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-   -   Friday 2010-10-29 Dev. update and Discussion (http://forum.fulqrumpublishing.com/showthread.php?t=17135)

Richie 11-04-2010 11:00 AM

Quote:

Originally Posted by dduff442 (Post 195242)
No sim developer should consider Ubisoft. Even forgetting the DRM fiasco and legitimate concerns about privacy and ownership, the entire Silent Hunter series is a disaster as a simulator.

Escort and anti-sub aircraft ai are much simpler than air-to-air ai, but Ubi make a mess of it. The sensors are 'modelled' in such a way that they can't even be modded to give reasonable answers, and if 1C:Maddox did subs you'd have options of modelling trim tanks, CoG changes from launched torpedoes etc, and boats would handle realistically.

After several generations of big-selling games, Ubi have never even attempted to fix any of these problems: instead, they've chosen to add more layers of buggy, poorly thought-out human content that might by okay if it only worked.

Ubi have nothing to offer 1C and 1C shouldn't get suckered into offering Ubisoft credibility they don't deserve.

dduff

Silent Hunter III is great it's the new one that's trash but that starforce on the disks is terrible trouble.

Silent Hunter III is fun.

http://www.gamespot.com/pc/sim/silen...ii/review.html

Blackdog_kt 11-04-2010 11:38 AM

Quote:

Originally Posted by Hood (Post 195196)
There's nothing wrong with DRM if it means that the developers get paid the money they should receive. Yes its inconvenient for us, and yes it means those with dial up may suffer, and yes it means that some won't buy the game. The flip side is that the developers get paid and they keep producing great games for the majority us to play.

Don't forget that DRM is only a response to software piracy and without one the other wouldn't be needed. Not everyone is a software pirate but everyone has the potential to be one, and DRM removes the temptation.

If you won't buy a game because of DRM then that is your choice and of course you're entitled to follow that course of action. I think you'll be left behind though. I'm just hoping that if DRM is implemented that it isn't done so in an obstructive way.

Hood

So, if people with flaky connections suffer and some don't buy the game, how does less sales overall ensure the developers getting paid for their work? By losing guaranteed sales through focusing on deterring people that never will constitute a sale? Without DRM you lose money due to pirates. With DRM you still lose money due to pirates (because nothing ever stays uncracked if it attracts their interest), but on top of that you also lose money by disgruntled would-be buyers. How is that making sure the developers will get paid? Sorry, i'm confused. :confused:

Actually, this is all about preventing you from second-hand selling your games, much to the publisher's delight and benefit. The publisher's, not the developer's.

Which begs a further question i'd very much like to have answered but none of us probably will...how much of those 60 Euros a new game costs actually goes to the developer's pocket and how much is gobbled up by the publishers? I'd guess a pretty substantial amount, since it's what actually pays for the advertising campaigns and they also want to make a hefty profit too. It happens in the music industry as well and just like they broughts us DRM and are now abandoning it, it could possibly be the same way on the PC.

I once watched a guy's interview on the English speaking Russia Today channel, the guy is not an industry name but he's rich enough to build an orphanage in Afghanistan out of his own pocket. Journalist asks him why he's an independent artist without a publishing record label and after stating his activist/political opinion he also adds "and let's be honest here...i earn way more than i would if i was signed for 10 or 20 cents per disc sold".

The problem with this is not people getting paid for their work, that's fine. The problem is that on a sale of a certain item (a music record or a piece of software), people who have no connection whatsoever to its actual development and creation end up gobbling up the lion's share of the budget because of having to pay for over-advertising on one hand and being greedy on the other. Meanwhile, the creators get bread crumps while the publisher damages the creator-customer/fan relationship by imposing artificial restrictions on legitimate customers just so they won't be able to re-sell what they bought and cut into their profits. Pretty selfish on their behalf being such bad people towards both the artists and the fans, don't you think?

Why do you think 1c will self-publish in Russia? ;)

I hope they have chosen some small, independent, flight-sim specific publisher for Europe.
Aerosoft for example would be a very good choice. They published RoF in Europe and are also going to do the same for Jet Thunder (the upcoming Falklands sim), plus they are heavily into MSFS add-ons so they might be able to do some for SoW as well.

Anyway, i guess we can't change anything at this point, but objections have to be aired. We're the ones who will buy this game, recommend it to our friends and buy a second copy as a present for our dad, so i'd say we have a say in things. If not for how this title will be handled, then to prevent possibly bad things happening in the future ones.

kalimba 11-04-2010 12:07 PM

Quote:

Originally Posted by Blackdog_kt (Post 195261)
Actually, this is all about preventing you from second-hand selling your games, much to the publisher's delight and benefit. The publisher's, not the developer's.

You say that sales don't relate to developpers and don't influence their income ?

So how do developpers make their money ? I would like to have your input on this ... ;)

Salute !

Hecke 11-04-2010 12:19 PM

Why would UBI let this forum opened if they weren't publisher anymore?

http://forums-de.ubi.com/eve/forums/a/frm/f/7871043264

SlipBall 11-04-2010 12:22 PM

Quote:
Originally Posted by Blackdog_kt http://forum.1cpublishing.eu/images/...s/viewpost.gif
Actually, this is all about preventing you from second-hand selling your games, much to the publisher's delight and benefit. The publisher's, not the developer's.


I think that its about stemming hacking...the community needs to change their attitude on this issue, just look how the modding from a hack, was/is embraced by a good percentage of us.:(

BadAim 11-04-2010 12:24 PM

Quote:

Originally Posted by Blackdog_kt (Post 195261)

Why do you think 1c will self-publish in Russia? ;)

Er, because they're a publisher?

Seriously though, I understand the distaste for DRM, but we don't know a fooking thing about what (if any) DRM SOW will have.........so why all the Apoplexy? (and not just you Blackdog)

SlipBall 11-04-2010 12:26 PM

Quote:

Originally Posted by Hecke (Post 195269)
Why would UBI let this forum opened if they weren't publisher anymore?

http://forums-de.ubi.com/eve/forums/a/frm/f/7871043264


High chance they are the publisher

Richie 11-04-2010 12:32 PM

Someone get in touch with this Heinkill person and tell him to take this SOW prebeta. thing down. It is simply screenshots from the film "The German". He shouldn't be listing it on a site like this as Storm Of War screen shots. Look in "film stills".


http://heinkill.webs.com/stormofwarnews.htm



http://www.thegermanmovie.com/

BG-09 11-04-2010 12:53 PM

SoW do not need any publisher at all. We can buy directly from Oleg. Oleg, pass me one copy my friend, how much $?

~Cheers!

Hecke 11-04-2010 12:56 PM

Quote:

Originally Posted by BG-09 (Post 195280)
SoW do not need any publisher at all. We can buy directly from Oleg. Oleg, pass me one copy my friend, how much $?

~Cheers!


Yes, who needs publishers.

Oleg can easily burn 1000 copys each day with his office computers and send them out himself. :)


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