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-   -   4.10 Support & Bug Reporting (http://forum.fulqrumpublishing.com/showthread.php?t=17766)

Spudman 01-19-2011 02:36 AM

IL-2 no longer works for me at all. When I start the sim., the title screen comes up for about half a second and it's a fuzzy red color. It blacks out and then a solid red screen comes up for about another half a second and then the screen goes black and goes back to my desktop. That's it.

_RAAF_Furball 01-19-2011 04:20 AM

Have you checked that your screen resolution in conf.ini is correct?

_RAAF_Smouch 01-19-2011 04:51 AM

Sorry if this is a doulbe post,

We tested out a MD map last night with the Lexington as a home base.

Only five pilots in game, it took some time to be able to spawn on the deck. No more than two at any one time. And once the first people had spawned and were airborne we noticed that when the next lot spawned that they either showed up as being either 1/3 of a deck length aft of the carrier (ie over water) or in the front third of the deck.

Here two screen shots taken by _RAAF_Furball (who was hosting the mission test.)
http://i10.photobucket.com/albums/a1...h/offdeck1.jpg

http://i10.photobucket.com/albums/a1...h/offdeck2.jpg


Anyone else had this problem?

not sure if it's a bug or connection issue.

Aviar 01-19-2011 09:30 PM

I hosted an MDS Dogfight server the other day and didn't see any problems like that. I had three carriers and multiple players spawning on all of them.

The problem we had was that the 'Tower' voices were in both American and Russian. (I had 'None' chosen as my Air Force.)

Aviar

crucislancer 01-20-2011 12:06 AM

So, perhaps someone here can help clear this question up regarding the YE & YG beacons. I content that they work exactly as instructed in the 4.10 guide. I haven’t had any problems. However, check out this link from mission4today, the post by KrashanTopolova on January 17th and after that:

http://mission4today.com/index.php?n...wtopic&t=11697

He’s saying that he hears Morse code letters from the YE beacon that are not part of the random code generated for carriers, and they these extra letters are used for more advanced navigation that wasn’t documented in the 4.10 guide. I’ve used the YE beacon quite a few times, and other then the sector code and the ID code that is generated every 10th time, I haven’t heard anything different.

Can anyone (particularly Team Daidalos folks!) shed some light on this?

Nicholaiovitch 01-20-2011 05:16 PM

1) Re problem posted by RAAF Smouch:-

We had this with 4.09 online about two years ago. I think it is probably a "packet loss" problem when flying online. Have not seen it since our host upgraded his server and connection. I don't think it is 4.10 specific.


2)
Quote:

Originally Posted by Aviar (Post 214033)
I hosted an MDS Dogfight server the other day and didn't see any problems like that. I had three carriers and multiple players spawning on all of them.

The problem we had was that the 'Tower' voices were in both American and Russian. (I had 'None' chosen as my Air Force.)

Aviar

The problem with getting the Russian language when you select "None" as the Army (to enable a personal skin to be used") is due to only one version of 4.10 (not area specific) being issued, whereas the 4.07 disk was issued in US/Europe/Russia.

As with all patched issues (4.09 included), the only cure that I have found is to make another copy of your "Samples/Speech/RU" file, replace the Russian actors files with the GB actors files, rename something like (GBRU) and activate this file (re-naming original to RURU) as "RU" for all but Eastern front missions........hope that makes sense! However, each punter flying Army "None" has to do this within his own installation. I do not think this affects CRT=2 for online.

If anyone else has another fix for this...please lets hear it?

Nicholaiovitch:)

Corsican Corsair 01-20-2011 11:07 PM

Homin indicator bug
 
The homing indicator doesn't work for A6M7-62 & 63.

_RAAF_Smouch 01-20-2011 11:56 PM

Quote:

Originally Posted by Nicholaiovitch (Post 214364)
1) Re problem posted by RAAF Smouch:-

We had this with 4.09 online about two years ago. I think it is probably a "packet loss" problem when flying online. Have not seen it since our host upgraded his server and connection. I don't think it is 4.10 specific.

Thanks for the reply Nicholaivitch :)

Romanator21 01-21-2011 12:18 AM

Hi DT

There is a bug regarding the Re.2000 gunsight. When damaged, the iron pipper comes down as it should, but it or the player "camera" is not centered properly over the rings on the glass. As a result, all of the bullets fly far below the aiming point, never reaching it.

Another problem occurs when pressing F2, then F1. The camera position changes for some reason and the bullets fly too high. Pressing ShiftF1 once returns the view to default (not centered on the sight) and pressing it again returns the view to the sight-centered position (where again the bullets fly too low). In effect there are three sight-views possible, none of which are useful.

I don't know if this is an issue with other Italian planes that have this sight.

EDIT: I don't know how old this bug is, but my Polish pilots sometimes speak Japanese.

flakmagnet1 01-21-2011 02:58 AM

4.10 won't install
 
:( I purchased IL-2 1946 from steam as a down load, it was downloaded as 4.09m, I have been trying to install 4.10 but it won't install keeps showing as 4.09m any help please

windows 7 64bit::(


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