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-   -   Channel Map Comparisons (http://forum.fulqrumpublishing.com/showthread.php?t=36692)

furbs 12-26-2012 05:16 PM

Quote:

Originally Posted by fruitbat (Post 490198)
Why? I always assumed that higher was better (there on max which is 20 i believe at the moment).

Just a thought, maybe the reflections are too errr...reflecty for the channel water:)...was just a idea.

And the 20 setting is for light sources i think, not reflections.

fruitbat 12-26-2012 05:21 PM

Quote:

Originally Posted by furbs (Post 490201)
Just a thought, maybe the reflections are too errr...reflecty for the channel water:)...was just a idea.

And the 20 setting is for light sources i think, not reflections.

ahh yes you are correct, my bad.

i see reflections in the settings now, its on max at the moment.... hmmmm......

arthursmedley 12-26-2012 05:50 PM

Quote:

Originally Posted by furbs (Post 490201)

Just a thought, maybe the reflections are too errr...reflecty for the channel water:)...was just a idea.

I think you're right. The water is too "reflecty" lol. I live on the south coast, though in a much nicer place than Fruitbat:-P and I know this sounds strange but the sea surface should have a matt finish. Not quite the gloss we've got here. The action of the water surface is amazing though. Colours? Difficult for any devs to do I think as the colour of the sea changes constantly and the naked eye perceives colour in a much different way from any photo-process.

Performance of this new map on my PC? Just got back from PC World :evil: and have doubled my RAM but looks like my venerable old 460GTX 756mbvram has met it's match here. 660ti 3gb in the new year I think:cool:
Runs slower than CLoD but still smoother. Do I prefer CLoD map to RoF map? Probably. Do I prefer RoF to CLoD? Probably.

fruitbat 12-26-2012 05:56 PM

Quote:

Originally Posted by arthursmedley (Post 490208)
I live on the south coast, though in a much nicer place than Fruitbat:-P

Yes, but we don't need webbed feet to fit in........;)

You flying later on?

arthursmedley 12-26-2012 06:20 PM

Quote:

Originally Posted by fruitbat (Post 490209)
Yes, but we don't need webbed feet to fit in........;)

You flying later on?

Webbed feet? No. But a few of these little beauties always help to break the ice:-).

http://i254.photobucket.com/albums/h...80908034-1.jpg

Flying later? Yes please!!!

Freycinet 12-26-2012 10:21 PM

Quote:

Originally Posted by fruitbat (Post 490167)
Well, here's my thoughts on the new map, compared to the CloD map .........

Thanks fruitbat, what a good read, very interesting! Surprised about the bigger accuracy in the RoF coastline, that's cool. My main gripe with the RoF map (from your movie, I'm away from my gaming comp for three weeks) is the sterile sameness of the landscape. I love the lighting and atmosphere effects, but after a while you just feel that it doesn't really matter what area you fly over, it is all the same...

MB_Avro_UK 12-27-2012 09:34 AM

I feel that the RoF towns on the map are 'representations' or some sort of digital summary compared to CoD.

But, wasn't it the original intention of CoD to permit ground fighting on the map??

Feathered_IV 12-28-2012 01:03 AM

Put paid to a Felixtowe near dover...


http://i221.photobucket.com/albums/d...red_IV/1-2.jpg

http://i221.photobucket.com/albums/d...red_IV/2-2.jpg

http://i221.photobucket.com/albums/d...red_IV/3-1.jpg


Short lived triumph however. Forgot which England I was flying over and clipped a tree :(


http://i221.photobucket.com/albums/d...red_IV/4-1.jpg

Skoshi Tiger 12-28-2012 01:10 AM

Nice pictures Feathered!

One thing I noted is that you seam to have a lot more texture to the cliff face than I've been seeing, What graphics settings are you using?

Cheers!

Feathered_IV 12-28-2012 01:58 AM

Thanks! I've got landscape textures set to maximum. You take a bit of a hit in frames per second, but not too much.


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