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-   -   No clickable cockpit! Are they for real. (http://forum.fulqrumpublishing.com/showthread.php?t=36443)

lokitexas 12-12-2012 03:12 PM

Quote:

Originally Posted by d.burnette (Post 487388)
And why would that be an ignorant statement? is it not a matter of personal preference, if I would prefer to have control through my HOTAS rather than clicking around in the cockpit with a mouse?
As I said, it is a nice feature, but for me I prefer to use my HOTAS for the most part. Only time I would use the cockpit would be for say starting the engines.

Because you can still have what you want mapped to your HOTAS, as well as being able to click in the cockpit. You like having nav lights on your HOTAS? Things like that?

Do you think I fly the Black Shark with only a stick and mouse? No. I click on the switches, but all my combat procedures (like targeting, locking, firing, gun ammo type switch, master arm, etc.) is set up on my HOTAS.

People think its one or the other.

Like I said...it seems like another War Thunder is coming for IL2.

David Hayward 12-12-2012 03:22 PM

They should not waste valuable dev time on making the cockpit clickable. Buy some decent control devices.

MadBlaster 12-12-2012 03:30 PM

Quote:

Originally Posted by lokitexas (Post 487393)
Because you can still have what you want mapped to your HOTAS, as well as being able to click in the cockpit. You like having nav lights on your HOTAS? Things like that?

Do you think I fly the Black Shark with only a stick and mouse? No. I click on the switches, but all my combat procedures (like targeting, locking, firing, gun ammo type switch, master arm, etc.) is set up on my HOTAS.

People think its one or the other.

Like I said...it seems like another War Thunder is coming for IL2.


voice commands for the finer stuff like the nav lights. the rest on hotas and/or auxiliary game controllers/switches/custom devices. it is what db said above, personal preference. don't like having any overlays or mouse cursor on the screen, nor that mouse click feedback sound. to me that is more arcade than using controllers. so, these things, not a feature at all imo. just bloat.

Red Dragon-DK 12-12-2012 03:46 PM

Quote:

Originally Posted by robtek (Post 487380)
Just to remind you, BoS - > RoF-engine -> DX9 only!!!

Are you kidding me? DX9. Is this what they call the future? I would call it back to the future. IL2 1946 take 1½.

Jason wrote he want us at give him credits. http://forum.1cpublishing.eu/showthr...=36417&page=15
credit based on what? Makíng a WW2 sim out an old engien, when we had CLOD and the future ahead? Well credit is something you earn. And if you are doing a game on a old DX9 engien, still have troble fixing the things not working after 4 years, you have to do better than being "foolish enough to try" Sorry!

Give us what we had in CLOD in a NEW engien, put Clod standing in, create a new business model, so everyone have a complete SIM, with real adons with more planes, maps theaters in place for single acquisitions of aircraft, Then we can start credits.

Hooves 12-12-2012 03:48 PM

Quote:

Originally Posted by lokitexas (Post 487393)
Because you can still have what you want mapped to your HOTAS, as well as being able to click in the cockpit. You like having nav lights on your HOTAS? Things like that?

Do you think I fly the Black Shark with only a stick and mouse? No. I click on the switches, but all my combat procedures (like targeting, locking, firing, gun ammo type switch, master arm, etc.) is set up on my HOTAS.

People think its one or the other.

Like I said...it seems like another War Thunder is coming for IL2.

You sir are a drama queen, all you need to do is read the FAQ and you would see that 777 isn't going to make a WT. It takes the sim community seriously, it is their passion. You are talking out your bum.


And BTW I had every function needed mapped to HOTAS in Black Shark/A-10/ Clod/ FSX and any other game that used clickable pits. Why? I have track IR and having to keep my head still perfectly so I could hit that one damn littel switch was really annoying and took WAY more time than just mapping it once. To each is own, but lets not get dramatic any more shall we?

Hooves 12-12-2012 03:52 PM

Quote:

Originally Posted by Red Dragon-DK (Post 487400)
Are you kidding me? DX9. Is this what they call the future? I would call it back to the future. IL2 1946 take 1½.

Jason wrote he want us at give him credits. http://forum.1cpublishing.eu/showthr...=36417&page=15
credit based on what? Makíng a WW2 sim out an old engien, when we had CLOD and the future ahead? Well credit is something you earn. And if you are doing a game on a old DX9 engien, still have troble fixing the things not working after 4 years, you have to do better than being "foolish enough to try" Sorry!

Give us what we had in CLOD in a NEW engien, put Clod standing in, create a new business model, so everyone have a complete SIM, with real adons with more planes, maps theaters in place for single acquisitions of aircraft, Then we can start credits.


Man a little demanding are we? Honestly, you are lucky they are picking up the title to continue. And as far as having to EARN credit. Jason turned RoF from a failure to a gem. He has EARNED his Credit. If you would read his statements he says the engine will get an overhaul, maybe not DX11, but he is "getting it ready for WWII aircraft". Man you crusaders are the most dramatic Ive seen you in years, its entertaining to say the least.

Red Dragon-DK 12-12-2012 04:15 PM

Quote:

Originally Posted by Hooves (Post 487402)
Man a little demanding are we? Honestly, you are lucky they are picking up the title to continue. And as far as having to EARN credit. Jason turned RoF from a failure to a gem. He has EARNED his Credit. If you would read his statements he says the engine will get an overhaul, maybe not DX11, but he is "getting it ready for WWII aircraft". Man you crusaders are the most dramatic Ive seen you in years, its entertaining to say the least.

LOL yes Im a bit demanding. The simple reson is that this sim are aming to replace CLOD sequel. I have been looking forward to that for a very long time. So I simply ask for the same high standard. And have not spottet that in anything I have seen so far in his engien. I belive CLOD cut had been turned out to be oustanding with the sequel. And the new customers that would buy the sequel would allso get CLOD to compleate the SIM.

The other thing is the business model. I despise the way to run a business. Insted make those adons people cut buy and all had the comlete SIM with all aircraft and maps at their disposal. I'm happy to entertain you. I will continue to do my best ;)

Cheers and happy flying

6S.Manu 12-12-2012 04:31 PM

Quote:

Originally Posted by robtek (Post 487380)
Just to remind you, BoS - > RoF-engine -> DX9 only!!!

I mean that the 1C developers have experience with DX10 libraries, while 777 ones have not.

It should not be difficult to migrate a old engine's graphic libraries from DX9 to DX10 for them (not to DX11 since they probably have no experience, at least working with CloD).

Continu0 12-12-2012 04:32 PM

I can live without klickable cockpit, altough i really appreciatet them... but maybe we can look forward to this?

https://www.youtube.com/watch?v=o3tJlFsGRSE

Davy TASB 12-12-2012 04:40 PM

Quote:

Originally Posted by Red Dragon-DK (Post 487410)
LOL yes Im a bit demanding. The simple reson is that this sim are aming to replace CLOD sequel. I have been looking forward to that for a very long time. So I simply ask for the same high standard. And have not spottet that in anything I have seen so far in his engien. I belive CLOD cut had been turned out to be oustanding with the sequel. And the new customers that would buy the sequel would allso get CLOD to compleate the SIM.

The other thing is the business model. I despise the way to run a business. Insted make those adons people cut buy and all had the comlete SIM with all aircraft and maps at their disposal. I'm happy to entertain you. I will continue to do my best ;)

Cheers and happy flying

Your high standards consist of being able to fly through trees and having no rain in dear old blighty eh, righty O old bean! :grin:
As for the business model, you need to change your way of thinking or just stick to old flight sims. Flight simming has a small customer base and these days its either buy or die.
ROF has kept the money rolling in (Eagle Dynamics too) and are continuing to develop the sim. 1C has not.

Toodle pip!


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