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-   -   The Crystal Ball 2 (http://forum.fulqrumpublishing.com/showthread.php?t=30477)

6S.Tamat 04-06-2012 09:24 PM

As long as they fix the game I could accept also an expansion as very good kind of apology..

JG26_EZ 04-06-2012 11:10 PM

"Two weeks?"

5./JG27.Farber 04-06-2012 11:13 PM

Quote:

Originally Posted by JG27_brook (Post 406476)
44 servers....

Where the only servers there was. There was a BoB server towards the end - and what a breath of FRESH air that was.

Virtually ever server was 44... It was dull. Im looking forward to fighting in all the theatres.

robtek 04-06-2012 11:51 PM

Imo, it lessens the quality of fights when one burst is enough for a kill. It is more about preplanning and reflexes then to use ones plane to its limits.

ramstein 04-07-2012 12:00 AM

the rabbit layed on egg..

Theshark888 04-07-2012 02:50 AM

Quote:

Originally Posted by DroopSnoot (Post 406268)
I think the development announcements we recevie are probably displaying unrealistic progress reports in an effort to ease the tension and appease the community.

Amen brother.

JG27_brook 04-07-2012 02:56 AM

Quote:

Originally Posted by robtek (Post 406535)
Imo, it lessens the quality of fights when one burst is enough for a kill. It is more about preplanning and reflexes then to use ones plane to its limits.

"Nah" using the roll of FW190 to counter the turn rate of spitfire, is one of the best dog fights you can have

ElAurens 04-07-2012 03:00 AM

Please, PLEASE, no late war stuff for a while.

Bored to tears with "Defense of the Reich" scenarios.

Boring, and I mean snooze inducing been done a million times, BORING.

There are so many areas of the WW2 conflict in the air that have never had a good airing. Why not go there first?

The Med.

China.

The South West Pacific (New Guinea in particular).

These are what I want to see.

Verhängnis 04-07-2012 05:19 AM

I imagine that modders would get there first - and therefore it would be for free however I would only pay for it if it was availible on disk at EB games or one of the other stores. But french planes are the sexy exemplar of sexy aviation, so bring it on! :grin::cool:

http://fc04.deviantart.net/fs70/i/20...y_QuentinR.jpg

He111 04-07-2012 10:26 AM

.. with bells on!

and willing to pay A$100+ for such.

.

Sven 04-07-2012 11:31 AM

BOF... no thank you. I'd rather see some bigger 'conflict' made for IL-2.

ramstein 04-07-2012 11:34 AM

I can't even think of any addons as long as it needs patches and I need a super computer..

highness 04-07-2012 11:48 AM

where is the SU-26 and SDK ?
 
where is the SU-26 and the SDK ?

was just wondering ...

taildraggernut 04-07-2012 12:13 PM

Su-26 was never in the Battle of Britain, and so far its absence has not prevented anybody from determining how porked/perfect the FM's are, it won't fix the CTD's or other varied bugs so it's low on the list but it has been mentioned to still be coming, the SDK was never anticipated to be part of the initial release.

furbs 04-07-2012 12:23 PM

Coming in the patch after the patch after the patch after that.

It was advertized as coming with CLOD.

taildraggernut 04-07-2012 12:28 PM

Disgusting really....who ever heard of software being patched before.

Yes the SU-26 was promised I guess so it's omission was a mystery.

zapatista 04-07-2012 12:54 PM

iirc SDK was to be released some time after the initial BoB release, quess that with all the problems on release and the scramble to fix them, its been placed on the back burner and delayed.

su-26 was intended to be in the initial release, but with other more important aspects or elements of the game unfinished, it just never made it in :)

highness 04-07-2012 01:15 PM

:(

U505 04-07-2012 01:32 PM

there is already a campaign of france based on the channel map. you can find it on sukhoi.ru . It is in russian but i have translated into french. If someone want it you have only to tell me i will post it .

He111 04-07-2012 01:35 PM

Quote:

Originally Posted by U505 (Post 406653)
there is already a campaign of france based on the channel map. you can find it on sukhoi.ru . It is in russian but i have translated into french. If someone want it you have only to tell me i will post it .

WITH FRENCH PLANES!! :grin:

.

U505 04-07-2012 01:45 PM

no sorry with only existing planes bf 109 bf 110 hurricans and spitfires; the campaign is on the english side but with the fmb you can choose the other side ( all present aircraft in each mission).

trumps 04-07-2012 02:11 PM

HECK YES!!! long as i get a H-75, plus a reasonable array of dodgy Froggy types, and their armour! this would be a huge addon, especially if they had their manable ground vehicles and such which would mean that infantry and such would have to be modelled for it to be worthwhile, not to mention the the shipping that would be needed to simulate the evacuation. damn then there is the map it's self, does it include the level of detail needed to represent the invasion of france from the getgo, i think that if this does come to fruition it won't be anytime soon unfortunately!

Cheers
Craig

smink1701 04-07-2012 03:40 PM

No fix in sight and no information
 
Im beginning to think that these endless delays and nothing concrete from the devopers means they don't know how to fix this thing. When the "graphics" patch finally is released it will not make much of a differecne on many systems, will probabley still have vibrating shadows and many other features like boogered AI will make the game unplayable. Just saying...

Wolf_Rider 04-07-2012 03:52 PM

also, just saying... this thread really isn't necessary


IBTL

Mattius 04-07-2012 04:18 PM

WELL I THINK IT IS! I paid £60 for Collectors version when it came out & I still get freezes & loads of stupid bugs etc. etc. This is over a year after it was published & released as a product fit for the consumer!:-x

Urufu_Shinjiro 04-07-2012 04:20 PM

No information? I must have privileged access to the special forum where we get Friday updates and you don't.

Bunch of Negative Nancy's.

Quitcherbitchin! lol

Dano 04-07-2012 04:21 PM

yaaaaawn.

addman 04-07-2012 04:27 PM

http://michaelquale.com/wp-content/u...Bored-Logo.jpg

5./JG27.Farber 04-07-2012 04:35 PM

Does anyone else read Sminks threads with micheal canes voice? Or is it just me.

addman 04-07-2012 04:46 PM

Quote:

Originally Posted by 5./JG27.Farber (Post 406706)
Does anyone else read Sminks threads with micheal canes voice? Or is it just me.

Not me, I read them with George Costanzas voice.

smink1701 04-07-2012 05:26 PM

George Costanzas...Arg...my cover's been blown.:)

Mysticpuma 04-10-2012 12:01 PM

If the next patch 'fixes' the Performance issues, what should be next on the list?
 
Now I suppose that is a Sandbox question, but if the Graphics issue bug fixes are close to what is hoped for, this should mean other fixes can be worked on.

If you could choose the next 3 things to be enhanced/repaired/fixed, what would you want the Developer's to prioritise (not for BoM just CloD original release)?

Mine are:

1) Make the front-end interface more user friendly when it comes to adding ammunition to your aircraft. The amount of times I have wanted to try a different loadout but can't change it to another type...well, I've lost count! I still don't know why I can't choose the ammunition I want :(

2) AI. BoB:WoVII has this as close to perfect as anyone could want....and boy do we want it!

3) This one is my personal preference, please make the in-game .avi Recorder/Creator work! Currently I render 1-frame every 20-seconds, which if you want to create anything is a ridiculous amount of time. Currently it will have to be FRAPS forever, which makes me wonder why they included the in-game .avi creator :(


Your suggestions

salmo 04-10-2012 12:11 PM

Have a look at www.il2bugtracker.com & run the *All sorted by number of votes* query to get an idea of what the community is voting for. Top 5 in vote order to-date:

1. Coop Interface/GUI
2. Landing gear shown down at other planes even when retracted.
3. Missing - Ju87 B-2 - Jericho horn.
4. The broken parts of damaged aircrafts don´t impact on your aircraft.
5. In-game Communications System Inoperative.

albx 04-10-2012 12:12 PM

Hey mystic, how is going World of planes? can you drop some info? :-)

furbs 04-10-2012 12:17 PM

1. GUI- everything from menus, ammo selections, skins, front end for COOPs and MP need a major overhaul and bringing into 2012 and not the 1980's Russian puzzle that it seems to be designed to annoy and frustrate deliberately that it is now.

2. AI - very important for the offliners, but also important for MP.

3. FSAA, AAF and DX11.

Verhängnis 04-10-2012 12:18 PM

Quote:

Originally Posted by albx (Post 407387)
Hey mystic, how is going World of planes? can you drop some info? :-)

No, he would have signed an NDA (Non-Disclosure Agreement).

As for what's next - I think BoM will be the focus tbh... ;)

addman 04-10-2012 12:24 PM

1. A.I
2. Comms

tintifaxl 04-10-2012 12:41 PM

Quote:

Originally Posted by addman (Post 407393)
1. A.I
2. Comms

+1

and COOP:!:

Allons! 04-10-2012 12:48 PM

1. Ingame stats includes ground targets
2. Bombing switches & behaviour fixed incl. primer settings etc. as on bugtracker
3. Some more ships & u-boats
4. Proper handbook for mission editor
5. Ability to choose an ingame name instead of having to use Steam name
6. Better sound settings

Just my 2 ct, Best, Allons!

Gourmand 04-10-2012 12:51 PM

i respond at www.il2bugtracker.com

Kwiatek 04-10-2012 01:34 PM

1. Fm & dm

2. Fm & dm

3. Fm & dm

ATAG_Snapper 04-10-2012 01:40 PM

Quote:

Originally Posted by kwiatek (Post 407403)
1. Fm & dm

2. Fm & dm

3. Fm & dm

1. +1

2. +1

3. +1

salmo 04-10-2012 01:45 PM

A thread like this is next to useless. Please lodge your bug/feature request at www.il2bugtracker.com & vote for which features you'd like to see implimented first.

furbs 04-10-2012 02:02 PM

Already posted at the bugtracker.

smink1701 04-10-2012 03:06 PM

AI, Brit Fighter sounds, radio comms, vibrating shadows, Hurricane tracers, replay interface.

SG1_Lud 04-10-2012 03:28 PM

Quote:

Originally Posted by Gourmand (Post 407400)

+1

kestrel79 04-10-2012 03:55 PM

Quote:

Originally Posted by furbs (Post 407389)
1. GUI- everything from menus, ammo selections, skins, front end for COOPs and MP need a major overhaul and bringing into 2012 and not the 1980's Russian puzzle that it seems to be designed to annoy and frustrate deliberately that it is now.

3. FSAA, AAF and DX11.

GUI is my #1 thing as well. It is so clunky and difficult to navigate the menus. They need to make everything much more intuitive and modern. For example check out the GUI for Rise of Flight. Their quick mission generator is amazing! It's not just a bunch of drop down menus...it's interactive and shows you visually how to adjust settings, not just with text.

I doubt we see the GUI redone for CloD though. My bet is they will redo it for BoM, then when you "merge" CloD into BoM we will get the new GUI. But as for CloD stand alone I doubt they will use their limited resources on redoing it and focus on the sequel.

This sim is beautiful. I love the graphics. Once it's running at great fps, along with some AA it will be mind blowing. The jaggies really need to get fixed as Furbs has stated. It's 2012. Give me AA.

furbs 04-10-2012 04:03 PM

Quote:

Originally Posted by kestrel79 (Post 407447)
GUI is my #1 thing as well. It is so clunky and difficult to navigate the menus. They need to make everything much more intuitive and modern. For example check out the GUI for Rise of Flight. Their quick mission generator is amazing! It's not just a bunch of drop down menus...it's interactive and shows you visually how to adjust settings, not just with text.

+1

The ROF GUI is light years ahead of CLOD, in fact when i first saw the CLOD GUI in the update pics i thought it was a bad joke. Its just awful and seems like something from the 90's, EAW's GUI was better.
In the 7 years of development did they not plan for a up to date user friendly intuitive GUI?

EAW's GUI was better and was released in 1998 :shock:

http://img341.imageshack.us/img341/6...opeanairwa.jpg
By furbs9999 at 2012-04-10

http://img196.imageshack.us/img196/1399/scrn00237lq.png
By furbs9999 at 2012-04-10

http://img404.imageshack.us/img404/7632/scrn00276fs.png
By furbs9999 at 2012-04-10

BH_woodstock 04-10-2012 07:46 PM

Mysticpuma!!

Im just posting cause ive seen an old friend.How the heck are ya?great to see your tag again sir.

~S~

you might remember me as NORAD_woodstock.

Flanker35M 04-10-2012 07:52 PM

S!

EAW GUI really was easy to use and also well supported the atmosphere of the game. Fond memories. IMHO the CoD GUI is a step back rather than forward, but again I guess that it can go through changes after the most critical issues are sorted out with the game.

raaaid 04-10-2012 07:58 PM

when you shoot a parachutist death he falls horizontal or vertical?
 
i want to check the game is correctly modelled cause in the old il2 a chutist would be falling horizontally and when he died he fell vertically

does il2 clod keep this mistake since my experiments point to a sheet of paper falling horizontally in the air

Tavingon 04-10-2012 08:23 PM

Bonus planes
http://box24.bluehost.com/~airmuseu/...dfish%20II.jpg

addman 04-10-2012 08:27 PM

Quote:

Originally Posted by Tavingon (Post 407519)

I would never say no to a Swordfish. :)

Tavingon 04-10-2012 08:28 PM

Quote:

Originally Posted by addman (Post 407523)
I would never say no to a Swordfish. :)

A must for BOM
http://ronpenndorf.com/images/hs123.jpg

addman 04-10-2012 08:30 PM

Quote:

Originally Posted by Tavingon (Post 407524)

Amen.

robtek 04-10-2012 09:09 PM

He would fall slightly jackknifed with his back to the earth and arms and legs trailing in the relative wind.

Tavingon 04-10-2012 09:11 PM

Looking forward to new patch too :)

Volksieg 04-10-2012 09:14 PM

And the award for least popular thread resurrection goes to........

Volksieg 04-10-2012 09:17 PM

Shooting a parachutist? Some people have no honour.... no honour at all..... lol What's the next experiment? Blast radius when dropping bombs on hospitals? :D

Ze-Jamz 04-10-2012 09:17 PM

What a load of shyte

F19_Klunk 04-10-2012 09:17 PM

bad Tavingon.. bad bad tavingon :)

bw_wolverine 04-10-2012 09:20 PM

I don't think shooting the parachutes even works in CloD, does it? I've never seen a collapsed parachute falling, or a 'limp' body.

robtek 04-10-2012 09:23 PM

Nobody was talking about shooting parachutists!!

Ze-Jamz 04-10-2012 09:27 PM

Quote:

Originally Posted by F19_Klunk (Post 407537)
bad Tavingon.. bad bad tavingon :)

Ban him!! :)

Attila 04-10-2012 09:44 PM

Quote:

Originally Posted by robtek (Post 407531)
He would fall slightly jackknifed with his back to the earth and arms and legs trailing in the relative wind.

IMO you're not right! The heaviest part of a human body is the head and the
chest! If that is so, the parachutist falls with the head down! But that is probably dependent on the height of the freefall.

Fredfetish 04-10-2012 09:48 PM

It depends on what you shot him with...

Pudfark 04-10-2012 09:49 PM

Mostly, it depends on the angle of the dangle. ;)

robtek 04-10-2012 10:13 PM

I've seen senseless parachutists after a free fall collision, they fell as i described it.

The cog lies a bit below the sternum, and the heaviest part of the body is still the rump.

priller26 04-10-2012 11:21 PM

You could shoot down Paras in Lucas Secret Weapons of the Luftwaffe, circa 1991 or so? Wow, that was at its time a fantastic game!

Sammi79 04-10-2012 11:44 PM

http://static.tvtropes.org/pmwiki/pu...mancy_3038.jpg
http://static.tvtropes.org/pmwiki/pu...mancy_3038.jpg

droz 04-11-2012 01:19 AM

i hate you.

White Owl 04-11-2012 02:06 AM

That was evil.

White Owl 04-11-2012 02:13 AM

An unconscious skydiver (usually after hitting another skydiver) will fall in one of two positions. Either faceup, bent over at the waist with arms and legs tariling upward, or facedown, bent backwards slightly, arms spread to the sides and legs bent back.

But if you're asking about somebody not in freefall, but with a deployed canopy suddenly shot full of holes... I don't know. Depending on what kind of damage was done to the canopy, just about any kind of tumbling might be possible.

Gabelschwanz Teufel 04-11-2012 02:20 AM

Quote:

Originally Posted by addman (Post 407393)
1. A.I
2. Comms

This ^

Skoshi Tiger 04-11-2012 02:54 AM

If you shot a parachutist, wouldn't he just slump in his harness. Even if the parachute did collapse it'ld still keep him in the upright position.

Every so often I get the erge for some model rocketry. Ribbon chutes still stabilise the falling rocket.

It would be very unlikely for the chute to detatch completely, and even if it did you'ld still have the shrouds

ACE-OF-ACES 04-11-2012 03:22 AM

raaaid should get an award (gold start) for this one!

Who knew he could 'catch' so many in his net?

Ill bet if raaid posted a thread asking how high is high he would get some to not only post but argue the point!

Nice work raaid! ;)

SQB 04-11-2012 03:27 AM

Quote:

Originally Posted by ACE-OF-ACES (Post 407592)
raaaid should get an award (gold start) for this one!

Who knew he could 'catch' so many in his net?

Ill bet if raaid posted a thread asking how high is high he would get some to not only post but argue the point!

Nice work raaid! ;)

I get the feeling that he is maybe 10 years off being allowed to drink, let alone smoke illicit substances...

NedLynch 04-11-2012 03:43 AM

A comprehensive DCG, SP content is laughable at this time.

speculum jockey 04-11-2012 03:51 AM

Someone needs to find out who Raaaaid's doctor is and tell him he's obviously not taking his pills. . . or taking too many.

ramstein 04-11-2012 04:56 AM

I just put them on ignore,, the thread should have been nuked..
IMHO

sorak 04-11-2012 05:45 AM

lets tell mommy about it.. maybe get some milk too

zapatista 04-11-2012 07:07 AM

no need to be nasty to raid, he is an older poster from some of the other il2 forums and many of the old timers see him for what he is, mostly harmless and with lots of quirky posts. as long as he stays on topic (flightsim and aviation related), no need nasty to him just because he doesnt fit the mold of "mr average".

In moral terms, how well a society cars for its weak and vulnerable is a measure of how civilized it is; so if you dont want to interact with him, just dont post in his threads and dont read them


re the falling airman without a parachute, seeing how a body like that behaves in freefall through the air does give some indication on how well/realistically the air/moving-object physics are modeled. so far however, i havnt seen any airmen in freefall to make any observations on :)

klem 04-11-2012 07:24 AM

FMs

klem 04-11-2012 07:25 AM

Quote:

Originally Posted by salmo (Post 407407)
A thread like this is next to useless. Please lodge your bug/feature request at www.il2bugtracker.com & vote for which features you'd like to see implimented first.

Absolutely. Vote for the Spitfire 1a FM :)

Tree_UK 04-11-2012 07:53 AM

Well we definitely aren't going to get any new Ship/planes Luthier as already said that the game is dead in that respect, so all we can hope for is the game being fixed.



FM
DM
GUI
FSAA (this seems to be a problem even with the wip shots of BOM) And something Luthier still as not yet acknowlegded
DX11 (We should see this fully implemented as Luthier said a week after release that this was his main priority)
Bugs - Way too many mention, but one that really ruins it for me is fighting an aircraft that appears to have its gear down, when in reality it doesn;t, such an immersion killer.

Some sort of Custom Skin Cache, or at least put all the skins that shipped with the game in a special cache folder, the skins cause big stutter online but this could be easily solved, again a big immersion killer when the most popular servers only show default skins with no weathering. Being completely honest I dont see this problem ever being resolved.

The game is like a Russian T34 tank, great from a distance and as hugh potential but when you stick the magnifier on it you can see the shoddy workmanship.

Ataros 04-11-2012 08:29 AM

Quote:

Originally Posted by Tree_UK (Post 407627)
Being completely honest I dont see this problem ever being resolved.

It is resolved already. In the last patch skin loading protocol was changed to load skins slowly over time to prevent high network load and a freeze at the moment of engagement. That is why a skin was not visible in some cases if it was not 100% loaded yet even when enabled.

Servers keep skins turned off just to exclude another variable in fine-tuning settings for more stability, less lag and less bugs. It may change when a stable patch version is available.

Quote:

Originally Posted by Tree_UK (Post 407627)
DX11 (We should see this fully implemented as Luthier said a week after release that this was his main priority)

Do not expect it any time soon. If you read any dev updates you can see that priorities have changed many times since then. The so called "DX11 API support" is there as announced but introducing many DX11 features now would further slow down development which is not what the majority of players want.

Tree_UK 04-11-2012 08:36 AM

Quote:

Originally Posted by Ataros (Post 407641)
It is resolved already. In the last patch skin loading protocol was changed to load skins slowly over time to prevent high network load and a freeze at the moment of engagement. That is why a skin was not visible in some cases if it was not 100% loaded yet even when enabled.

Servers keep skins turned off just to exclude another variable in fine-tuning settings for more stability, less lag and less bugs. It may change when a stable patch version is available.

Hmmmm, Im not sure this is correct, we need ATAG Bliss here to clarify, I know he as tried everything to get even stock skins on their server without causing lag/stutter. The only thing that works is just to have a default skin.

klem 04-11-2012 08:58 AM

Quote:

Originally Posted by Tree_UK (Post 407627)
Well we definitely aren't going to get any new Ship/planes Luthier as already said that the game is dead in that respect, so all we can hope for is the game being fixed.



FM
DM
GUI
FSAA (this seems to be a problem even with the wip shots of BOM) And something Luthier still as not yet acknowlegded
DX11 (We should see this fully implemented as Luthier said a week after release that this was his main priority)
Bugs - Way too many mention, but one that really ruins it for me is fighting an aircraft that appears to have its gear down, when in reality it doesn;t, such an immersion killer.

Some sort of Custom Skin Cache, or at least put all the skins that shipped with the game in a special cache folder, the skins cause big stutter online but this could be easily solved, again a big immersion killer when the most popular servers only show default skins with no weathering. Being completely honest I dont see this problem ever being resolved.

The game is like a Russian T34 tank, great from a distance and as hugh potential but when you stick the magnifier on it you can see the shoddy workmanship.

Where does Nvidia's CSAA fit into this?

furbs 04-11-2012 09:01 AM

We can only hope but i doubt we can add CSAA via the NVIDIA CP.

tintifaxl 04-11-2012 09:03 AM

Quote:

Originally Posted by Ataros (Post 407641)
Do not expect it any time soon. If you read any dev updates you can see that priorities have changed many times since then. The so called "DX11 API support" is there as announced but introducing many DX11 features now would further slow down development which is not what the majority of players want.

You seem to have some insight on the development process; do you know why the devs implement a new grafics engine and not use DX11 features? This engine should be a long living component, so it somehow strikes me odd to not fully support DX11.

archer11 04-11-2012 09:35 AM

Quote:

Originally Posted by Ze-Jamz (Post 407543)
Ban him!! :)

Isn't that, considering the rules, a tad bit too offensive?
Shouldn't it be more like: Burn him! :grin:

Ataros 04-11-2012 09:42 AM

Quote:

Originally Posted by tintifaxl (Post 407648)
You seem to have some insight on the development process; do you know why the devs implement a new grafics engine and not use DX11 features? This engine should be a long living component, so it somehow strikes me odd to not fully support DX11.

Sorry, I do not have much insight. I read 1C and sukhoi.ru forums and try to use logic to make reasonable conclusions.

The support for DX11 API is included in the game but "support" does not mean features. I did not say that the engine would not use any DX11 features either. It may use some features if feasible for the devs.

Most of development time of the game was spent when DX11 was not available yet. I conclude from this that most of the code is DX10 oriented. New engine is not written from scratch but uses old DX10 code too. After release the devs faced so many disasters that adding visual features/effects could not be their 1st priority. Since the devs are pressed for time with the patch and sequel they will use only those DX10/11 features which produce quicker results, definitely no complete rewrite of all visual effects to DX11. Also the devs already mentioned that the new engine does not look different. From all these facts it seems logical to me that most of the new engine will be DX10 based without DX11 "fully implemented". In the future when all videocards support DX11 it can be a different story.

IMO logic is more reliable base for expectations than dreams :) Wishful thinking is the main reason for frustration, not reality (the game) which is what it is. As Stalin would say "I do not have a better flight-sim development team for you." If someone thinks this is a very fruitful market to work on try talking any major game publisher like EA or Activision into making a WWII flightsim. LOL :grin:

Tree_UK 04-11-2012 09:55 AM

Quote:

Originally Posted by klem (Post 407645)
Where does Nvidia's CSAA fit into this?

Well we dont know at the moment klem, Luthier told us that Nvidia would support CLOD in their next driver, (there have been at least 5 new drivers since this) there as been nothing. That being the case we cannot apply CSAA through the control panel unless someone can tell me different. That being the case we have no idea if it works or not, I would suggest the latter.

III/JG53_Don 04-11-2012 10:02 AM

AFAIK is CoD now listet in the games list of the AMD Catalyst drivers 12.3 at least.

DennydD 04-11-2012 10:27 AM

Quote:

Originally Posted by Volksieg (Post 407533)
And the award for least popular thread resurrection goes to........

+1

tintifaxl 04-11-2012 10:56 AM

Maybe it would have been funny if he resurrected it on April 17th. :rolleyes:

steeldelete 04-11-2012 11:01 AM

Ok, it took me 30 sec. to get it. uff, I need some exercise to get my heartbeat down.

klem 04-11-2012 11:19 AM

Quote:

Originally Posted by senseispcc (Post 266098)
Hello,

are you all forgeting that the most of Battle of Britain was during the summer without any bad weather day. With full sun this should be green and very bright. The sun does this!...Look outside when there is full sun and maybe even take a picture to see the contrast betwen the sunlight and the shadows.

I do not think it should be dark!

Have a nice game.:-)

Actually our fields tend to brown up through the summer. Ripened crops, burnt grass, some remain green of course but the fresh lush green of spring soon dulls down.

He'll no doubt find the things that need fixing in time.

Now, if some of you have finished bitch-slapping this guy who is obviously happy........

Rowddy 04-11-2012 12:57 PM

Beta patch??? Did i miss something??? where??

=XIII=Shea 04-11-2012 01:03 PM

For the love of god,delete this post:evil:


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