Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   Daidalos Team discussions (http://forum.fulqrumpublishing.com/forumdisplay.php?f=202)
-   -   4-12 wish list (Merged) (http://forum.fulqrumpublishing.com/showthread.php?t=29249)

talonite 05-09-2012 08:56 PM

Please fix the ntrk/trk issue.
Would it be difficult to automatically start a ntrk-recording at the beginning of a flight and automatically delete it if player choses not to save the video afterwards?

Whacker 05-09-2012 10:44 PM

Quote:

Originally Posted by talonite (Post 422849)
Please fix the ntrk/trk issue.
Would it be difficult to automatically start a ntrk-recording at the beginning of a flight and automatically delete it if player choses not to save the video afterwards?

ntrk's have proven to not be accurate as well, in some rare(r) instances.

steppie 05-10-2012 11:29 AM

how about expanding the game to the Korean conflict.

and new aircraft
F 86
p 80
F9F panther
mig 15.
Korean map.

Pershing 05-10-2012 11:43 AM

Remember one more thing..
Ability to control altitude of static objects.
It needs, for example, when I want to depict a pontoon bridge with tanks and other military hardware. Now all units are at water level and I can not put them on pantoon (only IN pantoon) - looks not very good.
Also very actual for lights, weapons in mountains and so on..

_RAAF_Roodster 05-11-2012 10:16 AM

Quote:

Originally Posted by _RAAF_Smouch (Post 382664)
+1 on the Beaufighter. Rear gunner should be made available.

Map of the Darwin area.

And also agree on the P40N.

Agree that a map for Darwin would be fantastic. I haven't seen any new maps released with any new updates for years.

And agree that the Beaufighter needs to be remodeled to reflect accuracy on historical modelling..

JtD 05-11-2012 02:39 PM

I dare say all previous patches with the exception of 4.11 included new maps.

shelby 05-11-2012 09:57 PM

add all p-36 p-38 p-39 and p-40 variants

Pursuivant 05-12-2012 12:49 AM

Quote:

Originally Posted by Cloyd (Post 419097)
107: Get rid of the stupid cartoon bubbles in arcade mode. Arcade mode can be useful for checking on hit accuracy, but those comments are useless. Make it an option: Arcade=0,1,2?

I disagree. the "PK" message = pilot killed, RTB = "return to base". Both give you valuable info about the enemy plane's situation, as does the more obvious "on fire, bailing out" message.

While the idea of Arcade 0,1,2 is a good one, in Arcade = 2 mode, there should be even more info about the enemy's situation, like "Low fuel" "Pilot left arm injured" or "out of ammo".

ECV56_Guevara 05-12-2012 04:29 AM

Quote:

Originally Posted by Pershing (Post 423120)
Remember one more thing..
Ability to control altitude of static objects.
It needs, for example, when I want to depict a pontoon bridge with tanks and other military hardware. Now all units are at water level and I can not put them on pantoon (only IN pantoon) - looks not very good.
Also very actual for lights, weapons in mountains and so on..

+1
It will be possible to use flak on top of bunkers in another example.

Wiesel 05-12-2012 03:15 PM

I think we need the B5N. This plane was involved in all major battles in the Pacific - why we can't fly it?

It would be great to see some other new planes, maybe another version of the Ju-88 (C). No matter how it is, you do a great job and I'm really looking forward to the patch!


All times are GMT. The time now is 09:57 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.