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Thank you! Keep up the good work and try to take a few days off too every now and then.. taking some time off actually does some good to productivity! (trust me on this, I know :grin:)
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Thank you Ilya for yours and your team's dedication and support! Please pass very best wishes to Oleg as well!
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Brilliant!!! Thanks Luthier.
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Thanks for your continued efforts and keeping us in the loop. I'm sure most of us are waiting with baited breath.
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What would be good to have is some form of extra documentation. This is not a small task so by all means focus on the optimizations first. From the FMB right down to flying specific aircraft, there's a lot of guesswork involved. For example, i can operate the fighters just fine with CEM and temperature effects enabled, but a couple of days ago i spent 10 minutes each on the Ju88 and Blenheim and i couldn't even start the engines :-P A lot of us are having fun (in the usual flight-simmer masochist way :-P ) trying to figure out things on our own, but it would be good to have even a basic text file for each flyable with the start-up checklist and a generic level bombing checklist for the bombers. Also, some things may be tied to difficulty settings and we don't know anything about it yet. For example, a lot of people report that level stabilizer isn't working. It could be tied to the "realistic bombing" option in the difficulty settings, but we don't know for sure until we try it (now that's an idea for my daily "discover the features" session :grin: ) Finally, since we're all only human and i don't like being ungrateful when you're obviously so engaged in improving the sim, let me say that maybe the entire team should take a break once a week. Ok, the first round of optimizations was time critical stuff so that when it's released in the western hemisphere it will be able to get positive reviews, but once you get it to a playable state give yourself a break. You know your schedule and what needs to be done better than us, but i'm sure you guys could take each Sunday off once you sort out the optimization patch. It will not only let you rest, it will probably enable you to look at things with a better perspective and be more productive too. Thanks for making this sim, even with its initial problems it's much deeper and involving than anything before it. |
Thanks Luthier & Team.
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Thanks for the update! looking forward to test the patch.
Winger |
what about the dedicated server?
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Not a word about a problem that is preventing many from even starting the game:
Main begin: System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. Parameter name: startIndex at System.String.InternalSubStringWithChecks(Int32 startIndex, Int32 length, Boolean fAlwaysCopy) at p5x2QOMqHgjhjSidhRa.Kd1Y1CMLC6FaI4t4roB.TsG6QNM0e5 PGQcF55j5.VEv157j24(String ) at p5x2QOMqHgjhjSidhRa.Kd1Y1CMLC6FaI4t4roB.TsG6QNM0e5 PGQcF55j5.JE0P0cBDD() at lYr8vDW0WoayHXbhMI8.ingTorWgsvQJcaJ8jtL.QJp04utlD( ) at lYr8vDW0WoayHXbhMI8.ingTorWgsvQJcaJ8jtL.fpPJ6vs2S( Boolean ) at lYr8vDW0WoayHXbhMI8.ingTorWgsvQJcaJ8jtL.OoWrRI4i2( ) at WxbfMWMnOZRKUmSTbCM.oHlsKeM8qJEPeShxIFN.JqRxmYK1Fa LPTowlK6Rm() at WxbfMWMnOZRKUmSTbCM.oHlsKeM8qJEPeShxIFN.qqxPtNrULr W() at p5x2QOMqHgjhjSidhRa.Kd1Y1CMLC6FaI4t4roB.VG97GRKRyD Zaj6Zsi181(Object ) at p5x2QOMqHgjhjSidhRa.Kd1Y1CMLC6FaI4t4roB.BvX7tt2qo( Kd1Y1CMLC6FaI4t4roB , String[] , String , String ) http://dl.dropbox.com/u/9916878/cod_error.jpg |
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I'm having a tough time flying without any feedback from my stick, I'm spinning and stalling far too much because the aircraft are not talking to me. For those who have used it FFB is as important as TrackIR (which I also use and you've done a great job with implementing that) and it's NOT a cosmetic triviality. I'd be happy with a basic lift and shift of the IL-2 FF models if practical but a revised and superior version would be better still. As has been said, please take some time off (and your team). I'm a software developer myself (for a major e-commerce company) so I know how it is but burn out is not helpful to anyone. Good luck. |
Dear Sirs of the Cliffs of Dover development team,
I would just like to say thank you for all your hard work over the last 5 or 6 years on this title, thank you for working the kind of inhuman hours a person only works when they really love something, thank you for your continued efforts to improve the game. I can only take my hat off to you gentlemen for your continued efforts to improve what I can only imagine is an incredibly complicated flight sim and thank you for the work you have done which has provided me with a huge amount of fun this evening in spite of its teething troubles and will no doubt continue to provide me with huge amounts of fun for many moons to come. Once the panic has settled and your team are back to working 5 days a week and hopefully 9 to 5, and after you have all had a nice rest for a few weeks or months :) it would be great if you could take another look at the sounds in the game and see they could be better but thats a request that as i say is FAAAAR down the list of priorities and after a nice holiday for you all I wish you all the best and thank you once again |
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