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I foresee some Lofte testing in my immediate future. Thanks for the fixes and keep up the good work ;)
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thats what i wanted to ask....are the bombers fixed now?
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For those who are still asking how to install the patch correctly, I will quote what B6 said on other thread:
If you do the integrity check, you will go back to the last official version (before all the recent betas). If you uninstall everything, download and reinstall, it will also get you to the latest official version. So, they do the same thing, but the integrity check takes less time. I prefer the integrity check My checklist: 1) Verify integrity of local files (to get back to last official version) 2) Go to your documents\1c softclub\IL-2 sturmovik cliffs of dover folder and go into the cache folder. Delete everything in there (the game will rebuild it based on the new version next time you run the sim). 3) Extract the beta patch in the game folder (c:\whatever_you_named_it\steam\steamapps\common\I L-2 sturmovik cliffs of dover) and let it overwrite anything it wants to overwrite 4) Run the sim one to force it to rebuild the cache. 5) Start a free flight quick mission to force it to add anything else it might need in the cache. 6) Exit the sim. 7) Restart the sim. Now you can test your frame rates with a clean install of the latest beta, as well as a correct cache folder for your version. If you skip steps 5,6,7 you might see that initially you get worse performance, because the game might still be adding files to the cache. However, the next time you start it, it will be better and you will get the true performance. |
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3) Unpack the patch into Program Files (x86)/Steam/steamapps/common/il-2 sturmovik cliffs of dover and it should overwrite some files within the 'parts' folder. |
First quick and dirty bomb drop with ju88 straight after airspawn, from 2000m, I got the salvo about ten meters from the aiming point.:-P
Good times ahead. |
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MD5: http://www.easternskies.eu/downloads..._ru.md5sum.txt |
Thanks for the patch - even with a direct download mirror supplied! :-P
I guess uploading another mirror isn't needed this time. :cool: |
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The main bug in the bombsight was that it didn't adjust for the trail effect in bombing: over time, bombs lose their forward speed due to air friction and increase their downward speed due to gravity. This is almost unnoticeable at low altitudes (that's why many people could bomb even with the bugged bombsights from 1-2km), but gets more pronounced the higher you go (bombs end up going almost straight down, so they lag behind the target if dropped from high alt) If you really want to be sure, spawn a loaded Ju88 in the France free flight mission, set it up on autopilot with a slight climb and engage some time acceleration until you get to 4-5km of altitude, level out, pick an arbitrary target point and see how it goes. I'll also be testing this way soon. P.S. I'm not sure, but i think that in the real Lofte one needs to input IAS and altitude (the bombsight would use them to calculate TAS automatically). In any case, it pays to test both ways: one run with IAS and one with TAS inputs in the bombsight, just to be sure. |
Do we have any confirmation that adjustments have been made to the operation of the Lofte? I'd like to try a He-111 mission but don't know where to go with the settings; do it the old way or do it by the book?
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Thanks Black Six and dev team.
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