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raknefne 05-14-2017 08:23 PM

When you have 3 Kill Proofs, you can pay Kanis in the starting town, he will build a castle, in that castle you can choose an alliance - you also get exp for doing that... so you can get it after just 2 fights since you havce 1 KP from the start

Csimbi 05-15-2017 03:47 AM

Quote:

Originally Posted by raknefne (Post 716178)
When you have 3 Kill Proofs, you can pay Kanis in the starting town, he will build a castle, in that castle you can choose an alliance - you also get exp for doing that... so you can get it after just 2 fights since you havce 1 KP from the start

The most I could kill on impossible were the random underground troops and maybe one or two on the top. I got only 1 kill proof (not sure from which one of them).
I thought I'd get a kill proof for each kill - the text is not clear what 'bandit' means.

raknefne 05-15-2017 06:43 AM

Quote:

Originally Posted by Csimbi (Post 716179)
The most I could kill on impossible were the random underground troops and maybe one or two on the top. I got only 1 kill proof (not sure from which one of them).
I thought I'd get a kill proof for each kill - the text is not clear what 'bandit' means.

YOU DO GET 1 KP from each kill, no bugs here, perhaps you have spend the 1 kp u startoff with at Dumlor or Arturok?
In some games startoff is hard.

You also mentioned you tried out a Ice Mage, yes, it can be hard at the beginning, but it is good later. Very tactic. It also has extra +2 ice dmg for troops and +10 ice res. Next time try Fire Mage perhaps, it is very strong early game.

raknefne 05-15-2017 06:47 AM

Quote:

Originally Posted by aristobal (Post 716171)
My progress: I am on 8 lvl, my stats 17 at, 21 def, 8 int, opened 3 maps, no one ranger unit in my army!

Gosh, that sounds as very strong stats!

Erkilmarl 05-15-2017 06:28 PM

BTW, Acrimaldo's Healing states eg. damage 88 as you hover a mouse over a unit even though it will heal the unit.

raknefne 05-15-2017 06:50 PM

Quote:

Originally Posted by Erkilmarl (Post 716188)
BTW, Acrimaldo's Healing states eg. damage 88 as you hover a mouse over a unit even though it will heal the unit.

Yes, we are aware of that, but don't know how to fix it. I guess we have to live with that...

raknefne 05-15-2017 07:25 PM

Hm... Seems to me enemies grow slower than in the test games, what are your experience, testers?

Erkilmarl 05-16-2017 04:22 AM

Quote:

Originally Posted by raknefne (Post 716190)
Hm... Seems to me enemies grow slower than in the test games, what are your experience, testers?

Yes. I didn't play test games very far, but I've seen four islands now and I've met too many armies weaker than my army. Now that I've gathered some power I'd rather tackle with strong enemy armies.

aristobal 05-16-2017 06:10 AM

Quote:

Originally Posted by raknefne (Post 716190)
Hm... Seems to me enemies grow slower than in the test games, what are your experience, testers?

it is hard to say now. I meet enemy armies of different strength. There are week, lightly strong, strong, deadly, invisible. Conclusions are worth to make latter. I am on 9 lvl.

raknefne 05-16-2017 07:40 AM

Quote:

Originally Posted by aristobal (Post 716195)
it is hard to say now. I meet enemy armies of different strength. There are week, lightly strong, strong, deadly, invisible. Conclusions are worth to make latter. I am on 9 lvl.

We keep an eye on this issue. It can be fixed in the next update. It is especially fights against level 4-5 that shouldn't be too easy.

In the next update there will be more scrolls to choose from in the random pool before each fight and more balanced mana price to get the scrolls. Plus more items / item balancing / item text upgrade-morale etc.


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