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2560x1440
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3958x1024 here
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My god.... how many of you complain about performance issues?
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I voted other because of the on-line game play changes dramatically.
In SP it doesn't matter much for K/D ratio I conducted an experiment, found out the damage box's in on-line play change for the end user but not the other guy on the other end; say for instance I fly my 28 inch monitor 1920x1600 in IL2 @1024x768 because the hit box's become more bigger the objects are bigger and i have a theory that the bullets are bigger and I get faster kills. My K/D went way up after flying like this. Sure the planes and graphics look like crap but hey I want kills now. |
Currently 1920x1200 but am hoping that soon SLI will work and i finally will get benefit off of my 3 GTX 480s and then ill run it in 2560+1600:)
Winger |
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Hmm, I don't quite follow that idea. My monitor is 1280 x 1024 and kills are down to good gunnery. Welshman and I watched a BF109 from high with a clear killing opportunity on a straight and level Spit. His convergence was crossing well short of the target and we could see ordinance actually colliding. Needless to say - Welshman jumped on it and with precise gunnery it was game over for that unlucky pilot. I don't think that monitor res would have made any difference.
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I can never understand why people will on purpose make this or any other game look like crap so they get kills easier or improve SA..
I absolutely hate a game looking like pants..Prob one of the main reasons i dont enjoy the original IL2 like i used too |
Screen resolution I currently fly with
1728 x 1080
Asus P6T Deluxe V2 Intel i7 920 @ 3.7 GHz Win 7 64bit on Intel SSD & Raid 10 for Flight SIMs 6.00 GB RAM Asus Nvidia GTX 460 TOP 1GB x 2 SLi Asus 27" LCD monitor Track IR CH HOTAS and Throttle Quadrant CH Eclipse Yoke |
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