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-   -   Daidalos Team's Room -QUESTIONS AND REQUESTS ONLY on IL2 Authorized Addons (http://forum.fulqrumpublishing.com/showthread.php?t=8815)

Robo. 11-26-2009 06:11 PM

Quote:

Originally Posted by zaelu (Post 122950)
I think here you are missing the boat by some inches... The moding community is competing with you... either by collective "free will" or not. A sign of it? Think how long it took to major mod packs to include 4.09final.

What is it, this 'moding community'? What kind of competition do you mean? What is the prize?

Quote:

Originally Posted by zaelu (Post 122950)
Ghandi had a saying...
First they ignore you... then they fight you... then you win.

He also said 'Honest differences are often a healthy sign of progress.' But what does it have to do with anything?

Quote:

Originally Posted by zaelu (Post 122950)
You are trying desperately to ignore them but, before you launch the new uber duper patch with triggers and the rest "announced but is not sure it will be included" (the old story)

You're wrong, we're trying to get some good mods into the patch alongside our own work.

Quote:

Originally Posted by zaelu (Post 122950)
ZUTI's MDS will be far away.

Zuti is in Daidalos Team FYI.

Quote:

Originally Posted by zaelu (Post 122950)
And guess what... when triggers do come into view by a royal patch... they will be cannibalized and modified and improved cause this is what "open source is" and this is how a distributed system work.

That depends... what if the authors decide to protect their work? What will these 'improvers' do about it? Can they do anything on their own? I guess they can. And the ones doing it well are helping us out already. Simple as that.

Quote:

Originally Posted by zaelu (Post 122950)
Like it or not... IL2 is almost open source... intended or not. You have your chance to collaborate and help IL-2 be better in this "brave new world" or... you can try to obstruct the new normal course and turn your back to what IL-2 fans had worked.

What do you think we're doing actually? (You see it all in black and white mate... read some more Gandhi please.)

Quote:

Originally Posted by zaelu (Post 122950)
And this discussion is on topic as it is trying to establish your exact attitude in regard of moding community and they workings.

Now this is the question. Unfortunately, majority of the 'MODs' won't meet the standarts set for official contents.

jermin 11-27-2009 01:54 AM

Hi, TD

Are you considering upgrading the LOD models in the game? The current LOD models are too coarse for modern computers. I've heard that the sim uses different models at different distances. The model become less detailed when distance increase and finally become a dot at about 3 km.

And there is an serious bug in such LOD system. The LOD models of some planes appear larger than it should be at the same distance (near 3km) where the models of some other planes are so tiny that it is extremely hard to see.

The most typical examples are Bf 109 and Spitfire. Although spit fire has a much larger wings that 109, it appears much samller at the same distance (even not so great) and is extremely hard to see when it blends into the background.

And it is harder to see dots in gunsight view than in wide view in the game, which is not logical for me. I sincerely hope that you can add more LOD models so that we don't need dots anymore.

BTW, please fix the tracer smoke delay bug in the next patch if possible.

mkubani 11-27-2009 08:52 AM

Quote:

Originally Posted by zaelu (Post 122950)
And this discussion is on topic as it is trying to establish your exact attitude in regard of moding community and they workings.

I am not going to get dragged into this discussion any further, but to be honest I don't think we have the attitude here. BTW, do yourself a favour and search for the 4.09 interview on SimHQ to see what Oleg and I have written there regarding what DT intends to do and who is the target "audience". It includes an invitation to those who share the same idea. And as said by Robo there are 3 basic criteria we require from ourselves and others: 1. Historical accuracy, 2. following tech. and quality specs defined for this sim, 3. content that will not be vetoed by 1C/MG. If many mods don't comply with this, then sorry, it's not our fault.

@Sita: We can give our limited support to the modeller if he contacts us through our email: daidalos.team@gmail.com

@Jermin: We may try looking at LOD switching distances, we would remodel only the critical ones.

zaelu 11-27-2009 08:55 AM

Quote:

Originally Posted by Robo. (Post 122970)
Zuti is in Daidalos Team FYI.

Now that's worth of a thousand words ;)

TY

Tbag 11-27-2009 09:23 AM

Just watched the videos in the SimHQ interview again and I really can't wait for all those features. Thanks a lot for all your hard work TD!

David603 11-27-2009 01:49 PM

Quote:

Originally Posted by Bulgarian (Post 122938)
David,it's hard to see the logic behind your words and their connection with the topic here.
Martin pointed out very well in pure English that DT's objective is not (and never have been) to compete with the mods.

If the IL-2 community respected the official developer of the sim, there would only 1 standard today - the closed official version 4.08 or 4.09. IL-2 was never intended as an open-architecture sim, no matter how many pro or con arguments there might be.

I was refering to this sentence within the post, not the issue of competing with the mod community. Maybe I should have made this clearer.

Bearcat 11-27-2009 03:19 PM

DT.... this may sound like a silly request.. but in your next upgrade.. can you drop the X.xxm designation from then on and simply go with X.xx. If my memory serves me correctly the only reason we got the m in the version info in the first place was because initially PF was capable of being run either merged with FB or as a stand alone. That is no longer a consideration ... and now many think that the m means modded.. and there is just a lot of confusion on it.. I know it is a small issue but it is also a very very simple one to adjust.


and .. zaelu.. with all due respect.. is there any benefit at all to be gained from the ongoing "discussion" you are having ie mods/DT? It all seems like a waste of time and totally counterproductive.. IMO solutions and possibilitiesp are far more appropriate for this thread than rehashing old gripes that have been beaten to a pulp already.. and actually rendered moot by the establishment of DT (especially considering some of it's members.. like FC & Zuti .. among them to name a few..) in the first place.. so lets just enjoy the sim we are all so passionate about and continue to contribute to it's ongoing success in whatever way we can.

Wutz 11-27-2009 03:26 PM

Quote:

Originally Posted by Robo. (Post 122970)
What is it, this 'moding community'? What kind of competition do you mean? What is the prize?



He also said 'Honest differences are often a healthy sign of progress.' But what does it have to do with anything?



You're wrong, we're trying to get some good mods into the patch alongside our own work.



Zuti is in Daidalos Team FYI.



That depends... what if the authors decide to protect their work? What will these 'improvers' do about it? Can they do anything on their own? I guess they can. And the ones doing it well are helping us out already. Simple as that.



What do you think we're doing actually? (You see it all in black and white mate... read some more Gandhi please.)



Now this is the question. Unfortunately, majority of the 'MODs' won't meet the standarts set for official contents.

This sounds great!
As looking at some of the stuff being made as mods, like for example a "new" Luftwaffen pilot, that stuff is just terrible! Who ever calls that progress, is dearly needing a set of glasses and a good look at some books!

BadAim 11-27-2009 03:35 PM

I would just like to point out that what (we of the) the modding community is doing is illegal, and whether or not maddox games tacitly tollerates it doesn't give us the right to come here and hassle the team of VOLUNTEERS who have been given ACTUAL approval to work with the game.

I don't know where people like Zaelu get their ideas from, but they have no source in reality.

_RAAF_Firestorm 11-27-2009 04:08 PM

Bad Aim, spot on mate!


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