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-   -   Luthier PLEASE install the bail out animation (http://forum.fulqrumpublishing.com/showthread.php?t=25841)

SG1_Lud 09-04-2011 02:52 AM

Quote:

Originally Posted by Snapper (Post 330672)
+2. (Me and my Spit-flyin' dog, Riley)

whoops then we need also a dog bailing out animation for Riley :D

cheers snapper!

ATAG_Snapper 09-04-2011 03:28 AM

Quote:

Originally Posted by LUD (Post 330674)
whoops then we need also a dog bailing out animation for Riley :D

cheers snapper!

Now THAT'S a priority! Think anyone would mind if the patch was held up a week or two to hammer that out? LOL

Cheers, LUD! :)

Madfish 09-04-2011 03:50 AM

-1

The animation is realistic but always the same which in turn makes it unrealistic again. Nice for the first time but just awkward if you see it many times.

Much rather I'd like to see SDK's so the community can start modding. We may end up with much more than just one single animation for something that I usually never see because I'm already hitting re-fly. :p

That doesn't mean I wouldn't like to see it - but I'd rather have great sounds and the SDK's available, which would have a much bigger effect.

jamesdietz 09-04-2011 05:09 AM

Amen Brudda!

esmiol 09-04-2011 05:56 AM

+1

machoo 09-04-2011 06:23 AM

We need ragdoll physics baby.

whoarmongar 09-04-2011 07:37 AM

I dont want or need this bailout animation. "control e, whoosh" is good enough for me.
I play Arma2OA a lot and this game uses a lot of animation for performing tasks and its not good, whilst animation is running you cant stop it or kill the animated person/object until the anim has finished. Also climbing out onto the wing and jumping is not realistic, from what I have read pilots would just jump/ fall directly from the cockpit, Once you have decided to jump getting out as fast as possible was the objective, you certainly wouldnt go for a little wing walk on your burning falling aircraft before jumping.

However I would like to see animation used for getting into and out off your aircraft before and after missions, being able to run around in first person on the ground and get into and out of vehicles must be a long term goal for this sim.

Doc_uk 09-04-2011 07:51 AM

+1:)

Mr Greezy 09-04-2011 08:01 AM

Wait...am I missing something? The game is optimized now?

Hrrrmmm.

Gourmand 09-04-2011 08:03 AM

when we landed, we are not any possibility to bail out...
it's bad for a safe landed, but it's very very bad for a sea landing ( we sink with the plane )...
We need this type of animation for safe landing ( just a check if the wing is not cut ;) )


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