Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Friday, September 28 - Patch...First Impressions (http://forum.fulqrumpublishing.com/showthread.php?t=34619)

MadTommy 09-29-2012 11:57 AM

Quote:

Originally Posted by banned (Post 464932)
They need to release the update through Steam now.

No no no.. once that happens we are left with what we have until the supposed sequel.

There is room for significant improvements in this patch. Its good but not ready.

CKY_86 09-29-2012 12:36 PM

Could a kind fellow post some pics or the S-26's weapons?

Trumper 09-29-2012 12:42 PM

Quote:

Originally Posted by MadTommy (Post 464940)
No no no.. once that happens we are left with what we have until the supposed sequel.

There is room for significant improvements in this patch. Its good but not ready.

Well said,don't let them disappear until it is fixed.

ATAG_Snapper 09-29-2012 12:49 PM

Quote:

Originally Posted by MadTommy (Post 464940)
No no no.. once that happens we are left with what we have until the supposed sequel.

There is room for significant improvements in this patch. Its good but not ready.

+1

Lots of "hotfixes" required before this beta Release Candidate goes retail via Steam.

senseispcc 09-29-2012 02:00 PM

.
+2

A lot of corrections and not all details:!:

Tree_UK 09-29-2012 02:13 PM

Do the ships still float in the air?

pstyle 09-29-2012 02:27 PM

Quote:

Originally Posted by Tree_UK (Post 464992)
Do the ships still float in the air?

I've not seen any doing this at all... fingers crossed

ATAG_Snapper 09-29-2012 03:09 PM

One thing that puzzles me is, do the devs actually FLY their own sim? I'm dead serious on this, and not being facetious whatsoever. My reasoning?

1) First thing I did after installing the new beta patch was to run some quick (VERY quick) tests on the Spitfire 2a and 1a 100 octane. Went into Quick Mission, selected Cross Country Flight.....and took off and climbed. Easy peasy. In this case I noted it took 20% throttle to start both aircraft. Take off roll at 9 lbs/6.25 lbs (full throttle resp), 3000 rpms, 100% rad (full open). On wheels up I held to level flight, coarsening pitch to 2850 rpms and closing rad to 50%. Watching oil & glycol temps, increased climb to maintain 185 mph IAS. All fine temps-wise, maintaining this combat climbout. At 18K feet (2a)/22K feet (1a 100 octane) the engine began sputtering, losing power, with rpms jumping wildly between 2400 and 3000. No damage reported in Damage Window; temps OK (ie oil < 95, glycol < 110 for both aircraft). The only way to smooth the engine vibrations and get partial climbing power back was to go Fine Pitch -- 300O rpms, but temps climbed with rad fully opened. Aborted climb, engine resumed normal operation below 16K feet with no apparent damage.

Each test here took about 10 minutes, but clearly no dev has done this, otherwise why wasn't it fixed OR reported in the readme? Sloppy.

2) I didn't do any tests on the Hurricanes. But how long would it take a dev to jump in the cockpit and discover the wretched thing wouldn't start? (Especially when the same problem had occurred in beta 1.07 and fixed in beta 1.08 ). Again, sloppy.

I'm baffled by the testing protocols, or rather, the lack thereof. If such ridiculously simple performance issues such as these are missed, how on earth are more complex issues dealt with?

Tree_UK 09-29-2012 03:31 PM

Quote:

Originally Posted by ATAG_Snapper (Post 465019)
One thing that puzzles me is, do the devs actually FLY their own sim? I'm dead serious on this, and not being facetious whatsoever. My reasoning?

1) First thing I did after installing the new beta patch was to run some quick (VERY quick) tests on the Spitfire 2a and 1a 100 octane. Went into Quick Mission, selected Cross Country Flight.....and took off and climbed. Easy peasy. In this case I noted it took 20% throttle to start both aircraft. Take off roll at 9 lbs/6.25 lbs (full throttle resp), 3000 rpms, 100% rad (full open). On wheels up I held to level flight, coarsening pitch to 2850 rpms and closing rad to 50%. Watching oil & glycol temps, increased climb to maintain 185 mph IAS. All fine temps-wise, maintaining this combat climbout. At 18K feet (2a)/22K feet (1a 100 octane) the engine began sputtering, losing power, with rpms jumping wildly between 2400 and 3000. No damage reported in Damage Window; temps OK (ie oil < 95, glycol < 110 for both aircraft). The only way to smooth the engine vibrations and get partial climbing power back was to go Fine Pitch -- 300O rpms, but temps climbed with rad fully opened. Aborted climb, engine resumed normal operation below 16K feet with no apparent damage.

Each test here took about 10 minutes, but clearly no dev has done this, otherwise why wasn't it fixed OR reported in the readme? Sloppy.

2) I didn't do any tests on the Hurricanes. But how long would it take a dev to jump in the cockpit and discover the wretched thing wouldn't start? (Especially when the same problem had occurred in beta 1.07 and fixed in beta 1.08 ). Again, sloppy.

I'm baffled by the testing protocols, or rather, the lack thereof. If such ridiculously simple performance issues such as these are missed, how on earth are more complex issues dealt with?

I have been asking this very same question for a long time, but I always get shouted down.

Tree_UK 09-29-2012 03:32 PM

Can you now hear that your aircraft has taken damage?


All times are GMT. The time now is 09:18 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.