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-   -   Fresh stuff from sukhoi.ru (Discussion) (http://forum.fulqrumpublishing.com/showthread.php?t=28174)

albx 12-19-2011 06:46 AM

Quote:

Originally Posted by luthier (Post 371220)
That's called fresh news? That's as stale and putrid as most of the other "unofficial news" that creeps up on sukhoi all the time.

Don't you guys know by now that that forum is plagued by trolls and bitter grouches even more so than this one? If you can believe that.

If on this forum the glass is "only" always half empty, on sukhoi.ru the glass is fully empty, and that it's so empty it's about to collapse in on itself, and they've heard from somebody in the team that it's not even glass but petrified feces and it's all a huge conspiracy.

thank you luthier, so we are not so bad at all? :grin: wish you a merry christmas and good work.

p.s.
to who said this is the worst forum and we are the worst users..

http://cdn.blogosfere.it/calciomalat...pernacchia.jpg

Skoshi Tiger 12-19-2011 06:56 AM

Tears of laughter are rolling down my cheeks at this very moment! or it could be because of the cement dust from the retaining wall I'm building!

Either way LOL!

A Very Merry Christmas to the the development team and everyone else on the forum!

JG52Krupi 12-19-2011 07:08 AM

Lmao,

Merry Xmas MG hope everything goes smoother for you next year ;)

Tvrdi 12-19-2011 07:49 AM

Quote:

Originally Posted by luthier (Post 371220)
That's called fresh news? That's as stale and putrid as most of the other "unofficial news" that creeps up on sukhoi all the time.

Don't you guys know by now that that forum is plagued by trolls and bitter grouches even more so than this one? If you can believe that.

If on this forum the glass is "only" always half empty, on sukhoi.ru the glass is fully empty, and that it's so empty it's about to collapse in on itself, and they've heard from somebody in the team that it's not even glass but petrified feces and it's all a huge conspiracy.

Just fix the game...and spent your precious free time for posting infos rather than THIS (in the quote)...... ppl are disappointed with reason...I spent 50 dollars for this game just to receive an alpha state game which (still, to this day) is not working properly (performance wise) on my modern rig. As a beta tester of various games (and sims) I did everything to optimise my system for CLOD. So when we will se improvements in optimisation of the game engine? Will we still have a slowdowns when effects are near (dust, explosions etc.) or this is on the fix list? Like I said earlier, I hope for the best, its in my interest that you succeed in this task...btw, why dont you ask for open beta team....here?? Let us help...

JG52Krupi 12-19-2011 08:59 AM

Come on Tvrdi, the game will be fixed and then you can vulch in CoD just like you do in RoF :P

Tvrdi 12-19-2011 09:22 AM

Quote:

Originally Posted by JG52Krupi (Post 371315)
Come on Tvrdi, the game will be fixed and then you can vulch in CoD just like you do in RoF :P

Hah...we have big maps and good missions (with heavy bombers and two seaters) in ROF MP (syndicate server) so the "vulching" is allowed....and its historical as you know hehe. BTW, from now on, Im only on Syndicate since they have fuel loadouts locked, no kill messages (the biggest step towards realism and immersion) and good missions on big maps.
Knowing you it was probabaly just a tease, but its interesting you see me as vulcher, out of all ppl there...its a bit comical as Im one of the few guys who would let you land if your badly damaged or with dead engine...in fact its what we at IRFC do every night. When we can. But let me tell you...If im in a dogfight with 3 or more albatroses....I wont have any mercy if I see one damaged fleeing the fight.

On topic. Krupi, we dont know if 1C will fix anything. No promise can be given. If they succeed, this will not go fast or without issues since wer talking about complete rework/optimising the GAME ENGINE.

Salutado!

JG52Krupi 12-19-2011 09:51 AM

Only messing around, ATAG have the same setup vulching is allowed so its more of a personal choice. I think most ppl have had a pop at the easy target when they don't think they have a long time left. I.e. in a 110 over hawkinge with four spit mk2s chasing u, who wouldn't try and have a pop at that spit taking off ;) but normally I give them a few minutes to gain alt and speed before engaging.

But back on topic, yes they can't promise anything but I am 100% certain the game will be running fine at some point.

Plt Off JRB Meaker 12-19-2011 10:50 AM

Aaaah......so it was you Krupi that shot at me whilst getting airborne,lol.

Seriously though I don't mind it at all,it makes it that more of a challenge for me IMO anyway to get 'one up' and come after the invader who's having a cheeky pop at you whilst your getting airborne.

......And of course that more satisfying when,or if you eventually catch and shoot down your assailant;)

BlackSix 12-19-2011 12:49 PM

List your questions №2

1. Are you planning to return a little shake in flight to the game, the type of one that was in earlier versions?

2. Will there be the appearance of a working siren on Ju-87?

3. Are you planning to use the opportunity to play several virtual cameras displayed on separate monitors, as it was in the old "IL-2"?

4. Is there any news about the Su-26?

5. Are you planning to transfer the new graphic effects (eg, weather) future sequels in the "Battle of Britain"?

6. Can you guys give us access to the AI programming functions, to can over-ride/improve them in 3rd party code (dll's)?
This would be a great step forward, as we have many users around here with good programming and flight sim AI development experience in order to start things moving in this direction.

7. Will the dynamic stall be implemented in the Flight Model?

8. Will the maximum altitude of the planes (ceiling) be raised to the historical values of ~10-11000 m? Today it is 7-8000 m for most planes, and much less for the Fiat G.50

9. Will the performances of the poor G.50 be upgraded to be closer to the real historical values? The G.50 maximum speed today is ~350 kmh at sea level against 407 kmh found in books and online references. The G.50 ceiling in game is some 5000 m, against 10500 m found in various sources.

10. Will the UBI intro .wmv video issue be finally corrected? Today it clocks down the ATI cards to 2D-power saving mode, and gives really poor performances to the users that do not delete or rename it. That is most of ATI users I guess.
http://forum.1cpublishing.eu/showthread.php?t=28054

11. Will the ghost dots issue be corrected? Today in online servers you see far contacts which disappear when you close in.

12. Will the GUI be optimized ? Today it's quite clumsy and not practical.

13. Will the track recording be improved? Today the main issues are: need to exit from flight to start recording, need to manually type a track file name, need to exit again from flight to stop the video, frequent crashes in the procedure, frequent crashes when trying to record an avi from a track.

14. Will the damage of a radiator by bullets produce a damage to the engine? Today you get the message "radiator leak" but the engine continues to run.

15. Will the AI crews of bombers be programed to do their jobs? Will navigators navigate. Will bomb aimers guide the aircraft into the bomb run. Will observers report air and surface contacts etc? Or are the current crew statues considered to be adequate?


16. Do you plan on adding bail animations and/or first person bailouts with the ability to look around when in a parachute. I know this is a more visual/immersion related question and I expect it would be more than likely only implemented with the BoM expansion.

Feathered_IV 12-19-2011 01:16 PM

Thanks Blacksix, here's one from me:

15. Will the AI crews of bombers be programed to do their jobs? Will navigators navigate. Will bomb aimers guide the aircraft into the bomb run. Will observers report air and surface contacts etc? Or are the current crew statues considered to be adequate?


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