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-   -   one good aspect off all this, 1c kept the CoD engine and did not transfer it to RoF (http://forum.fulqrumpublishing.com/showthread.php?t=36431)

Wolf_Rider 01-02-2013 12:08 PM

Quote:

Originally Posted by Bearcat (Post 491224)

The fact that they gave away so much stuff free.. which only served to foster a spoiled, ungrateful petulant, vociferously vocal community and drain the resources, financial and personel of the company for bigger and better things didn't help either.


meanwhile... others charge for the privilege (take a look at RoF fans when they're away from home ;) )

Fjordmonkey 01-02-2013 12:24 PM

Quote:

Originally Posted by Wolf_Rider (Post 491289)
meanwhile... others charge for the privilege (take a look at RoF fans when they're away from home ;) )

That might be, but at least their product actually works pretty well, and their business-model secures continuation of the project. Can you say the same about CLoD?

Wolf_Rider 01-02-2013 12:29 PM

given the same time in the wild, who knows how CLoD would have polished up...

How's the sound bug and low FPS over towns, washed out scenery in RoF with pasted on looking objects/ items going??

Fjordmonkey 01-02-2013 12:40 PM

Quote:

Originally Posted by Wolf_Rider (Post 491298)
given the same time in the wild, who knows how CLoD would have polished up...

CLoD didn't have the time nor the steady income that RoF had/has, and thus it's a moot point. Besides, look at the economics behind CLoD: A good number of years and a good chunk of cash thrown into a project that never turned out right, that got slaughtered by both reviewers and players alike, and that had so many issues big and small that it was unplayable for a large portion of the community for well over a year. Again, money talks, bullshit walks, and CLoD sadly took a walk with it.

Quote:

Originally Posted by Wolf_Rider (Post 491298)
How's the sound bug and low FPS over towns, washed out scenery in RoF with pasted on looking objects/ items going??

No idea. I haven't followed RoF's development, nor have I played it much since I prefer an ME109 over a Fokker Triplane any day of the week. What I DO know is that for me, RoF works while CLoD is like a supermodel: Looks good, but has more issues than I care to mention.

Wolf_Rider 01-02-2013 12:44 PM

Quote:

Originally Posted by Fjordmonkey (Post 491305)
CLoD didn't have the time nor the steady income that RoF had/has, and thus it's a moot point. .



No idea. I haven't followed RoF's development, nor have I played it much

SO... lets see if anyone can spot what is wrong with Fjord's argument...

Fjordmonkey 01-02-2013 12:47 PM

Quote:

Originally Posted by Wolf_Rider (Post 491307)
SO... lets see if anyone can spot what is wrong with Fjord's argument...

Please point that out to me, O Great and Wise One :rolleyes:

arthursmedley 01-02-2013 07:02 PM

Quote:

Originally Posted by Wolf_Rider (Post 491307)

SO... lets see if anyone can spot what is wrong with Fjord's argument...

Oh...I know, I know!! The flaw in his argument is that he's bothering to have one with an internet loony!:-P

WTE_Galway 01-02-2013 09:52 PM

To be honest there no longer seems to be a market for a detailed historically accurate military flight sim. The real money is in the "awesome graphics and kinda looks historical" online semi-arcade shoot-em-up market.

CloD may have failed even IF it had been brilliant when first released, the market has changed.

SlipBall 01-02-2013 10:07 PM

I'd love to see the Med. historically done

furbs 01-02-2013 10:28 PM

Hmmmm the Med. :grin: desert 109's


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