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Sounds well informed, zapatista! :)
So then... you should do your job and report it to bugtracker ;) |
Always wondered, when compared to the – for example – Spitfire, the same kind of narrow track, same (almost) the Wingspan, similar airplane configuration, dimensions, engine power, etc... What is the reason why it is said that many of the 109 suffered an accident during landing?
Then I realized... Usually the 109 landed after the fight, but the Spit's pilot hung on the Chute :twisted: |
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The 109 was also knock-kneed. If I'm right, when the ac "leaned" towards a tire, that tire ran in an arc opposite the lean, exacerbating the problem.
The Spit chute had no such tendency :) |
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About the "track record" part: some years ago I posted in Ubizoo an idea for SoW. It was about storing the pilot's data in a main server, to keep their progress, Kills, KIA ect... with the mere purpose of assigning to every pilot a "Level" who is going to limit his access to server or determinated planes. I had this idea from America's Army server management, where in every mission some points are added (or subtracted) from the player's total. Some server are limited to expert players by this "level"... Of course the entire idea was around the virtual death of the pilot (after a defined number of KIA, too much planes lost ect...) being the complete reset of his stats and so finally people would fly caring for their virtual life. Add your career and your personal planes' wearing... |
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the right question to ask about these high 109 losses, is why did the germans not correct this problem or do something about it to fix it ?
the answer is rather interesting, as another poster summarized it well: Quote:
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And lastly ... You can jump through endless hoops, try intricant schemes and develop complicated systems and you will still fail to make people fly with more regard to their virtual life. You will not be able to change the majority nor should you even try - the only solution is to find likeminded people and play with them. |
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