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Just to add my thanks to those made already..
I've really enjoyed all your vids...and they all make me smile and laugh! I'm one of the many ( I think..!) who never bother with CEM and I do not have Trackir so use the HUD view... of course I spend most of my time in the FMB...that's my excuse... I will be watching this vid over and over and try to convert myself to CEM.. Keep up the superb work mate Cheers Simon |
You're welcome! - It was a heck of a lot of work, so the thanks are much appreciated.
What do you spend your time in the FMB with? - Any cool missions you'd like to share? :) CEM is daunting at first, but very rewarding indeed. Feels like a real accomplishment to get well through a flight. I also learnt a lot, which is always interesting. Never cared too much about all things engine-related, but now I have a new appreciation for that aspect. |
Ah, just had a look at your web site, interesting!
Are you ready to delve into all the script complexity? - It seems that you have so many more possibilities than with the old Il-2 classic FMB. Scripts and triggers... |
Well...
Yes - working on a campaign for 43 Sqn RAF... but very slow work! I've made about 5 missions so far, and other than that just playing with FMB features, looking at scripts and trying to work things out.. Only just worked out how to make a campaign that saves where you finish so when you re-start another day you can carry on from where you left off.. Now i'm looking at how to make music/sound files work in the mission briefings - so I can have music or newsreel recordings or Churchill speechs.. I can make this work for single missions but not for campaigns - it's to do with single missions being stored in one folder while campaigns are stored in the Steam folder..arrgghh ! But we will get there.. Also need to update website..i've been waiting for the next big COD patch, but a long wait! Cheers Simon . |
Nice tutorial Freycinet, thanks for your efforts.
Just a small comment on shut down procedures, although it makes no difference at all in the game. The official way to shut down was to: "Run the engine slowly for about a minute before or after turning OFF fuel cocks. Pull out the slow running cut-out and hold until the engine stops, then switch off" (magnetos) The problem in-game is that turning off the fuel cock kills the engine instantaneously when in reality there would be plenty of fuel left in the lines to keep it running while you use the slow running cut-out. Anyhow, killing the engine with the magneto switches was a no-no for some reason. |
S!
If you kill the engine with magnetos only it can cause fire etc. as the engine is still hot. By removing the burning substance aka fuel before cutting magnetos removes this risk a great deal. |
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Ahhh, thanks Flanker. |
Great video! I hope you do one like this for each flyable plane in the game.
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Thanks Sutts and flanker, I frankly didn't think too much about this, but I'll remember (I hope) for my next movie to follow the correct procedures better.
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I agree with everyone else,this is a top vid Freycinet,well done old boy.
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