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EJGr.Ost_Caspar 11-11-2012 07:26 AM

What happens if you move them a bit more far away of each other?

ElAurens 11-11-2012 01:32 PM

I have an online map I made on the Kuban where I have two of them fairly close together on the hill above the airbase at Novorossiysk and they work just fine.

IceFire 11-11-2012 04:24 PM

Quote:

Originally Posted by EJGr.Ost_Caspar (Post 479900)
What happens if you move them a bit more far away of each other?

I have to run another few tests and I'll let you know.

IceFire 11-11-2012 04:32 PM

Moved them further apart and they seem to be fine now... minimum radius? Oddly in the FMB they disappear on re-loading a map with them on it until you move the icon. Then they re-appear.

JtD 11-11-2012 05:14 PM

Some V1 sites were very well camouflaged.

IceFire 11-11-2012 07:34 PM

Quote:

Originally Posted by JtD (Post 480031)
Some V1 sites were very well camouflaged.

LOL they appear to have Romulan cloaking devices :)

maxim42 11-20-2012 02:26 PM

One small thing. Strange thing is the fact that during a multiplayer session we can choose every plane (flyable + AI). If so, there should be on each plane's name information wheter it is AI or not. And there is a bug where if you choose the AI plane to fly as your first choice - the plane is without possibility to steer, control (firstly you have to choose a flyable one and then AI to make it steerable). Greetings

nevr44 11-25-2012 08:07 AM

1 Attachment(s)
An error was detected AI P-5 for Fab-100 with ground attack. Tested on CUKHOI.ru.
link http://www.sukhoi.ru/forum/showthrea...58#post1927958

Attachment 11483

Aviar 11-25-2012 03:29 PM

Quote:

Originally Posted by maxim42 (Post 482655)
One small thing. Strange thing is the fact that during a multiplayer session we can choose every plane (flyable + AI). If so, there should be on each plane's name information wheter it is AI or not. And there is a bug where if you choose the AI plane to fly as your first choice - the plane is without possibility to steer, control (firstly you have to choose a flyable one and then AI to make it steerable). Greetings


If you are talking about a Dogfight server, the host will choose which planes are 'flyable'. Not every server has all planes as flyable. In fact, most have a limited flyable planeset.

Also, there is no real 'bug' here. The only reason you can 'fly' particular (no cockpit) AI planes online is because the IL-2 exe has been hacked and modded. This 'feature' is actually an unauthorized 'mod' and to say that there is a 'bug' involved because the 'feature' does not perform up to your standards is stretching the issue quite a bit.

I suspect you are new to IL-2. I suggest a little more patience and investigation before posting 'bug' reports. This game has been around for over 10 years and the community is well aware of most of the serious issues.

Welcome to IL-2.


Aviar

Cloyd 11-25-2012 07:30 PM

Quote:

Originally Posted by Aviar (Post 483738)
The only reason you can 'fly' particular (no cockpit) AI planes online is because the IL-2 exe has been hacked and modded. This 'feature' is actually an unauthorized 'mod' and to say that there is a 'bug' involved because the 'feature' does not perform up to your standards is stretching the issue quite a bit.

Aviar

I respectfully disagree with your characterization of this "feature". UberDemon released his IL2loader utility for the original IL2. It allowed external control of AI planes, if the server allowed. It did not require an exe hack, but was an "exploit" of an existing possibility within the game. I believe that UberDemon got Oleg's OK before he released it. Please correct me if I am mistaken or my memory faulty.

Cloyd


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