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-   -   Oleg Maddox's Room #2 QUESTIONS & REQUESTS TO OLEG ABOUT BOB SOW (http://forum.fulqrumpublishing.com/showthread.php?t=6909)

noxnoctum 02-26-2010 10:20 PM

Will SOW support duocore? What about quadcore?

Foo'bar 02-26-2010 10:24 PM

Quote:

Originally Posted by noxnoctum (Post 146501)
Will SOW support duocore? What about quadcore?

Read the interview!

Yes it will.

noxnoctum 02-26-2010 10:27 PM

^^Thanks just did! Sorry for the spam!

602Sqn.McLean 02-27-2010 06:53 AM

Octacore
 
I suppose that because of the length of time developing this sim I would've thought it would have to support an octacore or better. Waiting since my thirties and now in my forties. Just getting older and older and older.

Ctrl E 02-27-2010 07:58 AM

will i be able to get out of my aircraft and walk around it. or maybe interact with it? open ammunition boxes or engine cowlings?

robtek 02-27-2010 11:01 AM

@Ctrl-E

that feature might come with the "octa-cores", me thinks. :-D

dafat1 02-28-2010 01:22 PM

Quote:

Originally Posted by Ctrl E (Post 146593)
will i be able to get out of my aircraft and walk around it. or maybe interact with it? open ammunition boxes or engine cowlings?

Will I be able to clean my blood off my pilotseat and clothes after beeing wounded? Will I be able to polish screws or put stickers on my planes dashboard? Will the lack of concentration while peeing be modeled into the games engine? Will I be able to walk around my plane and kick the tires?....

Come on guys, don't overdo it, I want this sim to be ready before I die someday! ;-)

steppie 03-01-2010 01:32 PM

1 Attachment(s)
will you be linking the new teamspeck 3 to the game as they are starting to do will game such as ARMA 2 and American army.

with this you can limit the range of the aircraft radio

mrburns 03-04-2010 10:12 PM

will a simcock be able to access gauge data from SOW
 
Will SOW allow access to gauge info during multiplayer mode for those of us with sim-cockpits so we can display the info on gauges outside of SOW?

=Kike= 03-05-2010 09:51 AM

Hi all, (I was put this message, i think, in the incorrect post.)
First to congratulate the team of SoW. BoB on the excellent work we are seeing Friday after Friday.

Ok...sorry for my English...I was use google translation...sry..

In Il2 1946, when we make a sudden maneuver is produced or can produce a "black out" is the only way in which forces reflected "G" excessive, but in reality the driver who performs these move suffers overload whole body and therefore everything it does cost more.
Il2 In this we can not apply such force that we apply to the joystick, it is ""impossible"", but if you use a peripheral where there might be applied G forces blocking their profiles or changing its structure, which is the TrackIR or Freetrack.
I think we can give a little more realistic if an excessive G-force impact on the functioning of the Track-IR / Freetrack or completely block it until the blood drop or raise the head of the feet.
Just an idea


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