Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   Friday 2010-02-25 Development update:Interview by Grégory Lemasson/Discussion Thread (http://forum.fulqrumpublishing.com/showthread.php?t=13530)

MikkOwl 02-27-2010 09:39 AM

Well yes, you said that the speech engine was 'new'. That does not say anything for if AI can even speak in multiplayer though :(

I was not here before IL-2 was released (I wish I knew about it) and I understand you do spend quite some time on posting here. And sure, I understand your position about not revealing before being sure, but I did not know that you were not sure ;) I heard no one talk about the gunners or even speech in multiplayer before.

Oleg Maddox 02-27-2010 09:54 AM

Quote:

Originally Posted by MikkOwl (Post 146613)
Well yes, you said that the speech engine was 'new'. That does not say anything for if AI can even speak in multiplayer though :(

I was not here before IL-2 was released (I wish I knew about it) and I understand you do spend quite some time on posting here. And sure, I understand your position about not revealing before being sure, but I did not know that you were not sure ;) I heard no one talk about the gunners or even speech in multiplayer before.

There was some speech about it.

Community, that knows me for a very long time, knows that I remember almost all my answers and important questions from users.

SlipBall 02-27-2010 09:59 AM

(quote)
Happy with his little surprise Roman decides to show me something else on the Stuka, he begins showing the new physics engine and has fun letting mortar shells fall besides the Stuka on the ground. There is no possible comparison with Il2 anymore, the blast of the explosions damage objects and may even disturb them.





Is this to say that a bomb blast will move lite objects (light bulbs, chair/table, barrel etc.) that are a good distance from bombs ground zero, but yet close enough to be affected:)

MikkOwl 02-27-2010 09:59 AM

Quote:

Originally Posted by Oleg Maddox (Post 146614)
There was some speech about it.

Community, that knows me for a very long time, knows that I remember almost all my answers and important questions from users.

Well, at least there is plenty of opportunity for the features :)

Ever thought about making an appearance personally in SoW? As pilot, instructor (that would be something) etc, both in voice and graphically? It would be a suitable easter-egg :)

Sutts 02-27-2010 10:14 AM

What a fantastic update, thanks:grin: This simulator promises to be everything I'd hoped for and more. Thank you for going that extra mile for us. I'm truly staggered by the level of detail in this product.

Thanks to Grégory and the 1C team.

Oleg Maddox 02-27-2010 10:17 AM

Quote:

Originally Posted by SlipBall (Post 146615)
(quote)
Happy with his little surprise Roman decides to show me something else on the Stuka, he begins showing the new physics engine and has fun letting mortar shells fall besides the Stuka on the ground. There is no possible comparison with Il2 anymore, the blast of the explosions damage objects and may even disturb them.





Is this to say that a bomb blast will move lite objects (light bulbs, chair/table, barrel etc.) that are a good distance from bombs ground zero, but yet close enough to be affected:)

yes. Even cars. Its why we model them from all sides with so good details:)

SlipBall 02-27-2010 10:35 AM

(quote)
yes. Even cars. Its why we model them from all sides with so good details:smile:




Movie makers are going to love that:cool:

Oleg Maddox 02-27-2010 11:02 AM

Quote:

Originally Posted by SlipBall (Post 146622)
(quote)
yes. Even cars. Its why we model them from all sides with so good details:smile:




Movie makers are going to love that:cool:

Sure. Some time it will looks like real cinema if to go by some simple rules.

Insuber 02-27-2010 11:07 AM

Hi Oleg,

Just wanted to say "you're doing a great job, Sir!". Investing so much time and money in such a venture denotes a real passion for combat flight simulations, and passion + competence yields always good results.

I bought all the Il2 series as soon as they were published, I'll buy the BoB series too ... look forward to SoW, hopefully very soon! By the way, when? :D

Bye,
Insuber

Snake_C6 02-27-2010 11:14 AM

Quote:

Originally Posted by Oleg Maddox (Post 146621)
yes. Even cars. Its why we model them from all sides with so good details:)

to have seen how the cars are modeled I can tell it will be georgous :-P


All times are GMT. The time now is 02:42 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.