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-   -   Daidalos Team's Room -QUESTIONS AND REQUESTS ONLY on IL2 Authorized Addons (http://forum.fulqrumpublishing.com/showthread.php?t=8815)

TheGrunch 11-25-2009 09:28 PM

Quote:

Originally Posted by Red Dragon-DK (Post 122612)
Im aware there was only to posissions. But you dont have to take them all down or all up. And I dont think its unrealistic.

That's exactly what two positions means! You can only place the flaps in two positions, fully up, or fully down. If you know how they worked, you can see this. You push the switch down, and a pneumatic ram pushes the flaps FULLY down, you have no choice about how far. You move it back up, and springs pull them back in with the assistance of the airflow around the aircraft.
Using the flaps in an intermediate position can give you a turning advantage in game that those aircraft should not have - THAT'S why it's unrealistic.
And I fly Spits usually, so I'm not just whining because I get out-turned by it all the time or something.

Daiichidoku 11-26-2009 06:34 AM

Quote:

Originally Posted by TheGrunch (Post 122366)
They had to wedge blocks of wood in the Seafire flaps to get a ten or fifteen degree position for carrier takeoffs.

IIRC it was 8 degrees, but could indeed have been 10 or 15



it was not for Seafires, it was for Spitfires that were being flown off aircraft carriers to reinforce malta

they needed the flaps to cope with the take offs carrying the 90 gallon slipper tanks...that much tankage was required so the carrier and support vessels would not get too close to the danger around Malta :)

TheGrunch 11-26-2009 06:57 AM

Quote:

Originally Posted by Daiichidoku (Post 122781)
...it was not for Seafires, it was for Spitfires that were being flown off aircraft carriers to reinforce malta

Even the Seafires only had two-position flaps up until very late on, IIRC. You're right, though, they did the same to fly them off HMS Eagle to Malta.

Majo 11-26-2009 07:27 AM

Salutes all!
I just would like to ask the team Daidalos if they feel any urgency in the work they are doing now.

Do you?

Things like the 6DoF and the "new ZUTI´s world" scenario possibilities among others are of a great importance.

From my point of view the community will evolve in three main species.
- MODs, just MOS, more MOD, MODs, MODS,... or Do you want me to pay for a Patch?
- No mods, what for MODS?, what is MODS?, MODS who... or How much?
- Double installation, the best of two worlds or please not too much?

My special interest is in this last group. Hopefully it would be dominant and more significant of all three.
But who is going to get first there?
Team Daidalos and its new official patch with the critical really big improvements or the “mega super uber hyper
unified MOD extra pack XUA24.0.5”?
Who is going to set up the new standard?
Who is going to get the big chunk?

And here is where I would like to introduce an economic term “the cost of quality” please do not mistake with
"the cost of poor quality".
As important as quality is, there is a point where to maintain or increase the inversion in quality is not economically
justified by the obtained results. Time is gold.

This of course would apply to many other things, some of them even within this forum.

Regards Majo.

mkubani 11-26-2009 10:26 AM

Users set up the standards based on their personal characteristics and preferences. Some prefer more quantity and less accuracy, other need just the opposite. You are one to choose, not us. If the IL-2 community respected the official developer of the sim, there would only 1 standard today - the closed official version 4.08 or 4.09. IL-2 was never intended as an open-architecture sim, no matter how many pro or con arguments there might be. The reality is different now, but please do not put us into the position to compete with the mods. It was never our intention.

Time is always an issue in everything but not because of your reason who gets "there" first.

David603 11-26-2009 02:21 PM

Quote:

Originally Posted by mkubani (Post 122830)
Users set up the standards based on their personal characteristics and preferences. Some prefer more quantity and less accuracy, other need just the opposite. You are one to choose, not us. If the IL-2 community respected the official developer of the sim, there would only 1 standard today - the closed official version 4.08 or 4.09. IL-2 was never intended as an open-architecture sim, no matter how many pro or con arguments there might be. The reality is different now, but please do not put us into the position to compete with the mods. It was never our intention.

Time is always an issue in everything but not because of your reason who gets "there" first.

I wouldn't nessesarily call modding Il2 disrespectful to Oleg, because everyone creating mods acknowledges that their work is merely building on what Oleg has already done.

Even Oleg himself has acknowledged that some of the Mods do thing he would have liked to do but did not have the time to do before Maddox Games discontinued support for Il2.

Bulgarian 11-26-2009 04:53 PM

Quote:

Originally Posted by David603 (Post 122893)
I wouldn't nessesarily call modding Il2 disrespectful to Oleg, because everyone creating mods acknowledges that their work is merely building on what Oleg has already done.

David,it's hard to see the logic behind your words and their connection with the topic here.
Martin pointed out very well in pure English that DT's objective is not (and never have been) to compete with the mods.

zaelu 11-26-2009 05:27 PM

Quote:

Originally Posted by Bulgarian (Post 122938)
David,it's hard to see the logic behind your words and their connection with the topic here.
Martin pointed out very well in pure English that DT's objective is not (and never have been) to compete with the mods.

I think here you are missing the boat by some inches... The moding community is competing with you... either by collective "free will" or not. A sign of it? Think how long it took to major mod packs to include 4.09final.

Ghandi had a saying...

First they ignore you... then they fight you... then you win.

Many simmers were against moding at first and passed through the same stages... now is your turn.
You are trying desperately to ignore them but, before you launch the new uber duper patch with triggers and the rest "announced but is not sure it will be included" (the old story) ZUTI's MDS will be far away. And guess what... when triggers do come into view by a royal patch... they will be cannibalized and modified and improved cause this is what "open source is" and this is how a distributed system work.

Then you will fight them... and eventually out of resources...

Like it or not... IL2 is almost open source... intended or not. You have your chance to collaborate and help IL-2 be better in this "brave new world" or... you can try to obstruct the new normal course and turn your back to what IL-2 fans had worked.

And this discussion is on topic as it is trying to establish your exact attitude in regard of moding community and they workings.

Bulgarian 11-26-2009 05:54 PM

Quote:

Originally Posted by zaelu (Post 122950)
IL2 is almost open source...

This makes me smile. :)

Quote:

Originally Posted by zaelu (Post 122950)
And this discussion is on topic as it is trying to establish your exact attitude in regard of moding community and they workings.

Everyone is free to discuss their work elsewhere.
As far as it goes to the topic,this thread is named "Daidalos Team's Room -QUESTIONS AND REQUESTS ONLY on IL2 Authorized Addons" on purpose,I think. :)

PS:No hard feelings,since some people tend to think that I speak in offensive manner,my pardons to them.It's the way I speak.

Sita 11-26-2009 06:05 PM

Il 4
 
4 Attachment(s)
Hello DT:)

Here such question
One good person undertook creations of a cockpit for Il4

The help is necessary!!! In a type of information, drawings or photos...

Who can help?... A question not only to DT... to all....:)

look at http://forum.aviaskins.com/showthread.php?t=880

may be it will be Authorized Addons with your help


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