plans for keep developing the temperature aspect of the engines? I would like to see some damage for fast cooling engine, for example diving from 6000 in a winter map with the radiator open should definitely damage the engine... any thoughts?

KG26_Alpha 01-21-2013 12:31 AM

1 Attachment(s)
My post was elaborating on its implementation (sound files) and also the fact that I did miss the confirmation post originally, and no joke just an oversight.

Edit

I missed the few seconds of this feature shown in the TD 4.12 GUI feature video, I guess I must have blinked :)

Malkav 01-21-2013 06:25 AM

So slow.. I hope, there will be fewer bugs, than in 4.11 :rolleyes:

JonathanRL 01-21-2013 09:59 AM

Quote:

Originally Posted by viktor94 (Post 418836)
Please add it to the finnish DGEN campaign then

This. Please, THIS! Flying the P-36 in that campaign would be simply awesome.


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