Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   Daidalos Team discussions (http://forum.fulqrumpublishing.com/forumdisplay.php?f=202)
-   -   4-12 wish list (Merged) (http://forum.fulqrumpublishing.com/showthread.php?t=29249)

magot 05-12-2012 06:12 PM

Quote:

Originally Posted by dFrog (Post 422141)
No, it's the forthcoming locomotive.

...in progress :grin::-P

gaunt1 05-13-2012 09:25 AM

Hi DT!

- I think later versions of Ju-88 and He-111 would be nice. Im thinking of Ju-88 A14 and He-111 H16 (or H11)

- Zerstörers/heavy fighters for Luftwaffe: Ju-88 C6 and Me-410

Lagarto 05-14-2012 04:49 PM

Please, fix the following phenomenon - many times I damaged AI aircraft badly enough to make its pilot bail out, but the aircraft just flew on and on, pilotless, often mutilated, climbing away. I'd have to wait until it runs out of fuel to be credited that kill.

Whacker 05-14-2012 06:24 PM

Quote:

Originally Posted by Lagarto (Post 425450)
Please, fix the following phenomenon - many times I damaged AI aircraft badly enough to make its pilot bail out, but the aircraft just flew on and on, pilotless, often mutilated, climbing away. I'd have to wait until it runs out of fuel to be credited that kill.

Well... if you trim it up real nice before you jump... :cool:

Lagarto 05-14-2012 07:00 PM

Quote:

Originally Posted by Whacker (Post 425474)
Well... if you trim it up real nice before you jump... :cool:

Even so, the fact that the pilot bailed out should instantly translate to a confirmed kill, because his pilotless aircraft is as good as dead anyway :)

RegRag1977 05-14-2012 07:38 PM

We definitely need something like this!
 
Quote:

Originally Posted by Aviar (Post 420327)
Let me add a little bit more info to stovak's excellent post earlier.

The first screenshot below shows IL-2 in it's native 4:3 aspect ratio. Notice the infamous 'black bars' you get if you play on a widescreen monitor:


http://img204.imageshack.us/img204/5624/43aspect.jpg


The second screenshot below shows IL-2 in (untrue) 'widescreen'. This is what you get if you edit your conf file to 'fill' the entire screen of your widscreen monitor. There are two major points to look at here.

First, look at the HORIZONTAL FOV. It is exactly the same as the 4:3 FOV. This is why people say it is not 'true' widescreen. You do not get a wider FOV as you would in 'true' widescreen. All you get is a screen that is 'stretched' horizontally (so it 'fills' the entire screen of your widescreen monitor).

Additionally, one negative aspect of this 'stretching' is that round objects such as dials/guages will appear slightly oval shaped. (Easier seen on a bigger screen.) Indeed, everything on your screen will be stretched horizontally.

Secondly, look at the VERTICAL FOV. You are actually LOSING FOV (compared to 4:3 native). It may not be a lot, but this is what bothers some people. In 'true' widescreen, you would not lose any FOV. In fact, you would actually INCREASE your FOV. (Thus the term 'true'.)

*There is one more factor to consider. These screenshots were taken on a 16:10 monitor. Many people nowadays use a 16:9 monitor. If you use a 16:9 monitor and implement the (untrue) 'widescreen' option, your vertical FOV will be even LESS than on a 16:10 monitor. Just something to be aware of.


http://img534.imageshack.us/img534/7...widescreen.jpg


Those two screenshots basically sum up the entire issue. However, I will show you one more. I suspect many players do not know what IL-2 would look like in 'true' widescreen.

The third screenshot below is IL-2 in 'true' widescreen on a 16:10 monitor. Notice the INCREASED horizontal FOV as well as the INCREASED vertical FOV. This is what players are asking for when they request natively supported 'true' widescreen.


http://img440.imageshack.us/img440/3...widescreen.jpg


Aviar

+1

True widescreen would be so nice indeed :))

Late war P47 razorback and Ki44 would also be nice...

Mysticpuma 05-14-2012 07:59 PM

More than one frame of animation to show that static vehicles/aircraft have been destroyed?

Could we have maybe 5-10 frames to show destruction?

Currently static aircraft are fine, then next-frame smouldering wrecks :(


Could we also have smoke effects rather than the 2D sprite (looks like a row of stripes) effect?

Also is it possible that Locomotives can sustain damage and produce steam rather than the one frame animation and dead-stop in tracks?

Cheers, MP

RegRag1977 05-14-2012 08:09 PM

MiG3 is the worst looking plane ingame
 
MiG3 desperately needs a new 3D model and a new pit: this ac is often forgotten, but many have come to love it very much. Please try to do smthg for this one too, it really deserves it!

fruitbat 05-14-2012 08:26 PM

As much as i love the plane, could we have P38's that can't fly for ever with an engine on fire?

llama_thumper 05-14-2012 10:24 PM

visual animation bug with twin eng planes
 
http://forum.1cpublishing.eu/showthread.php?t=29282

this has been posted and acknowledged before, but, for good order and to have things in one place, i'm posting it here in the 4.12 wishlist thread - as per the above link, there's a bug that doesn't correctly, in multiplayer, display on/off state of engines. would be great if this could get fixed in 4.12.


All times are GMT. The time now is 12:28 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.