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-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   Friday 2010-10-29 Dev. update and Discussion (http://forum.fulqrumpublishing.com/showthread.php?t=17135)

major_setback 11-04-2010 12:09 AM

Quote:

Originally Posted by swiss (Post 195124)
Is saqson MG related or not? Anyone knows for sure?

Most definitely. Closely.

Look at SimHQ.

Romanator21 11-04-2010 12:09 AM

Regarding clouds, I think Oleg mentioned some time ago that he hoped to hire a graphical artist/3rd part developer to work on the appearance of clouds after the game was released, as there were simply no time or resources to get them up to his personal standards.

Still, I think they are the best clouds we've seen in a flight sim, and will likely remain so for a while. Though they may not resemble every cloud type in the sky, they certainly do look a lot like some that I've seen.

major_setback 11-04-2010 12:23 AM

Quote:

Originally Posted by swiss (Post 195124)
Is SaQSoN MG related or not? Anyone knows for sure?




You see the name here?

http://www.rrgstudios.com/EN_04_13_ContContacts.shtml




..

=69.GIAP=TOOZ 11-04-2010 01:05 AM

Well, that is interesting - "Battle of Moscow" eh? Perhaps this is why Oleg said that he would make an announcement about the 3rd proposed release in the series as it was going to be advertised at this expo?

As to UbiSoft being the publisher, well, I hope they aren't because I have experienced the change in fortunes that came with the various releases in the IL-2 series as UbiSoft just kept doing screwy stuff with protection software and so on, and it left a sour taste in pretty much everyone's mouth at the time. However, if Saqson says they are the publisher then I am inclined to believe him, but it's not official til Oleg, or whoever is publishing BoB, says it is.

Also, I really wish people would stop talking so much sh!t all the time about things and people they clearly have no clue about! Specifically, in the case of Saqson: if any of you had any knowledge of the development history of IL-2 over the last ten years you would know that he has been right in the middle of it from the start! I started playing IL-2 in 2003, and then picked up Forgotten Battles a couple of months later when I joined a squad, and I followed the forums closely from that time. Saqson was right in the thick of it the whole time up to the release of Pacific Fighters, and is obviously still involved...
(see Major Setback's post above...;-))

So to sum up, do yourselves a favour and educate yourself before you start mouthing off.

Chivas 11-04-2010 01:41 AM

Quote:

Originally Posted by Romanator21 (Post 195131)
Regarding clouds, I think Oleg mentioned some time ago that he hoped to hire a graphical artist/3rd part developer to work on the appearance of clouds after the game was released, as there were simply no time or resources to get them up to his personal standards.

Still, I think they are the best clouds we've seen in a flight sim, and will likely remain so for a while. Though they may not resemble every cloud type in the sky, they certainly do look a lot like some that I've seen.

Thats not what I remember. I believe he said he had a programmer working full time just on moving weather systems, which includes clouds. :) I suppose I could look thru all Olegs posts for a link, but I can't be bothered.

Fossil-Goz 11-04-2010 01:42 AM

Quote:

Originally Posted by Freycinet (Post 195104)
Could you please refrain from telling a long-standing member of this forum and a close collaborator of Oleg Maddox whether he should delete his posts or not? What kind of BS attitude is that? We're lucky that we have Oleg M, Luthier and Saqson communicating with us in this forum, so please keep your uncouth behaviour out of here.

This forum is worse than the Ubizoo ever was and I'm actually beginning to HOPE that the development team members will just stop posting in here, because it is becoming such a waste of time to wade through all the drivel for the very few worthwhile contributions in here. Oleg, Luthier and Saqson should just get on with their important work and ditch this crap forum, it is just not worth their time...

Sign of the times I guess. People get a rare privilege and proceed to sh*t all over it.


Could not agree more.

This place is like a mass pavlov's dog experiment.

- Friday update arrives from Oleg etc
- We all start to salvitate and devour the info
- We get a few pages of 'Cool' and Wow comments
- A few questions are asked
- Oleg answers these questions (sometimes in Olgish)
- Olegs answers lead to futher questions
- Some members start to speculate/interpret Olegs answers.
- Some residents begin making suggestions/comments/off the cuff remarks to fill in the time until the next update occurs.
- Other residents start snarling at the previous comment makers
- A few broken records turn up
- A few new members ask questions about when, what PC and Copy Protection.
- The usual combatants start sledging each other about newbies questions/comments
- The Forum turns into a mass biatch fest
- Friday arrives we get a new update - Rinse and repeat

I just hope this isnt some cruel psychological warfare test.

If you need me just ring the bell outside my kennel :)

swiss 11-04-2010 01:49 AM

Quote:

Originally Posted by major_setback (Post 195136)

No further questions, thx. ;)

julien673 11-04-2010 02:52 AM

Quote:

Originally Posted by swiss (Post 195155)
No further questions, thx. ;)

Project Galba

Title:
TBA Publisher:
Ubisoft (intl)
1C (CIS) Engine:
Storm of War (1C:MG) Status:
In Development



=====

From this site

SaQSoN 11-04-2010 04:19 AM

Quote:

Originally Posted by =69.GIAP=TOOZ (Post 195148)
has been right in the middle of it from the start!

But, not from the start. I joined Luthier (on commercial basis) closer to the end of the PF development. Prior to that, as 3rd party enthusiast, I did few ship models for free, which were included into FB. :cool:

SaQSoN 11-04-2010 04:21 AM

Quote:

Originally Posted by julien673 (Post 195164)
Project Galba

That's Korea.


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