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-   -   4.11 General debugging (http://forum.fulqrumpublishing.com/showthread.php?t=29042)

CWMV 01-13-2012 03:30 PM

Quote:

Originally Posted by EJGr.Ost_Caspar (Post 379066)
That link and statements are worth of nothing. Thats a product of a U.S. fansite, supported by bend oppinions of fighter pilots (who understandibly never would state "hey, our planes were all porked, but still we won!"). And you beliefe in it. Sorry to sound rude, but simply its that way.

....

Half true progaganda is no standard. "It could outfight everything." - Outfight? What is this? At least no value, that we can work with.

Have to say +1.
If I wanted to say the 109E was too slow I would go to a place like Kurfurst and show original documents from RLM testing as evidence. Short of that your only posting opinions.

wildwillie 01-13-2012 03:41 PM

Had 2 crashes this morning. Below is the exception that showed up in the log.lst file.

Code:

Maximum texture size : 16384
Maximum simultaneous textures :4
MaxAnisotropic (1.0 = none) : 16.000000
Cannot assign requested address: Cannot bind
java.net.BindException: Cannot assign requested address: Cannot bind
        at java.net.PlainDatagramSocketImpl.bind(Native Method)
        at java.net.DatagramSocket.create(Unknown Source)
        at java.net.DatagramSocket.<init>(Unknown Source)
        at com.maddox.il2.game.DeviceLink.<init>(DeviceLink.java:2294)
        at com.maddox.il2.game.DeviceLink.start(DeviceLink.java:2330)
        at com.maddox.il2.game.Main3D.beginApp(Main3D.java:811)
        at com.maddox.il2.game.Main3D.beginApp(Main3D.java:456)


Furias 01-13-2012 04:38 PM

new crash ( before dowloaded new java drives for ty fix the problem)

Unexpected Signal : EXCEPTION_ACCESS_VIOLATION occurred at PC=0x6d4386f1
Function name=(N/A)
Library=C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\bin\hotspot\jvm.dll

NOTE: We are unable to locate the function name symbol for the error
just occurred. Please refer to release documentation for possible
reason and solutions.



Current Java thread:
at com.maddox.il2.ai.air.Pilot.doFighterDefense(Nativ e Method)
at com.maddox.il2.ai.air.Pilot.fighterDefence(Pilot.j ava:1103)
at com.maddox.il2.ai.air.Pilot.setManeuverByTask(Pilo t.java:551)
at com.maddox.il2.ai.air.Pilot.setTaskAndManeuver(Pil ot.java:409)
at com.maddox.il2.ai.air.Pilot.update(Pilot.java:185)
at com.maddox.il2.fm.FlightModelMain.tick(FlightModel Main.java:1023)
at com.maddox.il2.engine.Interpolators.tick(Interpola tors.java:222)
at com.maddox.il2.engine.Actor.interpolateTick(Actor. java:434)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOu t(InterpolateAdapter.java:174)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOu t.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1 191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.ja va:131)
at com.maddox.il2.game.Main.exec(Main.java:439)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java: 235)

Dynamic libraries:
0x00400000 - 0x01EA3000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\il2fb.exe
0x7C900000 - 0x7C9B6000 C:\WINDOWS\system32\ntdll.dll
0x7C800000 - 0x7C900000 C:\WINDOWS\system32\kernel32.dll
0x77F50000 - 0x77FFB000 C:\WINDOWS\system32\ADVAPI32.dll
0x77DB0000 - 0x77E43000 C:\WINDOWS\system32\RPCRT4.dll
0x77F20000 - 0x77F31000 C:\WINDOWS\system32\Secur32.dll
0x72250000 - 0x7227C000 C:\WINDOWS\system32\DINPUT.dll
0x77BF0000 - 0x77C48000 C:\WINDOWS\system32\msvcrt.dll
0x7E360000 - 0x7E3F1000 C:\WINDOWS\system32\USER32.dll
0x77E50000 - 0x77E99000 C:\WINDOWS\system32\GDI32.dll
0x76B20000 - 0x76B4E000 C:\WINDOWS\system32\WINMM.dll
0x76360000 - 0x7637D000 C:\WINDOWS\system32\IMM32.dll
0x6D420000 - 0x6D4EF000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\bin\hotspot\jvm.dll
0x6D220000 - 0x6D227000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\bin\hpi.dll
0x6D3B0000 - 0x6D3BD000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\bin\verify.dll
0x6D250000 - 0x6D266000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\bin\java.dll
0x6D3C0000 - 0x6D3CD000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\bin\zip.dll
0x6CB80000 - 0x6CB94000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\DT.dll
0x10000000 - 0x1000A000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\pathfind.dll
0x10010000 - 0x12ED6000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\il2_core.dll
0x7C340000 - 0x7C396000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\MSVCR71.dll
0x0DDC0000 - 0x0DDE3000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\jgl.dll
0x0E910000 - 0x0E94A000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\il2_usgs2.dll
0x71A70000 - 0x71A87000 C:\WINDOWS\system32\WS2_32.dll
0x71A60000 - 0x71A68000 C:\WINDOWS\system32\WS2HELP.dll
0x0F1A0000 - 0x0F217000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\mg_snd_sse.dll
0x6D370000 - 0x6D3AA000 C:\WINDOWS\system32\dinput8.dll
0x68E00000 - 0x68E09000 C:\WINDOWS\system32\HID.DLL
0x77900000 - 0x779F5000 C:\WINDOWS\system32\SETUPAPI.DLL
0x76C10000 - 0x76C3E000 C:\WINDOWS\system32\WINTRUST.dll
0x77A60000 - 0x77AF6000 C:\WINDOWS\system32\CRYPT32.dll
0x77B00000 - 0x77B12000 C:\WINDOWS\system32\MSASN1.dll
0x76C70000 - 0x76C98000 C:\WINDOWS\system32\IMAGEHLP.dll
0x5B1C0000 - 0x5B1F8000 C:\WINDOWS\system32\uxtheme.dll
0x6D340000 - 0x6D348000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\bin\net.dll
0x71A90000 - 0x71A9A000 C:\WINDOWS\system32\WSOCK32.dll
0x71A10000 - 0x71A50000 C:\WINDOWS\System32\mswsock.dll
0x76F00000 - 0x76F27000 C:\WINDOWS\system32\DNSAPI.dll
0x76D40000 - 0x76D59000 C:\WINDOWS\system32\iphlpapi.dll
0x76F90000 - 0x76F98000 C:\WINDOWS\System32\winrnr.dll
0x76F40000 - 0x76F6D000 C:\WINDOWS\system32\WLDAP32.dll
0x5F180000 - 0x5F24C000 C:\WINDOWS\system32\Opengl32.dll
0x5B410000 - 0x5B431000 C:\WINDOWS\system32\GLU32.dll
0x73710000 - 0x7375B000 C:\WINDOWS\system32\DDRAW.dll
0x73B70000 - 0x73B76000 C:\WINDOWS\system32\DCIMAN32.dll
0x746E0000 - 0x7472C000 C:\WINDOWS\system32\MSCTF.dll
0x77B20000 - 0x77B42000 C:\WINDOWS\system32\apphelp.dll
0x75290000 - 0x752BE000 C:\WINDOWS\system32\msctfime.ime
0x774C0000 - 0x775FE000 C:\WINDOWS\system32\ole32.dll
0x69500000 - 0x6A642000 C:\WINDOWS\system32\nvoglnt.dll
0x7C9C0000 - 0x7D1DE000 C:\WINDOWS\system32\SHELL32.dll
0x77EA0000 - 0x77F16000 C:\WINDOWS\system32\SHLWAPI.dll
0x77BE0000 - 0x77BE8000 C:\WINDOWS\system32\VERSION.dll
0x773B0000 - 0x774B3000 C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.6028_x-ww_61e65202\comctl32.dll
0x5D510000 - 0x5D5AA000 C:\WINDOWS\system32\comctl32.dll
0x73EC0000 - 0x73F1C000 C:\WINDOWS\system32\dsound.dll
0x72CD0000 - 0x72CD9000 C:\WINDOWS\system32\wdmaud.drv
0x72CC0000 - 0x72CC8000 C:\WINDOWS\system32\msacm32.drv
0x77BC0000 - 0x77BD5000 C:\WINDOWS\system32\MSACM32.dll
0x77BB0000 - 0x77BB7000 C:\WINDOWS\system32\midimap.dll
0x73E90000 - 0x73E94000 C:\WINDOWS\system32\KsUser.dll
0x59EA0000 - 0x59F41000 C:\WINDOWS\system32\DBGHELP.dll
0x76BD0000 - 0x76BDB000 C:\WINDOWS\system32\PSAPI.DLL

Local Time = Fri Jan 13 15:20:29 2012
Elapsed Time = 2991
#
# HotSpot Virtual Machine Error : EXCEPTION_ACCESS_VIOLATION
# Error ID : 4F530E43505002CC
# Please report this error at
# http://java.sun.com/cgi-bin/bugreport.cgi
#

EJGr.Ost_Caspar 01-13-2012 04:52 PM

Quote:

Originally Posted by Furias (Post 379160)
new crash ( before dowloaded new java drives for ty fix the problem)
#
#


Thanks. Its not your Java. Its definitly in the patch.

LesniHU 01-13-2012 04:54 PM

Quote:

Originally Posted by wildwillie (Post 379144)
Had 2 crashes this morning. Below is the exception that showed up in the log.lst file.

Code:

Maximum texture size : 16384
Maximum simultaneous textures :4
MaxAnisotropic (1.0 = none) : 16.000000
Cannot assign requested address: Cannot bind
java.net.BindException: Cannot assign requested address: Cannot bind
        at java.net.PlainDatagramSocketImpl.bind(Native Method)
        at java.net.DatagramSocket.create(Unknown Source)
        at java.net.DatagramSocket.<init>(Unknown Source)
        at com.maddox.il2.game.DeviceLink.<init>(DeviceLink.java:2294)
        at com.maddox.il2.game.DeviceLink.start(DeviceLink.java:2330)
        at com.maddox.il2.game.Main3D.beginApp(Main3D.java:811)
        at com.maddox.il2.game.Main3D.beginApp(Main3D.java:456)


This should not crash the game, it says that port assigned to devicelink cannot be used (most probably because is already used by something else). Only consequence should be that devicelink will not work for you.

Was it crash to desktop at startup? Or later in game?
If at startup, please look into your conf.ini and check [DeviceLink] section if port number is different than others (localPort and remotePort in [NET]). If its different number or you do not have [devicelink] section there at all then please post your conf.ini.

If later in game, this should not be the reason. Most probably you are another victim of EXCEPTION_ACCESS_VIOLATION occurred at PC=0x6d4386f1 already reported (you should have a file starting with hs_err_pid created at time of crash in your il2 dir in that case.)

KG26_Alpha 01-13-2012 05:09 PM

5 Attachment(s)
No crashes yet............

But there some strange time of day graphics going on.

Italy map time 19:00 to 19:20

[MAIN]
MAP Italy_DF/load.ini
TIME 19.0
CloudType 1
CloudHeight 1500.0

1/2/3 are v4.11 3/5 are v4.101 the time of day is too dark too quickly
Also
Seems like some textures have got mixed up pic 2 gets lighter then flashes to a dark night texture like a light switch going off.

Gainward GeForce GTX 560 Ti "Phantom"

Kittle 01-13-2012 05:50 PM

I am having a CTD when I click on the QB button on the main screen. All other buttons are working. No log as of yet but it just happened with a fresh install patched correctly up to 4.11.

Juri_JS 01-13-2012 05:51 PM

Is there no skin folder and no void file for the MosquitoXVIII?

Fall_Pink? 01-13-2012 07:37 PM

When flying the HS129 in Kursk, a few second after first Russian tanks have been attacked, the java error:

Unexpected Signal : EXCEPTION_ACCESS_VIOLATION occurred at PC=0x6d4386f1
Function name=(N/A)
Library=C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\bin\hotspot\jvm.dll

NOTE: We are unable to locate the function name symbol for the error
just occurred. Please refer to release documentation for possible
reason and solutions.



Current Java thread:
at com.maddox.il2.ai.air.Pilot.doFighterDefense(Nativ e Method)
at com.maddox.il2.ai.air.Pilot.fighterDefence(Pilot.j ava:1103)
at com.maddox.il2.ai.air.Pilot.setManeuverByTask(Pilo t.java:551)
at com.maddox.il2.ai.air.Pilot.setTaskAndManeuver(Pil ot.java:409)
at com.maddox.il2.ai.air.Pilot.update(Pilot.java:185)
at com.maddox.il2.fm.FlightModelMain.tick(FlightModel Main.java:1023)
at com.maddox.il2.engine.Interpolators.tick(Interpola tors.java:222)
at com.maddox.il2.engine.Actor.interpolateTick(Actor. java:434)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOu t(InterpolateAdapter.java:174)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOu t.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1 191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.ja va:131)
at com.maddox.il2.game.Main.exec(Main.java:439)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java: 235)

<snap>
...
<snap>

Local Time = Fri Jan 13 21:31:35 2012
Elapsed Time = 898
#
# HotSpot Virtual Machine Error : EXCEPTION_ACCESS_VIOLATION
# Error ID : 4F530E43505002CC
# Please report this error at
# http://java.sun.com/cgi-bin/bugreport.cgi
#
# Java VM: Java HotSpot(TM) Client VM (1.3.1-b24 compiled mode)
#

Regards,
FP

E/CL Saburo 01-13-2012 07:49 PM

MGs fail lights in FW
 
Hi,
two red lights in Fw 190 A-4...A-6 cockpits (left up corner sign MG17) always light and indicated that MGs are broken even MGs are O.K.

Regards,
Saburo


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