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using System; using maddox.game; using maddox.game.world; using System.Collections.Generic; public class Mission : AMission { part once then place each part of code within its start and end {....} followed by the 'public class Mission : AMission' ending bracket } ? Like This: Quote:
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Check out this working script http://forum.1cpublishing.eu/showpos...5&postcount=41 Discussion moved here http://forum.1cpublishing.eu/forumdisplay.php?f=203 |
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update
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What is the default ingame setting for mpdotrange?
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Ataros,
You can get that yourself just load or reload the server and then in console window type: mp_dotrange Here is what I got below: 8>Friendly Dot Ranges: DOT 14 km COLOR 6 km TYPE 6 km NAME 6 km ID 6 km RANGE 6 km Foe Dot Ranges: DOT 14 km COLOR 6 km TYPE 6 km NAME 6 km ID 6 km RANGE 6 km |
Hello, nice tutorial.
You mention process affinity - is it really necessary for the CloD server to use multiple cores on a modern host machine? Is there a performance stress test map we could run and see if it's enough or not? |
Load depends mostly on number of players. Check out some data with 49 players here:
http://forum.1cpublishing.eu/showpos...&postcount=115 |
Good info!
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Thanks for all the info :) i am in no rush to start up the server as long as we got more servers than players... annyway the game is still in an early stage. So there for i will try to get this server settings and scripting into my fingers :)
manage to start the server and load up the map. Only issu is that i can only see the server in LAN window :( i got the port 27016 and port 20000 open. Still no luck. but i guess that it can be some settings in the "confs.ini" like in il2 1946 i tryed various settings and ip but... :| So how do you ppl edit the confs file? and wath ports do you open ? anny special ports for Steam? Here is my defoult confs how should it look like ? Quote:
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