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Thats the way it is. Hits after deadly happening doesnt count.
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CheckRuntime=2 no longer keeping MODS out.
On Hyperlobby many are trying to host Coops but finding bugs with missions have set crt=2 to avoid mods joining and causing the anomolies.
Unfortunately we recently found out due to ever increasing weird hapenings in game that if a client joins a server and has wrote additional text in front of the CheckRuntime=2 line in the conf.ini ,I wont quote it here,that clients with mods can still join. Can this be rectified in a patch or in 4.12 please as there is no concistancy in game play for those trying to run the official version ? |
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Be great to see it - if it's possible. Best of luck! Quote:
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Hope this works out, it will add so much to the realism rather than the 'straigh-line' we have endured forever... brilliant news, cheers, MP
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Thank you so much for the Hawk 75s.
You know how I feel about my Curtiss Hawks... :cool: So, I have to ask, how does she fly? I know about it's "on paper" performance, but there is more to how any aircraft flies than it's ROC and VNE numbers. It should have a fairly high roll rate, but, pilots in the day that transitioned from the P 36 to the P 40 considered the P 36 to be superior except in top speed. It will be interesting to see how it works out. http://img811.imageshack.us/img811/6504/scan0003c.jpg P 36s at the Cleveland National Air Races, 1939. |
Just reading about some of the news regarding further tweaks of the AI (shared kills, etc.) and it's great. While reading about the shared kills I was wondering if it is possible to stop the AI from continuing to vigorously attack enemy aircraft that are already quite obviously in fatal distress (very heavily shot up and smoking badly, on fire, etc. but the crew not having actually bailed out). This can be quite annoying in that the AI tends to waste time and ammo pouncing all over an aircraft that is all but obliterated, while there are other enemy aircraft around that are in relatively good health that should be attended to.
As usual, thanks a gobgajillion for all the work you've into IL-2! :mrgreen: |
hi all can team daidalos use the SAS 109 cockpit mods and put them into the 4.12 update? they look very good:-P:-P if not why not? i am sure SAS web site and daidalos can work together on this.
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.50 cal HE rounds??
Just curious as i noticed on the read me the bit about the changed .50 cal belting. it mentions a He round, when did the m-2 ever have a explosive round? Im tracking AP (armor piercing) API (armor piercing incindiary) APIT(armor piercing incindiary tracer) and Ball. Just puzzled not strating to inflame another kills tigers display.
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