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-   -   Lets hear your positive 4.11 comments!!! (http://forum.fulqrumpublishing.com/showthread.php?t=29067)

MR_G 01-15-2012 04:06 PM

It's great that ships take a lot longer to sink. Even longer would be better.

I also noticed that carriers take a heavy list, after torp damage. Makes it hard to land, without busting your gear.

All we need now, is for the gun crews to abandon ship, before sinking..(just kidding)
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Kittle 01-15-2012 04:40 PM

About the IL-4, I have noticed something else different about her. When you attack a formation of them, they drop ordnance and dogfight!!! I noticed green 7.62 tracers flying by my 190 and it was an IL-4 nose gunner. The IL-4 was almost vertical chasing me while he was firing. Has the same AI routine as the A-20, as that's another bird that will fight you if you attack it.

EJGr.Ost_Caspar 01-15-2012 04:57 PM

Quote:

Originally Posted by MR_G (Post 380190)
All we need now, is for the gun crews to abandon ship, before sinking..(just kidding)

This is far from being impossible. ;)

EJGr.Ost_Caspar 01-15-2012 04:58 PM

Quote:

Originally Posted by Kittle (Post 380207)
About the IL-4, I have noticed something else different about her. When you attack a formation of them, they drop ordnance and dogfight!!! I noticed green 7.62 tracers flying by my 190 and it was an IL-4 nose gunner. The IL-4 was almost vertical chasing me while he was firing. Has the same AI routine as the A-20, as that's another bird that will fight you if you attack it.

Wrong place but thanks... will investigate.

Treetop64 01-15-2012 05:31 PM

Quote:

Originally Posted by Lagarto (Post 380168)
I have another positive comment to make - the two new masking nets in the FMB are excellent, even a Fw 200 fits in under the bigger one.
Also, the red-orange neon 'MISSION COMPLETE' thing is gone, or so it seems. Anyone confirm? I'm being shot down by the new AI so often I'm not sure if I managed to 'complete' any mission so far :)

Nope. Still there.

NeroMoura 01-15-2012 05:49 PM

Quote:

Originally Posted by MR_G (Post 380190)
It's great that ships take a lot longer to sink. Even longer would be better.

I also noticed that carriers take a heavy list, after torp damage. Makes it hard to land, without busting your gear.

All we need now, is for the gun crews to abandon ship, before sinking..(just kidding)
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.
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Don't forget the sharks!! :grin:


(Just kidding as well)

IceFire 01-15-2012 05:52 PM

Quote:

Originally Posted by Kittle (Post 380207)
About the IL-4, I have noticed something else different about her. When you attack a formation of them, they drop ordnance and dogfight!!! I noticed green 7.62 tracers flying by my 190 and it was an IL-4 nose gunner. The IL-4 was almost vertical chasing me while he was firing. Has the same AI routine as the A-20, as that's another bird that will fight you if you attack it.

That's interesting. Did this happen on any of the single missions that came with 4.11? I designed those missions and played them dozens of times in testing. Never happened to me... I'm just wondering what circumstances there were when that happened! :)

Kittle 01-15-2012 06:37 PM

@ IceFire - I played the torpedo mission first thing when I loaded 4.11! Had one of my best IL2 moments EVER, killed a 109 making a run of the squad leader from the IL-4 top turret, it was a sweet kill, fire ball and all that.

Anyway, I digress. The circumstances were as such; QB battle over the Kuban, I am flying an Fw-190D-9 with 4 total in my flight. Also 4x 109s, we were attacking 4x Yak-9s and 4x IL-4s. The IL-4 were armed with torpedoes. I made a standard atttack from the perch, got some good hits, and flew right through the formation. The #3 got hit bad, and this is when the #4 dropped his ords and engaged me. Throughout the entire fight, IL-4s were attempting to cover their wingmen like fighters do.

I will attempt to repeat this and get a Track or Fraps video.

@ Casper - sorry for that friend, just came to mind on hearing the IL-4 mentioned. If I come across any more strange behavior, it will go in the proper place. :)

Ikarushin 01-15-2012 06:43 PM

Just great!
 
As with 4.09 and 4.10, I'm truly amazed at what has been accomplished by Team Daidalos with this 'patch'. Again a new step has been taken to bring Il-2 to an even higher level of realism and fun. I won't mention all the high quality changes and new features I like in 4.11, it's too much.
To see this group of dedicated and professional people investing continuously so much in our hobby for free, is truly heartwarming.
Thanks Team Daidalos, you're a great bunch of people.

With kind regards,
Ikarushin

fruitbat 01-16-2012 12:12 AM

AI is fantastic now, really really good, hats off gents.

Don't suppose you can program the ai for clod, lol.

Really impressed with the patch.


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