Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik: Birds of Prey (http://forum.fulqrumpublishing.com/forumdisplay.php?f=132)
-   -   Don't you feel ripped off as a console gamer? (http://forum.fulqrumpublishing.com/showthread.php?t=10377)

PantherAttack2 10-07-2009 07:52 PM

Quote:

Originally Posted by Houndstone Hawk (Post 109189)
Online is a lonely, lonely place to be as you will find out. Unless you're prepared to turn this experience into a pure arcade fest aka Blazing Angels & play online in arcade mode, you will hardly stand a chance of playing a decent online experience & sadly; the online is terribly flawed at this time.

Well, even you have to admit even arcade mode on BoP is ten times better than Blazing Angels... (you don't see people flying into cliffs and bouncing back off alive in BoP do you?)

InfiniteStates 10-07-2009 07:55 PM

Quote:

Originally Posted by Houndstone Hawk (Post 109227)
I bought this title on multi platforms because I was told by the devs in its build up that I, the so-called PC SIM hardcore would be more than at home & that it was a faithful console experience worthy of the series so if you're sick of the whining Inf States, stop reading this thread!!!!

No you weren't, you were told by the publisher's marketing department, and you are exactly the person they dream of - someone who blindly buys the product based on what they tell you. It's not like there wasn't a demo to try before you spent money on it. And the full game delivers exactly what the demo promised.

So it's your own fault at the end of the day, and you really don't have a valid basis to complain.

And I wasn't referring to this thread specifically.

JG27CaptStubing 10-07-2009 08:38 PM

Quote:

Originally Posted by Houndstone Hawk (Post 109227)
Ah right, so BoP was never meant to try & mimmick a fantasic experience as 2001's IL-2 STURMOVIK! I get it now! The name kinda suggests to me that it's going to be a slight representation of the series ... IL-2 STURMOVIK: BIRDS OF PREY. (Bit of a hint in the title

They just leveraged off of a title that is clearly one of the best if not the Best WWII sims of all time.


Quote:

Originally Posted by Houndstone Hawk (Post 109227)
Hey I'm all for the arcade mode to attract different ppl, I was led into thinking that I was to be catered for also!!!

And what gave you that idea? The boomarang controller and the lack of TIR support? Come on you had to have known that if it was headed for a console it wasn't going to be the same experience.

Let me ask you this... Can you name a better Console based WWII Combat Flight Sim?

Quote:

Originally Posted by Houndstone Hawk (Post 109227)
I bought this title on multi platforms because I was told by the devs in its build up that I, the so-called PC SIM hardcore would be more than at home & that it was a faithful console experience worthy of the series so if you're sick of the whining Inf States, stop reading this thread!!!!

Well I guess that call comes down to your opinion of the game. I think it does the console justice and it gives new folks to the genre what could be had in the PC world. It is what it is...

Quote:

Originally Posted by Houndstone Hawk (Post 109227)
It's an Il-2 with most of the cockpits missing, a belly achingly laughable bomber experience straight out of Blazing Angels; it's an IL-2 where t/o & landing is seen as UNIMPORTANT, where a simple skirmish modes omit next to any form of diversity, a game that fails on every level other than looks IMO.

Well the game designers probably took all those things into account when it was conceived. The premise was most likey a compromise. Do you know how long it took to create IL2? Several years in the making.

The world of games has changed. With newer platforms like the Xbox 360 and the PS3 publishers and developers are in a rush to get new products out especially right now. That is a fact. It's sad but if you think about it most console games aren't meant to last. They don't develope game engines and products like IL2. IL2 1946 is almost 9 year old game. Game developers want you to get your 40-70 hours worth of play and move on to the next title (more revenue)

Console games aren't meant to have extensive replayability. That's why you don't see a heck of a lot of combat flight sims anymore.

Oleg hit the nail on the head. Build something long term then release new addons for the PC market. Rince and repeat. For consoles its about getting you to buy IL2 BOP version 2.

Welcome to the new world of gaming

Flying Coffin 10-07-2009 08:44 PM

Best thing about this thread is it concerns itself with whether console gamers feel ripped off but nobody seems to want to mention the 360 DLC "download" clocking in at only 140kb ... which indicates an unlock code for content that's already on the disc.

Why is everybody being so coy about mentioning the holding back of game content so the publisher can charge for it later? It's the biggest rip off on the 360 no matter what company is doing it.

What else is on the disc that people will have to pony up for I wonder?

And when publishers complain about modded consoles and pirated games that have all content cracked and open for use I really don't feel any sympathy when I see mercenary shit like this going down.

JG27CaptStubing 10-07-2009 09:35 PM

You get what you pay for... If the numbers are there that support this type of behavior then the best bet is not to buy anymore games...

InfiniteStates 10-07-2009 10:38 PM

Quote:

Originally Posted by Flying Coffin (Post 109253)
Why is everybody being so coy about mentioning the holding back of game content so the publisher can charge for it later? It's the biggest rip off on the 360 no matter what company is doing it.

Because that is covered in other threads. And it's on the disk because it was rewarded early to people who pre-ordered.

Quote:

Originally Posted by Flying Coffin (Post 109253)
And when publishers complain about modded consoles and pirated games that have all content cracked and open for use I really don't feel any sympathy when I see mercenary shit like this going down.

And it's exactly this attitude that forces publishers to charge more for games and devise this "mercenary shit". Games are not cheap to make, and pirates do to the games industry what the a-holes that drive around without car insurance do to your car insurance premium.

Smidlee 10-07-2009 11:34 PM

Quote:

Originally Posted by GCoutinho (Post 108993)
I also agree that :
- A complete 1946 port would make BoP a much more complete game even if it didn't had any graphic enhancements
- Console players can handle as much options/sophistication as PC players

However :
- Its not easy to port existing software to a new plaform unless you started development with mutiple platforms in mind
- There is no XBOX support for PC flightsticks / Track IR and only MS can change that

I wish that BOB SOW was released for the XBOX 360 , we would get the next generation combat flightsim without the need for additional PC upgrades.

While some console gamers can handle much more the sad fact is most do not or will not. I realize this back in PS when games like Vagrant Story failed. Even BOP has been criticized by one reviewer for being too close to the PC sim.
In the past most straight PC ports did awful in sales. This is why Firaxis tried to make a "civ-lite" (CivRev) for the consoles this time instead of a straight port of the Civ 4. Civ and civ2 sales were very poor on the console in the past.
One exception seems to be sports. One reason for this is sports games usually come out every year thus slowly add in options at first you only found of the PC.
Not only do most console gamers want the console be "hassle free" compared to PC they also prefer game to be hassle free as well. It's seem obvious to me since it's a lot easier to find a arcade match than a sim one online with BOP.

InfiniteStates 10-08-2009 02:45 AM

Quote:

Originally Posted by Smidlee (Post 109308)
...This is why Firaxis tried to make a "civ-lite" (CivRev) for the consoles this time instead of a straight port of the Civ 4...

CivRev is awesome, but unfortunately buggy as hell. Otherwise I'd still be playing it today.

juz1 10-08-2009 12:11 PM

Quote:

Originally Posted by InfiniteStates (Post 109290)
Because that is covered in other threads. And it's on the disk because it was rewarded early to people who pre-ordered.


And it's exactly this attitude that forces publishers to charge more for games and devise this "mercenary shit". Games are not cheap to make, and pirates do to the games industry what the a-holes that drive around without car insurance do to your car insurance premium.

amen to that...
________
BEST PENNY STOCKS

Riceball 10-08-2009 02:35 PM

Quote:

Originally Posted by InfiniteStates (Post 109290)
Because that is covered in other threads. And it's on the disk because it was rewarded early to people who pre-ordered.

FYI: Only parts of Europe recieved content as a pre-order bonus.


All times are GMT. The time now is 08:28 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.