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-   -   4.12.2 de-bugging (http://forum.fulqrumpublishing.com/showthread.php?t=40139)

FrankB 06-20-2013 05:07 PM

Quote:

Originally Posted by Rot Bourratif (Post 505223)
The transparency of the in flight map does not appear to change even if I set the
settings / Misc Settings/ General / Transparency Tab fully to the left (transparent)

This setting is only for the full-screen map, not for the small one.

Alien 06-20-2013 06:12 PM

I'm having two annoying behaviors. The first is, you can't make a pair takeoff with AI planes because each time they get to the runway, they instantly accelerate, even with a delay set on the last taxi waypoint AND on the takeoff waypoint. The other thing is weird formation flying. I created a mission with 9 Ju 88s taxi-taking off, then flying the vic formation. And each time they collide with each other while creating the formation (I mean no 3 too far forward, even before the no 1, so I eventually ended up with just 6-7 planes in formation). And they also like to drop their bombs early. And I don't mean several dozens of meters, I mean 2-20 km before they reach their target!
I don't know if it's my fault (bad mission making or something) or AI's, but I just can't make them listen to me ;)

GF_Mastiff 06-20-2013 06:52 PM

Error connecting to the Internet.You need to be connected to the Internet to activate your product.
If the connection attempt fails, you may need to close this window, connect manually to the Internet and restart the process.
Powered by ActiveMark

I'm defiantly connected to the internet!
I keep getting this error when I install IL2 1946 original version also!!! 4.09M

So whats going on with this game? I own 3 boxes and all version are doing this now. Never happened until yesterday when I installed the 4.12M I reinstalled Im at 4.09M and can not get this game to work..

KG26_Alpha 06-20-2013 08:09 PM

Quote:

Originally Posted by GF_Mastiff (Post 505235)
Error connecting to the Internet.You need to be connected to the Internet to activate your product.
If the connection attempt fails, you may need to close this window, connect manually to the Internet and restart the process.
Powered by ActiveMark

I'm defiantly connected to the internet!
I keep getting this error when I install IL2 1946 original version also!!! 4.09M

So whats going on with this game? I own 3 boxes and all version are doing this now. Never happened until yesterday when I installed the 4.12M I reinstalled Im at 4.09M and can not get this game to work..

This may help

http://www.ehow.com/how_7723476_disa...k-regedit.html


Or read this:


Instructions:

1.) Open the Start menu and type "regedit" without quotes. Press "Enter."

2.) Click "Yes" or supply the administrator password if prompted for permissions by Windows.

3.) Expand the "HKEY_LOCAL_MACHINE," then "SOFTWARE," then "Microsoft," "Windows," and "CurrentVersion" directories. Click "Run."

4.) Right-click the entry labeled "ActiveMARK" on the right panel of the window. It will be of type "REG_SZ." Click "Delete," then click "Yes" to confirm

the action. The startup entry for ActiveMARK has now been removed.


.

GF_Mastiff 06-20-2013 08:29 PM

success! Alpha thank you!

Extreme_One 06-20-2013 08:40 PM

When starting a mission from QMB I'm being kicked back to desktop with the game still running, so the game is losing focus.
I can ALT+TAB back into the game to resume so it's not a major issue, just a minor annoyance.

This doesn't happen in missions flown from FMB or from a campaign.

nic727 06-20-2013 10:51 PM

Another bug :

When you die, you don't have black screen.

stugumby 06-21-2013 12:50 AM

AI torpedo planes crash when turning
 
I made a mission titled boston tea party, in it the a20c attack ijn ships and now in 412 when the a20 descend to torpedo height when they turn in on their run they simply ditch or wing over. Attack waypoint height was set at 500m to allow ai to manuever. skip bombing planes remained ok, it may be related to the attk waypoint but it is synchronized as much as possible with the ships position at the time of attack, ship has waypoints not just 1 at each end.

Spudkopf 06-21-2013 01:30 AM

Quote:

Originally Posted by Oscarito (Post 505221)
No more taxi after landing when using "taxi to takeoff" waypoints! Planes just disappear after landing.:???:
Is this a bug, or...is it expected?
If so, I would say this is something like to give us a toy and take the other...

While looking into how to fix the missing markings in QMB in the FMB menu I found a swicth that de-spawns AI AC on landing which is checked as "ON" by default, so I guess you will need to un-check this to stop your AIs from vanishing!

Oscarito 06-21-2013 02:35 AM

Sorry, I can not find this switch.
Could you please inform its name and location?

Thanks!
------------------------------------------------------------------------------------------------------
EDIT:
OK, I know the switch you're talking about:

Configure/Misc/Despawn AI AC after they land and park

But unchecking that box seems to be not enough. Unfortunately, planes still land, stop and... "puff".


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