Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   Mods (http://forum.fulqrumpublishing.com/forumdisplay.php?f=187)
-   -   THE TRENT WAR --- a new campaign! (http://forum.fulqrumpublishing.com/showthread.php?t=230196)

jorko80 12-13-2018 02:27 PM

Glad to hear, that you will make an update to your campaign Raknefne! About Red Sands, I play it only with a mod,which cuts all the easy stuff and it is ultra hard :) . Regrettably it is all in russian, I even think that the english version of Red Sands is 1.6 and the russian is 1.8 and it includes leveling for the creatures which is quite nice.

raknefne 01-04-2019 08:41 AM

Version 1.1 is ready soon
 
The new version 1.1 has been uploaded. Only small changes, some bugs and adjustments to a few creatures.


Trent version 1.1 – changes:
========================


- Crash fixed when hiring troops at church after completing quest (Jerneland).
- All other buildings checked for similar crash situations.
- Alchemist’s Holy Bomb no longer burns (!)
- Leisner the Superfly hero on Sprudne: Only +20% fire damage and not 40% (text said 20%)
- The paladin Hero can now learn Higher Magic in the skill tree.
- The Warrior Hero can now learn Ressurection in the skill tree.
- The payment upon death greatly reduced on Hard and Impossible.
- Some experience altars in midgame has an increased exp now or has been removed.
- A few treasures have a higher chance of getting items in some caves, especially Sturn Cellar at Lower Trent.
- Item upgrade fights: Lowered with 30-35% in strength.
- Living Bow: Removed the talk (error in chat).


Creature changes for v1.1:
--------------------------

Inkvisitor: Only 1 charge for RAGE (was 2 in Trent1, 3 in vanilla). Ressurretion 15% less. 6-8 damage (was 5-7)
Priest: Heal 20 hitpoints (was 15 in Trent1, 10 in vanilla)
Paladin: Ressurection removed! Instead 2 charges of healing
Knight: Run 1 charge with 2 moves (was 1 move in Trent 1, no RUN in vanilla). 35 Physical resist (was 30). Roundattack 18-25 dmg (was 15-20)
Maurauder and Robbers: Morale penalty only to peasants and bowmen now (was level 1-2)
Black/Reddragon: Normal price and leadership (was lowered in Trent1)
Alchemist: Holy potions no longer burns (bug in Trent1). More potions – now 3 Fire and 3 Holy potions. A little more damage for potions and Acid Spray. Crit up to 14 from 10.



Spell changes for v1.1:
-----------------------

Turn Back Time: 60.000 (was 50.000). Increased manaprice: 30-35-40 (was 30-30-30)
Magic Shackles: Leadership requirements much much better - was 100% in code, now 150-300-10000% and still for level 3-4-4
Phantom: 15000 gold (was 6000). Costs 16-22-28 Mana (was 15-20-25). Crystals more expensive
Call of Nature: Cheaper, 10-20-30 Mana (was 20-30-40)
Berserker: Now 2-3-4 Mana (was 2-4-7). Cheaper to learn.
Fear: Costs a little more Crystals to learn.



Known bugs, but NOT changed, I don’t have the time (too few people play and only minor bugs):
------------------------------------------------------------------------------------------

- Talking to Count Bob on Jerneland after all quest is done can lead to a crash. Just don’t talk…
- A chest on Krasen map can give error message. No big deal imo (no crash).
- Upper Trent: after killing the frog boss: a player mentioned some conversations that sounded like the quest was done. Could not find out what exactly was wrong (lack of time…)
- Rune Mage: Text for Runic/High Mage is opposite (also in vanilla, I haven't changed).
- Trapper info: txt about summoned in traps that count is wrong (also in vanilla, I couldn't find the place to change it).
- Item "Raven". Should crash according to a player. Have not checked.

Sirlancelot 01-23-2019 02:49 AM

Does this mod improves vanilla AI?

Sirlancelot 01-23-2019 02:45 PM

I have started a new game and I'm suffering constant CTD when trying to hire troops from Gunnar Priest, the guy who gives you the Richard Cannonball quest.

Other than that, my first steps on the campaign are being quite enjoyable. The artistic level design looks amazing so far.

raknefne 01-23-2019 08:25 PM

Quote:

Originally Posted by Sirlancelot (Post 718420)
I have started a new game and I'm suffering constant CTD when trying to hire troops from Gunnar Priest, the guy who gives you the Richard Cannonball quest.

Other than that, my first steps on the campaign are being quite enjoyable. The artistic level design looks amazing so far.

are you using the latest version 1.1? The crash at Gunnar Priest should be fixed.

Sirlancelot 01-23-2019 11:33 PM

Quote:

Originally Posted by raknefne (Post 718425)
are you using the latest version 1.1? The crash at Gunnar Priest should be fixed.

I'm afraid yes.

Besides, I'm suffering random crashes to desktop every now and then.

Sirlancelot 01-24-2019 03:32 AM

I started out a new game with a warrior and the crash at Gunnar Priest was gone. The same happened with a paladin.

It seems the bug was caused by the order I advanced through the beggining. I'll try to reproduce it again tomorrow.

Sirlancelot 01-24-2019 04:15 AM

Allright, I think I've got it. The bug triggers when you speak first with the orc taking care of the baby dragons and then accept his mission. After that, you speak with the man who sells or trades his vessels and submarine, and then, go straighly to the temple/church where Gunnar Priest is, ask him about his problems, and after accept his mission, ask him about his wares.

raknefne 01-24-2019 09:41 AM

Quote:

Originally Posted by Sirlancelot (Post 718418)
Does this mod improves vanilla AI?

No, too serious modding for me... this is more a new campaign. In version 1.1 I did balance even more units, for instance the Inquisitor can only cast the Rage skill once, Paladin can NOT ressurrect but heal instead etc.

raknefne 01-24-2019 09:43 AM

Quote:

Originally Posted by Sirlancelot (Post 718428)
Allright, I think I've got it. The bug triggers when you speak first with the orc taking care of the baby dragons and then accept his mission. After that, you speak with the man who sells or trades his vessels and submarine, and then, go straighly to the temple/church where Gunnar Priest is, ask him about his problems, and after accept his mission, ask him about his wares.

Ok, I'll check. Thx. Hope you're having fun. It is more challenging than a normal Xworld, but not impossible, a player finished on the Impossible difficulty.


All times are GMT. The time now is 01:58 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.