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For the love of the internet, do not quote pictures please... we saw them the first time.
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As others have remarked judgements about the graphics is subjective, but as someone who was wildly excited about CLOD for years before its release I have always felt hugely disappointed in its overall graphical quality. I could appreciate the DX10 lighting, and the cockpits were outrageous and beyond anything else, but the terrain and lack of AA made the overall experience a real let-down - sorry Jaws and il-corleone but those posted screenshots look inferior in believability and more cartoony to me than the Furbs ROF ones.
CLOD's terrain was such a huge turn-off (apart from at zero altitude on the ground and at very low levels) that I could only ever bring myself to fly planes over the Channel! |
i did it! i achieved to get the first version whit the first few patches of cliffs of dover, and for surprise, i dont get much fps impact.... i am surpriseed, and tthe clouds barely quit me 3 or 4 fps instead of 10 or more in the now version. mmm
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The world around us is very colorful. Not every sunset looks like a hazy day, over a poluted big industrial city, or a washed out ww2 gun camera clip. Look for the beauty this old rock gives us every day. You will be surprised how much color there's around us. |
The difference is that almost any system can run RoF at or near maximum with nice frame rates and no stutters. NO ONE I have talked to, even with very high end systems, can say the same about CloD.
I'm not going to debate this any more. Graphics preferences are too subjective. Let's just wait and see what 777 and 1C come up with. I'm sure that two top-notch teams like them working together will give us a product we can all enjoy. |
The biggest issue they have with the graphics is that they changed the original settings
they had during game development and implemented the extreme contrasty look that exists now. It gives an immediate striking look but adds nothing in reality. There should be no part of any picture which is black. Even at midday. Ask any artist or any photographer. It is taboo. It looks unnatural and tells you straight away that the person who is responsible for the look of the game doesn't know what they are doing. Game, with almost black shadows http://simhq.com/forum/files/usergal...5_56_24_83.jpg Reality http://www.tangmere-museum.org.uk/wp.../04/SE5-3a.jpg http://home.comcast.net/~bzee1b/DSb_9794.jpg However you will find very many photos of aircraft with black shadows if you look. They are not good photographs though. The contrast is way too high. It looks like overuse of the 'levels' slider or misuse of 'curves' in Photoshop, in this way: http://i4.photobucket.com/albums/y12...ck/SE5-3ab.jpg It looked quite good once, but they ruined it about the time it was released. Look how much black there is on the histogram. There can be a little, but here most of the pixels are around the black area at the left side of the histogram. Detail is lost because it has been lowered to the point of disappearing into blackness. http://i4.photobucket.com/albums/y12...back/seu01.jpg There is actually no excuse for such poor graphics. Anyone with simple knowledge of photography or image editing should see it immediately. |
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Look, this all gets us nowhere. It's clear there is massive variation in what people think is good. Oh, and it is possible to genuinely wish Luthier the best for the future and have had high hopes for CLOD as well as having genuine criticisms of ClOD's failures and shortcomings. :rolleyes: |
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http://www.youtube.com/watch?v=fJ1O1vb9AUU |
A game with no "Almost Black Shadows"
http://i45.photobucket.com/albums/f5...ps5c4b0d9e.jpg http://i45.photobucket.com/albums/f5...psfa4db7e8.jpg http://i45.photobucket.com/albums/f5...psecc52d1a.jpg Some people think that by cranking every option to the max they will achieve the nirvana of graphics. I have seen both stunning and very average screenshots from Cod as a result of how the in game graphics was set up.The same can be said for Rof as well, with some shockers being posted by people who have a different perception of how the gaming world should look through their eyes. |
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